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Cyberrick

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Posts posted by Cyberrick

  1. 3 hours ago, StupidOtters said:

    Saying nobody wants gigas removed is simply false. Look how many comments say to remove them. 

    Golems are easy to counter without gigas. Rockets, argy picks, gas nades, grapples--all other examples aside from allos and thylas to counter them. 

    There is nothing fulfilling in meat running someone's base with just a giga or two. It should be difficult and rewarding on both the attacking and defending sides. 

    Well, when the most people of a tribe decicede to commrnt here no gigas then your right xd. Atleast they could buff a bit spino, rex meele a bit to beat tanky dinos a bit faster.

     

  2. 18 hours ago, ThePikafan said:

    Name 1 thing that goes to poop if Classic goes back to season 2 rules, you can't. There are plenty of counters to Golems as long as Mammoth buff is removed (Weight grapple, picking, stacking bleed from multiple bleed dinos etc, cannon(does like 3k pr shot), etc), and you actually need to be good to win open world fights without Gigas. The last few seasons of Classic has only had 1 thing matter for pushing: Giga melee. It sucks all of the skill out of the meta. With Mammoth buff enabled you can't even use fliers or anything to help win the Giga fight because you can't pick them, so whoever rolls the luckiest wild Giga melee wins the season.
    You're saying it ruins the gameplay because it takes tons of time to take out enemy dinos, but the only dinos that even take time to kill in the classic meta are Gigas, Golems and Reapers(Maybe Stegos but they have nerfed resistance). If Reapers and Gigas are removed the damage scaling fixes itself, Spinos and other land dinos will kill each other at a similar pace to how Gigas do since they have much less hp. The only dino that doesn't instantly die is Golems, but not being able to counter them is a skill issue not a balancing issue. 
    Removing the big munch munch dinosaurs that have no counters is what everyone (except you) wants.
    They tried seasons with them, now people are giving their feedback.

    (Classic season 2 also had servers with reaching 100 pop less than a month before it wiped. The ruleset worked and everyone loved it. Season 3 and onwards has had much lower pop even though the game has had similar player counts up until last year where Gen 2 killed it.)

    Ok I ended up writing an essay lol, if you have any arguments against my argument here I'll gladly explain to you why you're wrong.  

    The most people said how boring it was without gigas and how long it took to take down enemys golems etc. For me i dont care atleast the game is balanced and there is fun.

  3. Nobody want Removed Gigas and Carchas i disagree with the comments before. Season 1 was without gigas and it went pretty fast boring and people quit early. It need take tons of time take out enemy dinos und ruin the gameplay running only with allos and tyhas to counter golems. Classic is good how it is. Or atleast when gigas removed the Rex etc must be damaged buffed.

  4. 11 hours ago, cuerto94x said:

    Nobody wants to have cave building for season 3. good job with that. 24hr cd is bad for informal alliances unless you decide to enforce new alliance rules. ie No alliances. Please lift the 30-40 + players that one of Tea pocket gm wrongfully banned theres a plethora of evidence that absolves any accusations. On official, enforcement teams only punish the cheater not the entire tribe. it isnt right. you should lift all bans from last season as it was not properly enforced like season 1 of conquest was. Open another discord / way to contact your enforcement team that doesnt involve a ticket system with an automated msg from daze as the resolution. Your team has lifted bans before, youve even given temp bans for racism which makes 0 sense. please help correcting this mistake and making this playlist better this time around for all the players. @StudioWildcard

    What are u talking? Who said that nobody wants cave building, its still like over 60% where wants cave building but its okay they give it a try aslong no aimboter apears in mass...And thanks to Wildcard for quickly rule change

  5. Wildcard or snailgames who ever this decision now make. When u really take down on 2april the conquest servers u lose a tons of players for sure and most of them dont want even touch the classic servers how they are. So ply rethink and change your mind and leavy the conquest servers alone pls.

  6. 51 minutes ago, ArkP1 said:

    1. The sun still washes out the screen.

    2. The chatbox is still covered up by the pop up keyboard on console.

    3. The kibble rework is still out of balance (and chili and chowder just make the recipes REDUNDANT)

    4. Players continually disconnect.

    5. Extinction servers are still lagging constantly (oh yeah, and all other servers).

    6. Gigantapithicus isn’t gathering fiber on wander. 

    7. Characters are still getting deleted when players attempt to ascend (or at least there is no mention of it being fixed).

    8. No one was asking for “classic” servers and no one wanted their server wiped and replaced by them.

    9. The Managarmr nerf makes them basically useless. At least reduce the stamina drain to compensate for how weak they are now.

     

     

     

    DILO mangarm win every 1v1 u ever play pvp ??????? They should nerf stamina regain..

  7. I play conquest since beginning and if u wipe it me and tons of player gonna quit. Atleast give us 3 months to prepare for wipe or so. 1 week is a joke. Conquest is still active an has alot of wars we spend alot of time here we dont deserve this. When u dont want loose us as player u think about it. U can add new servers without wipe conquest

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