One major question: Why only release 25 PvE servers, on a free map, when your PvE users outnumber your PvP users by close to 2 to 1, and then release 72 PvP servers? (2 of which are full, most are around 40 players)...compared to jam-packed PvE servers) Whoever screwed that up needs an arithmetic lesson and some separation papers. 4 hours in queue is unacceptable. And for Pete's sake, disable drowning on PvE when offline. You're harboring a toxic culture, and driving users away.