Jump to content


  • Posts

  • Joined

  • Last visited

Personal Information

  • ARK Platforms Owned

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Connergrey08's Achievements


Naked (1/5)



  1. This very much could work. They could also make tek a more QoL tier for any early-game stuff. Then you don't have to focus on meat runs, or huge resource gathering anymore. And just focus on the end-game challenges.
  2. We haven't been on a ARK since Aberration. And yes, the point of a sequel is to innovate what made the last title so good. But generally, all games in a series play generally the same. All the 3D Fallout games play the same, just with new mechanics. Red Dead 2 is like the first game, but improved. DOOM games all generally play the same. So instead of removing tek, why not just innovate on it? And yeah, performance and stability is a key factor also. I 100% agree with that. But content is what makes a game. Cause even with all of ARK's issues with performance and whatnot, it still have a good size playerbase due to the content.
  3. Let me start with the the elephant in the room. And that is the factor that some people think ARK wasn't a "sci-fi" game. Which is the biggest/likeliest argument of 'why' tek is being removed from ARK-2. Firstly, ARK was 'always' considered/planned/was/is a sci-fi game 'with' dinosaurs. This is proven further with old concept-art with obelisks "always" being a factor in the game. Even before they had a gameplay mechanic to them. (which that alone, came out later on after the game was launched in 2015.) Yes, the biggest marketing factor with ARK was the dinosaurs, and the wide range of tamable dinosaurs. And how no other game let you do that in a almost AAA-game like format. But while that, they also added other prehistoric creatures like sabortooths, and mammoths. More became a 50/50 of actual dinosaurs and just prehistoric animals. But with the edition of Scorched-Earth. They added mythical creatures, or never before heard creatures directly made by Wildcard Studios. And these creatures had 'great' design. Don't get me wrong. The core-game creatures at the time where great also, but something about originally creature tamable animals was interesting. Then Aberration came out, with more original created creatures. And they too, where tamable. The game became more and more like a 3D survival tamagotchi game, instead of a generic dinosaur zoo-game. Then, the addition of tek back in 2017 was......iffy. I can defiantly see peoples point in the "balance" issue of tek. It was chaos. Though, with each expansion, it expanded tek, and each new tek-based items where QoL stuff. Tek currently is a great example of what can be 'progression' is ARK. You start out with nothing, but then level-up and have more experience with old mechanics become easier, and so tek would give a item that's basically just "here, have a f*%$ing mek, cause you've earned it." While giving you new challenges to face in late-game, that would've been impossible to do at early-game. Another slight point, is that ARK has always been a "progressive" game. What i mean by that, is that you've always gone from "stone-age" to "primitive-industrial" age. Even back in 2015, flak armor was the best armor to get. And it was made out of metal, which requires a forge. Fabricators, and tek, just add onto this progression more. And again, i do feel like it could've been balanced better. And first impressions are always the most important. But from everything we've seen from ARK-2 so far (which isn't a lot) If it's just a generic dinosaur taming simulator that features Vin-Diesel and he legit talks about "family" while sharpening his spear, and that's basically the 'whole' game. I have little, to no interest to it anymore. But these are just my thoughts. If you have a counter-point, i'd love to hear it. And please, keep it civil.
  4. And this is why i'd be perfect on a Viking based map.
  5. The Aurochs is a prehistoric cow. We don't have any bovines in the game, and we honestly should need more. We have 'way' too much theropods. While you're probably saying "why the raptor are you suggesting this when we have a bison?" my answer is "why the raptor not!" Even though 'yes' Wildcard doesn't include the features of the post. But they did state that they take 'inspiration' from the original posts (Dinopithicus being able to lung grenades) Now the idea of this, is being able to make 'cheeeeeeeeeeessee' You can milk your Aurochs (if they're female) and get some milk out of them. Then you can refine the milk in different ways. (letting it spoil in your inventory. Letting it spoil in a fridge. Letting it spoil in a storage. Etc) Well, after a bit the milk will turn into cheese, and where ever you stored your milk, the cheese will be different. Cheese increases a specific stats of a player and tame. But less/nerfed for tames (making dino candies still useful) and depending on how you made the cheese, it'll increase different stats. Since you'll have to eat a whole wheel of cheese for this. Cheese can have a cooldown on consuming it. To of course give your tum-tum time to rest after eating a whole wheel of cheese.
  6. Draugr are basically Nordic version of the undead. I know the point isn't for whether the creature has cool abilities or not. Since it's a "creature" vote. But i would love if you could raise up the dead and get your own Draugr's. Or even resurrect player corpses that haven't decomposes or got harvested yet.
  7. Simple. Would love to see chibi's of the note survivors. From Helena, to Rockwell. Rockwell could be sitting on your shoulder on a chair, infinitely reading a book.
  8. Personally, i find the new voice-actress hella depressing when talking. This is apparent when you listen to the new Genesis-1 intro. Even though the old voice-actress was hyperactive and whatnot, that's still better then monotone stereotypical robot. I'd love for the old voice-actress to be a 'option' not as the main voice.
  9. Not gonna lie. Genesis 2's missions are lackluster. For a gameplay standpoint, they're good. But for a story-rich experience like they promised in the Extra-Life stream is hella lacking. The old ones should obviously stay. But i feel like there should be a few 'actual' story-based missions. I'd love if they did what they originally said what they where going to do and make these missions the actual ship itself. Not in the simulation. (which was never mentioned to come back by the way in the extra-life stream.) It just feels lackluster for the finale of ARK: Survival Evolved.
  10. Not gonna lie. I kind of dislike the current voice actress for HLN-A. She's too emotionless, and doesn't seem committed to the acting. And no, it's not because she's a robot. If this was the case then the wouldn't had made Genesis 1's HLN-A hyper active. I do admit, the old one was 'too' hyper sometimes, and so it'd be best if they could redo those lines. But just imagine if we had the option to change between the new and old voice actress. It'd be a win-win for both sides. And possibly getting the old voice actress to do the Genesis 2 lines also.
  11. Sacrifice one of the slots for a ant TLC. There's this fanmade TLC art i found, and perfectly shows what they should be. -Workers should be able to harvest stuff. Possibly anything nearby that can be picked up. -Soldiers should listen to the player. Be 'REALLY' weak, but you're able to mass produce them. Their strength multiplies of whoever is the queen. Queen's Health: 100. Level 6. Soldier's Health: 30. Level 2. -Breeding: Possibly even able to breed these Queens, and get mutations on them. But you can only breed with 'wild' males. Wild males are always on breeding, so you just need to put your queen near one to start breeding. (since they wander. You'll probably need to make a trap.) Issue also is, they can fly. Since mature male ants have wings. So probably easiest to immobilize one with a net and build a small house around it. -Mimics: A random idea that's just a throw out. But possibly a type of ant that disguises as a player. It detects all the players in a server, and random picks one when it goes into "Human mode" They act just like a normal(ish) person. And hell, maybe even have the rights as a tribe member as said person (but whoever they choose is random) "THOUGH" the way you can tell them apart from Humans, is that they still have ant eyes. And antennas if they don't have a helmet on.
  12. Just realized that the website just bleeped my message by saying "Raptor"
  • Create New...