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Q/A Digests 1-38


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I just wanted/tried to make a place where one can read all the Ark Digests Q&A's.

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1. https://steamcommunity.com/games/346110/announcements/detail/249166664591403343?insideModal=0

Your questions, our answers!

 

Survivor, Egotesticle of the tribe Clan Magnus Legio, asks “Can we tie unconscious players to Dinosaur(s)?”

Answer:

"Yes! When you knock a survivor unconscious their body will act as if it’s a rag-doll. This will give other survivors the opportunity to pick them up, move them, spin them and even throw them. This feature also works with Dinosaurs and other tameable creatures, so you will be able to drag around both unconscious and dead bodies. Make sure you’ve got enough carry weight though, if you’re already maxed out – you’ll struggle to pick up the body!"

 

Survivor, A Very Mysterious Potato asks, “What kind of things can you grow on your own?

Answer:

"Well apart from your survivor’s and tamed creature’s abilities we’ve got a pretty intricate farming system ;)

Initially, you’ll need to do some gathering before you’re able to set up a farm. Whilst playing the game, you’re likely to pick up seeds from foliage. Save these seeds as they’ll come handy later on.

The first step to creating a farm would be to make a water irrigation system. This is done by using a pipe, crafted from stone, and transferring water to a connected spout. Once you've successfully created the hydration system, you’ll need to then work on crafting a crop plot. They come in various shapes and sizes, however the elementary one is big enough to grow one crop.

Once you've gathered the materials to place your crop box, ensure that it is placed near your spout so that it’ll actually water your plants! Then place one seed you've collected inside the crop plot.

Apart from that you’ll also need to make a compost pot which will help to create the fertilizer necessary to grow your crops, this is created with the use of thatch from trees and poop, in a compost bin! Dinosaur poop tends to be higher quality but human poop can also be used to compost into fertilizer. Later on we intend for certain specific dinos to have extra high quality fertilizer-ready poop. We love poop and all that it provides.

Add the fertilizer to crop plot with the seed and you’ll begin to see some growth. It takes a few day/night cycles for the crop to fully grow. You’ll be able to see it visually progress throughout this period.

As for what you’ll be able to grow, all of the berry seeds you pick up whilst playing the game can yield large crops. For instance, one of the common berries are known as a Narcoberry. If you get a Narcoberry seed, you plant it and it grows – it’ll turn into a Nacroberry Bush and you’ll get a handful of Nacroberries from it.

However those aren't all you can grow! You’ll also be able to grow different crops which won’t yield the typical berries, but instead special fruit/veggies which you’ll be able to use as a source for food and hydration! But wait, there’s even more – these fruits and veg have even more uses! You’ll be able to use them in special recipes in a cooking pot to make soups as well as medicines and buffing tonics!"

 

Survivor, JasonB, asks “Dinosaur Mechanics? – In-depth discussion of how we can tame and what we can do with tame dinosaurs”

Answer:

"Taming! One of the many pivotal features of ARK. Taming is an incredibly rewarding part of the game and we recommend everyone who wants to compete at the highest level to look into it, as the advantages creatures can provide are amazing!

The way you tame is fairly simple, the first step to taming will be knocking a creature out. This can be done in a variety of ways. The first choice you have available to you, are your fists. If you’re strong enough, you will be able to punch a Dino until it gets knocked out.

Careful though, as you’ll take some damage by fist-fighting and you may actually kill the Dino in the process – and unfortunately, you won’t be able to bring him back to life. There have been no witnesses of a miracle, thus far.

The next choice you have available to you are ranged weapons. When used correctly, they are effective at knocking out creatures. The entry-level and highly-efficient weapon would be the Slingshot. It’s cheap to craft, and there’s plenty of ammo available to use. Just keep hitting that creature, preferably in the head, and eventually you can knock it out!

The last weapon we’re going to talk about currently, is the bow. This is more costly than the other ones, but proving you have the resources you will find that it is a lot more effective! A bow equipped with some carefully-crafted Tranquillizer arrows can put most creatures to sleep, as long as you land your shots quickly and especially if you pull off headshots!

How fast a creature gets knocked out is based on how quickly you can apply torpidity. Torpor is how we measure the rate of consciousness, zero is fully conscious, and once it reaches a certain threshold, which is unique to each creature, you become unconscious. Once a creature has been knocked out, it begins the taming process. What you’ll need to do is gain its trust back and let it know that you’re its friend. You do this by feeding it and taking care of it until it wakes up again, remember to keep an eye on its consciousness as if it wakes up before it can fully trust you, there will be hell to pay. You can keep it knocked out by applying more blunt trauma, feeding it narcotics, Narcoberries or using a Tranquilizing weapon.

This process can take a variable amount of time depending on what you decide to tame. Researchers have found that certain food has proven to be more effective at taming creatures, and a good diet can lead to a healthy and stronger creature. Each creature is unique in the rate at which they eat food, and depending on the creature you’ll find that they may have a taste for different things. Ensure that you always have something to feed it when it’s hungry during this process, otherwise it may become resentful and you’ll slowly lose progress.

Once a creature has been successfully tamed, it will become your ally and your tribe’s ally. It trusts you, so you should trust it. A scorpion would never hurt its friend, so do not fear it. As to what tamed creatures are capable of, Survivors have noted that they are incredibly easy to train. They will follow, stay, eat, carry materials, and attack on command. They can be told to guard and protect, therefore they only act aggressively when aggression is shown towards them or their friends. Also they can be trained to be hostile to those who are not part of the tribe.

So far we've discovered that many creatures have their own unique talents, the Brontosaurus is incredibly effective at clearing forests and gathering foliage. The Ankylosaurus is an absolute monster when it comes to mining , and the Scorpion’s tranquillizing attacks are a hunter’s best friend! As we continue our research into the creatures, we’ll be sure to learn more about what they can provide for us."

That’s all for this week’s Q&A on the ARK Digest! If you've got anything you want to ask for next week, be sure to check the thread which will be posted later on!

 

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2. https://steamcommunity.com/app/346110/discussions/7/615086038662083453/

Your questions, our answers!

Survivor, Razorclaw asks, “Can you use weapons when mounted?”

Answer:

"Very good question Survivor! As of right now you can only make use of the following items whilst mounted; Torch, Map, GPS and or Compass. Keep in mind that this is likely to change as we proceed into EA! However an option you do have currently available to you on larger dinosaurs, such as the Brontosaurus or T-Rex, is the ability to stand on its saddle whilst it’s being driven by another survivor.Though you’ll need to physically find a way to get up there ;).

You can do this by the much loved Flintstone method of running up its tail, using your ingenuity to build a docking bay or simply mounting your beast, loosening up off the driver’s seat and mount onto the back of the Dino. From here on out, just take out your weapon and feel free to use it, even whilst it moves! Also another option of Dino-Mounted Combat would involve getting picked up off the ground by a suitably sized flyer and shooting your weapons whilst hanging. If you’ve got a fear of falling, it’s not something we recommend, but definitely a great way to provide some air-support in battle!"

 

Survivor, MrMackeyMKayyy asks, “How will electricity work in-game? Will we have various ways of creating power ie. solar power, generators, etc..”

Answer:

"Electricity is produced with the use of generators. Generators consume gas, which is resource that is manufactured from constituent materials including Oil. It may seem like an expensive resource later on in the game however it’s definitely worth its investment. Gas lasts an incredibly long time and the amount of use you can get from using electrically powered items is amazing. As well as the need for Generators, Gas and technically Oil, survivors will need to craft and place both electrical cable and junction boxes to power electrical devices that they’re attached to. One of the uses for electricity would be to power a fridge. Great way to keep food from spoiling :)"

 

Survivor, Jckgecko asks, “Will we be able to craft armor for our mounts to increase their survivability?”

Answer:

"Armored Dinos, every survivor's dream and possibly, worst nightmare. As we proceed beyond the launch of Early Access you can definitely expect to see some Dino Armor types introduced into the game. For now, your current option would be a Dinosaur Saddle. Each Dinosaur has a unique saddle that it can equip, and is necessary for survivors to be able to mount them. There are varying qualities of saddles available and each will have its own armor rating. You’ll need to go on the hunt for blueprints to craft the better ones though ;)."

 

Survivor, Bloodraptor asks, “Will it be at all possible to have a 3rd person camera mode as a toggle, given that it is already available for dinosaur mounting anyway? It would be very nice to be able to see our custom characters and the crafted gear on it for ourselves in single player or even multiplayer so not just others beside you can see your character.”

Answer:

"Yes! There is an orbit “selfie” camera you can use even in First Person View provided that you are not attacking. Also another option is when looking at your inventory, Survivors are shown a 3D preview of their character with the ability to zoom in or out."

 

Survivor, PapaSlaunch asks, “How will music be handled in game? will there be riffs that play once in a while, when respawning, after gun shots...etc. (always been a fan of a game with music only once in a while i.e rust legacy style)”

Answer:

"Fantastic question! We understand the importance of immersion in survival games and take it very seriously to ensure that the idea of survival is not broken apart. However, with that in mind, good music used effectively can add a lot to a game and definitely help in terms of the mood that is felt when playing. Whilst surviving the ARK, you’ll find that you will hear certain riffs being played every once in a while to signify when there’s a transition between day, afternoon as well as night and also some, area and time specific combat orientated music!

There’s more to come on this in the future and we may look into also adding some musical interludes when first reaching and discovering certain areas. All our music is composed by Gareth Coker, the award winning composer of Ori and the Blind Forest! He produces some really breath-taking music, check him out and send him some love on twitter! @GarethCoker"

 

Survivor, Agamemnon314 asks, “I understand when you die you lose your gear, but retain any engrams you've learned and skills that the character has leveled. But what about your map? It seems like, as you explore, you map out the nooks and crannies of the island. If you die, do you keep the information you have mapped out? Or does that all reset every spawn?”

Answer:

"Ah yes, a very important question. In short, your map is something that is permanently kept on your local profile, and travels along with you on any server you play. This means that if you play on single player and have unlocked a fair bit of that map, you can then go onto multiplayer having the same access to that map. This includes any important marks you have pinpointed and saved on the map via the waypoint system.

Now you’re probably wondering, what do we mean by local profile? Essentially, there are two types of profiles. A local profile, and a server-specific profile. A server-specific profile consists of everything you do on that particular server. Things that you can expect to find on a server specific profile include your character, the Engram points you’ve spent and the technology you’ve acquired. Other things that are a part of the server-specific profile would include buildings, Dinosaurs and anything you’ve really found and built within the ark. However here comes a little important part. Anything you have unlocked in the game and or anything you have digitized from the ARK via the use of Obelisk points belong to your local profile! This means that your map, digitized dinosaurs and items, as well as any dossiers you unlock within the game will belong to your local profile."

Thanks for tuning in to this week’s ARK Digest! Hope you’ve enjoyed this weeks and wishing you all the best!

Your friendly neighborhood Community Manager,

Jat

 

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3. https://steamcommunity.com/app/346110/discussions/7/615086038662504301/

Your questions, our answers!

 

Survivor, Moonlight101 asks, “Could you please dive more into the skill tree? Specifically, what attributes will there be to level up?”

Answer:

"This has been asked a lot so I guess it’s time for us to share some details ;). As you level up via playing the game, you gain Stat points and Engram points. You’ll be given one stat point per level and Engram points which scale per level. This is a key part of ARK: Survival Evolved as what you spend these points on determines the role you play.

The stats you have available to you are as follows: Health, Stamina, Oxygen, Food, Water, Weight, Melee Damage, Movement Speed, Fortitude, Crafting Speed and Torpor.

Health

This is the one the core-stats that you see in many games, it determines your life value, if this hits 0 – your character is dead. When you reach below the 25%, your character becomes injured. You will have to regenerate your health using food, blood packs or natural regeneration to regain normal functionality.

Stamina

This is another key trait used in many games, it is generally used to determine how much energy your character has. Eating and drinking certain food will help replenish stamina. As you find yourself playing the game, you’ll see the bar plummet, especially when working tirelessly. So if you’re always chopping trees or sprinting, you’ll need to take time regenerate.

Oxygen

This is an uncommon trait you won’t see in many games. Rivers, Lagoons, Underwater pools and the Ocean plays a huge part in the ARK. It’s often a place of sanctuary or potentially a place of danger. There are times you’ll find yourself diving to the bottom of a pool, riding on aquatic friend, or swimming across to escape a deadly predator... only to find yourself in the mouth of another ;). Increasing oxygen allows you to stay submerged for longer periods of time.

Food

This is a stat you’ll find in pretty much every survival game. Simply put it tells you if your character is hungry, ensure that you’re well fed otherwise you’ll risk starvation. Increasing the amount allows for your character to eat more, therefore you’ll have more time available to you in between meals.

Water

This is a stat you’ll also find in pretty much every survival game. Water is something that will need to be monitored as if you’re thirsty you’ll find yourself suffering from dehydration.

Weight

This is something that’s core to the game. Unlike many other survival games that are primarily slot-based when it comes to inventory, ARK is not. ARK is a weight-based game. This means you can hold as many materials as you like, as long as you have the weight to withstand it. Weight is very useful stat, though something to keep in mind is that the more you carry, the slower you run and the lower you jump. When you reach a certain level of weight, you become encumbered and will find yourself unable to do much.

Melee Damage

This is just as the name states. There are always going to be plenty of weapon options in games and normal circumstances dictate that range has an advantage, you deal a lot of damage, you can avoid taking it. It’s the most common way that survivors chose to fight, however we’ve introduced the melee damage stat to give players the opportunity to consider using it as a fighting option.

Movement Speed

This is another key stat to the game, it’s used to determine how quickly a survivor can travel by foot. It is very useful in terms of escaping, hunting, in fact just about everything. It has great synergy with Stamina!

Fortitude

This is a very useful stat that not many may consider. Living life on the ark, experiencing the weather and the eco-system; you’re at risk! Increasing fortitude will help provide some resistance from the elements, as well as provide you some crucial resistance from torpor, which we’ll talk about later on ;). Fortitude is increased by 1 for each point you spend.

Crafting Speed

This is a unique stat and not seen in many games. This will allow survivors the opportunity to craft quicker, at first glance you may think it’s not as useful as the other ones. However you might end up in a pinch where you have seconds to live and you really need to make a bow, those points spent in crafting will definitely make all the difference. The difference between kill or be killed. It’s also a fun trait to consider having on servers where you just want to build as quickly as possible and make many grand structures.

Torpor

Also known as torpidity is a stat which you will not be able to increase. However it is incredibly useful and very important that you watch your levels of torpor. It is used to monitor whether your character becomes unconscious and how long it stays unconscious for. When you have a high amount of torpor, you’ll be knocked out and will have to wait for it to decrease before you can function again though it decreases at a fairly rapid rate. As mentioned before, Fortitude provides resistance to Torpor in the sense that weapons, tools or consumables may not provide as much. Torpor is a key element when knocking out players and dinosaurs, if you find that your torpor is increasing – you better consider gobbling some Stimberries or some Stimulant otherwise find yourself potentially in grave danger.

Now that’s it for the stat points… now for the Tech Tree and Engram points!

As well as gaining stat points for leveling, you’ll also find that you receive Engram points. Engram points are spent on a pseudo-tech tree and it can determine the knowledge your character has. Everything you spend an engram point on, you’ll learn permanently. You’ll have the opportunity to learn a wide variety of engrams, such as the ability to craft tools, weapons, building structures, saddles, signs, crops, pipes, fridges, turrets, flares, parachutes, notes, clothes, armor, and well… you get the point. There are loads of things that you can craft, too much for one person to handle. This is why it’s suggested you find a group or a tribe to play with, or consider looking for some blueprints ;)

What about the Alpha?!

The alpha is currently still ongoing and we’re receiving a lot of feedback! We’ll still be recruiting more candidates, so keep an eye on your emails! Be sure to check out the pinned topic in general discussion for more details :)"

 

 

Thanks for tuning in to this week’s ARK Digest! Hope you’ve enjoyed and wishing you all the best!

Your friendly neighborhood Community Manager,

Jat

 

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4. https://steamcommunity.com/app/346110/discussions/7/615086038684663841/

Your questions our answers!

 

 

This week is going to be a little different, when we posted our regular question thread to find out what you guys wanted to know, the majority of the responses were regarding the game, and the future of our Early Access Process.

Optimisation

This is one of the key issues that has been often raised all over the discussion boards and different social media platform. We can say that optimisation is the top priority for us, initially during the development phase most of our time was spent on content and game systems, giving players the opportunity to have things to do when they play the game. Now that there’s a solid amount of unique content in the game, hundreds of hours or more, we’re going to shift that technical focus onto optimisation. We have a team of very skilled and equipped engineers ready to perform their necessary updates and changes to ensure that we’re able to get the most FPS and PERFORMANCE out of all your hardware!

Through the coming days and weeks ahead you will all see a steady improvement in how well your computer is performing when running ARK: performance will go up, memory will go down. Also we have DirectX 12 to look forward to which will further increase the amount of performance in game by an approximate 25-30%, and on top of that with the introduction of DX12 and Windows 10 we plan to create functioning SLI which will make full use of your blinged-out gaming rigs.

The game isn’t capped at 30FPS. We want players to get as high as they want, it just hadn’t been optimized and this is what we’re tackling now. You’ll also see steady improvements made to the visual scaling employed by the lower graphical settings -- the high-end will look even-better as we integrate new rendering techniques, and so will the low-end!

Server Connection Issues

This has been a major problem since we launched as we initially did not expect the sheer amount of players that would be picking up ARK. We had thought we were handily prepared but turned out to be the opposite. This mass influx of players seems to mean you guys like our game and we’re incredibly grateful for that, but this also means that work needs to be done to setup much more servers, as well as provide you guys with the tools to set up your own to better host and maintain your custom ARK’s. We’re currently working on miscellaneous the other server issues that exist on top of that so hopefully everyone will be able to log on soon -- until you are all in the game, we will be working on it and at the fastest pace we can!

We’ve released some information on our boards to help some of you connect to other servers whilst we’re still in the process of figuring things out. Definitely follow this advice if you’re struggling to connect to a server:

Firstly, if you could open your Steam browser, on the top you'll see an option called View - hit that and then servers. Once you hit servers, a new box will open and there's a filter button at the bottom. Ensure that ARK is being filtered, then it should hopefully load a list of ARK servers. See if you can connect that way.

Another option is to use this fan-made website. You just click on the server's IP that you'd like to join and then it should launch the client via Steam. Might not work on all browsers though. Mind you, I manage fine on Chrome with it. http://arkservers.net/ or http://arkserverlist.com/

Another issue could be that you've updated the client and that particular server may not have updated, therefore you're unable to find it because you're on two different versions.

Patch Notes and Patching Schedule

There has also been a topic created for people to check out the latest Patch Notes

It’s not so detailed now, however once things calm down and we have more time, we’ll work on creating detailed notes, as well as publishing a Trello timeline for our longer-term battleplan and gathering feedback on it. Alas due to the rigors of launch day, the ARK Trello will be coming online a little later this week. As mentioned, you can expect an update at most every 2 days, and usually every day, and even more usually, multiple times per day. We will take care to not deploy server updates too rapidly, as they require restarting the game servers briefly. Server updates will be aimed towards twice per week, whereas client updates will be every day or every other day. Typically our patches are released in the evening Eastern Time, so, right about… now…..!

Forum Changes

We’ve begun work on changing up the forums, so there are now dedicated sections for you to provide your feedback, reports, promote your server services, as well as read the most recent announcements.

Transparency

There are a lot of posts all over the discussion board right now. Due to this and the problems we are working on internally there may occasionally a lack of activity on the boards, however keep in mind we aim to provide as much answers as possible.

The following threads posted in the general discussion area will contain useful information such as our development plans for the day, how you can connect to servers, custom server command lines and more! So please do check it out. Once things are more calm you will definitely see much more activity, however for now most hands are on deck and they’re working on the game!

State of the Game

Patch Notes

Wedneday the 3rd of June - Developer Plan

Closing thoughts

Those of you who haven’t been able to get into the game yet for various reasons, don’t worry: we’re working on every reported issue, and are dedicated to getting you straight into the game as soon as possible!

That’s all for now guys, thank you for being patient and I hope you’re all enjoying your first steps onto the ARK. It’s going to be a long ride, and it won’t always be smooth -- we appreciate everyone’s support, engagement, and feedback in the Early Access process -- but you can bet your last Stimberry that it will be exciting!

All the best,

Your Community Manager Jat

 

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5. https://steamcommunity.com/app/346110/discussions/7/594820656454034707/

Your questions, our answers!

 

Survivor, Dribi asks, “Have you set a date for the mac version?"

Answer:

"Yes! We’re excited to announce that we can finally confirm the release date of the Mac and Linux client to be the 25th of June! We can’t wait to see our buddies from other platforms join us on the ARK! Hopefully you’ve all kept in touch and informed via the announcement page and you’re ready to begin your journey :D"

 

Survivor, Azamataz asks, “Is there lore behind the implants and the obelisks? If so will you be implementing clues to a story or lore into the game at any point?”

Answer:

"You do not realise how many times we get asked this question! It’s become an hourly experience for some members of the team, and we absolutely love it! The fact that you guys are so excited about the game and the desire to learn more, it truly means a lot to us. As for your question…

Absolutely, and it will BLOW YOUR MIND! The lore plays a key part to the game and it is essential to the upcoming Ascension game loop. Ooh, what’s Ascension you ask? Well.. that is a question indeed! ;) It’s going to be some epic Matrix-level plot developments; soon we will be adding the in-game ruins and clue systems that flesh out the story and provide more quest-based objectives to progress. You’re gonna love it!"

 

Survivor, CoLS Firestar asks, “Will there be more sound options soon? There’s no mic settings either so local mic chat is very difficult to hear because you can’t adjust it at all.”

Answer:

"You know what, you’re right. That would be incredibly useful to have. In fact, we’ll work on implementing that as soon as possible!"

 

Survivor, Valdyeus asks, “Why do you not turn off reflection as it would help with FPS?”

Answer:

"Ditto! This is something that we’re actually working on right now and hopefully we will have it implemented as soon as possible. We want you guys to be able to reach higher FPS and if you want to disable reflection to reach that, it will definitely be a thing!"

 

Survivor, jeremylinaf asks, “I've fallen in love with the Pteradon, and spend a lot of time hunting them in my own secretive way which I would never share so my band of merry nerds can ride them, will there be an upgrade to that dino soon?”

Answer:

"Will there be an upgrade? hmm.. I’ve heard some news travel about a particular creature that goes by the name Quetzalcoatlus.. We’d say that’s definite upgrade ;)"

 

Survivor, ULiopleurodon asks, “Liopleurodon?”

Answer:

"They’re magical! ;)"

 

Survivor, Lurk asks, “Will dinosaur husbandry/farming become a thing?”

Answer:

"We’re working on it :). Hopefully we’ll be able to provide some information soon! But it’s something we’re all very keen on and think can help take ARK’s lifecycle simulation to the next level."

 

 

Lurk also asks..”Will insects come a thing? I'm thinking giant prehistoric dragonflies and bees nests that if you disturb you get a nasty bite from and the possibility of allergies?”

Answer:

"Dossier: Meganeura

Community Created Artwork for ARK: Survival Evolved

By: Jat"

 

 

Survivor, Ebrim asks, “Are bleeding and disease/infection mechanics something that is being planned for the future?”

Answer:

"Yes! This is something we definitely want to include in the ARK world. In fact, we’re working on it right now and hopefully you’ll be able to see the fruits of our labour in a few weeks. We actually spoke about this a little while back, during a twitch stream!

We’re increasing the variety of things that can happen to you if you don’t look after yourself! There could be some potential “long term” illnesses, such as catching the flu if you’re hypothermic for too long, or getting heatstroke and hallucinating! Definitely something we think would be cool and want to work for ARK. Of course with this there will be new added items and tonics to help counter these effects!"

 

 

Survivor, Jon1812 asks, “When will private property be integrated into the game? Currently if you have a tribe you have to share everything with your tribe. At least having pin codes work for anyone other than the creator would be nice…”

Answer:

"This Friday! The release of our epic Jurassic ARK content patch will include:

Tribe Governance Features: Do you want to be a full utopian Communist where

everything is shared, rapacious Capitalists with absolute private property, or something

in between?"

 

 

Survivor, Vantus asks, “Will mounts be able to walk backwards?”

Answer:

"Yes! Fairly soon. We’ve just gotta finish working on the animation and with that we’re planning on a full “realism” second animation pass in the future as well! This will help enhance the feeling of movement and weight."

 

Survivor, Creesball asks, “Multi-Person mounts?”

Answer:

"Straight and to the point: Yes :)"

 

Survivor, awsomepizzaman asks, “How will we explore the depths of the ocean? Scuba Equipment maybe?

Answer:

"There are plenty of options available to you to help explore the depths of the vast and mysterious ocean which surrounds the ARK! Survivors are equipped with an oxygen stat, you’ve got creatures that can be tamed to provide assistance, special food that you can cook which will give you an added benefit when going down-under and of course, we’ll be implementing Scuba gear!"

 

Survivor, peng asks, “Will a "sleep" mode for Dino's be added? It's difficult to be a player who only plays on weekends and plays alone as Dino's you time are likely to starve to death before you return. A sleep mode where the Dino does not consume food but is also practically unconscious would be very helpful and useful IMO

Answer:

"This is actually a very good idea! We’re going to look into it, and most likely do it soon :)."

 

Closing thoughts

That’s it for this week’s ARK Digest guys! Thanks for tuning in and hopefully you’ve walked away learning something new about the game :). We really appreciate all the support that’s been shown and you can expect some big things.. real soon. We mean it. In fact.. Let’s just say, tomorrow you might want to put your creative game designer hats on ;)

All the best,

Your Community Manager Jat & The ARK Team!

...and I hope you aren’t afraid of ants :P.

 

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6. https://steamcommunity.com/app/346110/discussions/7/594820656474143531/

 

Your questions, Our answers!

 

Survivor, H4X Col Kurtz asks, “What do you plan to do, if anything, about the megalodons owning the ocean? PS Have you thought about boats?”

Answer:

“As we progress through Early Access you’ll see a large change in the number of Dinosaur spawns that currently exist. Right now you may see an over abundance of Megalodon in the sea, or Triceratops on the mainland - this is because they’re acting as a placeholder for numerous other species and simulating the server load of all of them. Once we have more of our other species created and in the game, which we’ll be doing a rapid and regular pace, these numbers of any one species will significantly reduce and you’ll see a much more diverse and lifelike ecosystem.

Also in regards to the power of Megalodons, well I suppose currently they're the undisputed champion of the ocean however they definitely aren’t the only sea creature you’ll see, or the largest sea creature. Soon you can expect to see the Plesiosaur and the even more intimidating predator Mosasaur enter the game. These two will definitely have an impact on who owns the seas! Providing both another aspect in terms of attack, defense, as well as the option of basing and building underwater strongholds as true scuba gear is added to the ARK. There is definitely going to be a large number of creatures of all different types populating the underwater regions and it’ll be interesting to see what really ends up owning it per se, is it going to be the Mosasaur, Plesiosaur, Megalodon.. or perhaps something else? ;)

And.. seeing as you’ve mentioned boats… well this is something that we are considering, along with other vehicles such as jeeps and helicopters. However none of it is certain, it’s just being conceptualized at the moment and we’ll have to see where development takes us, we’ll have more to reveal in regards to this at a later date :).”

 

 

Survivor, Dazrix asks, “Will you guys ever make Rex's destroy trees/rocks whilst they are aggrod?”

Answer:

“Yes! Right now the AI is fairly basic, we’ve got proximity based aggro set up, chasing and fleeing depending on the temperament of the Dinosaur and the attack/movement animations. As we progress through EA and have more resources to allocate onto things such as AI you’ll see massive improvement. Dinosaurs will no longer get stuck in trees or in between rocks, willing that they’re strong enough - they will instead smash rocks and knock down those trees. Some of the functionality already exists, it just needs to be implemented onto the A.I - and it will be, just might take a little while as we’ve got some more pressing matters!”

 

Survivor, Tamaalethan asks, “Do you plan on releasing more building materials? So far Thatch is useless other than getting a quick hut up so you don't instadie the first night and wood is so weak you spend more time repairing it than actually building or harvesting. Something beyond Wood but before Metal would be nice (Stone/brick?)”

Answer:

“This is important question and something we’ve been keeping our eye on in terms of community feedback. We know how important structures are in survival game and that there needs to be a correct amount of tiers and balance. Whilst we’re not going to say yes that there will be another tier being added, we’re not going to say no either. Right now it’s still a wait and see whilst we get more feedback. However we are going to be adding in other structure options to help fortify your base, recently we implemented a metal spike structure and now we’re starting to work on a wooden spike structure. This will be a cheaper and weaker version than the metal one, but it will help progression and provide some extra defense early on.

As for the purpose of thatch. Thatch is used as a primitive resource, we know it isn’t great as a tool of defense, but that’s because it isn’t meant to be - it’s for beginners and it’s thatch! The purpose of the thatch structure is meant to teach players the importance of building, the utility they provide and allow progression to the upper tiers. If you’re new to a game like ARK, you’re likely to start off building thatch and you’ll quickly see how useful it is to have a structure, the protection it provides against the elements, as well as the dangerous creatures that roam the night.

Though we understand that due to balance reasons we will need to fiddle with numbers, get the durability right, the cost of materials to make the buildings and etc! Which is one of the reasons we’re in early access! To see which direction to take and receive feedback upon our design decisions. So what you see now with buildings in terms of durability, material cost and possibly how they’re built - could change down the line as early access provides us with more data and facilitates us in developing the game.

All that said, we’ll be add Stone Walls soon, and they’ll require thatch within the mortar as well :)”

 

 

Survivor, M4R3. DonMare asks, “Will the game support SLI when DirectX12 and Windows 10 come out?”

Answer:

“Yes! We’ve actually been keeping up with this internally and we’ve got SLI working with DX12 already. There are a few tiny issues to work out and we’re going to wait for the release of Windows 10 before we roll out with DX12 and SLI support ourselves, but you can definitely look forward to it!”

 

Survivor, XithylTheScrub asks, “Caves are blocked off on most official servers, creating a bottle neck of crystals to the rest of the players. With five reasonable cave systems to get to, do you plan to add smaller caves or an alternative source of crystal?”

Answer:

“Yes! We understand that there is some hesitation regarding the idea that players are able to block off caves, however this is an intended mechanic and we’re hoping it can lead to some awesome territorial battles for particular caves! As for whether you’re able to get the materials elsewhere, we plan on adding crystals deep down in the ocean, plus once do some more work on our mountain biome you’re likely to find some more metal and crystals up there too. We’ll try not to limit players from resources, however as always there are going to be more optimal spots in particular areas of the map and if you want to farm there, you’ll need to make sure you’re prepared to handle what comes at you, be it the creatures that dwell in the cave, or the players who want to maintain the territories.”

 

Survivor, XithylTheScrub asks, “In the future will there be options for colorblind players? We're out there and I know it's hard to determine a yellow from a green supply drop or which end on the compass is red.”

Answer:

“Of course! We want to sure that everyone is able to play our game to the fullest and enjoy it as much as possible, whilst we may not have it right away we will introduce the options to help those who need it! We’re also going to be looking into adding more functionality to our controllers so that players who are unable to use a keyboard and mouse aren’t held back by limitations and that they’re free to customize their controllers.”

 

Survivor, Do No Harm asks, “Can you guys add metal storage containers?”

Answer:

“In an upcoming patch we will be introducing a new type of structure, a Reinforced Steel vault. This will help you store a large amount of items with maximum security! You can expect this relatively soon ;)”

 

Survivor, Plouf Lillium asks, “Is there going to be other equipment except for saddle available on the dinosaur, like torch equipment, or bag equipment?”

Answer:

“Certainly! You can definitely expect to see this sometime through Early Access! We’re considering having armour for Dinosaurs, as well as extra attachments, this could include torches, storage, standing platforms for multiple players, and potentially weaponry, but we’ll see ;) it’s still in the planning phase at the moment so who knows what we’ll end with :)”

 

Survivor, Deatharrow asks, “are the french language and other localisation of course planned or we will play only in english ?”

Answer:

“Yes! We’re planning on having the final release to be in French, German, English, Spanish and Italian. Of course with the release of our ARK Dev kit, players will be free to mod their own languages if they want to!”

 

Survivor, Index154 asks, “Have you planned to make creatures like Raptors, Trikes or Stegos actually appear in packs or herds to make it more realistic?”

Answer:

“Without a doubt! We want this to be a truly representative of an actual prehistoric… sci-fi ecosystem! Right now we’ve just got the basics in with some minor grouping/herding/territorial/protective mechanics on our Dinosaurs and other creatures, however as we progress through early access you will see this grow and advance into a fully fledged ecosystem, with Dinosaur AI interacting with one another and their environment in more natural manner depending on their disposition.”

 

Survivor, Nightshriek asks, “Okay, so this actually isn't something to do with a game mechanic, but what is your turnaround time on a creature? Like, from once you decide on a species to release in game. So that would be:

1. Decide creature species

2. Concept art

3. Designing the model

4. AI and animation

5. Internal testing and stat setup

6. Release”

Answer

“Depends on how much the pipeline is backed up with other work, but if it’s a clear pipeline, it can be as little as 3 weeks from idea to in-game completion. Typically about 1 day to decide on a creature, about 3 days for the concept, about one week for the model, about another week for animation and I, and a few more days for balance iteration and testing! Usually it’s not that straightforward though because we have a long queue of creature concepts (like… 100+....) that are in the pipeline to be implemented, so the dino team is non-stop busy… but occasionally we’ll jump a new one to the top of the queue when we are inspired on a special day… Indominus Rex anyone? Ha ha :)”

 

7. https://steamcommunity.com/app/346110/discussions/7/523890681412972360/

Your Questions, Our Answers!

 

Survivor, Dualist asks, “Will you be restoring farming rates back to a reasonable level?”

Answer:

Tonight! We read all the posts and the feedback we received from players and began discussing internally what would be the best option to take with this. After a little while we’ve decided to come to the conclusion to revert the change for the time being. We’ll be working on a new gathering balance that bring each creature’s abilities into focus, but until then, the previous “over”-gathering values will be as they were.

 

Survivor, BMan asks, “When will the game be more optimized?”

Answer:

This is an ongoing effort, you should expect every week to see some measurable improvement, some days will have dramatic improvements as work on key area of optimization completes. Plus as we progress throughout the year, we’ll have access to new technology & new rendering techniques on DirectX 12 so the game will run even better! We want to get the most of all your machines as possible, so you can be sure that we’ll keep on working on it.

 

Survivor, Lurk asks, “when the husbandry happens, will genetics play a part?”

Answer:

Yes! We cannot have breeding without at least a representation of genetics. You can expect to see Breeding rolled out later in Summer and as we get closer to that time, we’ll be able to discuss more about the cool features related and involved in the process!

 

Survivor, Number Red asks, “Will there be a way to get taming effectiveness up, even by a little?”

Answer:

Yes, we’re currently undergoing a major revision to the taming food, in terms of what is liked and disliked by the creature. We’re going to introduce other cool aspects into the feature, such as the involvement of recipes, eggs and how they will have a role in taming affinity boosting for each species.

 

Survivor, Number Red asks, “Will the player be able to arm their dinosaur with guns/lasers in the future?”

Answer:

We’re initially introducing the capability to have major building platforms on large creatures onto which you can place sleeping bags, turrets, ballistas ;) etc and from there we’ll be moving onwards to more cool features!

 

Survivor, Duckman asks, “Will there be exclusive content for holidays, for example Valentines, Christmas, Halloween?”

Answer:

Of course! We love our holidays just as much as the next person and you guys can expect to have some fun on the ARK with cool limited edition events and or content. There’s a little fun coming in a few days too for a certain holiday ;)

 

Survivor, Nissalee asks, “Will we have the option to fully play with just LAN worlds?”

Answer:

This is something we are currently working on, we hope to have it ready in the upcoming weeks. The idea is for the game to support non-dedicated hosts for smaller groups of players, and they will be listed separately rather than regular servers in order to avoid confusion.

 

Survivor, Lakchys (Josh) asks, “When will Rcon be coming out? :)

Answer:

Early next week is the aim! Sorry about the wait guys, thanks for being patient <3

 

Survivor, Tenshi asks, “I wonder if it will be possible alliance between the tribes?

Answer:

Definitely possible and definitely something we’re interested in :)! We will be adding Tribe Alliance to PvP servers, this will do several things. First of all it will allow Dinosaurs and other creatures to not target another tribe during aggression, as well as ensure that both players and dinosaurs are unable to damage another tribe’s tamed creatures and buildings, with the possibility of enabling cross-tribe structure snapping. As we progress through EA and we receive more feedback on the system, we’ll make changes and improvements as necessary.

Also for the PvE servers, we will be adding a Tribe Warfare declaration! This will allow survivors to declare war against another tribe, if they choose to.

And don’t worry server owners, we haven’t forgotten you! We will be adding built-in server options for survivors to enable PvP during certain periods of the day! (For now, of course, we recommend this tool if you want such control on your server: http://steamcommunity.com/app/346110/discussions/0/594821545177819162/ )

 

Survivor, Bishwa asks, “Will you plan on scaling the plesio's up a bit more? i was hoping for a bronto sized aquatic dino”

Answer:

We’ve gotta allow some growing room for the Mosasaurus and other water creatures to be even larger ;) However we’ll increase the size of the Plesio as well. This will go in line with being able to build on their backs! You can expect to see the back-building system in the coming weeks :). Yes, it’s true, not a rumour :D.

 

Survivor, Buster asks, “Will you be improving dinosaur interactions, so we no longer have predators teaming up on you,, or a single t-rex/spino simply killing everything in sight?”

Answer:

Yup! This summer you’ll see massive improvements to Dinosaur AI, which will include more realism and sensory input ;). Better be careful walking around with that chunk of prime meat, could be a bit smelly and attract some unfriendly foe.

 

Survivor, Buster asks, “Any chance of also adding more ways to interact with your pets as well, for example playing with them, giving them toys and proper shelters/habitat? (It would be cute to see my raptors playing with each other.) Or playing fetch with dilos.”

Answer:

We’re going to be starting with feeding your pets by hand, this will double their food intake as well as their health regen, along with getting all the signature roars and calls added in :). That’s just the beginning though! So we’ll see how it goes from there ;)

 

Survivor, kingpin003 asks, “Any chance there will be a trough that allows all dinos to feed communally when hungry and avoid manually checking the inventories of many dinos?”

Answer:

Great idea! We’ll do it.

 

Survivor, Razer950 asks, “Will the dev kit be updated anytime soon?”

Answer:

This weekend!

 

Survivor, Destiny asks, “Will you be making a Battle Royale like gamemode for Ark?”

Answer:

Yes! We’ll have our own competitive gamemode with its own features based around the mechanics on ARK, however we’ll be sharing more on that later ;)

 

Survivor, Jag Blade asks, "Is anything being done about the horrendous server lag and rubberbanding? The game is virtually unplayable for me in the evenings now when I get home from work."

Answer:

Yes, expect major improvements there over the next several days. It's a key area of focus for our engineering team now that Mac and Linux are released.

 

Survivor, Dimitrion1812 asks, "Will we be able to set or herbivore's on a "grazing" mode? since there is nothing to gain as a herbivore is on aggressive."

Answer:

Coming soon, to an ARK near you!

 

Survivor, Broote asks, “"Is there any progress addressing the 'glitching under terrain' bugs that have been plaguing us?"

Answer:

Yes! we’re aiming to have this resolved fairly shortly :)

 

Survivor, Jeiku asks, "Also, are beds going to be made actually usable at some point, so you can log out without just collapsing on the floor?"

Answer:

Good idea. Yeah we’ll implement this, it’ll work as a “use bed to sleep” function that will actually put you into a sleeping animation, on the bed. Just a visual animation, it won’t actually lockdown the bed of course.

 

Survivor, qazzzy1212 asks, "Will we ever see a procedurally generated Ark?"

Answer:

Yup! And you’ll see it coming this year :)

 

Survivor, Nakame asks, "Will you add any efficient defenses against flying type dinos?"

Answer:

Indeed and that’s coming up very shortly! You guys can expect to see some terrifying prehistoric projectile plants on the ARK ;)

 

Survivor, major lag asks, “will there be a buildable oven ? very inconvenient to have to set up multiple campfires to cook meat”

Answer:

Also, coming to an ARK near you ;)!

 

Survivor, Tuturuu~ asks, "Can you tell us more about "Competitive ARK: Survival of the Fittest game type"?

Answer:

More information will be revealed later on in July! Let’s just say we hope you guys enjoyed the Hunger Game series ;D

 

Survivor, Captain Awesome asks, "Building is becoming more and more popular, Are you going to expand on the current build system?"

Answer:

Yes! We’ve got loads planned in the pipeline, such as more structure peices, the capability to rotate snaps, per-pixel paint-brushing, decorative objects, 45° ramps!! among other things :D

 

Survivor, fylith asks, “"Do you plan on making SCUBA gear or something to help with sea diving?"

Answer:

Yup! We’ll have it available soon :)

 

Survivor, Sivok asks, “Will we ever get a Dire wolf to ride?”

Answer:

"The runt of the litter! That one's yours, Snow."

 

Survivor, Stargazer1820 asks, “Can we get some more diversity regarding lower tier weapons & (utility) tools?”

Answer:

Yup! You can expect to see loads more primitive stuff incoming. One of our goals is that you could play the game entirely just as a primitive-era experience and still have a huge robust game and ecosystem at your disposal :)

 

Survivor, Lord_Iivaitte asks, “"Are there plans for a base sized air dino?"

Answer:

Oh, do you mean the Quetzalcoatlus? Among others ;)

 

Survivor, Stargazer1820 asks, “Can we at some point in the future make "dino groups" ? (Ability to issue commands to a set amount of dinos)”

Answer:

Very good idea! We’ll see about doing this soon enough :)

 

Survivor, Ebrim asks, "The description of berries in the game suggests that they should be much more geography-specific on where certain types of berries can be harvested than exists currently. When is it planned for berries to start being more biome-specific? Or is this still a planned feature?"

Answer:

Yes! This is a planned feature and you’ll begin to see it take place as we introduce new biomes and the plants will begin to become increasingly area-specific and diversified. So will the resources from them (along with new rare plant resource types being added). You'll see the onset of this with the upcoming additions of the Swamp and Snow biomes!

 

Survivor, A Wolf asks, “Are you planning to make the game harder for higher levels?”

Answer:

Yup! you can expect to see some Super “Rare” Dinosaurs and Creatures being released onto the ARK that will pretty much tear you to shreds. However, spotting and nabbing them will earn you specific benefits. The upcoming Swamp & Snow Biomes and Cave & Mountain Rebalancing, along with the Boss Fight Arenas, will serve as later-game content -- essentially, as we add more dinos and region differentiation, we'll use them to create a greater swath of difficulty range across the Island :)

 

Survivor, VenoMonster asks, "Why is the amount of crops in plots limited to 30, will that limit be removed and will you introduce a buff for large plots?"

Answer:

It’s now 150 in version 182. As for the Large Crop Plots, as we introduce more types of crops into the game, we’ll work them into the Large Crop Plots.

 

Survivor, Havocide asks, "How soon can we make mods run from unofficial/private servers. At the moment mods like dino arena works when i launch it from my client however if I wanted it running from a private paid host we cant seem to get it working? (unless im missing something and it already works )"

Answer:

There's a dedicatd server commandline format you can use to launch a mod map from a mod, this way:

You can host a dedicated server with a mod using the following syntax:

ShooterGameServer.exe /Game/Mods/459186056/DinoArena?listen?ModId=459186056

Where the # and the filename correspond, go to the directory that the model is installed onto in your disk. (You'll find this after you download it for the first time via the in-game Host menu. After that you can copy the files directly to another machine if desired)

v182 fixes dynamically downloading the mod content if it’s run with that format. However, v183 will make it simpler by automatically determining the mod ID from the map directory name.

 

Survivor, Kemzow asks, "In-game chatting.... Any plans to have a local chat so only people in an x distance away from you can see and take part?"

Answer:

Yup! It’ll be coming very soon!

 

Survivor, Mensa asks, "More mounted base defense options such as cannons?"

Answer:

Yup! You can expect to see ballistas and we’re also working on mounted guns :D.

 

Survivor, Darktrooper117 asks, “Will there ever be an update to improve the handling of aquatic creatures? It's silly that a Megalodon would hit the surface at an angle and suddenly stop so fast that you think the air above the waterline is made out of concrete and peanut butter.”

Answer:

In the near future they will glide smoothly along the water surface as you’d expect -- hopefully we’ll have it ready tomorrow!

 

Survivor, FALCON says, “DEV'z I LOVE YOU, I LOVE YOU STILL :)”

Answer:

We love you too <3 :D

 

9. https://steamcommunity.com/app/346110/discussions/7/530647080135806201/

Your Questions, Our Answers!

 

Survivor, Ronald asks, “When do the dinosaurs in the dino dossiers actually get released?”

Answer:

All of our current released-dossiers (plus more to come) will be released this year, we’ve got a goal to release one dinosaur every One and a half to two weeks sometimes we’ll try a little faster if we can! When we get our trello setup, we’ll definitely include a card dedicated to all the upcoming Dinosaurs and when they are due to be released in game!

 

Survivor, dani485b asks, "Any plans on lifts / elevators both primitive(rope and carrier) and modern(electric) that can lift humans and dino's 60 pillar up or more?"

Answer:

Yup! We understand that transporting your Dinosaur can be quite tricky so we’ve got a lift/elevation system on our to-do list! That’ll help with your transportation needs, and hopefully will lead to even cooler bases!

 

Survivor, [CraK] R4ziel asks, "It would be great to see a bigger cooking device now that the fridges are getting a buff, I know you guys have confirmed were getting something, could you elaborate on loose timelines perhaps?"

Answer:

I hope you’re fond of outdoor barbeques R4ziel! As we’re cooking up (hehe) something pretty cool. Later this week you guys can expect to see a new item and engram coming to the game! It’ll be an industrial grill which will allow you to cook meat at a much larger-scale and quicker pace.

 

Survivor, Felwyk asks, "Any plans for multi-seat saddles? How about boats?"

Answer:

Right now there aren’t any plans for a multi-seat saddle, however we will have those grand ‘walkable’ saddles. We spoke about them in a previous digest, they’ll be big enough for players to partially build on, and can definitely hold a large number of survivors who just want to tag along for the ride. Something that you can also take advantage of is a large dinosaur’s body itself, just hop onto the Dinosaur that you’d like to ride with a buddy and dismount. Now as long as you can steady your balance, you’ll be able to ride on it’s head, neck, body or tailing, assuming it’s large enough! Though be careful as it can be quite rocky and if you fall off, could be a disastrous trip.

As for boats, you can expect to see them this summer! This is something we’ve been planning and working on for a while and we think we’ve got a good idea for their place in the game. We’ll be starting off with rafts and from there we’ll see how to progress!

 

Survivor, [Pyou] Mr Gob asks, “Are you going to improve the aquatic part of the game?”

Answer:

Definitely! The ARK is a giant continental island surrounding by a vast ocean and other isles. The aquatic part of the game plays a very important part and definitely has a role in ARK. You will see it improve and change over the course of the early access period in the form of an expanded Ocean that leads to other smaller Islands further out, along with more Ocean-specific resources and aquatic cave entrances and creatures!

 

Survivor, Frost2090 asks, “For breeding again, are there plans for possibly breeding spacifically for mixing colors by using parent coloring?”

Answer:

Yup! This is something we briefly hinted at in another Digest where we spoke about the genetics of an animal. When breeding you can definitely expect the colours to blend (..among other things!)

 

Survivor, Frost2090 also asks, “When can we start to see big biome changes, such as variety of biome specific plants or even new biomes? (cant wait for snow...)”

Answer:

Very soon actually! You guys can expect our first new biome this month! It’ll be the Swamp biome and along with it will come various new plants and creatures specific to this area of the ARK. After that we’ll begin work on finalizing our snow Biome which we hope to release during August, which will also come with various plants and creatures, and then…. ;)

We’re also going to be releasing a new development-related feature fairly soon, we’ll see how often we can do these, but it’ll include various screenshots, previews, information and possibly even concept art regarding the new biomes and upcoming features! More on that later though :)

 

Survivor, meganoobmind asks “When will we see the Trello for Ark as you guys promised to launch on during EA launch?"

Answer:

Apologies about the delay on this! We plan to release the public Trello before the end of July. We want to make sure we have our initial roadmap solidly in place to present to you at the launch, so that it’s pretty accurate to where we currently are, where we are immediately headed, and what our longer-term vision of the ARK is!

 

Survivor, Shadow asks, “"Do you guys plan on releasing more optimizations?"

Answer:

Every week! It’s still a main priority for us and will always remain so throughout this EA period. This week our main focus will be on server-side optimization, which will help deal with some of those pesky issues such as Dinosaurs who enjoy spending more time in the air dead than alive, as well as loading time improvement, and then back on client CPU and GPU optimization. We’re actually currently testing some loading changes on some of the live-servers to see how the results fair, to both tackle an issue as well as improve and help with the times and rubberbanding!

 

Survivor, Grego asks, "Will we be able to use weapons riding a dino? It would be awesome using a bow on a Ptero."

Answer:

This is something we’re considering and conceptualizing internally, we’re not completely sure on this yet however we would like it to work. At the very least, the new platform-saddles will enable people standing on them to use weaponry quite effectively, as well as place turrets or other stationary battle tools. Something that does work currently is stabilizing yourself on a creature, if it’s large enough you’ll be able to balance on it’s head, body or tail and use your weapons from there, it’s a little tricky but will definitely work. Also don’t forget that our flyers are able to pick people up and have them use weapons from the air!

 

Survivor, Ditchy69 asks, "Making it tougher for 'Offline Raiders' to strip your base clean while you're asleep/ or at least having a 'while you were away' log to identify those who attacked and destroyed what (incl tribe name)?"

Answer:

Yes! In several ways. We’ve created a form of primitive automated turret (and yes, we do have an explanation for how this can be done :p), as well as the use of both gas and alarm traps. Gas traps will put your enemies who invade to sleep and alarm traps can help inform you of an impending attack!

As for a ‘while you were away’ notifier, we’re actually creating a method to notify you if your base is being raided when you’re offline! You’ll be able to make use of this method, the ones mentioned above, as well as many existing options to help fortify your base and help defend yourself from an incoming raid.

 

Survivor, Acemore asks, “Will we ever be able to eat more than 1 berry at a time?”

Answer:

Yup! We’re going to be adding a “Use 10” button/hotkey modifier very soon, so that’ll help with some of the button mashing you guys have to do right now. Although a simple trick you can take advantage of, assuming you’re stationary and your inventory is open is that you can place your berries and or cooked meat in quickslots 5-0 to spam them! Just hold down the hotkey :) - we’ll look into 1 - 4, they should work too!

 

Survivor, ApeShet asks, “Will there be a admin option to disable the gamma command?”

Answer:

Sure! In version 185 we will have an option to force-disable gamma in PvE mode as well (it’s already in disabled in PvP).

 

Survivor, Captain Sparx asks, "How soon can we expect more underwater-enabled weaponry? I'm having trouble clearing out the overpopulation of megas with just a spear and a dolphin, especially since the dolphin doesn't help."

Answer:

A lot of you guys have mentioned this! So we’ve got a specialized crossbow coming for this purpose next week ;)!

 

Survivor, DrizzintahL asks, "Birds and Water dinos especially, a way to track your pets?"

Answer:

We’ll be adding Electronic trackers to the game very soon! You’ll be able to use this to tag your Dinos to see where they are when lost. It’ll also come useful in other situations, see a T-Rex? Instead of taming it, track it! Perhaps another tribe will tame it.. and then you’ll know where their base is. Maybe you want to knock someone unconscious but instead of killing them, track them? It’ll definitely provide a lot of utility to the game!

 

Survivor, Marqon asks, "Is rubber banding/server lag a priority?"

Answer:

An enormous priority! One of the top :). You can expect to see some major strides made forward on that in the next couple days. Server performance, which is the main culprit of rubber banding, is the primary focus of our core platform engineers at the moment. We’re currently testing a change on some Official Servers with load times, this should help deal with some of the rubber-banding in areas where players have extremely large bases, it’ll also hopefully help tackle the issue where you’re stuck loading your mount in third person.

 

Survivor, Musa Dudushi asks, "Will we ever see Metal Bow?"

Answer:

Yup! A high-powered composite bow is currently in the works. For those who favour the archery life, this will most likely be your weapon of choice!

 

Survivor, Musa Dudushi asks, "Will we see any type of Decorations soon?"

Answer:

Yep! We’ve definitely got plans for decorations, as well as furniture, including the animations to go along with using that furniture which will be coming later on! However in the next few weeks you guys can expect to see fully pixel by pixel paintable signs!

 

Survivor, Mr Archer asks, "Will stone harvests from boulders be increased?(Compared to other resources as metal and wood);”

Answer:

Yes! In the next version, 185, we will increase how much stone you get significantly from larger rocks (more -total- resources, not more % percent vs other resources from that rock). So you’ll still get a bunch of flint or metal, but also extra stone to go with it!

 

Survivor, TheKazz asks, "Are you planning on adding something that will more effectively gather stone for the mid to late game?”

Answer:

You should scroll down and check out today’s Dossier!

 

Survivor, Sava asks, "Will you be adding pink dye or upgrading the current dye colors in any other way?"

Answer:

A bunch more dye colours will be added next week! Including Pink :D

 

Survivor, t3chman asks, “Ceiling gate/doors for flying Dinos?”

Answer:

Yup! We’re going to be adding a large-ceiling door soon for flying dino vertical entrances :)

 

Survivor, [BW]NeTRiDeR [K] says, “Like 25 patches ago an area radius setting for pets wandering /aggressive mode were listed in the patch notes”

Answer:

Aha yes! That needed a bit more time in the development oven. We’re hoping to have it ready for next week!

 

Survivor, TheAnythinger asks, “When will the map be revisited and smoothed? At the moment there are more than a few areas around mountain bases that have invisible walls and overall very choppy landscape.”

Answer:

Yup, we’ll be making a number of passes of the map over the course of the Early Access period, expect a major visual update with the introduction of the Swamp Biome in a few weeks, and then subsequent refinement with the Snow Biome in August and so forth!

 

Survivor, MatRixArTz asks, "Official to official server character transfer status/ETA?"

Answer:

This is still a part of our plans! We’re currently waiting on a custom feature from Valve for this (Steam Inventory Per-Item Custom Data), but the current ETA is sometimes towards the end of July!

 

10. https://steamcommunity.com/app/346110/discussions/7/535150948614531830/

Survivor, Ming-húa asks, “When are we going to see more Primitive servers released?”

Answer:

We pushed some out earlier today and we’ll be launching 6 more EU ones later today!

 

Survivor, DoOver25 asks, “I'm playing a local, solo game on my desktop PC. How do I get my game/character/buildings/dinos ported or copied over to my laptop computer so I can continue playing the same game?

Answer:

It’s very simple! If you head into the directory where you installed your ARK, it’ll be something like this:

C:\Program Files (x86)\Steam\steamapps\common\ARK

Head into the following folder:

C:\Program Files (x86)\Steam\steamapps\common\ARK\ShooterGame\Saved\SavedArksLocal

Copy over the following files:

TheIsland.ark

LocalPlayer.arkprofile

and also head to this folder:

C:\Program Files (x86)\Steam\steamapps\common\ARK\ShooterGame\Saved\LocalProfiles

and create a copy of the following file:

PlayerLocalData.arkprofile

Then when you’re moving over to your laptop, make sure to put the copied files in the correct directories and when you start the game, you’ll be able to play as your saved character on your save world!

 

Survivor, Neph asks, "I think I read somewhere that it would be possible to build on the ocean floor, is this going to be a thing? I've always wanted to be spongebob"

Answer:

YouTube™ Video: SpongeBob - Yes! Yeah!

Views: 61,060

(Yup! you’ll be able to live there! We also have underwater caves available with their own pockets of air for your cool secret underwater bases!)

 

Survivor, DeadlyAccurate asks, "Will per-pixel painting be extended to structures besides signs (and possibly flags)? Like walls and doors?"

Answer:

If it works well on Signs and Flags, then we’ll think about adding it to everything! Including characters for bonus warpaint, or perhaps drawing on someone when they’re asleep, so you guys can relive your college experience! (Don’t worry, there will be a way to remove it). So we’ll see, it’ll be one step at a time for now, if you do enjoy the pixel-by-pixel painting, let us know!

 

Survivor, Uncle Sammeh asks, "Ghillie suits/camo clothing?"

Answer:

Yup! You can expect to see these in the game :). Along with the use of dyes there will be plenty of options to disguise yourself in the ARK’s terrain!

 

Survivor, DeadlyAccurate asks, "Will we see things like carnivores that are most active at dusk and dawn?"

Answer:

Yes! This is a super fun mechanic! Nocturnal/Diurnal behavior differences are on the short-term ToDo List. This will lead to a lot of interesting interactions whilst playing the game, you may encounter a sleeping Diurnal creature at night, or vice-versa. It’ll allow you the opportunity to get a jump on them, beware though as they’ll wake up if disturbed and might not be so happy with you ruining it’s sleep!

 

Survivor, Jazion asks, "When are we getting more options for us OCD people who want to sort our items properly?"

Answer:

Hmm, what kind of sorting options might you have in mind? Would it be custom folders for all inventories? Or filtering by item type? Sorting by quality? An autostack perhaps? All in the works ;).

 

Survivor, Platinum asks, "Will there ever be weapon levels above modern equipment (assault rifles, rocket launchers) for example say underground you find advanced technology caches with laser rifles, or plasma launchers."

Answer:

So sounds like you’re interesting in a sci-fi tier, right? Already in the works my friend :)!

 

Survivor, Krypteis001 asks, "Any chance for a gaslight lantern as a middle tier between the electric lamp and standing torch?"

Answer:

Whoa, that’s actually a pretty good idea! We’ll add it in the near future. Picturing it now, it’s going to look super cool :D! Nice one Krypteis001!

 

Survivor, clarkmp91506 asks, "Also are you guys fans of the Dinotopia series? I feel like i'm finally playing in the world i grew up reading about."

Answer:

Huge fans! The books and even the telly version! :)

 

Survivor, Roux asks, "Is there any options coming in the future to keep flyers from walking so far away after landing/dismounting? What about pteranodons spazzy nature when something attacks?"

Answer:

Yup! This is on our upcoming to-do list. All of those functions will see massive improvement quite soon!

 

Survivor, Platinum asks, "Will there ever be extra islands added to the map with higher level resources or maybe a focus on exploration and combat where you can't build?"

Answer:

Yup! We’ll be adding extra areas of the map where you’ll be able to gather higher level resources and do some more combat, single or party based! However you’ll be able to build there too :P

 

Survivor, PH1R3 asks, "Are you folks working on a RCON client for the game or are you leaving that up to the community?"

Answer:

There’s been a lot done from the Community already, we’re pretty keen on ARKon (RCON hehe, great name!). You can check it out here: https://steamcommunity.com/app/346110/discussions/0/530646715639420791/

It's pretty awesome and major props to Face Wound for creating it! Can’t wait to see how it progresses :)

 

Survivor, Secret Butt Fun? (...) asks, "Will there be a roaring implementation that riders can manually select it to roar to possibly scare other dinos, or to show off?"

Answer:

Yup! Currently the T-Rex ROAR has RMB and we’re going to add a dedicated key for it. Most Dinosaurs will have similar taunts or roars, based on their own vocal cords and abilities of course :p. And yes! that’s a great idea for it to scare (wild) dinos that tend to flee. We’ll definitely do that!

 

Survivor, Onyxheart asks, “I have a question about the Sabertooth model… My female sabercat is a badass in all things… she’s really ballsy.. but why oh why…. does she actually have balls?!

Answer:

Sigh, we facepalmed so hard when we first noticed, it’ll definitely be a while before we live that one down -_-. Expect a fix this week both Male and Female Sabercats will look different in that regard.

 

Survivor, Chief asks, "Will you guys ever add water weapons to help tame water dinos and fight in the water? (I was thinking of a tranq harpoon or something like that)"

Answer:

Yup! We’ll be implementing a cross-bow soon and this is going to be your next goto water projectile weapon that’ll definitely provide some assistance in taming water-inhabited creatures, as well as act as a new weapon for you to mess around with on the ARK!

 

Survivor, Koud asks, "Is there any plan to add some kind of "Official alliance" so tribe cant hurt each other in battle/or with minigun turrets?"

Answer:

On PvP servers we’d like to avoid having too many damage-rules. However, on PvE (for servers that allow this new option), there will be the opposite. Tribes will be able to declare warfare! This won’t affect other tribes/players, but only the tribes who agree to begin war against one another.

 

Survivor, idksman asks, "Will we see different ways of breaking into bases like catapults, battering rams (possibly attached to dinos), or trebuchets in the future?"

Answer:

Most certainly! Those stone walls will have to be broken into some way or another ;)

 

Survivor, Kindleriver asks, "I always want to pat my dodos on the head after they give me an egg. Might that be a thing some day?”

Answer:

Yup! Petting will be an emote soon that will cause the receiving Dino to play a “received pet” animation and also temporarily grant it a EXP-earning multiplier buff. Giving your dinosaur encouragement before a big-battle is always recommended! Show them your love :)

 

Survivor, Sunset Sarsaparilla Pino asks, “Any chance of adding thunderstorms to the game?"

Answer:

Yup! Thunderstorms will be added soon as an alternative weather system, as we progress through Early Access we plan to flesh out it even further with even more cool weather cycles.

 

Survivor, [SAG]Daelency asks, “When will we be gaining the new Composite bow? Or just a rough estimate?”

Answer:

It’s scheduled to be released in approximately two weeks! Not long to go yet :)

 

Survivor, Platinum asks, "Will extra character customisation options ever be added such as hairstyles and different facial settings?”

Answer:

Yup! Character customisation is very important to us and we’ll be adding alternative hairstyles and totally different faces into the game!

 

Survivor, mattamarchbanks asks, "Also, will you be adding traps that immobilize those that get caught in them? Maybe snares for smaller creatures and bear traps for bigger ones?"

Answer:

Alright, the jig is up! Clearly you’re someone who is secretly on the team and revealing upcoming features! As it’s been revealed, we can share a bit more ;p. You can expect to see these in about two weeks, and they’re pretty darn cool! Try not to trap yourself though! :P

 

Survivor, 8bit Gamer asks, "When will we start seeing the more advanced dinosaur AI?"

Answer:

Next Month! We’re going to be making huge changes to Dino AI, it’ll be a MASSIVE update including sensory-based targeting, diurnal/nocturnal behaviours, and even more customization behaviour depending on the species!

 

Survivor, Epicdenver asks, "Will we ever see a Machined Sniper rifle?"

Answer:

Yup! that is on it’s way!

 

Survivor, LacusClyne asks, “How are you going to expand the ocean with more islands given that we have been told it's impossible to make the map any larger than it is?"

Answer:

Well actually we’re not able to make the current Island bigger than it is, but we will be adding more Islands and expanding the Ocean area accordingly!

 

Survivor, Smoky Grey asks, "Since painting a giant structure takes a loong time will there ever be a way to mass paint a wall, or paint a stack of walls to place prepainted structures?”

Answer:

How does a paint spraygun sound to you?

 

Survivor, * ArkAO LIROLA * asks, “Will there be a way to control how things are downloaded from the ARK?

Answer:

In Version 187, we will support custom servers specifying what things they want downloaded, from items, dinos and or characters! Thanks for the feedback :)

 

Survivor, KiwiNinja asks, “Will we ever see any official tutorials for the ARK devkit? Right now everyone is just trying to explore the features with little clue as to what we can and can't do. Which isn't that bad, but a tutorial series would be amazing!"

Answer:

Yup! We’ll be uploading the first two Dev Kit video tutorials tonight and then we’ll go from there. We really want to support our modding community and help it grow as much as possible. Be sure to check out the Unreal Engine forums[forums.unrealengine.com] for some extra advice as there are plenty of active users there!

 

Survivor, jdob asks, "Can we have an "attack that" wistle so that we can order dinos to attack a target without having to attack it ourselves?"

Answer:

Reasonable request! We’ll have it in for v187.

 

Survivor, Sw!zZ.Pii asks, "Will there be a "goal" for the survivors? Like, with the Sci-Fi-tier, survivors have to team up and kill whatever sent us to this island? Without spoilering, will there be more than "just" surviving the players and dinos untill a tribe finally rules the island?"

Answer:

Yup! We’ve got a lot planned for the end-game content. There will be more caves, boss arenas and the upcoming Ascension goals are incoming ;).

 

Survivor, slake asks, “Will you be adding anymore big carnivores to the game? I would love to see the Allosaurus added to the game.”

Answer:

Yup, always hehe. Gotta keep upping the ante! :P

 

Survivor, Cram Sanir, asks "Behemothgates for primitive server maybe out of wood/stone"

Answer:

Sure! A Stone Behemoth gate is incoming :)

 

Survivor, t3chman asks, "Will the aquatic rocks near the beach ever be made mine-able?"

Answer:

Yup! In our next big map-update, we’ll be introducing the Swamp Biome and those rocks will become minable! You’ll find out all about that relatively soon :).

 

Survivor, Patton Campaign asks, "Will there ever be the ability to land and 'Taxi' the Ark's Fliers?"

Answer:

Yup! we’ll be making this change in the next week. It’s pretty nifty, it’s like you guys are reading our notes somehow…

 

Survivor, Wyzen asks, "Why is the multi-grill so big? You would need to stand on a chair or something to be able to put meat on it."

Answer:

Ah, that is because the current multi-grill is a placeholder. What you’re actually seeing is what the fabricated industrial grill will look like! It is being replaced with a new model shortly that will make better sense for the size and it’s capability.

 

Survivor, Tion asks, "Can we expect that the aquatic creatures will be able to swim backwards and maybe turn on the spot for better maneuvering underwater (especially the plesiosaurus with his 4 fins should be able to)?"

Answer:

Yup! The Plesio will be getting that ability fairly soon, and certain other 4-finned creatures that have yet to hit the ARK’s waters will also be able to maneuver a lot better! ;)

 

Survivor, DriftaholiC asks, "Can we get a sneak peek at the buildable saddles? Even if only concept art."

Answer:

Hmm.. okay.

Bronto Platform

Community Created Artwork for ARK: Survival Evolved

By: Jat

 

 

Survivor, Re4p3r asks, "Please make Mouse Buttons bindable"

Answer:

Coming to a patch near you! (v 187 - SO IT HAS BEEN SAID, AND SO IT SHALL BE DONE!)

 

Survivor, Fla-Ze-Da asks, “Will it be easier to select and drop multiple items, or just drop them more quickly?”

Answer:

You can currently drop items pretty rapidly by highlighting an item in the Inventory and pressing "O", by default.

 

Survivor, mmille14 asks, “Pixel paintable flags?”

Answer:

These will arrive on the ARK right along with pixel paintable signs!

 

Survivor, Kody.Gloval asks, “Are you considering creating Tombstones to allow us to memorialize our fallen dinosaur companions? :-)"

Answer:

This is actually a very amusing idea. We’ll think on it. Perhaps we could grant you the Tombstone item? Or at least the record which can then be engraved on a tombstone, automatically on the corpse of the fallen dino :’(.

 

Survivor, Nova Scopes 420 asks, "Any plans for working on "indoor lighting”?”

Answer:

Yup! highly efficient static shadows for structural lights sources are on our todo list and will be coming to the ARK!

 

Survivor, Arsenic_Touch asks, “Will there be more equipment slots for character customization? Like adding a face and eye slot, so you can wear the cowboy hat and the glasses at the same time.”

Answer:

Yup! We’ll be adding more slots for character customization, accessories are currently on their way to the ARK :D

 

Survior, TheFubuki asks, "Also, the only melee "weapons" is a pike actually, (pickaxe and hatchet are tools before all) is it planned to get a kind of machete, saber or even a knife?"

Answer:

Yup! We’ll be adding knives and swords pretty soon. Along with ballistas and other siege tools of course! Primitive players will love those :)

 

Survivor, Gustaf asks, "Hello ARK team, when will we be able to "DO A BARREL ROLL!" with our pteranodons, just like the game trailer?"

Answer:

Yeah, we’ll go ahead and re-add that soon. Gotta have the Barrel Rolls! Super fun to mess around with!

 

Survivor, LocknLoadnDie asks, "Will the devs implement a way to create a map marker when you are at the "you died" screen so that way we can get back to and find our body more easily?"

Answer:

We’ve got a new Transponder coming in soon, that’ll definitely help with locating your dead body :)

 

Survivor, Spirit asks, "Has there been any thoughts of rafts or small boats? Anything that might help transport pets from the mainland to islands?"

Answer:

Yup! Rafts are incoming :D.

 

That’s it for this week’s ARK Digest! Thanks for tuning in and hopefully you’ve walked away learning something new ;). Thanks for all the support, engagement, and feedback so far!

All the best,

Your Community Manager Jat and The ARK Survival Evolved Team!

11. https://steamcommunity.com/app/346110/discussions/7/535151589903572608/

Your Questions, Our Answers

 

Survivor, Dexez asks, “Will you support DX12 right when Windows 10 releases?”

Answer:

We won’t have it quite ready for public use the day that Windows 10 becomes available, however we are planning on releasing it by mid-August. We understand it’s going to be a very important change and we just want to ensure that everything is running smoothly before shipping it out to you all, however we’re all very excited about it!

 

Survivor, jakewhite99 asks, “Can you make it so that we can actually paint over darker colours with the painting by pixel? I want to paint my white clan symbol on a green backdrop and it doesn’t show up.”

Answer:

Yup, that’s something we can do! We’re going to add a flood-fill option to make painting over darker colours, among other things, easier. The Per Pixel painting that’s in the game now is the first edition, as we progress and push out more updates, you’ll see it receive improvements and more functionality! Some of the things we’re tinkering with and looking into are decals that you can ‘save’ to quickly apply designs to other paintable surfaces (will be great for showing off your Tribe’s emblem!), as well as an improvements in the general UI, and in the future the addition of new items or paintable surfaces (tombstones anyone?)

 

Survivor, Apex Demon asks, “Why was the quadrupedal Spinosaurus chosen over the bipedal one? Just curious as to how you guys came up with that decision, would be interesting to know! =)”

Answer:

There’s a lot of reasons why we design our creatures the way we do, some are for lore-related purposes and what makes sense in our game, others are designed in what is more iconic and fun for the survivors playing the game. We’ve also got to take into consideration what other creatures we’ve got in the game, in the Spinosaurus’ case there are A LOT of large bipedal carnivores, so we decided to go with the quadrupedal to get some more visual differences in play, plus there’s science too, though of course this differs between creatures and some are going to be more scientifically accurate than others.

 

Survivor, Draxxalon asks, “Is there a plan to allow server admins to modify decay rates for dino/player food decay rates, body decay, item decay, etc?”

 

Answer:

You know what Draxxalon, that’s not a bad idea mate. We’ll work on adding functionality for that :)

 

Survivor, Shadie asks, “Will we ever get to see one of the smaller cousins of the Spinosaurus?”

Answer:

Yes, you will!

 

Survivor, Nubsly asks, “Does mate boosting have an impact on Dino’s laying eggs?”

Answer:

Just a moment….

It does now. Mate Boosted Dinosaurs now have twice the chance to drop an egg on Tamed Dinosaurs.

 

Survivor, Mr. Skeltal asks, “Will Mammoths move to the glacial area of the Island and be replaced by the Paraceratherium in the warmer areas?”

Answer:

Spot on! They will in fact move over once we have the Snow biome in, however of course with player interaction, you’ll be able to lure them back to wherever you’ve set up shop :)

 

Survivor, Captain Punch asks, “What kind of solutions are being discussed for the bases-on-spawn point issues?”

Answer:

We’re still discussing internally however right now we are currently leaning towards adding a PvE No-Build zone in spawn areas for a pretty wide distance around the location to make completely encircling them impractical, if not impossible.

 

Survivor, eylesman asks, “Are you planning on adding berry equivalent of prime meat? I think maybe ripe berries that you can get off bushes and have the same drop rate and soil time as prime meat.”

Answer:

Yes indeed! We are actually planning to do a pass/rebalance on herbivore taming very shortly so you can expect to see an equivalent introduced :)

 

Survivor, Musa Dudush asks, “Are there any tutorials for the ARK Dev Kit?”

Answer:

There are loads of different resources to help you out! First of all you’ll want to check out the Unreal Engine 4 ARK Survival Evolved forums, where you’ll be able to discuss and learn about the tools, as well as share your mods and see what others are getting up to.

There’s also an ongoing video series teaching you how to use the tool here: https://forums.unrealengine.com/showthread.php?76758-ARK-Dev-Kit-Tutorials-Archive-(including-Video-Tutorials!) as well as a get started guide here: https://forums.unrealengine.com/showthread.php?75357-Tutorial-Getting-Started-with-the-ARK-Dev-Kit!

Don’t forget there are plenty of contributors around the modding scene helping each other learn so you’ll always have some form of guidance, be it the UE4 forums, the videos, the Workshop discussion section: http://steamcommunity.com/workshop/discussions/?appid=346110 or the ARK Modding sub-reddit: https://www.reddit.com/r/arkmodding

 

Survivor, Musa Dudush also asks, “Are rare animals like Semi-Bosses going to be the same type but bigger, better and stronger?”

Answer:

Yup! The upcoming Rare Animals will be arriving fairly soon to the ARK. They will grant significant experience and drop a lot more resources. For the time being they will not be able to be tamed to prevent stat inflation. You’ll be able to distinguish these unique creatures with their name, unique colour scheme and massively boosted evil stats!

 

Survivor, Ansgar Odinson says, “I would love to see guard rails to finish off balconies and things in a more aesthetically pleasing way, there are many screenshots of these but they don’t exist in the game.”

Answer:

Ah yes, we’ll be adding in proper rail guards fairly soon ;)

 

Survivor, Buster asks, “When will you implement the taming feature for certain animals whose dossiers claim that they can be tamed, notably the Bats, Megapiranha and the Spiders?”

Answer:

Not long to go yet Buster! We plan to introduce them as part of the revamp for non-torpor Carnivorous taming methods!

 

Survivor, Kimsie asks, “Will we see actual windows (e.g made from crystals) further on?”

Answer:

Yep!

 

Survivor, Flappies says, "Hey guys, just wanted to know, since there is a HUGE Ark following in South Africa / Namibia, is there ever going to be a South African official server. We would love to play on official servers, but latencies are very high."

Answer:

We will see about adding servers closer to the South African region as soon as possible and will keep you posted via the forum on progress with that!

 

Survivor, meuqsaco asks, “Will you create official South American servers? We have 70+ Unofficial servers in Brazil alone, at the moment.”

Answer:

Yup! South America will also be looked into and we will keep you guys posted on the progress and any updates in regards to those servers coming up.

 

Survivor, RampantCreature asks, "Any chance there will be other torpor-centric creatures to tame, even if they are smaller/weaker creatures?"

Answer:

Coming soon to an ARK near you! ;)

 

Survivor, Nobody asks, "When will the Dodosaurus Rex be added because we all want it badly!"

Answer:

It will make a limited-event appearance on certain, very special days this year ;)

 

Survivor, MeisterKleister asks, "Are there any plans on giving the admin better tools to be able to do their work? I made a post on reddit with some suggestions: https://www.reddit.com/r/playark/comments/3cs2ul/things_serveradmins_really_need/”

Answer:

Good list! We do appreciate all the feedback you guys provide and in regards to these particular suggestions, we’ll try to get through the whole lot in the next week or so!

 

Survivor, chvonglica asks, “Any news on the wall glitch issue? It's kinda silly having your dino killed in his pen, from the outside, without destroying the wall, because his head/tail/wing is sticking out."

Answer:

We should be definitively be tackling this next week!

 

Survivor, paulthemine asks, "Are there any plans to add cold/hot weather gear?"

Answer:

Yup! As we introduce some of the new biomes, we’ll be adding in clothing and suits to go with that. Some things you can expect are Mammoth-based clothing which will be used for cold weather, and a skinsuit for hot weather.

 

Survivor, bon201 asks, "How about war drums you could apply to a dino saddle? Imagine a raid where you hear an incoming attack with 'BOOM! BOOM! BOOM! BOOOM!'"

Answer:

We love it when you guys express yourselves, through character creation, story telling, painting and soon you’ll be able to add music to that list! We will be introducing instruments to the ARK, including drums. You’ll be able to have someone playing them on your upcoming Bronto platform! A new meaning to the word marching band :)!

 

Survivor, Seb asks, “The Ocean is still full of “big” predators. Will we see more other live creatures like maybe the jellyfish or some other ‘smaller’ friendly/neutral creatures?”

Answer:

Oh man! For sure, we’ve got loads incoming :)

 

Survivor, Megameatloaf asks, "Please for the love of god, complete the food pyramid! For the sake of healthy bowels all over the ARK, give us bread!"

Answer:

Bread is on the way, along with it’s buddy Beer, which will provide a beneficial purpose in game :)

 

Survivor, BikeJones asks, “Is there any way we could have the "U" whistle hotkey changed so it only affects mounts currently following you specifically? My tribemates keep getting upset with me when I land a flyer and hit U causing their mounts to unfollow them.”

Answer:

Done as of v188 ;)

 

Survivor, Sveden asks, "Why don't Phiomina's defecate!?"

Answer:

We’ve fed them some laxative in version v188, so they’ll be pooping, a lot.

 

Survivor, Clever Girl asks, "Will there eventually be an end game cooking pot?"

Answer:

How about an industrial version of the cooking pot? :)

 

Survivor, SADAR asks, “Can you make dead dinosaurs have realistic damage skins when being eaten by other dinosaurs?”

Answer:

As a matter of fact we can! We’ve got a team currently working on procedural dino damage skins!

 

Survivor, Jerisho asks, "Is there any hope for the loading screen to be fixed ??? it litterly take ages to join a server"

Answer:

As of version 188 we will have an experimental method to massively improve loading speed, and version 189 should take it all the way officially. We’re talking a 75%+ loading speed reduction :D

 

Survivor, Dantedt2 asks, “Have you been thinking on a tranq gun, or tranq ammo? if not, think about it for a second: a gun that allows you to use tranquilizing ammo, instead of the normal arrows, for an increased range, and increased torpor, in exchange for an increased production costs."

Answer:

We’ve got something for you Dantedt2! The upcoming machined Sniper Rifle will be able to take fabricated tranquilizer darts!

 

Survivor, Liftoff asks, "When will we be seeing the implementation of some type of sickle/shovel item to make the harvesting of plants and stray rocks easier?"

Answer:

You guys really want that Sickle! The demand for it has been overwhelming, well then to compliment the Gigantopithecus and the Therizinosaurus’ Fiber harvesting capabilities, next week we’ll be adding a Sickle that you can craft. It’s primary function will be to harvest Fiber ;).

 

Survivor, DracoSerpentor77 asks, "In the mesopithecus dossier, it shows mesopithecus clinging to the back of a survivor screeching, does this imply that certain small creatures will be able to be "equipped" to the survivor?"

Answer:

Good eye! Yup, soon enough you’ll be able to have small creatures perched on you :)

 

https://steamcommunity.com/app/346110/discussions/7/535152511351942763/

 

12. https://steamcommunity.com/app/346110/discussions/7/535152511378160963/

ARK Digest Q&A!This will be an extended Q&A due to the fact that last week’s was cut because of other commitments and time constraints! Sorry about that guys, hopefully you’ll be able to pick up a lot from this weeks and thanks for being so cool about it <3!

 

Survivor, Xelot asks, “How are you going to manage the oxygen supply in underwater bases?

Answer:

Underwater bases, specifically, will use a new “Tek” tier of structures that are vacuum sealed. If the structure is completely enclosed, all doors are closed, and a unit per area called a “Venilator” is powered, then that volume will be free of water and you’ll have oxygen. If it’s not, you’ll be underwater and won’t have oxygen. You can construct air locks to provide a method of entering and exiting that doesn’t flood the inner compartments.

 

Survivor, RogueComet asks, “Will dino egg laying be revamped OFF of the need to be on stasis?”

Answer:

Yup! And that’s done as of Patch 193 ;). You’ll be seeing a lot more eggs dropping now!

 

Survivor, Pancakes asks, “Have you thought about the inclusion of bioluminescent creatures?

Answer:

Yes, indeed, especially for the Oceans: stay tuned for some seriously gnarly jellyfish and prehistoric anglerfish!

 

Survivor, UnbornLegend00 asks, “Are you working on the lag/rubberbanding on Official Servers?

Answer:

Yes! We’ll always be working on it. As of 193 it was a core-tech issue and we managed to get a few fixes in place, there’s still much to be done however a lot of progress has been made on the recent stalls that were affected servers. They would degrade and increase over time, previously we had a memory leak issue which would often mean that servers would restart. Now our server up time is much better, so the stalls became apparent. If you’d like to know more about the details of the issue, check out what Drake, our lead Engineer, had to say about it:

Originally posted by Drake:

Here's what it was, primarily:

#1. The big one: there was a leak with AI components that would cause them to increase an array forever, the array would grow larger and larger as the game proceeds, and the array would get iterated every 60 seconds resulting in an increasingly massive stall every 60 seconds. So at 10 hours of server uptime, the stall would be about 500 Milliseconds. At 24 hours of server uptime, the stall would be about 1.25 seconds, and at 4 days of server uptime (as we're approaching on many of these servers), the periodic stall would be about 7 seconds (every 60 seconds).

#2. There was a general bug with the Garbage Collector (https://wiki.unrealengine.com/Garbage_Collection_Overview) that would cause it to run slower over time. The Object Name map needs periodic pruning to stay efficient.

#3. There was a slight stasising bug (moving structures and such into a more static state when no one is around) that was causing some not to stasis, hurting perf.

That's it for now. That eliminates the major game-breaking stalls and also generally improves perf all the time. There's much to be done still and it will get continued focus, but this was the game-breaking stuff that cropped up once server memory stability was improved such that we now run servers for 4+ days of consecutive uptime.

Note, we do think there is still a serious latency issue with our Amazon Web Services EU servers, that is due to how they are routing packets through some slow-mo land of horrible networking causing major packet loss (this is an issue outside of the game, but never the less something we can address by moving hosts). We will be switching all of our EU servers over to Nitrado this week which should resolve this routing issue, and all of our US servers are also going to be switched to a much faster (better CPU's) host soon as well (aiming for this week).

Cheers,

Drake

 

Survivor, Dorgorth01 asks, “Will we be seeing more melee weaponry?”

Answer:

Yes, we plant to add a proper knife, a couple swords, and three tiers of shields which will actually be usable in combination with most other melee weapons for some proper medieval-style melee combat!

 

Survivor, Thieph asks, “Could we see the ability to pick up smaller animals like Dodos?

Answer:

It’s going to be implemented for the Mesopithecus, then we’ll see about the Dodo ;)

 

Survivor, Virtue_RS asks, “When will we see breeding/raising baby dinosaurs from eggs?”

Answer:

Breeding and raising Dinosaurs is something we’re currently working on, and it should be ready in September. When we do prepare to release, we’ll be making a lot of noise with more details on the breeding & genetics systems!

 

Survivor, X’Zaguer asks, “Will the animals have roars and unique fighting styles?

Answer:

We will be introducing more roars and fancier elements to most of our Dinosaurs, you’ll also see vast improvements made to dino-AI! This will include more custom behaviors and attacks to help differentiate each dino from each other, whether when acting on their own or being ridden.

 

Survivor, Dawii20 asks, “Will you be adding diving goggles so that we can see clearly in the water?

Answer:

We will be adding in scuba-gear in August, including goggles. These additions will generally improve life under the sea (

YouTube™ Video: The Little Mermaid - Under the Sea

Views: 29,782,557

Walt Disney Records: The Legacy Collection – The Little Mermaid is available now! Get it here: http://smarturl.it/lclma1 “Part Of Your World” Sheet Music: http://bit.ly/1QXZUpY “Under the Sea” Sheet...

), allowing you to see better, swim faster, breathe for longer, as well as provide some other benefits.

 

Survivor, Tracer asks, “Really excited about the new ARK Gamemode! Will taming Dinos play a big part in the new game mode?”

Answer:

Yes! For those who hadn’t seen it, taming is very core to our game and will play a key-role in the Survival of the Fittest! Keep in mind though, it’ll be a customizable mode so server admins will freely be able to alter it how they choose based on a number of settings, as well as fully moddable! If you did end up watching the tournament, the team with the most badass Dinosaurs actually ended up winning! In true ARK Spirit <3

YouTube™ Video: ARK: SOTF Tournament - EVERY Death from Player POV - Don't miss the action!

Views: 43,433

This content is edited and put together by CMDDIR aka Myself, but credit goes to all of the streamers participated in the tournament and streamed this content!

 

 

Survivor, Rhiannon asks, “I am really excited for buildable saddles - when are you going to release them?

Answer:

Apologies about the delay on this! We would like to get them out as soon as we can as they are truly an exciting feature and will bring a new element of play to the game. However they’re not quite ready yet, as they’ve required significantly more iteration than we anticipated to balance them and make sure they work for all the key structure types. We’re getting it done! We understand it can be frustrating as you see them on the patch-notes and you’re hoping to get your hand on them, we try to get things out as soon as we can - but when issues arise we’ve got to take care of them :)

 

Here’s a little quote from TheRightHand about delays regarding things in patch-notes which may help shed some light:

Originally posted by TheRightHand:

Something to try and keep in mind is that what you guys are experiencing is extremely typical for game development.

We have a plan, a feature, new content, etc, we start working with it, and when we get to a certain point, it either needs to be pushed back because something was more complicated or we ran into problems, etc.

There's this cool website called The Cutting Room Floor which deals explicitly with content that was cut from games, and often times people are curious why this kind of stuff gets cut from games; you guys are actively getting to see things not go exactly as we plan for them to, and seeing as stuff we wanted a week ago gets pushed back until there's more time and ability to iterate on the content we want to deliver.

Which is all fine, and normal. In 99% of cases, if we list something in patchnotes, upcoming or not, you'll eventually get it!

It's just that sometimes other stuff becomes more important, and resources have to be diverted in one direction or another to manage that.

So worry not, good people! What you're seeing is preposterously normal for software and game development-- it's just something you don't generally see, because it's messy and frustrating, not just for you guys, but for us as well.

But that's one of the things that comes with EA-- transparency, even if sometimes what you see through the fog-glass window isn't as beautiful as you expected ;)

- The Right Hand

 

Survivor, Hummivie asks, “How will the sci-fi theme work? When are we expected this to be released?

Answer:

You’ll still need to wait a little while for this one, before then we’ve got to send out the Swamp Biome changes and the Snow Biome! After that we’ll be focusing on the bosses, caves, the sci-fi tier, and the Ascension process. As for what to expect, well you’ll need to wait and see ;).

 

Survivor, matrixhacker asks, “How many C4 does it take to wake up the volcano?”

Answer:

Too many :P

 

Survivor, Fauzlin asks, “Can we have some kind of tree regrowth system?

Answer:

Very likely. We want to support regrowing a forest around your base, so we’re going to implement some kind of miracle-gro solution you can use for this pretty soon. Note that it will only regrow plants that were already there, but still, that’ll be quite useful to make your hidden cabin by the lake hidden once again!

 

Survivor, Raikan also asks, “What about more decorative stuff? Chairs and Tables would be cool.

Answer:

We’ll have those! Including the animations to go with using those pieces. We also hope to introduce other decorative items like trophies and tombstones!

 

Survivor, Kattastrulf asks, “Can you please fix the Wooden spike walls so that we can colorize them?

Answer:

Yup! We’ll do that!

 

Survivor, SixInchNoob asks, “Any chance of seeing a glass tier of structures?

 

Answer:

 

How about glass windows made out of crystals? ;)

 

Survivor, Corpratespaz asks, “Do you plan to have any other maps available by full launch?

 

Answer:

 

We’ll be launching with the map you’re playing now - however by then you will see a number of changes, there will be many new biomes added, many alterations made to current zones, the introduction of new above land and underwater caves, and expansion of the ocean areas! We also will be spinning up work on procedurally generated ARK’s soon :)

 

Survivor, spartanraptor asks, “There will be more biome bosses like Broodmother and the White Gorilla?

 

Answer:

 

The Broodmother and the ??? Gorilla bosses are 2 of ??? main bosses in the game! We’ve still got at least two more to announce to you guys ;) As for regular bosses, as of patch 193 we introduced an Alpha Dinosaur. These will function as biome mini-bosses and they’ll be spread all across the ARK World. They are larger, more powerful Dinosaurs than the regular species they come from. They provide a special buff to their allies around them and are more difficult to take down. As of right now they cannot be tamed, however killing them will grant you a lot of bonus experience, resources, and some cool exclusive trophy loot!

 

Survivor, yohimba asks, “When will you support DX12?

 

Answer:

We hope to have it fully supported sometime in August - not long to go yet! Can’t wait to have it out for you guys :)

 

Survivor, BL00DHOUND_187 asks, “Will you plan to add more weather types to the game?

 

Answer:

 

Yup! We’ll be adding much more different types of weather, including storms, hail, snow and these will have an impact on the players who are currently experiencing them! We’ll also be working more on our current system to deal with some of the sporadic temperature changes, as well as the fog in underwater caves.

 

Survivor, RadioActiveMan says, “Would love to buy a stuffed dodo!

 

Answer:

 

Ah yes! We’ve had a lot of request about t-shirts, plushies and other fan goodies! We will get to them eventually, we’re still a growing studio so there are some pains to deal with however as soon as we’ve got them available somewhere, we’ll be sure to let you know!

 

Survivor, Nobody asks, “Submarines? Jeeps?”

 

Answer:

 

We’ll be starting off slow with water rafts and drivable dune buggies in August -- though the vehicle functionality will be for modders first, so we can see how they play out. With that we’ll see how they fit into the game cycle, and if it goes well, we can consider complete implementation and taking these forms of travel to the next stage!

 

Survivor, Mandrek says, “Please add support for mouse buttons 4 & 5

 

Answer: Done as of v194 :)

 

Survivor, BikeJones asks, “Carryable battle flags?”

 

Answer: We’ll be looking into letting players physically carry the flags they place down… that would be really cool, wouldn’t it? ;)

 

Survivor, carveros asks, “Will we see individual berries/fruits in the future? Instead of random press E to get stuff.”

 

Answer:

Yup! As we introduce more of our biomes, we’ll begin working on specifying the exact berries and fruits to the unique plants they belong to.

 

Survivor, Adamsmasher asks, “Thought about using meat coated or filled with narcotics as an alternative to violent knockouts or in addiiton to your non-violent method?

 

Answer: We’ll likely be doing this as an alternative to the non-violent method: feed it narcotized food, and it’ll increase Affinity AND Torpidity at the same time...

 

Survivor, Naecabon says, “Let’s talk loot! Will there be a revamp in which enemies get an overhaul in the loot drops? Can you update supply drops with the more recent (and awesome!) engrams, such as the crossbow? Any plans to reevaluate the crafting materials of some of the higher quality items?

 

Answer:

 

Yup! We’ll be doing more to enemies so that their loot tables are a lot more rewarding for the amount of effort required to kill them, and indeed refreshing the Supply Crates shortly. You’ll get more than a flag for killing the Broodmother when it’s been fully fleshed out!

 

Survivor, Nappa also asks “Will there be seige weapons like ballistas or cannons?”

 

Answer: Yes. The first of these, the Ballista, should be coming in August. Medieval cannons would indeed be a pretty nice follow-up to that ;)

 

Survivor, .vNz asks, “Do you have a prediction for servers in Brazil?”

 

Answer:

 

We’re currently looking into what the best hosting provider options are for South America and brazil and soon we’ll be sure to make some noise so everyone is aware -- we’re aiming for August on this <3

 

Survivor, Lurk asks, “Will we ever get a giant squid?

 

Answer: Hmm, you’ll find out next Wednesday ;)

 

Survivor, OG Vehnum asks, “Will there be tranq darts for Firarms?

 

Answer:

 

Yup! We’ll be introducing more forms of tranquilizing enemies, including tranq-darts!

 

Survivor, TeaneyKnight asks, “Are there any plans to add some other large therapod dinos? I’d really love to see Allosaurus

 

Answer:

 

On it’s way my friend!

Survivor, Tearl asks, “Will we ever see a switch for PvE to enable buildings in caves?

 

Answer: Sure, v194 will expose that as a customizable server option!

 

Survivor, Wexton asks, “Will the 200 meter restriction for non-dedicated be increased?

 

Answer: Yeah, it’ll be a host option soon. But it’s actually a fairly complex change touching a number of streaming/networking distance values, so we want to make sure we thoroughly test it before releasing :)

 

 

Survivor, speaker_arcanis asks, “Can we have coats?”

 

Answer:

 

We’ll be introducing new clothing to wear with the addition of the new biomes! When the snow biome arrives, you’ll be able to craft cold-insulating gear made from the fur of Mammoths! As for heat-absorbing swim-ready gear other than skinny dipping, that’ll be coming soon too ;)

 

Survivor, lupuszarr17 asks, “Will we ever be able to paint our tamed dinosaurs?”

 

Answer:

 

Yup! That’s on the way :). Along with some possible additions to our pixel-painting system! (Copy/Paste saved paintings)

 

Survivor, lupuszarr17 also asks, “Is advanced medicine coming in the future?”

 

Answer:

 

Yup, as we progress through the game you’ll see the addition of more alignments and other ways to treat yourself. We’ll also be taking a look at our current methods of healing and making adjustments as necessary!

 

Survivor, snellious asks, “Thoughts on a “deconstructor” bench to turn unwanted saddles and equipment into say 50% of craft costs?”

 

Answer: That’s a cool idea. We’ll definitely be looking into it asap. It would certainly help satisfy the hoarder in me to collect everything possible and deconstruct it... :)

 

Survivor, Simmons asks, “What about some elevators or lift elements?”

 

Answer:

 

Already on the way ;)

 

Survivor, Wackysaurus, “Will we ever get top hat skins for Dodos and other small creatures that don’t have saddles?”

 

Answer:

 

We’ll be adding loads of armour and some fun cosmetic items to your Dinosaurs for you to have some fun with! We’ll make sure this gets in within August - I mean, your Dodo’s gotta stroll down the beach in style, right? :)

 

Survivor, Tion asks, “Is there going to be a weapon and tool repair kit for those length adventures? Can’t always have the smithy and/or fabricator with me”

 

Answer: That sounds like a good idea! We’ll be considering a portable repair station that you can place down and pick up.

 

Survivor, Rhapsodyy asks, “Would it be possible to let us use flare guns whilst riding a bird?”

 

Answer: Yeah, in v194 using the flare gun while on a Dino will be supported!

 

Survivor, Kurp asks, “Seeing as we can’t use paintbrushes whilst flying or climbing, can we get some type of paint gun in order to paint larger objects?

Answer: Yep, the paint spraygun is coming soon :)

 

Survivor, JustApollo asks “Might we see a bit more added to the island’s ambient sound?

 

Answer:

Yup! We’ll be doing a lot of work on ambiance in the game. First of all, we’ll be introducing loads of new fauna and smaller creatures into the game, to co-exist with already existing ones to add that extra touch. You’ll start to see more birds, insects and other critters. We’ll also be making changes that include hearing the noises these creatures make in the wild as well as our already existing bunch, and some extra sound effects to go on top.

 

Survivor, Aim asks, “Will you guys let us have half walls?”

 

Answer: Yep, we’ll make sure to get half-walls, which are also good for railings, implemented across all tiers in August.

 

Survivor, Grue asks, “Will pixel painted flags be able to be taken down and still retain the art on them in the future?”

 

Answer: The painting design saving/loading system will be coming shortly, then you’ll be able to keep your wonderful artworks even if you take the flags down!

 

Survivor, SigMagnus also asks, “Will you be adding a higher tier bed? Like one that would allow to quick-travel with your items?”

 

Answer: That would be called “Teleportation” and… it requiers a LOT of energy and a LOT of technology but… the ARK has many secrets yet to reveal ;)

 

Survivor, Live2Die asks, “Can you possibly give admins the ability to select which animals are tamable in their server”?

 

Answer: Good idea, we’ll do that!

 

Survivor, adamfyoung1 asks, “Ever thought about adding in the prehistoric hyena?”

 

Answer: You mean like a Hyaenodon?!

 

Survivor, killingtactic asks, “Is there going to be any kind of respect system put in, and if so when?”

 

Answer:

 

We do plan to introduce one into the game! We’re still working it all out at the moment, we want to make sure it isn’t too easy so you can continuously reset over and over again, but also make it so that it’s worth doing, as opposed to re-rolling, there are a few ideas and once we’ve got something concrete, you’ll see it in the patch notes :)

 

Survivor, Meriddian asks, “Could you make it so that you can alphabetically organize the list of players in spectator mode?”

 

Answer:

Done in v193 -- we are Mind Readers! ;)

(which is far, far better than being a Mind Flayer :-D)

 

Dino Dossier

 

A new Dino Dossier has been revealed, this one is everyone’s favorite Eater of Excrement, the Dung Beetle (heh, yes we will have a REALLY cool Dossier for you on Friday ;) !

 

Dossier: Dung Beetle

Community Created Artwork for ARK: Survival Evolved

By: Jat

 

 

 

 

That’s it for this week’s ARK Digest! Thanks for tuning in and hopefully you’ve walked away learning something new ;). Thanks for all the support, engagement, and feedback so far!

 

All the best,

 

Drake, The Right Hand, & The ARK Survival Evolved Team!

https://steamcommunity.com/app/346110/discussions/7/521643320372245391/

RK Digest Q&A!

 

This will be an extended Q&A due to the fact that last week’s was cut because of other commitments and time constraints! Sorry about that guys, hopefully you’ll be able to pick up a lot from this weeks and thanks for being so cool about it <3!

 

so here it goes!

 

Survivor, Darktrooper117 asks, “Will we ever be able to put Gigantopithecus into a suit of battle armor, give it a mace, and use it as a shock trooper in warfare?”

 

Answer:

 

So we’ve launched the Gigantopithecus with the ability to equip headgear, this is the first step we’ll be taking into introducing armour onto creatures! In the future you’ll be able to have fully weaponized and armoured pets to take into battle. We’ll see about a full suit of armor and melee weapons for the Gigantopithecus, but never-say-never ;)

 

Survivor, WarlordofRome asks, “Any updates on instruments? I need bagpipes to play 'Amazing Grace' for my dead dinos.”

 

Answer:

 

We’re still working on these, concepts and actual implementation, but we’ll roll out of the first of them -- war drums -- in September.

 

Survivor, Major Premise asks, “When we get to the 'Tek' level of Sci-Fi technology can we get something a bit more fitting than the thatch bed we've been using for respawn/fast travel? Maybe something like a healing tank (ala Star Wars), a cloning chamber or a auto-doc type bed? :)”

 

Answer: Yup! The Tek Tier will introduce many cool things, including a teleportation chamber. So that’s something to look forward to, however it’ll be very, very, pricey!

 

Survivor, Jewels400 asks, “Will there ever be a siege tier of tameable dinosaurs that could actually do damage (not too much) to stone structures? They could be slow moving and large to help balance them out such as an argentinosaurus or a different large sauropod dinosaur.”

 

Answer: Not likely a dinosaur, but there will be non-explosive primitive tech to damage stone structures soon. The reason we don’t want to allow a dinosaur to damage stone structures, is that would undermine the usefulness of stone structures in providing effective offline dino-raid defense (since a dinosaur can repeatedly attack forever without repercussion).

 

Survivor, .vNz asks, “When the sabers will stop doing raptor noise when something hurt them?”

 

Answer:

 

This week ;)

 

Survivor, Tyrannogon asks, “Will creatures ever leave footprints? It would be useful for tracking.”

 

Answer: Yup, that’ll happen! Just a matter of time :)

 

Survivor, Tyrannogon asks, “If more islands are ever added, will some creatures/resources only be found on certain islands?”

 

Answer:

 

As we progress through the Early Access period we’ll be making a lot of changes to the map, updating biomes, adding new biomes, working on the islands, and as we get to completing the map layout we’ll apply more-specialized locations to the increasing array of flora and fauna.

 

Survivor, Sn@pple asks, “Will anything ever be implemented for a way of resetting engram points?”

 

Answer:

 

Yes! This is something we’re still planning on doing, however we need to fully-flesh out the process and ensure all the content is in the game ready, for someone to be able to reset their engram or stats.

 

Survivor, Sn@pple asks, “Will we be able to flip what way walls face when placing them?”

 

Answer: Yeah, we’ll add that quite soon. It’s annoying not to be able to do that, right? ;)

 

Survivor, Sn@ppl3 asks, “Will there be an option to make tribe alliances?”

 

Answer: We won’t have Official Tribe alliances per-se, however on PvE servers you will specifically be able to have mutuually agreed upon Tribe Warfare!

Survivor, Slatinator asks, “Will we see better defenses against the environment for our bases? Spike walls do nothing against wild dinosaurs D:”

 

Answer:

 

We’ll look into further balancing as necessary, though yes we will be introducing more alternative forms of defense to the game. Some of the things we’re working on include:

 

A Primitive Organic Plant Turret (you grow this in a crop plot, which yes you’ll be able to place on structures):

 

 

Concept: Plant Turret

Community Created Artwork for ARK: Survival Evolved

By: Jat

 

 

and

 

A Ballista:

 

 

Concept: Ballista

Community Created Artwork for ARK: Survival Evolved

By: Jat

 

 

Keep in mind this is just concept art, so it may look a bit different when we actually release it - but this is the general idea!

 

Survivor, Darktropper117 asks, “Will we ever be able to mount a sentry turret on a raptor instead of a normal saddle? Heck, it would be fun if we could mount turrets on all of the smaller rideable creatures. The thought of a Carbonemys slowly chasing down an intruder with a minigun on its back gives me the warm and fuzzies!”

 

Answer: You’ll be able to mount turrets on the upcoming big platform saddles. Not so much on Raptors or Carbos, however maybe it’s possible on a Carbo as they have a pretty flat back... We’d need more of a battery-powered turret though, so we’ll think about it. Carbos with turrets on their backs would be pretty awesome, no doubt!

 

Survivor, Arsenic_Touch asks, “Any plans for a tribe leveling system, with bonuses to the group, skin unlocks and such?”

 

Answer: That’s certainly an interesting idea, and we’ll think on what we might be able to provide for that. At the very least we’ll do something when a whole Tribe “Ascends”.

 

Survivor, siriusds89 asks, “Any plans for T-Rex and other dinos that have vision based on movement, like the scene in Jurassic Park with the Rex? So that certain dino's ignore you if you don't move (not all of them though, gotta know your dino's to know when to run.)”

 

Answer:

 

We do plan to shift our AI to a more sensory-based system (work in progress! it’s a big change). As for whether standing still will keep you safe from T-Rexes, well… I guess we’ll need to wait and see ;). Keep in mind our T-Rexes are actual subspecies - so who knows for sure! :D

 

Survivor, Sir_cabbage_the_green asks, “Will there ever be any way to say- build a well. So you can get limited amounts of water anywhere fertile on the island... or is there and I am just missing it :P”

 

Answer: There will be, but it might first be introduced on another ARK ;)....

 

Survivor, Diabolus Ursus asks, “To what extent are you guys planning on polishing your ecosystem? Will predators have territories and hunting ranges?”

 

Answer:

 

Yup! We want ARK to be a fully-fledged ecosystem. For there to be a food chain, complete animal interaction, where the elements play an effect. It’s a long-project and will take time to be fully completed, however you’ll see herded animals roaming around together, animals being territorial and much more!

 

Survivor, Diabolus_Ursus asks, “How's that DX12 support coming along?”

 

Answer: First pass should be ready in the first week of September!

 

Survivor, Winifreda von Puch asks, “Will the dinos grow in size with lvl?

 

Answer:

 

So having a Dinosaur grow each time it levels, wouldn’t work well with the saddles fitting properly on them and your player character. However something we’re toying with, not 100% sure yet, but a concept, with our breeding system is as a Dinosaur ages (from youth to adult for instance), it might get larger. As opposed to it growing constantly, just grows when it makes a big change.

 

Survivor, Winifreda von Puch asks, “Are you planning to replace the overharvesting with something more balanced?”

 

Answer:

 

Yes! This is something we want to do, we’re going to aim for more balance and for it to follow the dossiers more, at least for the core-game. Still a work in progress, but we’ll slowly be clamping over-damage as we introduce new Dinosaurs so you guys can get used to more natural gathering! Don’t worry though, they’ll still be effective for what they were described for.

 

Survivor, Danielskywalker asks, “How will the weight for structures built on a saddle affect the mount? Balancing the Saddle out for better speed maybe?”

 

Answer:

 

Structures on top of the Mount will definitely affect the Weight on the Mount.

 

Survivor, failhelm asks, “When will the stone collecting dino be out?”

 

Answer:

 

The Doedicurus is going to be our next Dinosaur, releasing early next week! For those who need a little reminder, here’s the cute fellah!

 

 

Dossier: Doedicurus

Community Created Artwork for ARK: Survival Evolved

By: Jat

 

 

Survivor, Dr. Baelish asks, “Will the alphas be in the survival of the fittest?”

 

Answer:

 

There are not any plans to do so, as they’re so insanely powerful it’d be counterproductive to encouraging player-vs-player confrontation. But maybe there’s a way to incorporate them into the Evolution Events, we’ll see!

 

Survivor, CloM asks, “Will the Sci-Fi tier include floating buildings?”

 

Answer:

 

Now there’s an idea! It will certainly include underwater airtight structures.

 

Survivor, CloM asks, “Is the Dragon scrapped or will it make a return?”

 

Answer:

 

It’ll definitely be included! It’s one of our boss-monsters, however we’ve got a little while to go on that ;). Check out the Dev-Kit if you’d like to see how it looks right now! :D

 

Survivor, CloM asks, “Will there be electrified fences to eliminate insects and dilos?”

 

Answer:

Not sure they would be very effective in practice, as the odds of a dino (or anything for that matter) actually running into an Electrified Fence are probably rather low in practice...

 

Survivor, DinoFlame asks, “We have "trap doors", but what about ones that can be used as actual traps? I.E. they collapse under weight to let the poor sucker on top fall through?”

 

Answer:

 

Since you can’t carve into the ground, it’d have to be a floor you’d place on a raised structure. With that caveat, however, it may be an amusing thing for base defense. We’ll think about it!

 

Survivor, dinkey asks, “Are you planning to add more than 70 creatures to the game?”

 

Answer:

 

Very likely at this rate ;)

Survivor, dinkey asks, “What is the biggest thing you are working on for ARK atm?”

 

Answer:

 

Making sure all relevant structures work properly with the Platform Saddle system - there’s a lot to do! Plus the superfun Warpaint.

 

Survivor, Cacharoes asks, “Will we see a Pheromone attractor/repeller to attract or repel an animal to an area?”

 

Answer:

 

You will indeed.

 

Survivor, BL00DHOUND187 asks, “Will you add Walkie-Talkies with set channel types for long range communication ?”

 

Answer:

 

We’ve actually got the radio for this, which was accidentally removed so that’ll be back in the next update!

 

Survivor, CM Punk asks, “Night Vision not as attachment but headset where you can turn it on/off, heat vision will also do, is it going to be a thing for tech-tier?”

 

Answer:

 

Yes, it absolutely will be! Night Vision coming in the modern Tier actually, towards the high-end, and Heat vision will be available when we roll out the Tek tier.

 

Survivor, Kaffe asks, “Will we see anymore way to non lethal take someone down in the future such as a taser to replace tranq arrows ?”

 

Answer:

 

Electrical Stun arrows will indeed be happening soon! They’ll provide a brief instant stopping power to smaller creatures, but won’t actually increase torpor much.

 

Survivor, DeadlyAccurate asks, “How close are we to getting the story stuff implemented? I'm dying to uncover the world's secrets.”

 

Answer:

 

They’re on the way… here’s a little sneak peek! ;)

 

 

Concept: Ruins

Community Created Artwork for ARK: Survival Evolved

By: Jat

 

 

Survivor, Scraps asks, “It would be nice to see jams or preserves added into the game; something extra to do with berries.”

 

Answer:

 

That’s actually a good idea Scraps! Plus it would give the preserving bins another purpose. We’re going to do it!

 

Survivor, Odra asks, “Will there be options to further accessorize dinos? Such as being able to put torches on them so when they follow you at night they can light up the area while you work with your own tools.”

 

Answer:

 

Yup! You will be able to get further accessories on your Dinosaurs :)

 

Survivor, Maligant asks, “Where are the tameable laser raptors?”

 

Answer:

 

They’ll be on the Tek Tier!

 

Survivor, Slatinator asks, “With the Sci-Fi tier coming up, will we see mecha dinos? Either spawned by the ark or made by humans?”

 

Answer:

 

Only in Mods ;)

 

Survivor, Snoopy Sniper asks, “Will there be any snow-biome based predatory dinosaurs?”

 

Answer:

 

Yes as we introduce new biomes, we’ll include creatures for those biomes. The Dire Wolf will be one of the snow-biome based creature, among others!

 

Survivor, Sona asks, “ Enable/Disable Friendly Fire? An option like that would be soooooooo nice.”

 

Answer:

 

For a server-wide setting? Sure. We’ll add it next week.

 

Survivor, Neizan asks, “You are going to include in the game smoke grenades? It is useful to attack, and is useful for escape.”

 

Answer:

 

That’s a great idea! And we’ll endeavor to add them as soon as possible, hopefully next week :D

 

Survivor, Jaryndon asks, “So you have mentioned a water raft and a dune buggy, Are you going to expand on these or even better let us build them up into say a sail boat or a hummer like vehicle?”

 

Answer:

 

We’re going to see how the modders play around with them first! As well as look at the community’s general response to vehicles and how they play a part in the game before we proceed from there :).

 

Survivor, Repzo asks, “Why don't mounted dinos always loot their kills?”

 

Answer:

 

Ah! When implementing the looting feature we made it so that the Loot would not be harvested if a creature would go above 50% weight from harvesting a remote inventory, to prevent randomly becoming encumbered in a combat situation.

 

Survivor, DVS-Zunneh asks, “Can you explain the "elevator structures" a bit? Will they be able to lift say a spino, how far can they lift? We live in the volcano and would love to lift the few dinos that wont fit in.”

 

Answer:

 

You’ll build a vertical elevator track, and put an elevator platform on the track (one allowed per track). There will be 3 sizes of platforms, which determines how fast it will move up the track, and how much weight it can carry. Then you just move your dinos/players onto the elevator, activate it, and if it’s under the weight limit, up-or-down it goes. Yes, the largest platform size will be able to lift a Spino ;)

 

Survivor, [KyG]-Box asks, “Do you ever plan on releasing AI tribesmen?”

 

Answer:

 

Nope -- but modders could :D

 

Survivor, Xpired Mana asks, “Will we see alpha herbivores in the game?”

 

Answer:

 

Yes!

 

Survivor, Jesper / MrJones asks, “Is it intended that alpha dinos can make stone damage on primitive servers? (we cannot build metal to protect our bases from those..)”

 

Answer: Yes, but they should do much less damage on Primitive Servers. The nature of a primitive server means that Dinos would always be a greater threat, as the natural world was to cavemen vs humans with modern technology.

 

Survivor, woods ʂɧ™ asks, “Can you tell us something secret you are currently working on?”

 

Answer:

 

iARK for your iPhone! Nah, just kidding, not yet on that one. How about the first stage of procedural ARK generation? Hmm not satisfied? Ok how about ARK #2? I don’t mean a sequel, I mean another ARK ;)

 

Survivor, woods ʂɧ™ asks, “Will there be extended natural hazards in ark? (earthquakes, small tornados, eruptions etc)”

 

Answer:

 

We’re still debating this. As exciting as it sounds, we’re not sure whether the fun-factor of being in one outweighs the “what happened to all my stuff” factor of logging into find out that a random Tornado has wrecked your base when you were offline.

 

Survivor, Darkcyric asks, “Any ETA on the fix for balloon corpses?”

 

Answer:

Hopefully this week, we’re working on it now!

 

Survivor, Moops asks, “Can u make turtle eggs last as long as all other eggs when they drop they only last for a few mins not 30”

 

Answer:

 

Yes, thanks to you that is now fixed for the next update! :)

 

Survivor, Olozim asks, “Are there plans for a late-game torch/flashlight that isn't an attachment? Just a simple lantern or flashlight would be awesome to have.”

 

Answer:

 

Yes, we’ve got plans and they’ll be in soon!

 

Survivor, Cheshire Captain asks, “Can you make the T Rex taunt force lesser creatures to deficate? Pretty please?”

 

Answer:

 

Ha ha ha ha ha!

 

Survivor, TheRaPitoR asks, “Will i ever be able to sit down ?”

 

Answer:

 

Yes, yes you will, and you’ll have furniture to do it on :)

Survivor, Kollyn asks, “Any Idea when Quetzal is coming and do you intend to allow him to carry some bigger Beasts like Ankylosaurus and Trike ;-)”

 

Answer:

 

Queztalcoatlus will be in September, and yes it’ll able to carry substantially larger Dinos than the existing flyers! Though he’ll also be rather slow :P

 

Survivor, Magic Loser Scar asks, “Saved PINs? :D”

 

Answer:

 

You mean like, a locally saved preset pin code that you can quickly apply to any structure? Something we plan to do is make it so you can hotkey a bunch of pins locally, that way you can just apply them via the UI!

 

Survivor, nbattles asks, “Have you considered putting Godzilla into the game?”

 

Answer:

 

Giganotosaurus is about as close as we’re gonna get in the near-term. But I wouldn’t put it past an enterprising modder...

 

Survivor, Arch asks, “Are there any plans for nets?

 

Answer: They are an animation nightmare :(

 

Survivor, drakeamis asks, “A way to "level out" ground so you can put down foundations straight”

 

Answer:

 

Right now there aren’t any plans for terraforming, it’s incredibly expensive to performance, however we’ll see as we go along with the emergence of new technology and skills, could be possible but for now it’s not planned.

 

Survivor, Joe King asks, “Would it be possible for the tribe governance system to allow the leader to create their own ranks, and then set clearance levels for certain doors/chests/dinos?”

 

Answer:

 

Currently you can set door access to Tribe admins only. More granular control is something we are considering, however.

 

Survivor, I ate a llama once! asks, “What are you planning to do about all the abandoned structures on the official PVP servers ?"

 

Answer:

 

If players want to tear ‘em down in PvP, they can tear ‘em down? A PvP auto-demolish timer for unofficial servers should probably be an option, but I’m not sure it’d fit our “anything goes in PvP” design methodology to forcefully clear them out from Officials.

 

Survivor, Dogs on four legs asks, “Will this game continue updating after the game has been officially released?”

 

Answer:

 

Yeah, it won’t be too different from our current update pace, except with better performance, more content, and less bugs ;)

 

Survivor, KeNz asks, “When can we do the barrel roll in the first trailer?”

 

Answer:

 

I’m Arwinging this one.. we’ll go ahead and put that back in for next week! We really Slippy’ed up on delaying that one, didn’t we Fox?

 

Survivor, charliecatmur asks, “Will we ever have a desert biome”

 

Answer:

 

In a manner of speaking, yes, and a lot of it!

 

Survivor, StrategicRat asks, “Will raw meat ever stack to something larger than 20?”

 

Answer:

 

Not for raw meat, nope, it’s designed to only stack that much to emphasize the relatively rapid speed at which it spoils.

 

Survivor, Aesyrbane asks, “Can we have a fuel gauge for the fabricator/ generator put in so we know how long we have left on the current gasoline”

 

Answer:

 

Good thinking, we’ll do that next week!

 

That’s it for this week’s ARK Digest! Thanks for tuning in and hopefully you’ve walked away learning something new ;). Thanks for all the support, engagement, and feedback so far and super sorry about the delays, we'll get better at it!

 

All the best,

 

Jat & The ARK Survival Evolved Team!

https://steamcommunity.com/app/346110/discussions/7/517141807568064310/

ARK Digest Q&A!

 

This will be an extended Q&A catching up on a lot of the questions you guys have asked over the past two-weeks! Hopefully you’ll find this very insightful and thank you for being so patient <3.

 

Make sure to read the first few replies to this thread to get the entire Q+A!

 

Survivor, Dies Fourth asks, “Any plans for the Primitive Official Servers to give us the tools to remove all the abandoned 1x1 stone foundations and reclaim/reuse/recycle those abandoned bases?”

 

Answer:

 

In the next deployment, we’ll actually go ahead and enable PvP demolishing with a half-timer on primitive servers. We’ve also got the upcoming Ballista turret that you guys can look forward to! It will be available in the primitive tier and it will be able to piece stone structures with it’s powerful arrows.

 

Survivor, Zero asks, “Just wondering if there is an ETA on the new Biomes?”

 

Answer:

 

 

YouTube™ Video: Hold on to your butts

Views: 452,332

Hold on to your Butts

 

 

They’ll being prepared to deploy in September! Here’s some more concept-art for what you can expect to see ;)

 

 

Concept: Swamp Cave

Community Created Artwork for ARK: Survival Evolved

By: Jat

 

 

 

Concept: Snow Mountain

Community Created Artwork for ARK: Survival Evolved

By: Jat

 

 

 

Concept: Snowy Biome

Community Created Artwork for ARK: Survival Evolved

By: Jat

 

 

 

Concept: Snow Cave

Community Created Artwork for ARK: Survival Evolved

By: Jat

 

 

Survivor, DanteYoda asks, “What’s the ETA on the buildable saddles?”

 

Answer:

 

They’re rolling out with patch v207!

 

Survivor, ben asks, “Could there be some kind of forcefield in the Tek tier?

Answer:

 

Wouldn’t be a Sci-Tek without a force-field now, would it? ;)

 

Survivor, ben also asks, “Do you plan on making more sounds for different footsteps for different creatures, different terrains, etc? I’d love to be able to hear my deer clik-clak on stone or ground :D”

 

Answer:

 

Yup! It’s really important to us that we get the ambiance of the game correct and you guys really feel immersed, including listening to all the sounds of the ARK. We’ll be doing a fully-detailed sound pass as we proceed through early access, including differing footsteps per material type!

 

Survivor, Colonel Siberia asks, “Will there perhaps be some sort of creature that would be very hard to tame, but could enhance the harvesting rate of allied creatures and players?”

 

Answer:

 

Definitely an interesting idea! At the very least, Therizonosaur is an excellent harvester itself, and it’ll have different attacks to specialize in harvest different kind of things.

 

Survivor, Derpy Hooves asks, “Will there be more clothing or themed outfits in the near future? Maybe clothing based off the Dinos/monsters we defeat?”

 

Answer:

 

Yes! We’ll definitely be including more themed armour in the game, with the Snow Biome we’ll be introducing fur outfit made from Mammoths!

 

 

Concept: Mammoth Armour

Community Created Artwork for ARK: Survival Evolved

By: Jat

 

 

Survivor, jafitz13 asks, “Will you continue to improve the building aspect of the game, so that placing objects, walls, etc where you want them isn’t always tedious?”

 

Answer:

 

Yup, we’ll definitely be doing this. We’ll be taking baby-steps and improving as we go along. We’re going to be shortly adding the capability to “flip” structure pieces and we’ve got much more on the horizon.

 

Survivor, Snowy007 asks, “Do the elevator platforms need power? If yes, are more primitive versions planned?”

Answer:

 

Yep, in their current state the elevators will require power. As we proceed we’ll be considering introducing a primitive version to the game.

 

Survivor, DeadlyAccurate asks, “Can we get categories for the workshop? Maps, Total Conversions etc?”

 

Answer:

 

This is almost done! Having a bit of trouble getting it working at the moment but we’ve contacted Valve for the final step :)

 

Survivor, wwelver suggests, “Ballistics/Chemist station: A place to take base ammo/weapons and add effects to them in the same way you would use a cooking pot. No further engrams necessary. This is your handy station for adding narco, poison, stim, rage, pyro, and explosive effects to any of your ammo/weapons with the option of many more without adding 6-10 engrams per weapon ammo.”

 

Answer:

 

Now this is a neat idea! We’ll see ;) we can say that we’re considering flaming arrows now that we’ve got a proper fire debuff!

 

Survivor, wwelver asks, “Can we destroy folders that we make by mistake?”

 

Answer:

 

Yup. Just select that folder and hit the ‘Delete’ key on your keyboard - that should take care of it.

 

Survivor, Kamizard asks, “Are you going to be releasing more types of drops? Like for level 75 and onward?”

 

Answer:

 

Yes, once we have the next two bosses in we’ll be introducing more supply drops for the higher-levels.

Survivor, Kamizard also asks, “Are we getting any new recipes with fruit and stuff?”

 

Answer:

 

Yup, as the next biomes get implemented they’ll be coming with new seeds from these areas that will yield new recipes!

 

Survivor, Casimyr asks, “PvE option to disable Gamma change?”

 

Answer:

 

“DisablePvEGamma” in version 207! :)

 

Survivor, Casimyr also asks, “What happened to the ceiling gate for bird dinos and the like?”

 

Answer:

 

This is still happening! It’ll be here soon™……….

 

Survivor, marvalman99 asks, “When do you plan to add feed-taming to herbivores so we don’t have to knock them out?”

 

Answer:

 

We’ll be hoping to do this in October. Before then we’ve got some things to implement that take higher priority involving Creature Breeding, and we want to make sure we properly balance non-violent taming for both Herbivores and Carnivores.

 

Survivor, marvalman99 also asks, “Will dossiers expand pass just animals (because people research more than just fuana) such as dossiers for certain areas and even flora that we find?”

 

Answer:

 

Most likely :)

 

Survivor, deconglenrich asks, “Will we be able to have a “Wild Only” option for Auto Turret for PvE, and if so when do you think we’ll see it in game?”

 

Answer:

 

Turrets should attack wild creatures only using the default setting on PvE? Though we probably shouldn’t have any settings at all during PvE, we’ll think about removing it.

 

Survivor, Rochele asks, “Could you make the feeding trough into a rally point for dinos? So you can bring them to a trough and set them to it. Once their set they’ll return if you die when they are following you. And when they are set to wander they’ll wander within a distance of the trough. If they run out of food they could return automatically to their feeding trough. You could even give them a “go home” command to send them back to the feeding trough.”

 

Answer:

 

At the moment this would be very difficult to implement due to the complexity of pathfinding required for an AI to navigate from arbitrary location in the ARK all the way back home, or to its designated rally point. However, we’ll continue to brainstorm ways in order for us to create this effect.

 

Survivor, drakeamis asks, “Will there be a way to “auto-sort” items in an inventory by type, weight or alphabetical order? I’m tired of having all my items in random orders, and like things neat and organized.”

 

Answer:

 

This is something we’re currently working on! We’re hoping to have both the inventory sorting and filtering options available quite soon.

 

Survivor, Okim asks, “With all these new amazing specialized creatures that you are announcing will the original beasts be revised? Trike, Stego, Sarco, Phioma may benefit on having some extra juice added to them.

 

Answer:

 

Yup! The first wave of creatures that we implemented into the ARK will be getting a TLC pass.

 

Survivor, Okim also asks, “How will the war paint actually work? Is it the same per-pixel way of drawing over the body of the dino? Will there be symmetry toggles (to make asymmetrical painted dinos?)”

 

Answer:

 

The War Paint is indeed per-pixel painting of creatures using a paintbrush (with the option to save your painting templates!) and it already supports asymmetry! :D

 

Survivor, Moonlight101 asks, “When will we be able to land and walk our flying mounts?”

 

Answer:

 

Alrighty! It’ll be coming in next week as it requested so often :P

 

Survivor, Generaal asks, “There are quite a lot of hackers on Official Servers, what are the next steps to address this? I know you can report but that seems to be not enough”

 

Answer:

 

Currently they’re being manually banned and we’re going to be bringing on some more server-monitoring admins. We’re also working on some anti-hack options for the game as a server-side option and they’ll be available soon. This is something we’ll continue to look into and aim to prevent in the future as it’s not tolerated on the ARK.

 

Survivor, Slatinator asks, “There are three confirmed bosses for the game so far: The BroodMother, Albino King Kong, and the Dragon. Can you tell us a 4th? Pretty please?

 

Answer:

 

It’s very large.

 

Survivor, Old Donny asks, “When will we get our sweet curly mullets?”

 

Answer:

 

It’s looking like October so that you guys can be all scruffy for Halloween!

 

Survivor, Linuka asks, “Would it be possible to get a secondary hotbar (even if it is only for 1 or 2 slots) for the dinos we are riding when mounted? It would be nice to be able to feed berries or meat without having to open up the inventory window every time.”

 

Answer:

 

That’s a pretty cool idea, we’ll work on it :D.

 

Survivor, MeisterKleister asks, “What is the status on server logs? They are desperately needed.”

 

Answer:

 

Admin command logs were the first step to introducing logs to ARK. e’ll be doing general server logs over the month.

 

Survivor, Rinjii asks, “How in depth does WildCard intend to make Breeding? Features such as Genotype, Phenotype, stat heredity, gestational periods (both internally and externally via eggs), mating seasons, mating migrations, nests, parental investment, precocial/altricial offspring based on species and so on. This is my most anticipated mechanic in the game and I cant wait to see how it is implemented.”

 

Answer:

 

First pass on breeding is scheduled for September so you’ll have to wait a little to find out ;).

 

Survivor, zachattackboom asks, “Is there an ETA for the Dire Wolf?”

 

Answer:

 

September!

Survivor, Trappel22 asks, “Is there an ETA for the Mosasaurus, its Dossier was shown like 2 months ago, so it’s like the “oldest” dossier that isn’t in the game right now. Really looking forward to this beast!”

 

Answer:

 

October :D.

 

Survivor, ivantmyburd asks, “Sl1pg8r cosmetic hat? http://174.142.61.111/forum/files/arrow_hat_693.png”

 

Answer:

 

Yup! We’ll add such a cosmetic hat-skin and a Box-man hat skin soonish too ;)

 

Survivor, major lag asks, “When will we see player stats/engrams reset? Many of us would like to redo our stats and engrams. Especially with so much added.”

 

Answer:

 

Patch v207!

New Item: Craftable "Amnesiac Soup" that resets all of your Engrams and Skill Points!

 

Survivor, Durich asks, “Any plans on some non-animal threats to the world of ARK? Like carnivorous plants or some kind of living vine that would entangle players and unsuspecting small dinos that might get too close?”

 

Answer:

 

Yup! This is likely to happen as we get later into Early Access.

 

Survivor, Fish asks, “With the introduction of the Doedicurus; will you be adding the ‘withdrawing into the shell’ ability to the Carbonemys? As it does appear in the Carbonemys’ dossier.”

 

Answer:

 

Yup, we’ll be making adding it to that Dino when it gets it’s TLC pass!

 

Survivor, ukeurquhart99 asks, “Will you/ can you please add a command to kill all wild dinosaurs? (Not just all dinos including tamed)”

 

Answer:

 

Version 207! :) DestroyWildDinos cheat command, instantly destroys all Wild Dinos. Useful if you want to force repopulation of the ARK... sounds apocalyptic.

 

Survivor, FPimenta asks, “Any news on the South American Servers?”

 

Answer:

 

We should have some up in Brazil in the next day or so! Hang in there bud :).

 

Survivor, Tier asks, “Can we get some alpha predators out in the water soon? (Megalodon/Plesiosaur)?”

 

Answer:

Haha, that’s fantastic! It’s not very often that we get asked to make the game more difficult! Ask and ye shall receive ;).

 

Survivor, GeTLoW asks, “Will you ever be making Dino that collects just seeds? If so when do you plan on releasing it?”

 

Answer:

 

Heck yes we will! However let’s not commit to a date just yet! :P

 

Survivor, Major Premise asks, “Will we ever see temporary, transportable structures for those of us who might want to run Nomadic tribes at some point? Something like tents, tipis, yurts, etc that we can carry around as we move our dino herds to good pasturage and such? :)”

 

Answer:

 

Ther new building-on-raft and building-on-dinos should allow survivors to be very nomadic! (i.e have a bed with no fixed foundation), however we’ll see if we need to introduce more options to allow this playstyle.

 

Survivor, =AC3= Mastaccolli asks, “Could we pretty please get an icon over our dinos if they are in the feeding radius of a trough?”

 

Answer:

 

That’s a good idea! Done in version v207.

 

Survivor, Herr Pie asks, “Do the devs have any plans to add a "go to" command for tamable dinos? As we already have a command attached to the spyglass, "attack target," perhaps with another key stroke one could put in a "go to targeted ground point". Kinda like in the games Ground Control or Battlezone or others.”

 

Answer:

 

Yeah, that is certainly on our to-do list :).

 

Survivor, TickTurd asks, “Can we please please please have the ability to place crop plots on structures as promised?”

 

Answer:

 

As of version v207 you’ll be able to! :)

 

Survivor, DracoSerpentor77 asks, “Piranhas were stated to be a tameable creature in a future update thanks to the new taming system, but from what I've seem, some piranhas are in areas that are entirely secluded from the main ocean. So that makes me wonder, will we be able to make our own pool/tank filled with water (Above groud, of course)? and we could have a barrel tool that we use to scoop up our piranhas in said barrel?”

 

Answer:

 

We’re certainly thinking along those lines ;).

 

Survivor, Kage_Angel02 asks, “Absolutely love the sign painting. Will the painting be limited to just signs, players and dinos skins? War paint armor would be pretty awesome, or drawing your tribe logo on the gate doors.”

 

Answer:

 

For now it’ll just be available for signs, players and dinosaur skins. However if it works out well and players are both enjoying it and making use of it, it’ll be easy for us to adapt more structures or armour to the system!

 

Survivor, Kage_Angel02 also asks, “Any word on when the sign/flag copy/paste option will be added? Remaking tribe logos are a pain.”

 

Answer:

 

As of patch v207 you’ll be able to do this! Plus they’re separate files on disk, so you can share them by just sharing the file :D.

 

Survivor, tonster76 asks, “Will anything like draw bridges be added? ‘m thinking of draw bridges for castles in the middle ages.”

 

Answer:

 

That’s certainly an amusing idea and something we’ll consider ;).

Survivor, Darktrooper117 asks, “Will Plant Species X ever grow naturally in the wild?”

 

Answer:

 

Bahahah, of course! ;)

 

Survivor, Rekt asks, “When will we get an “Eat All” function or the previously mentioned eat 10x berries button?”

 

Answer:

 

Ah yeah, we’ll need to work on that. For now however you can hold the hotkey # on the inventory UI to rapidly consume items.

 

Survivor, AkiTsugi asks, “Have you considered letting us make folders in vaults? To stop the endless scrolling?

 

Answer:

 

You can count on it AkiTsugi! it’ll be happening soon :)

 

Survivor, Deathkap asks, “Will we eventually have a way of growing rare mushrooms and rare flowers?”

 

Answer:

 

Hm, probably! Definitely is a good idea.

 

Survivor, wwelver asks, “Could we please have a skittish command where, if attacked a dino will run? Or a “get rider” command so that if they’re attacked they get under the tamer and flip them into the saddle?”

 

Answer:

 

Not so sure about the get-rider command, might be a little confusing ;P however definitely like the idea of a Skittish stances! We’ll have that in sometime :).

 

Survivor, Barclim20 asks, “Are we going to have more surveillance type equipment?”

 

Answer:

 

At the modern and Tek levels, most certainly :)

 

Survivor, Atlantahammy asks, “Will we be getting a soundtrack to download? I want the Dragon’s music! It’s so epiiiic.

 

Answer:

 

Let’s ask ARK’s musician, Gareth Coker!

 

asks Gareth

Will let you know when he responds

 

Survivor, belhaal asks, “Are there any plans for wall mounted lighting? If not, can we please have them? =) Torches for primitive and electric for modern.”

 

Answer:

 

Yup! We’ll be adding those in a “Furnishings” pass that’ll be occurring shortly.

 

Survivor, belhaal also asks, “When can we expect to see the Cyan Dye as a craftable recipe, given that it already exists?”

 

Answer:

 

It’ll be craftable as of v207! :)

 

Survivor, Neizan asks, “Could you show us a screenshot of powered elevator structures?”

 

Answer:

 

 

Concept: Elevator

Community Created Artwork for ARK: Survival Evolved

By: Jat

 

 

Survivor, Maltheus asks, “Can you let us name our refrigerators?”

 

Answer:

 

Sure! In as of version 207.

 

That’s it for this week’s ARK Digest! Thanks for tuning in and hopefully you’ve walked away learning something new ;). Thanks for all the support, engagement, and feedback so far!

 

All the best,

 

Jat & The ARK Survival Evolved Team!

https://steamcommunity.com/app/346110/discussions/7/517142253877657660/

ARK Digest Q&A

 

This will just be a regular sized Q&A for now guys, a lot of time is being spent on working on the reports you’ve made regarding the current build, as well as prepping for the next one - however when we have some more time available we will go through the threads again to pick up on the questions we missed!

 

Survivor, Astray488 (Baron) asks, “With the addition of primitive ballistas, is it possible that in the future we could see more siege based weapons akin to civil war cannons? It'd be pretty awesome to have mounted cannons in your base or on your bronto to turn it into a walking siege fortress.”

 

Answer:

 

Yup! We love sieging and we definitely plan to introduce more seige-based weaponry into the game.

 

Survivor, WarDino98 asks, “Will we be able to build on Quetzalcoatlus with the Platform Saddles?”

 

Answer:

 

Of course! We can’t wait to see the flying-aircraft bases. This is something we’re very excited about working on as we can’t wait to see how it changes up combat in the air, as well as the awesome creativity we’ll see from players! I hope to see some cool entries for the Community Community Crunch contests!!

 

Survivor, electr1c asks, “Can you preview some Sci-Fi tier structure and weapons?

 

Answer:

 

The Tek Tier isn’t quite ready to be revealed yet! However once we’ve got something good to show, we’ll give you guys a little sneak ;).

 

Survivor, Colonel Siberia asks, “Any ETA on how long until we can finally tame bats, spiders and piranhas? Will we be able to tame titanoboas around the time they can be tamed?”

 

Answer:

 

We mentioned in a previous Digest that we’ll be going back to our original creatures to give them some TLC and a second-functionality pass, so when that happens retouch base on those untamable creatures too. Yes, the Titanboa will then be made Tameable as well!

 

Survivor, Colonel Siberia also asks, “When can we expect to see Dimorphodon eggs?”

 

Answer:

 

We’ll do these next week! :)

 

Survivor, Tracer asks, “My question is that steampunk stuff in the devkit, what exactly are they for? An airship of some sort of steampunk buildings? Either way I’m excited for whatever it is!”

 

Answer:

 

Ahh, they were actually just prototyping placeholder assets, however we would encourage modders to make full use of them so you guys will hopefully get to see them in a version of the ARK! :)

 

Survivor, Ahri asks, “Will there be a special/ultimiate edition of the game when it’s fully released? I’d love to see extras such as a sound track, a dossier book, or maybe some special in-game cosmetic items as well!”

 

Answer:

 

We’d sure love to make a physical dossier book too! Here’s hoping :)

 

Survivor, Anathera asks, “Can we get binoculars in the game with a mouse-scroll adjustable view distance? They would have a greater field of view and in the tek view they should have a night vision enhancement.

 

Answer:

 

Yup, we’ll be adding these to the game with the Tek Tier. They will include a view distance scroll and night vision too :).

 

Survivor, The Pants Less Were Whale asks, “I have one question and one question only…. Will there ever be T-Rex Bacon?”

 

Answer:

 

First we’ll need Phiomia bacon. Then we’ll talk T-Rexes.

 

Survivor, Repzo asks, “Barbecue recipes for the grill?”

 

Answer:

 

This will be part of our upcoming “Custom Recipe” system! That’s definitely going to be a lot of fun and even more creativity options for you guys!

 

Survivor, Nova asks, “Will there be a fabricated version of the Longneck Rifle?”

 

Answer:

 

Yup! There will be. The Machined Sniper Rifle is on it’s way and will be ready quite soon, it’ll also include the new Tranquilizing Darts!

 

Survivor, ikon asks, “When can we expect Oculus Rift to start working in ARK again?”

 

Answer:

We’ve got a team on this and hope to have it fixed this week!

 

Survivor, Sora asks, “As I have seen in the latest Digest, the concept art for the power elevators are vertical. Is there a possibility for diagonal lifts since the vertical lifts are not very viable in the mountains?”

 

Answer:

 

Not currently, however it is not our of our realm of possibility. We’d like to see how the vertical lifts work out first and then we’ll go from there and decide whether to work on these too.

 

Survivor, Seb asks, “Are there plans to replace meat from fish with fish meat and fish fillet?”

 

Answer:

 

Yup, we’ll definitely be doing that!

 

Survivor, Lanky asks, “Will the beaver be the auto wood gather creature”

 

Answer:

 

It will indeed!

 

Survivor, Buster asks, “Will we get Lunar phases, or will we have to be content with a full moon every night?”

 

Answer:

 

That’s actually a neat idea Buster! We’ll look into implementing that as we go along through EA.

 

Survivor, #Even Me I Get dropped asks, “Can we please get lances? Imagine Charging at the enemy Rex with your trusty parasaur armor glinting in the sunlight crouched with your lance pointed at it's heart!! #FORWARD THE ARK KNIGHTS!!”

 

Answer:

 

Well we’ve got Primitive Swords and Shields on the way, so after that we’ll consider lances ;)

 

Survivor, Casimyr asks, “Will you please disable PvE looting”

 

Answer:

 

We’ll provide servers with an option to make all such item containers lockable, and we’ll enable it on the Official PvE servers.

 

Survivor, Casimyr also asks, “Are we ever going to see a Ramp and ladder for the Stone Tier?”

 

Answer:

 

We’ve actually been troubled by how to design these within the existing visual framework. A stone ramp without supports would collapse, and a stone-ladder would look very Flintstones-esque. We’ll continue to think on it, however and if you guys have any ideas, feel free to share!

 

Survivor, Dr. Doak asks, “In Hardcode mode, if a player or a tribe is killed, can all of their structures enter an “unclaimed” state in which any player (be it the player who just finished killing and raiding them, or the original owner after being the first to return to their structure) can reclaim them?”

 

Answer:

 

It’s an interesting idea, however it might encourage a little too much aggression in PvP Hardcore servers, but we’ll think about it.

 

Survivor, Tarqy asks, “Not sure how easy this would be to implement but could we get rope/wire bridges added to the game with bridge posts for snap points.”

 

Answer:

 

It would be very difficult to implement realistically ;)

 

Survivor, Tarqy also asks, “Could we also get an auto close feature on dino gates where you can set a timer, I hate having to dismount to close the gate each time I leave.”

 

Answer:

 

Good idea! We’ll definitely support this soon for all doors.

 

Survivor, Tarqy also asks, “Another question, we have primitive crafting stations, and a few moddern ones; will we be getting stone/medval tier and modern versions of the Forge, Cookpot, and Mortar & Pestle like we have with the Industrial Grill/Campfire and Preserving Bin/Fridge? and when might we be able to look forward to these?”

 

Answer:

 

Yup! We’ll have modern versions of all those coming ip, each with some new capabilities of their own!

 

Survivor, ? asks, “Will we see more achievements for ARK on Steam? and a trading card set, badges and the likes? I would love to pimp my profile with an ARK wallpaper + badge

 

Answer:

 

That’s awesome to hear! We really appreciate the support and yup, as we get closer to launch we’ll be doing the above!

 

Survivor, elijahwan asks, “Will there ever be a bloom and or lightshafts option in the options menu?”

 

Answer:

 

Yeah, we’ll be doing that pretty soon.

 

Survivor, Darktrooper117 asks, “Since our lives are about to get more difficult with Oceanic Alphas, can we get some neutral-buoyancy naval mines or some steel netting to help keep our ports safe?”

 

Answer:

 

Naval Mines will be coming to an ARK near you! :D

 

Survivor, Mac_intosh1172 asks, “With the Megaloceros, is there going to be an antler difference for the male and female?”

 

Answer:

 

Yup, that’ll be the case!

 

Survivor, Mac_intosh1172 asks, “Would meat inside the Dragon belly slowly cook?”

 

Answer:

 

It’s actually very tempting to implement that… ;)

 

Survivor, Athos42 asks, “Will we get a server option to influence egg laying rate for Dinos?”

 

Answer:

 

Sure! Why not :)

 

Survivor, FearTheBearCat asks, “Would it be possible to make bait piles? Maybe using that special dinos kibble would draw that particular dino in?”

 

Answer:

 

That’s actually a prettyu good idea, we’ll look into doing that as we go along! :)

 

Survivor, RadioActiveMan asks, “My Armadilo is constipated and I am worried for his health. He has NEVER pooped. Can you recommend a good vet?”

 

Answer:

 

TheRightHand has now applied the appropriate laxative for our next major update. (Eww)

 

Survivor, Grave asks, “I must ask once more.. when can expect the frog? When will you make my dreams come true?”

 

Answer:

 

It’ll come with the Swamp Biome, this month!!

 

Survivor, Chuntington2013 asks, “Will we get controller support for the barrel roll?”

 

Answer:

 

Whoops, that’ll be in for the next major update. We had it setup however it looks like it was accidentally reverted.

 

Survivor, Spenz asks, “Can we have a whitelist, so only players on the list are able to join a server?”

 

Answer:

 

We’ve got this setup and you guys can now make use of it too!

 

Launch your server with this commandline option:

 

-exclusivejoin

 

and put the STEAM ID’s of the players who are on the exclusivity list in this file, with each SteamID on it’s own line:

 

PlayersExclusiveJoinList.txt

 

It’ll go in the same place as your whitelist file.

 

Survivor, Tornoxy asks, “Procedural ARKs, Infinite ala minecraft, or infinitely different ala Rust? Is there a size limit like Rust? Is this all just a pipe dream/ I haven’t heard much about ProcGen lately, has this been scrubbed?”

 

Answer:

 

All of this is still in the works! It’s difficult to provide specific details until it’s further along, and as for a time-frame, it’s tricky to pin down right now as it’s a background task for part of the team.

 

Survivor, Goth Hydra asks, “Will any other dinos be getting the saddle-platform treatment? It'd be cool to have a mini version, for mammoths or something.”

 

Answer:

 

Yup! There will be other saddled-platform Dinosaurs, however we won’t reveal which ones… just yet ;)

 

That’s it for this week’s ARK Digest! Thanks for tuning in and hopefully you’ve walked away learning something new ;). Thanks for all the support, engagement, and feedback so far!

 

All the best,

 

Jat & The ARK Survival Evolved Team!

https://steamcommunity.com/app/346110/discussions/7/483366528924668198/

ARK Digest Q&A

 

Survivor, Findalfin asks, “Will we be able to Paint Patterns on our armor?”

 

Answer:

 

Yup! This is something we’ve wanted to do once we came up with the idea of pixel painting and then warpaint. The team is actually currently working on this and hopefully we’ll be able to have it out to you guys fairly soon!

 

Survivor, RinVindor asks, “When will you finally consider tribe alliances?”

 

Answer:

 

This has been in the works for a while and we’re still going to be doing it. Tribe Alliances will come to PvE servers and will be released some time this year. However for PvP we’re still not quite sure it’s necessary as we’d prefer not to have abstractions or get involved in natural PvP.

 

Survivor, luigi430 asks, “What have you planned for the skin suit on hot climates?”

 

Answer:

 

Yup! We’re working on something for this. It’ll be the Primitive Ghillie suit and will definitely provide some resistance in those scorching environments!

 

Survivor, Nui-Chan asks, “What do you guys ultimately plan to do about non-dedicated host tether distance?”

 

Answer:

 

Honestly this is a tricky one! We’re not quite super sure yet what we plan to do and have a few possible ideas we can work with however don’t sweat, we’ll figure it out! ;)

 

Survivor, Nui-chan also asks, “Can you guys make the Mammoth be able to knock down trees by walking through them?”

 

Answer:

 

Haha, we actually feel the Mammoth is not as large enough to pull that off due to the enormous size and strength of the trees on the ARK!

 

Survivor, Amega asks, “Will the idea of rafts be extended with higher tier boats, such as motor boats or something alike? I really like rafts, but now I want a faster boat :)

 

Answer:

 

Yup! We wanted to see how you guys would like rafts and so far the results have been very positive so the next form of aquatic-vehicular travel we’re working on would be a speedboat!

 

Survivor, Chgamer24 asks, “Will we see a possible upgrade to the torch? Perhaps a flashlight”

 

Answer:

 

This is on the way! We’ll be introducing a Flashlight to the core-game :)

 

Survivor, Chgamer24 also asks, “Is there a chance of seeing throwable flares that Dinos chase? TY Jurassic Park ;)!

 

Answer:

 

That’s actually a pretty exciting idea and we do love our flares! We’ll probably get to that fairly soon :)

 

Survivor, Chgamer24 also asks, “How about Stairs?”

 

Answer:

 

This is something we’re considering, perhaps in the secondary structure pass. However for now you can make use of this fantastic mod!

 

 

Stairs Mod with Rounded Walls v.4.2

A Workshop Item for ARK: Survival Evolved

By:

You don't like ramps or you need stairs in your awesome building or rounded walls to your castle? Now you can build them. No more ramps!

 

 

It has some cool rounded-walls too! :)

 

Survivor, [EmP]Mr.Ping asks, “Could you please add that we can cook with the Water Canteen 3x and with the Water Jar 2x?”

 

Answer:

 

Ah yeah, we’ll get to fixing that bug fairly soon - don’t worry, it’s on our to-do list!

 

Survivor, Tyrannogon asks, “Could we please get crop growth speed and egg laying/defecate time interval server configuration”

 

Answer:

 

That’s not a bad idea! We’ll make sure that server-side setting is exposed in the next update.

 

Survivor, PERMANENTv2 asks, “Will we be able to use our spyglass to remove those hard to remove building components (e.g pipes?)”

 

Answer:

 

Hehe, that’s actually a very reasonable idea. We’ll think about it :)

 

Survivor, Arsenic_Touch asks, “Are there plans for more Survival Elements? Such as broken bones that slow you down, bleeding that requires suture kits or bandages to stem,

diseases that effect you in certain ways, or drugs that affect you certain ways (toxins, hallucinogens, et cetera), weather and environmental effects that affects you outside of the temperatures? IE wind storms that slow you down, snow drifts that slow you down,

heavy rains that slow you down, or lightning that can damage you, tornados that can demolish structures and kill players/dinos, clear trees, floods and mudslides that can do the same, hail that can damage you, acid rain, earthquakes, tsunami's, volcanic eruptions, et cetera?

 

Answer:

 

That’s a long one! And yup, the elementals and general survival features are core to ARK’s world. We will indeed be including and doing another “Survival Status” pass this year as we get further into the game's development and have more of our features and content implemented and functioning.

 

Survivor, igottapi4 recommends, “To answer your Q from the previous Digest, the way you can bring ramps and ladders to the stone tier is to make them reinforced like the doors and windows.”

 

Answer:

 

True, very true. We’ll get on it! :)

 

Survivor, Repzo asks, “Will you change behaviors that don’t match the dossier descriptions, when you overhaul the AI? Like ants being described as docile but territorial?”

 

Answer:

 

Yup, we’ve got our secondary Dino Pass planned and that will include many changes and some TLC given to a lot of the Dinosaurs already released!

 

Survivor, Tex asks, “Do you love Australia? Will you add extinct Australian creatures in the future? Obdurodon: Giant platypus, Procoptodon: Goliath kangaroo, Thylacoleo: Marsupial lion - show us some Aussie love, guys!

 

Answer:

 

You mean like this Thylacoleo Carnifex?

 

 

Thylacoleo Carnifex Concept

Community Created Artwork for ARK: Survival Evolved

By: Jat

 

 

And yeah, the Procoptodon does sound pretty awesome too ;)

 

Survivor, BL00DHOUND187 asks, “Will more Biomes be added after the Snow and Swamp biomes are added?”

 

Answer:

 

We’ve got plans for one more sub-biome and after that we’ll be making a whole bunch of caves and focusing a lot on ARK’s progression related content! We still have our story to finish off, as well as getting to the end game and much more ;)

 

Survivor, Baron Davi asks, “There will be a Sit-on-the-ground animation or something similar to make amazing shots and machinimas?”

 

Answer:

 

Yup, we’ll be doing extra animations for our survivors, including sitting! You’ll be able to make use of the furniture items with animations too! :)

 

Survivor, alexw1223 asks, “Will you make Titanoboa tamable with the release of the Swamp Biome?”

 

Answer:

 

We plan to do so with the unveiling of the ARK: Fear Evolved!

 

Survivor, tomdvzero asks, “Will the spyglass be dyeable?”

 

Answer:

 

We’ll get around to that :)

 

Survivor, Major Premise asks, “Any chance of ever being able to mount the Mesopithecus on our throwable Dimorphodons?”

 

Probably a little overkill haha :P Fun idea though!

 

Survivor, Pebbles-Chan asks, “Will we be able to get Microraptors on our shoulders?”

 

Answer:

 

Yup! They’ll be able to ride on there too :)

 

Survivor, Dust asks, “The new inventory folders are awesome but it would be nice to have a Slot counter to know when the storage containers are full! (Vaults are the worst)

 

Answer:

 

That’s a good idea! We’ll add the slot counter in Version 217 :)

 

Survivor, Krypteis001 asks, “Any chance of seeing additional type of turret plants? Like maybe a species that does little to no damage but increases torpor or one that hits targets with a pheromone that attracts a swarm of ants?”

 

Answer:

 

Definitely a fun idea and something we could have a lot of fun and experimentation with. It is very likely we’ll have extra plant-turrets with unique features at some point :)

 

Survivor, [ITM]Apollo asks, “Can we get an ETA on when the supply drops will be updated and if so when? Plus will there be higher level drops?”

 

Answer:

 

We’ll be updating the Supply Drops to include the latest items within a couple of weeks and deal with the balance issues you guys have brought up! We’ll also be introducing ascendant drops to them! :)

 

Survivor, Neizan asks, “Can you say details of “Custom RP-Orientated Recipe/Cooking System (Including Skill-Based results”?”

 

Answer:

 

We’ll have a big post on this a little later on, most likely in another Digest when it’s more up and coming. However suffice to say, Brontaco was inspiring and we want survivors to make actual Brontacos in game and sell them!

 

 

ARK: Survival Evolved

A Screenshot of ARK: Survival Evolved

By: gimp

 

 

Survivor, A Big Hairy Monster asks, “Can we please get a proper chat channel system or a channel wheel? Nobody wants to use radios to coordinate alliance PvP when they have to remove the radio from their bar just to talk to their tribe”

 

Answer:

 

We’ll be doing work on the UI and Chat system as we progress however yes that’s a good point regarding the Radio. We’ll make the radio no longer override Tribe chat in the next update! Thanks for bringing it up :)

 

Survivor, Ash asks, “Do you guys plan on doing some kind of awesome events or speical in-game bosses, creatures or loot for the upcoming holidays? :D”

 

Answer:

 

ARK: Fear Evolved event will be the first of many! ;)

 

Survivor, Akaella suggests, “A new whistle command that you’d bind to a specific Dino, like a ‘favourite’. Then when you press that hotkey, only that Dinosaur would run/fly to you. Alternatively, assigning up to 3 or 5 Dinos different hotkey whistle,s so that your favourite mounts would know their own whistle and come when you called? Possible?!”

 

Answer:

 

Definitely possible and a fantastic idea! We’ll plop that on the pipeline and it’ll be done soonish :)

 

Survivor, Caveman asks, “Can I have tinsel and fairlights please?”

 

 

ARK: Survival Evolved

A Screenshot of ARK: Survival Evolved

By: Caveman

 

 

Answer:

 

Hahah! This is fantastic, we had a right laugh about it :). We’ll also need to make you a flying sled… ;) I hope you’re going to be giving out lots of presents to everyone you meet!

 

Survivor, DodoNation asks, “Is the Dossier guy dead? (No more new creatures)?”

 

Answer:

 

You don’t know the order in which the Dossiers were written! That may not be the order in which they have been found ;)

 

Survivor, Kage_Angel02 asks, “Carryable Dodo?”

 

Answer:

 

Not going to lie, it is very very tempting to do so.

 

Survivor, Kage_Angel02 also asks, “How about a sled for the megaloceros and the Dire Wolves to pull? Like Santa’s sleigh and a dog sled team.”

 

Answer:

 

It’s actually very complex physics to achieve that properly, which is why we haven’t quited yet achieved it. However we’re still definitely considering it and may still do it.

 

Survivor, Repzo asks, “I ask this every week and it never gets picked :( - Can we please have cloaks?”

 

Answer:

 

This is also another physics and animation challenge to make look good. As the content team gets freed up from more pressing matters, we’ll investigate how we may be able to pull this off effectively and nicely!

 

That’s it for this version of the ARK Digest! Thanks for tuning in and for your continued support everyone!

 

All the best,

 

Wildcard Jat & The ARK Survival Evolved Team!

https://steamcommunity.com/app/346110/discussions/7/483367798498289408/

ARK Digest Q+A!

 

Survivor, _Mega_Noob asks, “Any chance of adding reinforced stone and metal storage box?”

 

Answer:

 

We’ll add one more type of storage to the game then, a reinforced box with a stone emphasis. It’s unlikely we’ll add a metal box specially though, as we’d much rather just jump to the Vault!

 

Survivor, Lukasz asks, “How soon until we get Cannons? Medieval and modern day?”

 

Answer:

 

Those are on the way! We’ll be adding medieval-esque cannons and some modern rocket emplacements ;)

 

Survivor, Lukasz also asks, “Could we please get a sneak peek at some Tek Tier concept art?”

 

Answer:

 

Unfortunately they’re not quite ready to reveal yet :P but as soon as we’ve got something we’re happy with, we’ll be sure to share :)!

 

Survivor, Katt asks, “Will fishing be added? :P”

 

Answer:

 

We’ve got the spear fishing for now, as for regular fishing - it’s something we’re heavily considering and some of the team are heavy advocates for it - however no final decision has been made yet!

 

Survivor, Jassar08 asks, “Seeing how we will be getting a RP-Cooking system, will there be a chance for there to be a RP-Blacksmithing system? Because all we want to say “Yeah I just made a Bad *** Sword!””

 

Answer:

 

Let’s just see how widely used the RP-cooking system is first! Once we receive feedback from that and assuming that system goes over well, we may extend the functionality to other areas :)

 

Survivor, the_british_kiwi asks, “Taxidermy - I would simply love to stuff and keep my favourite dead dinos and decorate my house/create a memorial, and mount the head of the dino that killed it on my mantel.”

 

Answer:

 

We’ll be working on this! Firstly we’ll be starting with Alpha Creatures. They will soon have skeletal items which can be placed on the new Trophy bases! From there, we’ll see how it goes :)

 

Survivor, the_british_kiwi also asks, “Broken Limbs, Blindness, Disease, Bleeding Effect - will we see these in game applied to both players and AI? Along with bandages, stints, cures etc!”

 

Answer:

 

These are indeed something we’re planning and currently working on, as we get to the next phase of survival mechanics, you’ll start to see this!

 

Survivor, YWN asks, “Will Doedicuruses (Doedicuri?) lay eggs?”

 

Answer:

 

Well as the Doedicurus is a mammal.. that might just be a tad awkward :P

 

Survivor, YWN also asks, “Could you also add fences without having to stack fence foundations?”

 

Answer:

 

Yup! We’ll be adding half-height railing structures next week! It is definitely about time they were in - though props to you genius players for figuring out that stacking work around :P

 

Survivor, Icarus asks, “Can we please get a whistle for one dino to follow another? So you can whistle at one dilo and tell it to follow another!”

 

Answer:

 

Yup, we can definitely do that and we’ll also do you one better! We’ll soon be adding the capability to hotkey groups of Creatures and issue orders to all of them and the ability to switch your selected group on the fly :). This will facilitate the capability to “select” a specific dino or a group of dinos, and then tell them to follow or attack a target!

 

Survivor, Palmoz asks, “When are we getting the full armor set for the Gorilla!”

 

Answer:

 

We’re considering it ;) -- so we’ll see :P

Survivor, Nui-chan asks, “How exactly will we hatch Eggs?”

 

Answer:

 

We have held out on the taming information but we’ll share a few details now! Time and warmth will be key to making sure eggs hatch :).

 

Survivor, Nui-chan also asks, “How will a baby animals’ level be decided?”

 

Answer:

 

It’s level will be decided and influenced by the genetics of it’s parents!

 

Survivor, Nui-chan also asks, “How will breeding work with mammals?”

 

Answer:

 

As we roll out the first part of our breeding system, Mammals won’t be included -- that’s for phase 2 :D!

 

Survivor, Voulost asks, “Any plans on having a way to research our engrams/blueprints (for a high cost of course) to make better blueprints?”

 

Answer:

 

Hmm... not in the immediate sense, but we do plan to add other ways to get higher-level blueprints fairly soon!

 

Survivor, Chris Wargo asks, “Can you give us an idea of how the Sword and Shield will work?”

 

Answer:

 

The shield will be able to be equipped as armor and it’ll be displayed when either no weapon is equipped or a one-handed melee weapon is equipped. Then what you’ll need to do is hold a key to raise the shield, but you won’t be able to melee attack when the shield is up. The shield will then convert damage into durability lost on the shield, with a multiplier. You’ll also move slower when the shield has been raised.

 

Survivor, elijahwan asks, “Can we get a mirror as a furniture item that we can use to put warpaint on ourselves?”

 

Answer:

 

Hehe, that’ll definitely be one way to do it. Though don’t sweat, we’re just going to be adding an Inventory Menu option so you’ll have the ability to paint yourselves! ;)

 

Survivor, Cantreadlol asks, “I was wondering how you are going to keep up with this game, sure most content will be released during alpha and beta, but what about after the release? Will you keep up releasing new content and dinos or will you stop after the launch date? If you are planning on releasing content after the release, how often will it be? Thanks!”

 

Answer:

 

We definitely plan to keep supporting the game with new content, new features, and updates post-release pretty much the same as we are pre-release! It’s just how we roll ;). This will probably be as close to an MMO as you’ll find in a premium title! :D

 

Survivor, Kollins asks, “Any ETA on the new biome caves?”

 

Answer:

 

These are going to be around Early November, for the Swamp and Snow biome specifically. That will also come with the Boss Arenas for the Broodmother and the Megapithecus! There are still some more caves beyond that which will come later on, those caves will be a lot tougher and present survivors with an extreme challenge.

 

Survivor, Phantasm98532 asks, “Could you elaborate on the upcoming Boss Arenas and how they will impact the game?”

 

Answer:

 

We certainly can. Instead of the Boss simply appearing in the overworld when the Tribute is spent, there will be a teleportation visual effect which will spiral down from the obelisk and teleport anyone standing on the pad around the terminal into the Boss Arena. This Boss Arena is completely disconnected physically from the ARK overworld. The Boss will then proceed to dramatically enter their Arena, and will fight to the death against any brave survivors who dare enter their lair. When the boss is dead, survivors are given a few minutes to collect their winnings and are then teleported back to the Overworld. However they are able to select a Bed or Sleeping Bag to return to a location of their preference, so that they’ll be able to avoid being clobbered by an awaiting Tribe :p. Whilst a group is fighting in the Boss Arena, the Tribute pad is surrounded by a force-field so no other tribe can access it or teleport to the Boss Arena at the time. There is an overall timer on the Boss Fight after which everyone in the Boss Arena is killed, and note that you cannot build in the Boss Arenas either. They have been specifically designed to cater to and expand on the mechanics of fighting each boss, with appropriate specialized environmental hazards and minion support ;). -- Just wait ‘till you see the 4th one! >:)

 

Survivor, major lag asks, “Will you add a profanity filter to thwart players from using offensive names?”

 

Answer:

 

The problem with creating a profanity filter is that it is inevitably relatively easy to foil, it’s subjective and it also requires us looking up tons of awful words and phrases on Urban Dictionary, a mentally scarring experience. However we understand the importance of one, so what we will do is provide the functionality for server admins to create their own profanity-filters, they’ll be able to feed into their own text file for words they do not want to see in their game!

 

Survivor, ? asks, “With the new SOTF Trophies, can we please put our Cave Artifacts on a pedestal to show off our collections before summing the broodmother?”

 

Answer:

 

Awesome idea! We will do this! :D

 

Survivor, Crimson Avenger asks, “Can we have an option to limit unique (non connected) structures?”

 

Answer:

 

We’re going to heavily decrease the health and lifespan of lone foundations shortly! This should help a lot with the current situation and may be sufficient enough to address it.

 

Survivor, xAureliusx asks, “A remote control that can open gates/doors from a distance?”

 

Answer:

 

This is going to happen!

 

Survivor, ApeShet asks, “Weill we ever see a tactical map? One that can be hung up on a wall where you can mark territories, paths and make war raiding plans?”

 

Answer:

 

This is a great idea! We’ll make a large paintable map structure soon -- but it’ll require exploring over 90% of your own map before you’ll be able to build it :P

 

Survivor, ApeShet also asks, “Do you see the use of Behemoth Gates as walls, something you’d like to change?”

 

Answer:

 

Yup, it’s something we’ve had on our checklist and it will be rebalanced in the next major update :)

 

Survivor, ApeShet also asks, “Will we ever see servers with small-tribe limits?”

 

Answer:

 

That’s a neat idea, we’ll add it in as a server option for any unofficial servers who would like to take advantage of it!

 

Survivor, jakewhite99 asks, “Can you please give the Quetz a regular saddle?”

 

Answer:

 

Yup, it’s on its way! It should be in next week :)

 

Survivor, Badger asks, “I was just wondering, to come with the war drums, is there any chance we will see a warhorn?”

 

Answer:

 

Yup, you definitely will!

 

Survivor, jamesc77063 asks, “Will we ever see things that allow players to not just “ride the theme park” but also create new and interesting concepts themselves. To create their own fun!”

 

Answer:

 

You’ll love our upcoming Role Playing recipe system then!

 

Survivor, BL00DHOUND187 asks, “Will you be expanding on the water effects at all so oceans are not always as calm as they are now?”

 

Answer:

 

Hopefully! It requires more technical-art research at the moment but we’re definitely looking into it.

 

Survivor, BL00DHOUND187 also asks, “I know it may seem heartless, but a small cage to house smaller creatures of the ARK?”

 

Answer:

 

That is heartless! But it sounds like fun! We’ll think about it :D

 

Survivor, BL00DHOUND187 also asks, “Coloured smoke grenades?”

 

Answer:

 

Coming to an ARK near you! ;)

 

Survivor, Vairent asks, “When are you buffing Tranq Darts”

 

Answer:

 

Patch v. 219!

 

Survivor, Freakymary asks, “Why did feeding troughs get a shorter reach on them a few patches ago?”

 

Answer:

 

Hmm… As far as we can tell and test, it seems identical.. we did change something about how overlap volumes are calculated, but verifying it shows us that mathematically it seems to be the same, however we’ll keep investigating it!

 

Survivor, Charolais.Bull asks, “Is the Argent ever going to be able to pick up a Saber?”

 

Answer:

 

In Patch v. 219!

 

That’s it for this version of the ARK Digest! Thanks for tuning in and for your continued support everyone!

 

All the best,

 

Wildcard Jat & The ARK Survival Evolved Team!

https://steamcommunity.com/app/346110/discussions/7/490124466461333800/

ARK Digest Q&A

 

Survivor, tavenknaughtlin asks, “Will the key to throw Mesos/Dimos off your shoulder be reassigned? I've fed far too many monkeys to wild alphas as I'm trying to escape on my flyer :(.”

 

Answer:

 

We'll go ahead make it a double-tap of the "Use" key, rather than a single-press. That should help :)

 

Survivor, Manks asks, “The Ark Founder Saddle is a really nice looking saddle, but... it can only be placed on the Parasaur. Something which isn't widely used later on in the game.

Is there any possibility of it being expanded to other Dino's saddles?”

 

Answer:

 

We'll definitely be looking look into more custom saddles the game progresses; needless to say that at the moment our art team at the moment is focused on building out progression-related content! Although you can expect at least one cool Halloween-themed Dino Accessory in Fear Evolved! :D

 

Survivror, Rage asks, “What happened with alpha direwolf?”

 

Answer:

 

Don’t worry, it’s still to come ;)

 

Survivro, Eldar Seer asks, “Can we get an item to "freeze" baby dinos at certain growth stages? Teacup dino pet industry! Maybe for Tek tier?”

 

Answer:

 

Yes! Some kind of item would be pretty nice for that! Drake often wish his cats could have been frozen as kittens :P At least we can do it in this game!

 

Survivor, HexWex asks, “Could there be an icon for creatures that are Alpha boosted, similar to the mate boosted or feeding trough icons?”

 

Answer:

 

Good idea, we can certainly do this.

 

Survivor, DracoDrake55 asks, “Would the console version of Ark have a way to host your own server and/or mods?”

 

Answer:

 

It does indeed! At least on Xbox One thus far ;)!

 

Survivor, Okim asks, “You mentioned once that there will be a 512x512 support for ARK arts. Is there any ETA on this?”

 

Answer:

 

Yup! We're still working on this and will try to get this released, just need to test it well to make sure it doesn't cause any issues.

 

Survivor, Nui-chan asks, “Would it be possible to have a halloween mode that single player, non-dedicated host and private server host could toggle on and off after the halloween event is over?”

 

Answer:

 

This would probably be best done as a Total Conversion. We'll give it a shot after the Event ;)

 

Survivor, Nui-chan also asks, “Roses are red, violets are blue, tarantulas are fluffy, oh how I'd love to ride one, please make my dream come true?”

 

Answer:

 

We'll support this starting with ARK: Fear Evolved!

Survivor, Nui-chan also asks, “Will bosses ever have a way to acquire them? Even if not by actually taming them perhaps they could drop an egg we could hatch into our own or a smaller version of the boss?”

 

Answer:

 

Yup! We have a specific system currently in the works for this. "Boss Wars" - to allow limited control of bosses in the regular game, that if used effectively, will even allow smaller Tribes to take on larger ones!

 

Survivor, M1uu asks, “Will you add something like a "super refining forge" like we have for meat (industrial grill) fueled with gasoline or even electricity”

 

Yup, this Refining Forge!

 

 

Industrial Forge Concept

Community Created Artwork for ARK: Survival Evolved

By: Jat

 

 

Survivor, killcod4 asks, “Will we see more cave creatures? We kinda need some new ones for the upcomming caves.”

 

Answer:

 

Yes, there will be more cave creatures ;)

 

Survivor, Fourth asks, “Some player tribes have offline owners and not being able to merge with other tribes.kicking them out of the tribe is a problem even when admin, if they quit the server or game or gone for long periods of time or if they delete their character and not being automatically removed from tribe, is there any fix for that soon?”

 

Answer:

 

Not pre-existing, but we will add a Tribe Governance option for Tribe Owners to allow Tribe Admins to Merge the Tribe. It wouldn't be proper to make this retro-active to all existing Tribes, however, as a Tribe Owner who is on vacation, for example, may not wish this.

 

Survivor, Fourth also asks, ”Can we put our specimens we gain from battles on the trophy Mount to display who we killed? Hologram or a name under the specimen?”

 

Answer:

 

We have a Trophy system which we’re about to roll out! That’ll be the first step for this.

 

Survivor, Kyrax asks, “Will you create a "hold breath" function for sniper rifles?”

 

Answer:

 

This is not a bad idea! It could consume Oxygen rapidly. We’ll think on this!

 

Survivor, cameroonlegend asks, “Will there be bagpipes?”

 

Answer:

 

Haha, there will definitely be more instruments coming ;)

 

Survivor, Pebbles-chan asks, “Will we ever be able to briefly leap vertically out of water with very specific leap-adapted mounts?”

 

Answer:

 

Indeed you will be ;)

 

Survivor, aobrien234 asks, “Do you have a plan for fixing the dismounting of scorpions, I mean, I like my scorpion, but I don't want to stand on him for eternity.”

 

Answer:

 

Aye, v220.3 will fix that.

 

Survivor, Famulus asks, “I don't know when they showed up in history (dinos aren't my area of study) but if there was a prehistoric dung beetle, could we get one, to gather our dino poop?”

 

Answer:

 

Do you mean this guy?

 

 

Dossier: Dung Beetle

Community Created Artwork for ARK: Survival Evolved

By: Jat

 

 

Survivor, Wiel Ek asks, “Could you guys possibly look into the Broodmother dossier issue? As it stands now, the dossier will only unlock if you deliver the killing blow personally. Having one of your mounts kill it, even when riding on its back, does not award the dossier.”

 

Answer:

 

That'll be fixed in v220.3!

 

Survivor, PrimarchHydra asks, “Can we have a button to quick move items between your inventory and a dino's or a crate, like O is to drop?”

 

Answer:

 

Sure, that has now been added in v220.3! And it uses the Shift and Control modifiers as well to affect quantity!

 

Survivor, Phantasm98532 asks, “Can we get an update on the progress of the vertical Flyer Doors that has been mentioned in Digests Prior?”

 

Answer:

 

Early November is the aim :)!

 

Survivor, Warcrime asks, “Can we get a "flee" setting for our dinos? That way instead of sitting there in passive and being killed by a dragonfly, they would at least try to run”

 

 

Answer:

 

Yes that's a pretty good idea! We’ll get to implementing that soon.

 

Survivor, ivantmyburd asks, “In the past, Drake has had to administer "laxatives" to certain creatures. Do you think an actual in-game laxative could be a thing? I can definitely think of some uses for one.”

 

Answer:

 

Hahaha yes I think we'll probably do a laxative item at some point :P!

 

Survivor, Si... asks, “Can we have a "take all from folder", instead of a "take all from inventory" button, a few times I've clicked the "take all from inventory" and

the entire contents of the vault is in my inventory instead of the contents of the folder I'm in.”

 

Answer:

 

Certainly that's a useful idea, we'll add that shortly!

 

Survivor, Venum asks, “Since the first pass of breeding is out, I've been wondering if we will be able to eventually find wild babies, like a rex or raptor, and hand feed them as the peaceful alternative to taming carnivores?”

 

Answer:

 

We're considering it. Very likely, but will need some balancing.

 

Survivor, Phantasm98532 asks, “Can we modify the Alarm Trap? How about when the Alarm is tripped, any of your tamed dinosaurs within range of the alarm cycle to aggressive to defend against the threat?”

 

Answer:

 

That's a good idea. We'll add it as an option for the Alarm Trap to do that fairly soon.

 

Survivor, tomb asks, “Our server is getting more and desperate. We REALLY need admin logs soon. Do you have a ETA on that?”

 

Answer:

 

Early November we'll unleash the Admin Logs at last! Pardon about the delay!

 

Surivvor, bradstiles1310 asks, “Could a parachute be punctured by being shot? This could be a realistic addition that could change PVP

 

Answer:

 

Hmmm while that would be realistic, it might make being on a parachute a little too dangerously exposed, a few hits and you're plummeting to your death. You're still a pretty obvious target for snipers anyway, when parachuting...

 

Survivor, QC asks, “Any chance for Sibling Boost much like mate boost but for Twins and triplet mammals. Like real human twins they are very protective of each other, or siamese twin where one feels the others pain or emotions but not really like that. Just a siblings booster for twins that run together.”

 

Answer:

 

Interesting concept QC, we'll be considering it!

 

That’s it for this version of the ARK Digest! Thanks for tuning in and for your continued support everyone!

 

All the best,

 

Wildcard Jat & The ARK Survival Evolved Team!

https://steamcommunity.com/app/346110/discussions/7/490125103624135337/

ARK Digest Q&A

 

Survivor, Cymerio asks, “Will the game use modern OpenGL / Vulkan someday and thus gain features like tessellation, SSAO, etc?”

 

Answer:

 

We plan to update to the latest OpenGL version closer to wrapping up development so that we're not hitting a moving target. It's very tedious to generate builds for different shader platforms, so for now it's better to keep it to fewer platforms since we tend to release builds so quickly. But as we hit the final launch stretch, it'd make sense to upgrade the Mac and Linux renderers and we plan to do so then (which will make them look basically like the PC version).

 

Survivor, PainKiller asks, “When you click on the Leave Tribe Command can you add a confirmation prompt?”

 

Answer:

 

That’s a good idea, we’ll do that!

 

Survivor, AtomicNM asks, “Will other methods of obtaining dossiers be implemented so that they don't just pop into your face after killing or taming?”

 

Answer:

 

There won’t be different method for creature Dossiers, however we will be including different methods for Plant Dossiers! (Yup, there will be dossiers for Plants!). Also, they won’t pop up in your face for much longer, instead you’ll get a prompt where you can press a button to optionally open up that Dossier specifically after discovering it.

 

Survivor, Nui-Chan asks, “Random GPU Driver Crash Fix: Truesky -- What’s the current progress on this fix?”

 

Answer:

 

It’s a low-level driver issue that we actually don’t have a lot of visibility into, and due to how infrequent it is, it makes getting a reproducible test case quite difficult. We intend to poke for NVIDIA (and AMD's) help with analyzing the source of the driver crash until it's resolved, or just tackle it en-masse with an automated script until it crashes in a way that we can get a trace on. It'll definitely get fixed, but it's hard to say exactly when due to the nature of the issue.

 

Survivor, benjaminjredmond asks, “Will the DodoRex be tamable in this Fear Evolved event?”

 

Answer:

 

During Fear Evolved the DodoRex will not be tamable. It currently needs some additional balance work before we’re able to make it so. However it will be making a reappearance sometime later in November, and during that event - you will be able to tame it.

 

Survivor, DoctorEnema asks, “Will you guys implement a remove paint option from structures and equipment?”

 

Answer:

 

We plan to add a new item to the game, “Soap” - and we’ll actually move it forward so we’ll get it in next week!

 

Survivor, Pammy Pop asks, “Is there any possibility for a VSync option? Some reason my AMD card hates it! Would be nice to disable it.”

 

Answer:

 

You can disable VSync by doing the following:

 

In your GameUserSettings.ini -- add this in:

 

bUseVSync=False

 

You can set that to true or false as you need! Additionally, we’ll also add it to the Options UI soon.

 

Survivor, Snoopy Sniper asks, “Do you mind shedding more light on how console servers will look? Will we be able to switch it from private to public at the whim of the admin?

Will we be able to host a server while we're offline (so others can play on it while you're away)? Like Fallout 4, will console players be able to download mods?”

 

Answer:

 

Consoles will have the option to play in "Local Host" mode with the tethering for up to 4 players, and also "Dedicated" mode for up to 70 players which provides a Server Status/Administration Menu but otherwise does not allow that console to play the game. And by the way, the Xbox One version of the game is super fun and on looking target for a release very, very soon ;).

 

Survivor, Navi asks, “I ask this every week, maybe this time I’ll get lucky! Will we get plants on boats and platform saddles?”

 

Answer:

 

Yeah, we’ll go ahead and try to bring that in the next Major Update. At the time it had caused an issue with Plant Species X, however we’ll just get that fixed up instead!

 

Survivor, Wantman asks, “Will we be able to keep the bats and spiders after ARK: Fear Evolved and will they still be tamable afterwards?”

 

Answer:

 

Yes you will be able to keep them and they will be tamable!

 

Survivor, Frodo-Synthesis asks, “Are the entity IDs going to be kept up with or switched to a new version?”

 

Answer:

 

We’ll go ahead and do a pass and get them all up to date in the next Major update. We don’t really use the IDs internally anymore, but I imagine it is more convenient for server admins than using the full item strings.

 

Survivor, Jassar08 asks, “Can we get some Insight on Gigantosaurus Rage Effect and how will this play into riding one?”

 

Answer:

 

The Gigantosaurus will have a special "Rage" meter. If it takes damage, 'Rage' gets added (and will decreases naturally over time), which causes it to regain stamina faster and do exponentially more damage in its own attacks. But if it's Rage meters maxes out, it throws its rider off, will attack friendlies and won’t be able to be ridden until its rage meter cools down again. So the key is to build a bit of Rage if you want it to hit really hard, but not too much so that you’re in danger of being attacked by your own mount.

 

Survivor, Moh asks, “Will the Gigantosaurus have it’s own mini-platform saddle or even a multi-person saddle?”

 

Answer:

 

Nope. We prefer leaving the platform saddles to beasts of burden, rather than the attack dogs. Also the back would be a little too pointy for it to fit nicely :P.

 

Survivor, Dinotank asks, “In the Dossier it says that Dimetrodon has temperature cooling abilities, so can it be used for maintaining temperatures around eggs for hatching?”

 

Answer:

 

Yes they will be able to! They’re like Dino Midwives :P

 

Survivor, Dinotank also asks, “Will the Oviraptor be able to pick up fertilized eggs? It would be useful if they did when it was too hot or too cold.”

 

Answer:

 

That’s a pretty good idea! We’ll go ahead and make them do that.

 

Survivor, DomiDarko asks, “Will Scorpions and Underwater Creatures be able to mate?”

 

Answer:

 

Eventually yes, we’ve got plans for them to be able to mate - however we need to do some more work on their lifecycle before that can happen!

 

Survivor, lizardwolf asks, “Will you give a push to the Wardrum? Could use some mightier sounds….

 

True Wardrums 3.0

A Workshop Item for ARK: Survival Evolved

By: Jesus

New wardrums with a lot of Mad Max and bass. Old one still exists. Clean. stackable and all that stuff. Recommendation: Use programs like "Macro Recorder" to record your number inputs, adjust them...

 

Answer:

 

Yup! We plan to do a full beefy-sound pass on the game as we get closer to the launch. That said, That War Drum sound mod is pretty damn righteous.. so we’ll get in touch with the author too ;).

 

Survivor, BreakMeDown4 asks, “What do you personally look forward to most in the future of this game? What are your thoughts on the current state of the game and how do you expect it to differentiate from the end goal?”

 

Answer:

 

At present I think we have the basic survival -- except the upcoming diseases system -- and creature systems getting to be where we want them to be. Balancing-wise things are feeling pretty good so far, except that Tamed Dinos are currently overpowered and need to be dealt with in a pre-launch pass.

 

What's most exciting is getting the proper boss fights, Ascension cycle & long-term character progression, and proper end-game into place, which ties into revealing the story and truth behind the ARK's purpose which are all very exciting prospects for us in the months ahead.

 

Essentially, the things that make it more than just a great survival game, but also a great mythos, something that will really stay with players -- that's what we're most looking forward to!

 

And, of course, making the game run a helluva lot faster and consume less memory! ;)

 

Survivor, Sharkking asks, “Will we have the possibility to craft from remote inventories?”

 

Answer:

 

Yeah we’ll probably get to adding that soon.

 

Survivor, Lesi123 asks, “Can admins get an option to enable a decay timer/feature on their servers that automatically destroys abandoned structures? With no player/admin interaction required”

 

Answer:

 

Yup! That’ll actually be in the next Major Update :).

 

Survivor, Colonel Siberia asks, “Is there an ETA on the Dimetrodons? They’ve been sitting in the Dev Kit for a while.”

 

Answer:

 

They should be rolled out to keep you warm or cooled in November!

 

Survivor, Doug Rattman asks, “What’s going to happen to the Fear Event once it’s over?”

 

Answer:

 

It'll make its way back onto the ARK in enhanced form next Fall, but also it will reside in the Dev Kit for Mod Authors to mess with and incorporate into mods as they wish. It'd be easy for a Mod Author to release a Total Conversion that literally IS the Fear Evolved Event, and maybe we'll do that ourselves too as an example ;).

 

Survivor, Lium asks, “Why did we not receive tamable boas, despite the promises they’d be given with the Fear Evolved in a previous digest?”

 

Answer:

 

Sorry guys! They needed a bit more work and balance time to get them to behave how we like. We’re aiming to bringing them around in November :).

 

Survivor, David Bowie’s Bum asks, “What can we expect from the ocean in future updates?”

 

Answer:

 

We have a lot of sea creatures in the works! As well as an expansion of the playable sea area along with a deeper max depth, and a sea Cave-Dungeon. Furthermore, you can also expect an entire Oceanic/Isles ARK ;)

 

That’s it for this week’s combined Crunch and Digest guys! Don’t forget the Alienware and the special Fear Evolved contests! As always if you’ve got anything to share please get in touch and be sure to follow us on Twitter at @survivetheark, Facebook at www.facebook.com/survivetheark and Reddit at www.reddit.com/r/playark!

 

Thanks everyone!

 

All the best,

 

Wildcard Jat and the ARK Survival Evolved Team

https://steamcommunity.com/app/346110/discussions/7/490125737458837408/

ARK Digest Q&A

 

Survivor, Nova Scopes 420 asks, “Devs, can we please have the ability to select a server within the game menu and view the exact details of the server? Ex. Tame/gather multipliers, active mods, difficulty, etc. It would be really handy when trying to find the right server without having to join and ask the admins about their settings.”

 

Answer:

 

That’s a pretty good idea! We’ll look into how much extended info we’re actually able to post about a Steam server to determine its viability, hopefully we’ll be able to get it out there!

 

Survivor, Hazmat asks, “Is there plans in the works to change the taming system, or implement a new skill based method alongside the current system?”

 

Answer:

 

We plan to add non-torpor feeding method for all herbivores, and an analogous (more dangerous) one for carnivores. A riding ‘break-in’ system might better be suited for a mod so we’ll work on exposing enough functionality in the Dev Kit for modders to make that possible!

 

Survivor, Mojochy asks, “With the upcoming bosses and the mention of taming them, you guys have said they will be limited tames. How will this work? Only one of each boss per server? 1 boss per tribe? Temporary tames? I personally like the idea of one boss tamed per server in combination with 1 boss per tribe. Making some tribe feel 'unique'.”

 

Answer:

 

We’re not quite ready to reveal the details of the new Boss Taming system yet, but it will be somewhat along the lines of what you’re suggesting ;)

 

Survivor, Manks asks, “On a previous Ark Digest you mentioned a new way to get high tier blueprints as an upcoming update. Could we get some more information about that, please?”

 

Answer:

 

We’re currently iterating on the balance of them - we’re looking to roll them out later in November!

 

Survivor, Shingeki no Obama asks, “Any plans for hybridizing creatures? Within reason so you don't have to make a million models. ( think theropod with theropod, so on so forth).”

 

Answer:

 

That sounds more like a mod or a sequel feature to us ;)!

 

Survivor, Fourth asks, “Can we get flares for underwater lighting?”

 

Answer:

 

The upcoming modern flashlight will do that for you! And yes, you will be able to colourize the lighting!

 

Survivor, Seeigel asks, “Will we see smaller gates or bigger doors? So if you want to build a shelter for your dodo/raptor/wolf etc you dont have to use a gate as high as a Mammoth…”

 

Answer:

 

Yup, we’ll see about adding a double-wide “normal height” doorway set for all structure tiers soon! We may even be able to make it in this month :).

 

Survivor, fergdaddy asks, “Are you going to update/upgrade the Broodmother to match the difficulty of the rest of the game? It seems a little bit too easy, even for a "fun" boss, no? Keep up the great work!”

 

Answer:

 

Yup! The Broodmother will be rebalanced in an upcoming boss pass!

 

Survivor, OnlyUseMeRaifu asks, “Are there any plans for "enhanced" saddles? A lot of people on /r/playark were talking about them and it would be epic. For example like bags attached to saddles to increase carry weight or seatbelts to prevent being grabbed, things like that etc”

 

Answer:

 

We’re currently considering a generalized dino-armour system that would include saddlebags! However we just need to be sure that it doesn’t require a ton of models for each creature.

 

Survivor, apcobe asks, “Aquatic and amphibian breeding?”

 

Answer:

 

It’s in the works!

 

http://allaboutfrogs.org/weird/general/cycle.html

 

Survivor, Switchu asks, “Can we expect to see something like this in game somewhen in the future?

 

Pimp My Rex OLD

A Workshop Item for ARK: Survival Evolved

By: Danco

New Mod Pimp My Dino http://steamcommunity.com/sharedfiles/filedetails/?id=655581765 -----------------------------------------------------------------------------------------------------------------------------...

 

Answer:

 

The challenge for us is that we don’t have the art resources (or game memory space) to do that for every creature in the game. So it’d have to be selective, which would make people who use other creatures left out. We love that mod however and we are so, so tempted….

 

Survivor, [Po2D]Drake asks, “Can we get an option to change the brightness of the placement indicator. It's sometimes very hard to see that green color in the ground when lacing fence foundations.”

 

Answer:

 

Sure! That’ll be pretty easy to expose

 

Survivor, AtomicNM asks, “The Kairuku use a similar substance to polymer to act as a form of armor... Does that mean that we will later be able to use Polymer in a new set of armor?”

 

Answer:

 

Yup! There is an upcoming “modern” armour tier that will make use of those resources!

Survivor, Nissalee asks, “It was recently mentioned that the Xbox One version of ARK is not far off. You say there will be an option to do local hosting with four players. Does this mean there will be split-screen, local co-op? I bet my husband and I would buy the game for console if it offers local couch co-op.”

 

Answer:

 

We are seriously interested in local co-op on console, which provides a great couch-based experience for families. It won’t quite make the Xbox Early Access launch, but we are very very verrrrrrrrry much going to try to get it in subsequently. (Of course it would then also be added to the PC version as well.)

 

Survivor, Mr.Bayne(Ω) asks, “Would it be possible to get more settings that control Dino babies, such as a setting that controls baby food consumption only? The people on our server would like to have babies grow slower but not require as much food to raise them. Would this be possible. We want to see Dino families walking around in our base.”

 

Answer:

 

Sure, we’ll expose a value for baby food consumption specifically. Then you can really draw out that baby-raising process ;)

 

Survivor, DeadlyAccurate asks, “The problems with the warpaint are near-and-dear to my heart. Are they ever going to be fixed? - The two main issues are; The black and other colors that show up too faintly to be useable on both the humans and dinos. The bright colors, like the magenta and cyan, look fantastic, but the darker colors like black and navy are too light to see. As well as, the UV overlap on the dinos that causes very messy painting, like painting the mammoth tusks paints on the trunk and the long streaks of paint when you're trying to paint a daub.”

 

Answer:

 

We should be able to deal with the dark colors soon, just need to find the time to play around with the Material. The UV issue on specific creatures, however, is unlikely to be fixed in the near-term as adding more UV space for unimportant regions like tusks would take away UV space from the body, making the rest of the creature’s war-paint appear at lower resolution. Also limited art time makes it impractical at the present time for us to focus that much on each creature’s warpaint UV’s.

 

Survivor, WhiteWolf asks, “You recently stated that you think tamed Dinos scale to be too powerful. How do you plan to deal with them? Nerf their stats per level, or introduce counters?”

 

Answer:

Most likely rebalance all of the stats, both wild and tamed, once we’re essentially content complete for shipping.

 

Survivor, RadioActiveMan asks, “Will we have future opportunities to obtain the skeleton skins and witches hat?”

 

Answer:

 

Yup!

 

Survivor, Mac_intosh1172 asks, “Can we expect to see the feather "mechanic" of the Dodorex on the Argentavis and upcoming feathered creatures? Similar to the fur pass on the mammals?”

 

Answer:

 

Yes, every feathered and furred creature is getting an awesome makeover to be released in November -- watch the Extra Life ARK Twitch stream on Saturday if you want to see some previews :)

 

Survivor, Syrade asks, “Any update on when server logs are going to be put in?”

 

Answers:

 

November!

 

Survivor, LeeRoy Titanium asks, “Can we get a button that closes out of the inventory screen. For example you press F or I to get into it and maybe F again to close it out.”

 

Answer:

 

Sure, we’ll make F or E toggle it.

 

Survivor, Iamthelaw00 asks, “The Beaver was one of the first announced dossiers, yet still isn't in game. What's the deal with that and can we get an ETA?”

 

Answer:

 

We aren’t quite implementing in terms of Dossier announcement order but rather in terms of balancing-need/role fulfilment -- don’t have an exact ETA yet on the Beaver (its game art is currently being created), but it should be this year.

 

Survivor, Amrageddon asks, “Will plant vines grow over structures in the Swamp Biome, and Snow Covers structures in the Snow Biome?”

 

Answer:

 

There’s been talk of doing that here, and we experimented with how that looks on structures in the snow biome: it looked very cool! However it’s not a high priority to prepare at the moment since it’s just a minor aesthetic detail, but it might happen later on.

 

Survivor, ApeShet asks, “Will we be able to hang swords and shields on the walls to make an epic war room?”

 

Answer:

 

That’s not a bad idea! We’ll consider it.

 

Survivor, ApeShet also asks, “How extensive will the plant dossiers etc be? Will we be able to see what berries they have just from looking at them (the plants in the wild), or will these dossiers only apply to special plants like x species?”

 

Answer:

 

You’ll be able to see the info about every harvestable resource in the game by examining it with the spyglass, it’ll tell you everything it can yield, and in what probability!

 

Survivor, Phantasm98532 asks, “will we be getting any additional fence types besides just regular walls? Has there been any consideration of generator run Electrified fencing from the Devs?”

 

Answer:

 

We’ve considered electrified fencing, though we’re not sure of the practical use of it in the base game at the moment… However there are cool mods which add Electrified Fences such as ARK Reborn:

 

ARK: Reborn Lite v220.04

A Workshop Item for ARK: Survival Evolved

By: CtrlAltDeceive

ARK: Reborn Structures

!

 

Survivor, DracoSerpentor77 asks, “Will the individual mesh representations have a part in nonviolent taming, like throwing down meat to make the animal more comfortable around you before you start hand feeding it? Actually...That leads to my next question… ETA on mesh representations? o3o”

 

Answer:

 

December. We want to make sure we’ve done some memory optimizations before we eat up more memory ;)

 

Survivor, Darktrooper117 asks, “How soon until we can use fire as a weapon? I'd love to be able to set fire to foliage, thatch, and wood structures. #notapyro”

 

Answer:

 

We have some prototypes of how it works internally, but the key is making sure it doesn’t wreck performance on large structures. We still need to figure out more with that so an ETA is difficult, but effective uses of fire combat mechanics -- flaming arrows, flamethrowers, and greek-fire throwable grenade pots -- are certainly planned as a launch feature.

 

----

 

That’s it for this week’s combined Crunch and Digest guys! Don’t forget the Alienware! As always if you’ve got anything to share please get in touch and be sure to follow us on Twitter at @survivetheark, Facebook at www.facebook.com/survivetheark and Reddit at www.reddit.com/r/playark!

 

Thanks everyone!

 

All the best,

 

Wildcard Jat and the ARK Survival Evolved Team

https://steamcommunity.com/app/346110/discussions/7/485624040225082862/

ARK Digest Q&A

 

Survivor, Manks asks, “Hello Devs, in a previous Ark Digest you mentioned a new way to get high tier blueprints, would you be able to give anymore information on that?”

 

Answer:

 

Bosses with scalability difficulty! So the tougher boss you summon, the better gear you’ll be able to get :).

 

Survivor, CautiousCreeper asks, “Could you make it so we can press "E" to rotate more structures like elevator rails, ceilings etc?”

 

Answer:

 

Sure, we’ll work on getting this setup.

 

Survivor, Neoris asks, “When are you going to add an industrial version of the cooking pot? Right now is really tedious to make 100+ kibbles. Pls we need this !!”

 

Answer:

 

Yes, the Industrial Oven will be released next week just in time for your Thanksgiving Roast!

 

Survivor, eagle_1980 asks, “Can we get a preview on the Tek structures and what sort of mats would be involved and when will these be out?”

 

Answer:

 

Teleporters. Shield Generators. Cloaking Devices. Plasma Rifles. Making heavy use of a new end-game resource called “Element”. An initial set of these will be releasing before the end of this year. Will that do? ;)

 

Survivor, Demitry asks, “Hello devs any ETA on when the water cave and bigger ocean will be coming?”

 

Answer:

 

Early 2016 -- our priority at the moment is Snow/Swamp/Tek caves and Boss Arenas. But we will get to it!

 

Survivor, Martin Cinemax III asks, “Any chance we'll see a "Claim" option for structures belonging to dead players/tribes in Hardcore?”

 

Answer:

 

Not likely specifically, as that would provide too much incentive to PvP.

 

Survivor, bubblywums asks, “What is the progress on water dino/amphibian/arachnid breeding? :)”

 

Answer:

 

Working on it ;)

 

Survivor, Reubatina11 asks, “Can you tell us more about the upcoming Turkey Terror event? Will the tameable DodoRex be smaller and less powerful than the one in Fear Evolved?”

 

Answer:

 

It’ll involve vicious Turkeys, and lots of them.

 

Survivor, JasonB asks, “When will creature AI get worked on and what do you hope to achieve from better AI?”

 

Answer:

 

It’s undergoing a refactoring that will be deployed in December. Local-area navigation and sensory perception are the too main areas getting attention at the moment, along with more specialized abilities for the launch creatures.

 

Survivor, Dinogirl4Ever asks, “Could we get a perch for animals like dimorphodon and mesopithicus. I would love to store them properly instead of throwing them all around the room.”

 

Answer:

 

Yes, that’s a cool idea and we will do it.

 

Survivor, warlordm59 also asks, “Can you make it where bats can land? and maybe even under ceilings:)?”

 

Answer:

 

Yeah, we’re going to add the capability for bats to “hang”.

 

Survivor, Giveaway412 asks, “Were there any creatures planned for Ark that didn't make the final cut?”

 

Answer:

 

Tame-able humans. ;)

 

Survivor, Erebuss asks, “Could we get the ability on PVE servers to demo old rafts? There are literally a hundred abandoned rafts all around.”

 

Answer:

 

Yep, v234 will have the option to “Demolish” Rafts that you own, or that are claimable (so after the Claiming time period makes them available).

 

Survivor, Tyrannogon asks, “What kinds of creatures will be found in the snow biome's cave?”

 

Answer:

 

Yetis.

 

Survivor, RadioActiveMan asks, “When the DodoRex returns, will we have larger time windows to experiment on this abomination of nature? The few times our server was able to locate him, he always despawned before we completed any experiments; even when we were actively engaged in pacifying him.”

 

Answer:

 

Yes, next time he’ll stick around for an entire day.

 

Survivor, The Minted Lady asks, “Will you please add a game.ini option to enable wild dino damage on the spiked walls? They are so beautiful, I hate to have them go to waste on my casual PvE server. Right now there's no point to setting them up.”

 

Answer:

 

Sure, we’ll do this in v234.

 

Survivor, Kimsie asks, “Is it your intention that we breeders keep track of each of our breeding animals' natural stats (the ones passed on to the offspring) or is this something we might be able to look up, say in the family tree you've announced? I'd love to do some pedigree breeding”

 

Answer:

 

That’s the plan in the longer-term. For now, you might want to make your own family tree ;)

 

Survivor, SquidPublicArkAdmin asks, “Can you change the class of the "storage" in the StructureDecay system to match the longest timer i.e. metal tier- it's a bit silly if a player comes back from a week's holiday to find their metal base standing but all storage boxes / mortars etc demolished if the server is using the AutoStructureDestroy feature. It shouldn't make a difference as if a thatch / wood building auto destroyed the storage will automatically destroy when the foundation support is removed (apart from vaults of course”

 

Answer:

 

Good point, we’ll do it for v234.

 

Survivor, Kabub asks, “will sl1pg8r get the sl1pg8r award?”

 

Answer:

 

That will be up to sl1pg8r ;)

 

Survivor, Seghs asks, “Do you think there will every be trophies from other creatures besides the rex etc? I'd love a pair of Megaloceros antlers hanging on my wall”

 

Answer:

 

Yes, there will be plenty more mountable Trophies incoming.

 

Survivor, Garick asks, “Tribe admin logs: Please elaborate on how this functions”

 

Answer:

 

You’ll find out first-hand when v234 launches soon :)

 

Survivor, Valoule asks, “Can we have one option for maximum building height cap ? I want to construct Very big building but i can't ;'(“

 

Answer:

 

It’s there for technical reasons at the moment, but we’ll look into providing an option to expand it.

 

Survivor, ImpureFrost asks, “Will we see more options with the implants in the future?”

 

Answer:

 

Yeah, they play an important part in the upcoming Ascension game-loop.

 

Survivor, HelenTheHero asks, “With baby, juvenile, and adolescent kaiurukus in-game, will we see something similar for other dinos? It would be great to see baby dodos wandering around. :D”

 

Answer:

 

Yes the intent is to have juveniles of many species out in the wild soon.

 

Survivor, BruceTheShark asks, “After just equipping my Paracer with a Catapult, I got to thinking... Wouldn't it be great if I could fling giant balls of feces at others? Any chance that will become a thing? :P”

 

Answer:

 

Hmmmmm…..

 

Survivor, [MAD]Jelly asks, “Please please please add a colour blind filter or change the colour of the compass since my directionally challenged partly red/green colourblind partner cannot find his way around the game, so a colour filter on the game or just changing the tip of the compass from a red to a blue or white would really help him”

 

Answer:

 

Done, in v234!

 

Survivor, CraigChappy asks, “So I see your new Troodon will be tameable by letting it hunt dodos. But only dodos? Maybe.... prisoners? ;)”

 

Answer:

 

Dodos was the example used in the Dossier, but it’ll hunt anything it thinks it can take on, including humans. Especially humans.

 

Survivor, Warcrime asks, “Can we get leashes or hitching posts so that we would be able to keep a dino in place even when someone accidentally hits the "call all" key?”

 

Answer:

 

That’s a pretty neat idea, especially if it was integrated into the concept of tethering even during aggressive state (so that you could have a mean aggressive guard dog that would only be able to travel so far from the hitching post). Will be looking into this in the near future.

 

 

Survivor, ASLAN the jesus lion asks, “Will all the dossiers eventually be added to the game or is the unreleased section just a place to brainstorm.”

 

Answer:

 

All Officially released ARK Dossiers are confirmed creatures that will be added to the game!

 

Survivor, dylan asks, “I will ask every digest... Will we have cannons that can launch doedis?”

 

Answer:

 

Sounds like a good idea for a Mod :P

 

Survivor, Neizen Senpai asks, “Can you add submarine loot crates (illuminated treasure chest)? (yellow lvl 45, red lvl 60, orange lvl 75 and black light lvl 90)”

 

Answer:

 

Yeah, we definitely will.

 

Survivor, Navi asks, “The angler gel is so great! You should see the trail of lights I've got up :D will we be seeing more colors for these?”

 

Answer:

 

Indeed the plan is to make the colors randomized soon based on the color of the Angler itself.

 

Survivor, thekingcatfish asks, “We're had multiple dossiers hinting that fish are going to be a separate food source from meat/prime meat. (Kairuku/Baryonx/Icthyronis etc.), and today's dossier (the Leedsicthys) pretty much confirms that notion. When can we expect this to happen?”

 

Answer:

 

In December with the introduction of Ichthyornis!

 

That’s it for this version of the ARK Digest! Thanks for tuning in and for your continued support everyone!

 

All the best,

 

Wildcard Jat & The ARK Survival Evolved Team!

23. https://steamcommunity.com/app/346110/discussions/7/487876568224445041/

ARK Digest Q&A

 

Survivor, Buster asks, “Any chance on reevaluating the eurypterid being tameable?”

 

Answer:

 

Yep, we’re reevaluating various upcoming tame-abilities. Remember, as an Early Access game, we reserve the right to revise -- enhance -- the Dossiers as we proceed! :)

 

Survivor, OnlyUseMeRaifu asks, “I'm excited for the Ascension process. Can we know some more about it please? :D Does it have to do with your level/further level progression?”

 

Answer:

 

It involves beating all the bosses, going into the volcano, completing an uber-hard dungeon and travelling through a stargate, beating a final fourth boss and discovering the true nature of the ARK, sacrificing your character and resurrecting as a new character containing a soul cube with a progressively level cap (and if done again, taking on bosses that are scaled even more difficult and have some changes each time). That about cover it? ;-)

 

Survivor, Tier asks, “What’s the ETA on the alpha sea predators?”

 

Answer:

 

Before the end of the year, along with the sea Supply Drops.

 

Survivor, HelenTheHero asks, “The leedsichthys dossier tells us we will be getting fish meat and prime fish. Will the fish meat and prime fish be better for taming marine animals, but also some land? Spino, karpo, baryonyx, etc, come to mind.”

 

Answer:

 

You have it exactly.

 

Survivor, BananaDongle asks, “When do you plan on introducing diseases (and hopefully medicines to cure them)?”

 

Answer:

 

Early next year, diseases and respective medicines. Including potential of rabies from Direwolves and Hyaenodon etc

 

Survivor, Neizan asks, “Can we have grenade launcher, for grenades, posion grenades and smoke grenades?”

 

Answer:

 

That’d be a cool idea for the modern tier, we’ll think on it.

 

Survivor, JasonB asks, “Are you guys considering implementing any of the stuff from the mod competition into the game? “

 

Answer:

 

We are, but that’s ultimately up to the Mod Authors too, as it would be their decision.

 

Survivor, JasonB also asks, “Do you guys have any more plans for shields? Maybe a push or bash? Or anymore plans to make melee combat more exciting?”

 

Answer:

 

Yeah, a shield bash would be a cool idea. We are also looking into parries and movement-based melee swing directions.

 

Survivor, GinMaou asks, “will there be any tech tier for farming? like those green house farm where we may get higher yield of berries?”

 

Answer: Yeah we plan more advancement of farming into modern tech, along that line.

 

Survivor, [PXI]KiraDues asks, “When can we expect to get the "alpha" feature, more precisely for Direwolves ?”

 

Answer:

 

Around mid-December.

 

Survivor, DiksDiezel asks, “Will we ever see some kind of aquatic marker? We can use torches and campfires to mark postions, downed dinos etc”

 

Answer:

 

A light-emitting floating buoy would probably be useful for that yeah, we’ll do it. Could also serve as a small platform to stand on it to recover stamina out in the deep ocean.

 

Survivor, Red River asks, “Can we get a primitive option for SP?”

 

Answer:

 

You should check out this Total Conversion!

 

 

Primitive Plus Official

A Workshop Item for ARK: Survival Evolved

By: complexminded

http://i.imgur.com/gQ3FkKN.jpg Primitive Plus Adds a bit of diversity into traditional primitive servers. Over 100 custom objects resources and weapons making a complete collection...

 

 

Survivor, Frosty3k asks, “Can there be more blending of biomes please? It's weird seeing a jungle beside ice with nothing inbetween.”

 

Answer:

 

Yeah we’ll be doing more work on that as we proceed, though bear in mind, the ARK isn’t exactly a naturally created environment and we’ll have more indications of what is creating the distinct biomes added as well.

 

Survivor, Tanker751 asks, “When we can finally see ARK's trading cards, badges and profile backgrounds on Steam?”

 

Answer:

 

As the game gets closer to launch, you will :)

 

Survivor, Reaprign asks, “You mentioned Survivor notes that could be found and also released the ruins concept. And there are the mysterious Artifacts and Boss Dossiers. When will we see the backstory of those and the ARK in general?”

 

Answer:

 

Early next year, we’re working on it as it relates to the ruins

 

Survivor, Mourlie asks, “Plant X that are set to target "players and tamed creatures only" attack creatures that are currently being tamed by yourself, can you please fix this? Also, they shoot through closed behemoth gates.”

 

Answer:

 

Next patch :)

 

Survivor, Stephani Rabbitheart asks, “Will it ever be possible to make glow in the dark warpaint/dyes using the Angler Fish bioluminescent gel?”

 

Answer:

 

Sadly that would probably require a bit more Material reconfiguring than we’re up for at the moment. But we do have more plans for how the Angler Fish gel will be used!

 

Survivor, TheEnglishSpartan asks, “Will you be adding anymore type of Customisation to our characters soon?”

 

Answer:

 

Character face changes and hairstyles will be arriving in January finally!

 

Survivor, Yamani asks, “Teleporters: Will they be able to teleport dino's? Also will non tribe members be able to teleport to another tribes Teleporter if they have the pin code or if it's not locked?”

 

Answer:

 

Yes, you’ll be able to teleport dinos. The teleporter will work on whatever’s standing on the pad when it’s activated, and yes it’ll be tribe / pin activated.

 

Survivor, Jona | Hugh Idiyout asks, “In the last Digest you announced the resource "Element". Could you explain how to get it and how it looks?”

 

Answer:

 

You can’t get it yet, and it will look like glowing balls of energy-plasma. You’ll ultimately get it by completing the upcoming key objectives of the game, along with Ascension.

 

Survivor, Kyotsuno asks, “As far as trophies go, will we ever get to use humans? Put human heads/skulls on pikes mounted in the ground?”

 

Answer:

 

Haha it’s worth considering… scary but could be really amusing, if it said the name and tribe in tooltip and retained the warpaint and appearance of their head. We’ll see how viable it is...

 

Survivor, Harbinger’s Cat asks, “What's the next dino you guys are gonna work on?”

 

Answer:

 

Looks like the Procoptodon is coming up next -- get your pouches ready!

 

Survivor, RedZek asks, “Will there be any form of egg saddle for the dimetrodon? Something where you could strap the egg to the dimetrodon and the dimetrodon would keep the egg at incubating temperatures. “

 

Answer:

 

That’s a neat idea. Now that we have the capability to move eggs around with the Oviraptor, it wouldn’t be difficult to add a similar system for the Dimetrodon. Seems likely to me!

 

Survivor, Ken asks, “When do you guys sleep?”

 

Not often ;)

 

That’s it for this week’s Community Crunch and ARK Digest guys! As always if you’ve got anything to share please get in touch and be sure to follow us on Twitter at @survivetheark, Facebook at www.facebook.com/survivetheark and Reddit at www.reddit.com/r/playark!

 

Thanks everyone!

 

All the best,

 

Wildcard Jat and the ARK Survival Evolved Team

24. https://steamcommunity.com/app/346110/discussions/7/451848855002170655/

Thread says they are no longer posting Digest to Steam and will be in the new ‘community hub’

25. https://steamcommunity.com/app/346110/discussions/7/451852225140364502/

ARK Digest Q+A

 

Survivor, Buster asks, “Any chance of overhauling the giganotosaurus loot table? Its rather sad that you manage to bring down one of these behemoths and all you get is meat and berries, maybe like all prime meat instead? Or like prime steaks?”

 

Yeah it should be mostly primes! We’ll make this change in the next update.

 

Survivor, Buster also asks, “Also can you explain how the dinosaur spawning and persistence works? I have tried several time to make a "zoo" with wild animals, but they disappear when I leave, despite the fact they are enclosed, and well it would be nice to be able to "store" wild animals in a safe place until you're ready to tame them. Or just have them around for ambiance.”

 

On a Live Public Server (unlike in a Single Player Game or Non-Dedicated Host Mode), Wild creature spawns/despawns can be randomized based on a number of factors, including server performance. Only by tranq-ing them out are you fully guaranteed they’re going to stick around indefinitely.

 

Survivor, MrXQuikSilver asks, “Will there be a harpoon gun/ grappling hook/ zipline?”

 

Yes actually that is currently being programmed ;)

 

Survivor, CarnageRex asks, “Any ETA for the Dragon and Megapithecus to be added into the main game?”

 

Their arenas are being finished up right now!

 

Survivor, i321headshot asks, “Is there going to be a way to host our servers from pc to Xbox one so we don't have to buy another Xbox one just to host?”

 

We’re looking into that. Can’t confirm anything yet though!

 

Survivor, Deaner asks, “Could we ever see a type of banner that hangs from walls? Instead of just having flags to show our tribe colours, have a big banner hanging off the castle walls”

 

That sounds like a pretty neat idea, we’ll likely get around to it.

 

Survivor, 3yerrt asks, “Will we have a desert biome on the current ARK?”

 

There’s going to be a massive desert. ;)

 

Survivor, Brobattington the Undying asks, “Will there be a type of bug-zapper added in the near future, for all of our Cajun folk in the Swamp?”

 

Haha we like the sound of this :-D

 

Survivor, OnePotatoChip also asks, “Care to elaborate more on the method of Troodon taming? And will this spread to other carnivores, too?”

 

Basically you need to leave an animal (or person) around for it to hunt. Last team to knock out the animal gets the credit for Affinity when the Troodon hunts and kills that creature. There’s a cooldown on this. The better the creature, the more Affinity. Do it enough, and the Troodon becomes yours with the corresponding Affinity. If it works out well, we will adapt it for other carnivores too.

 

Survivor, OnePotatoChip also asks, “Ready to reveal any more information about Ark #2, yet? Or how about some lore for us to chew on?”

 

There are key Survivors on the ARK whose notes you’ll be finding through deep exploration. Dossier Dude (not his real name) is one. Recipe Gal (not her real name) is another. The others include a Three Kingdoms Era Monk and a Roman Centurion. Their writings, across time and languages, help lead to unlocking the mystery of exactly what the ARK is.

 

Survivor, RedStorm8616 asks, “In the Tek tier, would you consider adding lightsaber--er...laser-swords that glow and hum and you can harvest rare crystals from Ascension to color the blades instead of dying them?”

 

Plasma sabers. You got it ;)

 

Survivor, Snera asks, “Survival of the fittest is coming to Xbox?”

 

Yup, it will be coming to the Xbox!

 

Survivor, the_british_kiwi asks, “Could we get a sort of kevlar suit that is resistant to gunfire for the next armour tier?”

 

Yes, the SWAT Armor is imminent! Security has been very excited about this.

 

Survivor, the_british_kiwi also asks, “How do you plan on having dinosaurs interact with the day/night cycle? Will dinosaurs sleep? Will they hunt or go for a drink at certain times of day?”

 

As we get more creatures in, we plan more day/night behavior variation per dinos. Yes, some will sleep during the day or night respectively, unless disturbed.

 

Survivor, Kaprodonychus asks, “will there be mutated/mutant creatures or hybrid dinosaurs. Hybrid dinosaurs would be nice cause they can have lots of benefits and disadvantages for survivors. They can help with raids, farming or just being a good guard dog. They can also be something that would make survivors afraid to wonder alone or wonder in the dark.”

 

Not on this ARK ;)

 

Survivor, tomb asks, “Will we ever be able to eat while sitting on the chair? And maybe even use the selfie cam function?”

 

You’ll be able to do both in the next major update :)!

 

Survivor, tomb asks, “Any hints on more upcoming RP features?”

 

Beer.

 

Survivor, mac_intosh1172 asks, “Any plans for incorporating mutations in breeding? Something can could either help or hinder the animals and could be passed down through generations?”

 

Yup, we’ll be looking at this in Breeding Phase 2.

 

Survivor, neoblackheart asks, “Has there been any thought to an Industrial Grinder? Basically an Industrial version of the Mortar and Pestle?”

 

That’s the Chemistry Table, and it’s on the way!

 

Survivor, Fourth asks, “Will we be seeing a better modern preserving bin for making jerky more quickly or at least in bulk?”

 

Tek Tier is gonna have something special for this purpose, and it will have other uses too.

 

Survivor, Scorpio asks, “In the boss wars Ascension will the bosses have a tame timer similarly to survival of the fittest or will they be a permanent tame? And if not a permanent tame can we have a server option for it or at least on single player? As I think it would be cool seeing 3 different tribes fighting each other with each respective boss”

 

Non-permanent, similarly to SotF. However the rate of being able to summon bosses will be server-adjustable, as well as how long they last. So if you want some crazy boss-overrun server… well, that’s up to you :-P

 

Survivor, Kalico asks, “Do you all know if warpaint will be making its way to the Xbox One version of the game?”

 

Very likely, but we need to take the time to analyze the memory and performance cost of it on consoles first.

 

Survivor, J asks, “Will we see alpha flyers?”

 

You shall!

 

Survivor, MistyKraken asks, “Will there be Admin/Server/Solo commands like the pc version does?”

 

Yes there will be. We need to go through and make sure none of them can ‘crash’ the game first (a no-no on consoles).

 

Survivor, RadioActiveMan asks, “Will there be future mechanic additions to the Dino Baby process to adjust the time commitment of the Baby to Juvenile process, similar to what Kibble did for taming? For the higher end Dinos, 10-16 hours of constant time at the computer (even for a tribe) can be very taxing if not impossible.”

 

We’re actually working on a skill-based mechanic for exactly this.

 

Survivor, RadioActiveMan also asks, “Can we have Have E also cycle through nearby snap points, some structures there are many nearby snaps and getting the right one can be difficult”

 

That’s actually a pretty good idea. We’ll work on that.

 

Survivor, RadioActiveMan also asks, “Are spiders going to lay eggs in the future?”

 

Nope, because they all come from the Broodmother!

 

Survivor, Hannibal asks, “Will we ever see a structure (perhaps tek tier) that is specifically designed for incubating eggs?”

 

Indeed, at the Tek Tier. It will also accelerate their incubation speed.

 

Survivor, Hannibal also asks, “Will we ever be able to use a pike and a shield? *waits patiently, longing to be a spartan warrior*”

 

Yes, you will be. But it’ll do less damage.

 

Survivor, Quantor asks, “Will there be fix which will help us to craft some of the Blueprints Raptor Claus has dropped?”

 

Yep, stack sizes goin’ up!

 

Survivor, GregoPeck asks, “Raptor Claus dropped a lot of cool stuff, can we get regular supply drops to give us more cool items, too?”

 

We plan to rebalance the supply drops in the next major update.

 

Survivor, Drake_69 asks, “Can we please get an server config option to disable loot crates. I would like to have a server without loot crates spawning!”

 

Sure, we’ll add that in the next major version.

 

Survivor, Dreanom asks, “I am a giant fan of ark and specifically the underwater parts of it, however, taking a 15 minute break to stare at my screen every time it gets foggy doesn't exactly suit my tastes. Will this ever be changed?”

 

Yup, we’re working on a fix for it as we speak and hope to have it ready shortly :).

 

Survivor, Sen asks, “The Assault Rifle mounts the Flashlight on the left side of the barrel. When looking down the sight with the Flashlight on, the light from the attachment obscures parts of the sight which can get in the way while aiming downrange, especially at night (See screenshot).

Could you move the Flashlight mount so it's mounted on the Assault Rifle as an Underbarrel attachment?”

 

It shall be done!

 

Survivor, Nihrahk asks, “Will raptors be given a pack bonus soon?”

 

That’s for the Allosaurus!

 

That’s it for this week’s ARK Digest! Thanks for tuning in and hopefully you’ve walked away learning something new ;). Please take a look at our latest changes in Patch 231 and be sure to share your feedback! We’ve got a lot planned this year and can’t wait to get cracking!

 

All the best,

 

Wildcard Jat & The ARK Survival Evolved Team!

30. https://steamcommunity.com/app/346110/discussions/7/357286119108544209/

Commenting to check it out on the Community Hub.

Community Hub Digest Q and A’s.

22. https://survivetheark.com/index.php?/forums/topic/82-ark-digest-22/

ARK Digest Q&A

 

  Quote

Survivor, Manks asks, “Hello Devs, in a previous Ark Digest you mentioned a new way to get high tier blueprints, would you be able to give anymore information on that?”

 

Bosses with scalability difficulty! So the tougher boss you summon, the better gear you’ll be able to get :).

 

  Quote

Survivor, CautiousCreeper asks, “Could you make it so we can press "E" to rotate more structures like elevator rails, ceilings etc?”

 

Sure, we’ll work on getting this setup.

 

  Quote

Survivor, Neoris asks, “When are you going to add an industrial version of the cooking pot? Right now is really tedious to make 100+ kibbles. Pls we need this !!”

 

Yes, the Industrial Oven will be released next week just in time for your Thanksgiving Roast!

 

  Quote

Survivor, eagle_1980 asks, “Can we get a preview on the Tek structures and what sort of mats would be involved and when will these be out?”

 

Teleporters. Shield Generators. Cloaking Devices. Plasma Rifles. Making heavy use of a new end-game resource called “Element”. An initial set of these will be releasing before the end of this year. Will that do? ;)

 

  Quote

Survivor, Demitry asks, “Hello devs any ETA on when the water cave and bigger ocean will be coming?”

 

Early 2016 -- our priority at the moment is Snow/Swamp/Tek caves and Boss Arenas. But we will get to it!

 

  Quote

Survivor, Martin Cinemax III asks, “Any chance we'll see a "Claim" option for structures belonging to dead players/tribes in Hardcore?”

 

Not likely specifically, as that would provide too much incentive to PvP.

 

  Quote

Survivor, bubblywums asks, “What is the progress on water dino/amphibian/arachnid breeding? :)”

 

Working on it ;)

 

  Quote

Survivor, Reubatina11 asks, “Can you tell us more about the upcoming Turkey Terror event? Will the tameable DodoRex be smaller and less powerful than the one in Fear Evolved?”

 

It’ll involve vicious Turkeys, and lots of them.

 

  Quote

Survivor, JasonB asks, “When will creature AI get worked on and what do you hope to achieve from better AI?”

 

It’s undergoing a refactoring that will be deployed in December. Local-area navigation and sensory perception are the too main areas getting attention at the moment, along with more specialized abilities for the launch creatures.

 

  Quote

Survivor, Dinogirl4Ever asks, “Could we get a perch for animals like dimorphodon and mesopithicus. I would love to store them properly instead of throwing them all around the room.”

 

Yes, that’s a cool idea and we will do it.

 

  Quote

Survivor, warlordm59 also asks, “Can you make it where bats can land? and maybe even under ceilings:)?”

 

Yeah, we’re going to add the capability for bats to “hang”.

 

  Quote

Survivor, Giveaway412 asks, “Were there any creatures planned for Ark that didn't make the final cut?”

 

Tame-able humans. ;)

 

  Quote

Survivor, Erebuss asks, “Could we get the ability on PVE servers to demo old rafts? There are literally a hundred abandoned rafts all around.”

 

Yep, v234 will have the option to “Demolish” Rafts that you own, or that are claimable (so after the Claiming time period makes them available).

 

  Quote

Survivor, Tyrannogon asks, “What kinds of creatures will be found in the snow biome's cave?”

 

Yetis.

 

  Quote

Survivor, RadioActiveMan asks, “When the DodoRex returns, will we have larger time windows to experiment on this abomination of nature? The few times our server was able to locate him, he always despawned before we completed any experiments; even when we were actively engaged in pacifying him.”

 

Yes, next time he’ll stick around for an entire day.

 

  Quote

Survivor, The Minted Lady asks, “Will you please add a game.ini option to enable wild dino damage on the spiked walls? They are so beautiful, I hate to have them go to waste on my casual PvE server. Right now there's no point to setting them up.”

 

Sure, we’ll do this in v234.

 

  Quote

Survivor, Kimsie asks, “Is it your intention that we breeders keep track of each of our breeding animals' natural stats (the ones passed on to the offspring) or is this something we might be able to look up, say in the family tree you've announced? I'd love to do some pedigree breeding”

 

That’s the plan in the longer-term. For now, you might want to make your own family tree ;)

 

  Quote

Survivor, SquidPublicArkAdmin asks, “Can you change the class of the "storage" in the StructureDecay system to match the longest timer i.e. metal tier- it's a bit silly if a player comes back from a week's holiday to find their metal base standing but all storage boxes / mortars etc demolished if the server is using the AutoStructureDestroy feature. It shouldn't make a difference as if a thatch / wood building auto destroyed the storage will automatically destroy when the foundation support is removed (apart from vaults of course”

 

Good point, we’ll do it for v234.

 

  Quote

Survivor, Kabub asks, “will sl1pg8r get the sl1pg8r award?”

 

That will be up to sl1pg8r ;)

 

  Quote

Survivor, Seghs asks, “Do you think there will every be trophies from other creatures besides the rex etc? I'd love a pair of Megaloceros antlers hanging on my wall”

 

Yes, there will be plenty more mountable Trophies incoming.

 

  Quote

Survivor, Garick asks, “Tribe admin logs: Please elaborate on how this functions”

 

You’ll find out first-hand when v234 launches soon :)

 

  Quote

Survivor, Valoule asks, “Can we have one option for maximum building height cap ? I want to construct Very big building but i can't ;'(“

 

It’s there for technical reasons at the moment, but we’ll look into providing an option to expand it.

 

  Quote

Survivor, ImpureFrost asks, “Will we see more options with the implants in the future?”

 

Yeah, they play an important part in the upcoming Ascension game-loop.

 

  Quote

Survivor, HelenTheHero asks, “With baby, juvenile, and adolescent kaiurukus in-game, will we see something similar for other dinos? It would be great to see baby dodos wandering around. :D”

 

Yes the intent is to have juveniles of many species out in the wild soon.

 

  Quote

Survivor, BruceTheShark asks, “After just equipping my Paracer with a Catapult, I got to thinking... Wouldn't it be great if I could fling giant balls of feces at others? Any chance that will become a thing? :P”

 

Hmmmmm…..

 

  Quote

Survivor, [MAD]Jelly asks, “Please please please add a colour blind filter or change the colour of the compass since my directionally challenged partly red/green colourblind partner cannot find his way around the game, so a colour filter on the game or just changing the tip of the compass from a red to a blue or white would really help him”

 

Done, in v234!

 

  Quote

Survivor, CraigChappy asks, “So I see your new Troodon will be tameable by letting it hunt dodos. But only dodos? Maybe.... prisoners? ;)”

 

Dodos was the example used in the Dossier, but it’ll hunt anything it thinks it can take on, including humans. Especially humans.

 

  Quote

Survivor, Warcrime asks, “Can we get leashes or hitching posts so that we would be able to keep a dino in place even when someone accidentally hits the "call all" key?”

 

That’s a pretty neat idea, especially if it was integrated into the concept of tethering even during aggressive state (so that you could have a mean aggressive guard dog that would only be able to travel so far from the hitching post). Will be looking into this in the near future.

 

 

  Quote

Survivor, ASLAN the jesus lion asks, “Will all the dossiers eventually be added to the game or is the unreleased section just a place to brainstorm.”

 

All Officially released ARK Dossiers are confirmed creatures that will be added to the game!

 

  Quote

Survivor, dylan asks, “I will ask every digest... Will we have cannons that can launch doedis?"

 

Sounds like a good idea for a Mod :P

 

  Quote

Survivor, Neizen Senpai asks, “Can you add submarine loot crates (illuminated treasure chest)? (yellow lvl 45, red lvl 60, orange lvl 75 and black light lvl 90)”

 

Yeah, we definitely will.

 

  Quote

Survivor, Navi asks, “The angler gel is so great! You should see the trail of lights I've got up :D will we be seeing more colors for these?”

 

Indeed the plan is to make the colors randomized soon based on the color of the Angler itself.

 

  Quote

Survivor, thekingcatfish asks, “We're had multiple dossiers hinting that fish are going to be a separate food source from meat/prime meat. (Kairuku/Baryonx/Icthyronis etc.), and today's dossier (the Leedsicthys) pretty much confirms that notion. When can we expect this to happen?”

 

In December with the introduction of Ichthyornis!

 

That’s it for this version of the ARK Digest! Thanks for tuning in and for your continued support everyone!

 

All the best,

Wildcard Jat & The ARK Survival Evolved Team!

25. https://survivetheark.com/index.php?/forums/topic/118-combined-community-crunch-29-ark-digest-23/

ARK Digest Q&A

 

  Quote

 

 

Survivor, Buster asks, “Any chance on reevaluating the eurypterid being tameable?”

 

Answer:

 

Yep, we’re reevaluating various upcoming tame-abilities. Remember, as an Early Access game, we reserve the right to revise -- enhance -- the Dossiers as we proceed! :)

 

 

 

  Quote

 

 

Survivor, OnlyUseMeRaifu asks, “I'm excited for the Ascension process. Can we know some more about it please? :D Does it have to do with your level/further level progression?”

 

Answer:

 

It involves beating all the bosses, going into the volcano, completing an uber-hard dungeon and travelling through a stargate, beating a final fourth boss and discovering the true nature of the ARK, sacrificing your character and resurrecting as a new character containing a soul cube with a progressively level cap (and if done again, taking on bosses that are scaled even more difficult and have some changes each time). That about cover it? ;-)

 

 

 

  Quote

 

 

Survivor, Tier asks, “What’s the ETA on the alpha sea predators?”

 

Answer:

 

Before the end of the year, along with the sea Supply Drops.

 

 

 

  Quote

 

 

Survivor, HelenTheHero asks, “The leedsichthys dossier tells us we will be getting fish meat and prime fish. Will the fish meat and prime fish be better for taming marine animals, but also some land? Spino, karpo, baryonyx, etc, come to mind.”

 

Answer:

 

You have it exactly.

 

 

 

  Quote

 

 

Survivor, BananaDongle asks, “When do you plan on introducing diseases (and hopefully medicines to cure them)?”

 

Answer:

 

Early next year, diseases and respective medicines. Including potential of rabies from Direwolves and Hyaenodon etc

 

 

 

  Quote

 

 

Survivor, Neizan asks, “Can we have grenade launcher, for grenades, posion grenades and smoke grenades?”

 

Answer:

 

That’d be a cool idea for the modern tier, we’ll think on it.

 

 

 

  Quote

 

 

Survivor, JasonB asks, “Are you guys considering implementing any of the stuff from the mod competition into the game? “

 

Answer:

 

We are, but that’s ultimately up to the Mod Authors too, as it would be their decision.

 

 

 

  Quote

 

 

Survivor, JasonB also asks, “Do you guys have any more plans for shields? Maybe a push or bash? Or anymore plans to make melee combat more exciting?”

 

Answer:

 

Yeah, a shield bash would be a cool idea. We are also looking into parries and movement-based melee swing directions.

 

 

 

  Quote

 

 

Survivor, GinMaou asks, “will there be any tech tier for farming? like those green house farm where we may get higher yield of berries?”

 

Answer:

 

Yeah we plan more advancement of farming into modern tech, along that line.

 

 

 

  Quote

 

 

Survivor, [PXI]KiraDues asks, “When can we expect to get the "alpha" feature, more precisely for Direwolves ?”

 

Answer:

 

Around mid-December.

 

 

 

  Quote

 

 

Survivor, DiksDiezel asks, “Will we ever see some kind of aquatic marker? We can use torches and campfires to mark postions, downed dinos etc”

 

Answer:

 

A light-emitting floating buoy would probably be useful for that yeah, we’ll do it. Could also serve as a small platform to stand on it to recover stamina out in the deep ocean.

 

 

 

  Quote

 

 

Survivor, Red River asks, “Can we get a primitive option for SP?”

 

Answer:

 

You should check out this Total Conversion!

 

http://steamcommunity.com/sharedfiles/filedetails/?id=504360469

 

 

 

  Quote

 

 

Survivor, Frosty3k asks, “Can there be more blending of biomes please? It's weird seeing a jungle beside ice with nothing inbetween.”

 

Answer:

 

Yeah we’ll be doing more work on that as we proceed, though bear in mind, the ARK isn’t exactly a naturally created environment and we’ll have more indications of what is creating the distinct biomes added as well.

 

 

 

  Quote

 

 

Survivor, Tanker751 asks, “When we can finally see ARK's trading cards, badges and profile backgrounds on Steam?”

 

Answer:

 

As the game gets closer to launch, you will :)

 

 

 

  Quote

 

 

Survivor, Reaprign asks, “You mentioned Survivor notes that could be found and also released the ruins concept. And there are the mysterious Artifacts and Boss Dossiers. When will we see the backstory of those and the ARK in general?”

 

Answer:

 

Early next year, we’re working on it as it relates to the ruins: http://steamcommunity.com/app/346110/discussions/0/485623406949227809/

 

 

 

 

 

  Quote

 

 

Survivor, Mourlie asks, “Plant X that are set to target "players and tamed creatures only" attack creatures that are currently being tamed by yourself, can you please fix this? Also, they shoot through closed behemoth gates.”

 

Answer:

 

Next patch :)

 

 

 

  Quote

 

 

Survivor, Stephani Rabbitheart asks, “Will it ever be possible to make glow in the dark warpaint/dyes using the Angler Fish bioluminescent gel?”

 

Answer:

 

Sadly that would probably require a bit more Material reconfiguring than we’re up for at the moment. But we do have more plans for how the Angler Fish gel will be used!

 

 

 

  Quote

 

 

Survivor, TheEnglishSpartan asks, “Will you be adding anymore type of Customisation to our characters soon?”

 

Answer:

 

Character face changes and hairstyles will be arriving in January finally!

 

 

 

  Quote

 

 

Survivor, Yamani asks, “Teleporters: Will they be able to teleport dino's? Also will non tribe members be able to teleport to another tribes Teleporter if they have the pin code or if it's not locked?”

 

Answer:

 

Yes, you’ll be able to teleport dinos. The teleporter will work on whatever’s standing on the pad when it’s activated, and yes it’ll be tribe / pin activated.

 

 

 

  Quote

 

 

Survivor, Jona | Hugh Idiyout asks, “In the last Digest you announced the resource "Element". Could you explain how to get it and how it looks?”

 

Answer:

 

You can’t get it yet, and it will look like glowing balls of energy-plasma. You’ll ultimately get it by completing the upcoming key objectives of the game, along with Ascension.

 

 

 

  Quote

 

 

Survivor, Kyotsuno asks, “As far as trophies go, will we ever get to use humans? Put human heads/skulls on pikes mounted in the ground?”

 

Answer:

 

Haha it’s worth considering… scary but could be really amusing, if it said the name and tribe in tooltip and retained the warpaint and appearance of their head. We’ll see how viable it is...

 

 

 

  Quote

 

 

Survivor, Harbinger’s Cat asks, “What's the next dino you guys are gonna work on?”

 

Answer:

 

Looks like the Procoptodon is coming up next -- get your pouches ready!

 

 

 

  Quote

 

 

Survivor, RedZek asks, “Will there be any form of egg saddle for the dimetrodon? Something where you could strap the egg to the dimetrodon and the dimetrodon would keep the egg at incubating temperatures. “

 

Answer:

 

That’s a neat idea. Now that we have the capability to move eggs around with the Oviraptor, it wouldn’t be difficult to add a similar system for the Dimetrodon. Seems likely to me!

 

 

 

  Quote

 

 

Survivor, Ken asks, “When do you guys sleep?”

 

Not often ;)

 

 

 

That’s it for this week’s Community Crunch and ARK Digest guys! As always if you’ve got anything to share please get in touch and be sure to follow us on Twitter at @survivetheark, Facebook at www.facebook.com/survivetheark and Reddit at www.reddit.com/r/playark!

 

Thanks everyone!

 

All the best,

 

Wildcard Jat and the ARK Survival Evolved Team

24. https://survivetheark.com/index.php?/forums/topic/1642-ark-digest-24/

 

Hey Survivors!

 

Welcome to the twenty-fourth issue of the ARK Digest! It’s a week of firsts for us! Not only is this the first Digest to be dedicated on the new Community Hub, or the first Digest to really feature Xbox One content but also..

 

We are the first ever online survival game to come to consoles and ARK is available for download on the Xbox Game Preview program!

 

 

For those eager survivors, you can pick up a copy of the Xbox One game here!

 

ARK Survival Evolved - Game Preview!

 

As always, your feedback remains important to us and we highly encourage you to leave your comments, concerns, suggestions and reports on our new Community Hub! More specifically, any bug or technical reports to be made can be directly posted on our dedicated Xbox report sub-forum here.

 

And with the arrival of the game on this new platform, we're also celebrating with some contests! In addition to our regular Community Crunch, we shall be offering prizes for awesome Xbox One screenshots and also to the first Survivor who tweets at us (@survivetheark) a screenshot of the Bionic Rex on an Official PvP Server! You can check out more details below.

 

 

 

 

 

 

 

 

 

Alienware Modding Contest!

 

We’re excited to finally announce the winners of our Alienware ARK Modding Contest! It’s been a few months and we had a lot of entries who all worked very hard on their mods. It was pretty difficult to narrow it down to a top 3 from our initial top 10 and the results were incredibly close, but without further ado let’s give a big congratulations to our finalists!

 

Here are the winners as announced by Alienware

 

3rd Place: ARK Pirate World!

 

large.567256172170f_1447381940_Pirates1.jpg

 

http://steamcommunity.com/sharedfiles/filedetails/?id=547377246

 

Congratulations! ARK Pirate World takes home the third place prize of $2,500 USD, NVIDIA GeForce GTX 960 Graphics Card!

 

We spoke to the developers of the mod a little whilst back and featured them in a Community Crunch which you can check out here

 

2nd Place: Valhalla

 

large.56725618b9bfc_1445572030_Valhalla02.jpg

 

http://steamcommunity.com/sharedfiles/filedetails/?id=504122600

 

Congratulations! Valhalla takes home the second place prize of $5,000 USD, Alienware X51 Desktop, NVIDIA GeForce GTX 960 Graphics Card

 

We spoke to the developers of the mod a little whilst back and featured them in a Community Crunch which you can check out here

 

1st Place: Primitive+

 

large.346110_screenshots_2015-09-07_00011.jpg

 

http://steamcommunity.com/sharedfiles/filedetails/?id=504360469

 

Congratulations! Primitive+ takes home the grand prize of $15,000 USD, Alienware Area-51 Desktop, NVIDIA GeForce GTX 980 TI Graphics Card

 

We spoke to the developer of the mod a little whilst back and featured them in a Community Crunch which you can check out here

 

We’ll be announcing the details for an upcoming mod contest soon in which everyone will be able to enter! Stay tuned for more details :)

 

ARK Digest Q&A

 

Survivor, Bo*****s asks, “What's with the delay on the Therizinosaurus and Dimetrodon? You had the models, animations and even a bit of texturing done! What gives?”

 

  Quote

They’ll be coming soon, but we wanted to add some of the more mechanically interesting creatures first. Can you say Procoptodon?

 

Survivor, DeadlyPaws asks, “Any ETA on the dino perches for dimos, monkeys and possibly compys?”

 

  Quote

Soon! (™)

(They’ll actually be little cages that you transfer the creature into and then it remains attached, similar to how the player sits in a chair).

 

Survivor, Dinogirl4Ever asks, “When more character customisation comes into play could we get a plastic surgery machine so we can modify our characters? Will we be able to change hair on the spot?”

 

  Quote

Aye, you’ll be able to give yourself a new haircut using a certain new item.

 

Survivor, King Barney asks, “Do you guys plan on adding animals, not bosses, that are somewhat mythological? Perhaps the power oozing from the obelisks has an effect on the animals, like a mutation.”

 

  Quote

Yes, but not on the primary ARK.

 

Survivor, Jona | Hugh Idiyout asks, “What will happen at the upcoming "Christmas Event"?”

 

  Quote

Presents, Santa, Snow, Coal, Stockings full of Loot, Decorations, Candy Canes, and more. Stay tuned for the full reveal!

 

Survivor, austingillespie asks, “What are your thoughts currently on contracting diseases? is it a random chance while in the swamps or jungles? would it be affected by overheating? could coming into contact with certain animals help spread diseases? and when you die does the disease reset or does it stay with you until it's cured?”

 

  Quote

Diseases will be caused both by the environment as well as certain creatures, and they will persist even after respawn, thus making it imperative to investigate the correct cures.

 

Survivor, the_british_kiwi asks, “What do you plan to add and to what dinos in your tlc pass that you said you planned on doing?”

 

  Quote

For starters, the T-Rex needs to have a creature-frightening roar, and the Trike needs to have a proper charge attack ;-)

 

Survivor, TheLogicalCow asks, “Shine some light on how beer will work/be made?”

 

  Quote

Get the right ingredients, put them into a cooking pot with water, and wait a lonnnnnnnng time (but the time can be accelerated based on the ambient temperature!). Beer itself is extremely nutritious and basically causes you to not have to eat for a while, but has some side effects.

 

Survivor, Wulfsige85 asks, “Aside from better items, will we have any reason to fight the bosses multiple times? Will it have unique items like lets say you defeat the dragon boss and it drops blueprint to craft a badass dragon armor or weapon ala monster hunter?”

 

  Quote

Actually yes, each time the boss will become substantially more difficult (well, each Ascension cycle) with some new tactics, and to Ascend again, you’ll have to beat the new more-difficult boss again in your next cycle.

 

Survivor, _Nordic asks, “Can we get the ability to "favorite" items in our inventory, so they do not transfer out when we hit "Transfer all"?”

 

  Quote

Sounds like a good idea!

 

Survivor, Zeta1127 asks, “What other defensive plants like Ampullaria Pilobolus (Plant Species X) are planned?”

 

  Quote

A Venus Fly Trap, of sorts.

 

Survivor, Jona | Hugh Idiyout asks, “Will there be a wipe near the new caves? Just rebuild my snow base after the last wipe and while watching the xbox trailer i was wondering where these snow areas (looked new for me) will be.”

 

  Quote

We do plan to have some major biome adjustments coming up, but the exact areas will be denoted in-game substantially before they take place this time.

 

Survivor, -=Justicel=- (Firehawk) asks, “Someone asked a few digest back and you had said would add it next patch but it hasn't been added. Can we get the items numbers updated instead of using the long spawn strings. “

 

  Quote

Check v227 notes ;)

 

Survivor, WeIRdLifE asks, “Hey ark since you are releasing on the xbox would it be possible to get new controller control scheme on the pc version at the same time. my tribe mates and myself all play with xbox controllers but have to keep switching to a keyboard for lots of things.”

 

  Quote

Yeah we will be merging the vastly improved gamepad controls from Xbox to PC in the near future.

 

Survivor, Taffle asks, “Hey Ark Team! questions about the Xbox release will we ever be able to rent a server and have Friends to join instead of 5 players and having 2 Xboxs”

 

  Quote

We’re looking into doing that. Should be possible but requires going through some processes with Microsoft and Server Hosting Companies first (security related).

 

Survivor, COGSCREAMSRAGE asks, “Will there be any type of Cross-platform with the Xbox and PC versions?”

 

  Quote

Alas ARK will not be cross-platform. Each version of the game will have their own Official Servers and receive the content updates at different times, as well as have some technical differences, so cross platform would not be possible.

 

Survivor, Pellzrr asks, “Will I be able to have mods such as Valhalla on Xbone eventually?”

 

  Quote

Not directly, but if a Mod is popular enough (like SotF ;)  then it might be possible with the consent of the mod creators to release it as an official free content. (Therefore, maybe Valhalla ;))

 

Survivor, DiksDiezel asks, “How often do you plan to update the game on the xbox one? Do you plan to keep the contents on the console up to date with pcs?”

 

  Quote

Xbox One updates are planned at a rate of approximately one every two weeks.

 

Survivor, Seghs asks, “How will saving the game work? Will me and my mom and dad be able to save separate "games"?”

 

  Quote

Singleplayer or Non-Dedicated Savegames are per-Xbox-profile. Dedicated Save Data is per console.

 

Survivor, That rock over there asks, “Will Survival of The Fittest be available on Xbox One?”

 

  Quote

We are intending to port it to Xbox One once it’s refactored into a separate game mode rather than a Total Conversion, a process that is currently taking place.

 

Survivor, candi_4687 asks, “Split screen?”

 

  Quote

 

 

Yes! Split screen is something we’re currently working on, and we’ve got it working internally. It won’t be ready for the launch, however expect it some time in early 2016. This will be for both console and PC! You can read more about it here:

 

 

 

 

 

 

 

Survivor, Bo*****s asks, “At 30 seconds into the Xbox trailer, there is a shot of a snowy mountain range. PLEASE tell me that's not an Xbox exclusive feature.”

 

  Quote

This isn’t an Xbox Exclusive feature! It’s just a sneak-peak of our upcoming Boss Arena ;)

 

Survivor, Up From the Depths asks, “Will hosting a private game be able to support more than 4 players in the future?”

 

  Quote

We’re hoping to eventually get it up to 8, as we get on with the key optimizations!

 

Survivor, DarthGizmo asks, “Is Development on the Xbone gonna slow down the development of the pc version?”

 

  Quote

 

 

The development of Xbox will not slow down the PC version, in fact it will help it improve. Due to the work we’ve done on the console so far, we’re able to port over a lot of optimization changes and have uncovered many new things to improve the current state of the PC game, some things which have already been implemented.

 

Right now we’ve just released the console version, so it’s in a little busy-period, but once things stabilize this week we’ll be back on track with updating the PC version of the game. From there, we’ll port over those updates to consoles - however PC will still have its rapid development!

 

 

 

Survivor, LAZR asks, “Will there be text chat support? and in regards again to server hosting, how about changing server setting such as taming and day night cycles?”

 

  Quote

 

 

There is text-chat support! You can access this by holding your left-bumper key and your back button! We’re also going to have tribe-chat setup in the upcoming patch which will be accessible by using the left bumper key alongside the start button.

 

As for changing server settings, you’ll be able to do that in the Host GUI, similar to what’s currently setup on PC for Single Player and Non-dedicated games! Just change the sliders and select the settings to your liking before hosting the game. However, we do need to expose the rest of the server options to the GUI, and expand the range of the sliders, so we’ll be doing that in an upcoming Xbox One update!

 

 

 

That’s it for this week’s ARK Digest! Thanks for tuning in and hopefully you’ve walked away learning something new ;). Thanks for all the support, engagement, and feedback so far!

 

All the best,

 

Wildcard Jat & The ARK Survival Evolved Team!

25. https://survivetheark.com/index.php?/forums/topic/11076-ark-digest-25/

ARK Digest Q+A

 

  Quote

Survivor, Buster asks, “Any chance of overhauling the giganotosaurus loot table? Its rather sad that you manage to bring down one of these behemoths and all you get is meat and berries, maybe like all prime meat instead? Or like prime steaks?”

 

Yeah it should be mostly primes! We’ll make this change in the next update.

 

  Quote

Survivor, Buster also asks, “Also can you explain how the dinosaur spawning and persistence works? I have tried several time to make a "zoo" with wild animals, but they disappear when I leave, despite the fact they are enclosed, and well it would be nice to be able to "store" wild animals in a safe place until you're ready to tame them. Or just have them around for ambiance.”

 

On a Live Public Server (unlike in a Single Player Game or Non-Dedicated Host Mode), Wild creature spawns/despawns can be randomized based on a number of factors, including server performance. Only by tranq-ing them out are you fully guaranteed they’re going to stick around indefinitely.

 

  Quote

Survivor, MrXQuikSilver asks, “Will there be a harpoon gun/ grappling hook/ zipline?”

 

Yes actually that is currently being programmed ;)

 

  Quote

Survivor, CarnageRex asks, “Any ETA for the Dragon and Megapithecus to be added into the main game?”

 

Their arenas are being finished up right now!

 

  Quote

Survivor, i321headshot asks, “Is there going to be a way to host our servers from pc to Xbox one so we don't have to buy another Xbox one just to host?”

 

We’re looking into that. Can’t confirm anything yet though!

 

  Quote

Survivor, Deaner asks, “Could we ever see a type of banner that hangs from walls? Instead of just having flags to show our tribe colours, have a big banner hanging off the castle walls”

 

That sounds like a pretty neat idea, we’ll likely get around to it.

 

  Quote

Survivor, 3yerrt asks, “Will we have a desert biome on the current ARK?”

 

There’s going to be a massive desert. ;)

 

  Quote

Survivor, Brobattington the Undying asks, “Will there be a type of bug-zapper added in the near future, for all of our Cajun folk in the Swamp?”

 

Haha we like the sound of this :-D

 

  Quote

Survivor, OnePotatoChip also asks, “Care to elaborate more on the method of Troodon taming? And will this spread to other carnivores, too?”

 

Basically you need to leave an animal (or person) around for it to hunt. Last team to knock out the animal gets the credit for Affinity when the Troodon hunts and kills that creature. There’s a cooldown on this. The better the creature, the more Affinity. Do it enough, and the Troodon becomes yours with the corresponding Affinity. If it works out well, we will adapt it for other carnivores too.

 

  Quote

Survivor, OnePotatoChip also asks, “Ready to reveal any more information about Ark #2, yet? Or how about some lore for us to chew on?”

 

There are key Survivors on the ARK whose notes you’ll be finding through deep exploration. Dossier Dude (not his real name) is one. Recipe Gal (not her real name) is another. The others include a Three Kingdoms Era Monk and a Roman Centurion. Their writings, across time and languages, help lead to unlocking the mystery of exactly what the ARK is.

 

  Quote

Survivor, RedStorm8616 asks, “In the Tek tier, would you consider adding lightsaber--er...laser-swords that glow and hum and you can harvest rare crystals from Ascension to color the blades instead of dying them?”

 

Plasma sabers. You got it ;)

 

  Quote

Survivor, Snera asks, “Survival of the fittest is coming to Xbox ?”

 

Yup, it will be coming to the Xbox!

 

  Quote

Survivor, the_british_kiwi asks, “Could we get a sort of kevlar suit that is resistant to gunfire for the next armour tier?”

 

Yes, the SWAT Armor is imminent! Security has been very excited about this.

 

  Quote

Survivor, the_british_kiwi also asks, “How do you plan on having dinosaurs interact with the day/night cycle? Will dinosaurs sleep? Will they hunt or go for a drink at certain times of day?”

 

As we get more creatures in, we plan more day/night behavior variation per dinos. Yes, some will sleep during the day or night respectively, unless disturbed.

 

  Quote

Survivor, Kaprodonychus asks, “will there be mutated/mutant creatures or hybrid dinosaurs. Hybrid dinosaurs would be nice cause they can have lots of benefits and disadvantages for survivors. They can help with raids, farming or just being a good guard dog. They can also be something that would make survivors afraid to wonder alone or wonder in the dark.”

 

Not on this ARK ;)

 

  Quote

Survivor, tomb asks, “Will we ever be able to eat while sitting on the chair? And maybe even use the selfie cam function?”

 

You’ll be able to do both in the next major update :)!

 

  Quote

Survivor, tomb asks, “Any hints on more upcoming RP features?”

 

Beer!

 

  Quote

Survivor, mac_intosh1172 asks, “Any plans for incorporating mutations in breeding?  Something can could either help or hinder the animals and could be passed down through generations?”

 

Yup, we’ll be looking at this in Breeding Phase 2.

 

  Quote

Survivor, neoblackheart asks, “Has there been any thought to an Industrial Grinder? Basically an Industrial version of the Mortar and Pestle?”

 

That’s the Chemistry Table, and it’s on the way!

 

  Quote

Survivor, Fourth asks, “Will we be seeing a better modern preserving bin for making jerky more quickly or at least in bulk?”

 

Tek Tier is gonna have something special for this purpose, and it will have other uses too.

 

  Quote

Survivor, Scorpio asks, “In the boss wars Ascension will the bosses have a tame timer similarly to survival of the fittest or will they be a permanent tame? And if not a permanent tame can we have a server option for it or at least on single player? As I think it would be cool seeing 3 different tribes fighting each other with each respective boss”

 

Non-permanent, similarly to SotF. However the rate of being able to summon bosses will be server-adjustable, as well as how long they last. So if you want some crazy boss-overrun server… well, that’s up to you :-P

 

  Quote

Survivor, Kalico asks, “Do you all know if warpaint will be making its way to the Xbox One version of the game?”

 

Very likely, but we need to take the time to analyze the memory and performance cost of it on consoles first.

 

  Quote

Survivor, J asks, “Will we see alpha flyers?”

 

You shall!

 

  Quote

Survivor, MistyKraken asks, “Will there be Admin/Server/Solo commands like the pc version does?”

 

Yes there will be. We need to go through and make sure none of them can ‘crash’ the game first (a no-no on consoles).

 

  Quote

Survivor, RadioActiveMan asks, “Will there be future mechanic additions to the Dino Baby process to adjust the time commitment of the Baby to Juvenile process, similar to what Kibble did for taming? For the higher end Dinos, 10-16 hours of constant time at the computer (even for a tribe) can be very taxing if not impossible.”

 

We’re actually working on a skill-based mechanic for exactly this.

 

  Quote

Survivor, RadioActiveMan also asks, “Can we have Have E also cycle through nearby snap points, some structures there are many nearby snaps and getting the right one can be difficult”

 

That’s actually a pretty good idea. We’ll work on that.

 

  Quote

Survivor, RadioActiveMan also asks, “Are spiders going to lay eggs in the future?”

 

Nope, because they all come from the Broodmother!

 

  Quote

Survivor, Hannibal asks, “Will we ever see a structure (perhaps tek tier) that is specifically designed for incubating eggs?”

 

Indeed, at the Tek Tier. It will also accelerate their incubation speed.

 

  Quote

Survivor, Hannibal also asks, “Will we ever be able to use a pike and a shield? *waits patiently, longing to be a spartan warrior*”

 

Yes, you will be. But it’ll do less damage.

 

  Quote

Survivor, Quantor asks, “Will there be fix which will help us to craft some of the Blueprints Raptor Claus has dropped ?”

 

Yep, stack sizes goin’ up!

 

  Quote

Survivor, GregoPeck asks, “Raptor Claus dropped a lot of cool stuff, can we get regular supply drops to give us more cool items, too?”

 

We plan to rebalance the supply drops in the next major update.

 

  Quote

Survivor, Drake_69 asks, “Can we please get an server config option to disable loot crates. I would like to have a server without loot crates spawning!”

 

Sure, we’ll add that in the next major version.

 

  Quote

Survivor, Dreanom asks, “I am a giant fan of ark and specifically the underwater parts of it, however, taking a 15 minute break to stare at my screen every time it gets foggy doesn't exactly suit my tastes. Will this ever be changed?”

 

Yup, we’re working on a fix for it as we speak and hope to have it ready shortly :).

 

  Quote

Survivor, Sen asks, “The Assault Rifle mounts the Flashlight on the left side of the barrel. When looking down the sight with the Flashlight on, the light from the attachment obscures parts of the sight which can get in the way while aiming downrange, especially at night (See screenshot).

Could you move the Flashlight mount so it's mounted on the Assault Rifle as an Underbarrel attachment?”

 

It shall be done!

 

  Quote

Survivor, Nihrahk asks, “Will raptors be given a pack bonus soon?”

 

That’s for the Allosaurus!

 

That’s it for this week’s ARK Digest! Thanks for tuning in and hopefully you’ve walked away learning something new ;). Please take a look at our latest changes in Patch 231 and be sure to share your feedback! We’ve got a lot planned this year and can’t wait to get cracking!

 

All the best,

 

Wildcard Jat & The ARK Survival Evolved Team!

26. https://survivetheark.com/index.php?/forums/topic/22094-ark-digest-26-and-community-crunch-35/

ARK Digest Q+A

 

Survivor, ImpureFrost asks, “Yeti's were confirmed to roam the Snowy Caves, Could we have more details? Were they prehistoric? Or myth related?”

 

  Quote

They’re kind of a one-off variation of Gigantopithecus, as you’ll soon see.

 

Survivor, Oliver266 asks, “Will we see more pack animals such as the compy!”

 

  Quote

 

 

Yeah, including the upcoming Allosaurus!

 

 

 

Survivor, Samula asks, “Will I get a giant rideable bunny for Easter?”

 

  Quote

As a matter of fact...

 

Survivor, RaptorJesus asks, “Spino roar: It's in the dev kit, it was an option for the 3D Prints, why is it not ingame yet? (would love to see it)”

  Quote

Yeah we’ll go ahead and add that soon.

 

 

 

Survivor, The7thSpartan21 asks, “ Any chance of a friends list being added to the ark main menu on xbox? It'd be nice to see what servers your friends are on so they can be joined more easily (:”

  Quote

Very likely, we’ll look into how viable this is.

 

 

 

Survivor, TheToboogan asks, “I was wondering if it will be possible to edit all the different dedicated server modifiers on the Xbox one like the PC."

  Quote

Yeah they’ll all be exposed to the server hosting UI in the next Content Update… it’s a lot ;)

 

 

 

Survivor, Garall asks, “Will we have an improved narcotic later on ? carrying and remote using like 500 seems a lot"

  Quote

Yep there will be.

 

 

 

Survivor, Garall also asks, “Will we have an item or a dino that makes vegetables grow faster?”

  Quote

 Greenhouse was just added ;)

 

 

 

Survivor, Neizan asks, “Can you add bleeding (decreasing HP) feature? I want see this hability on thezirino attacks”

  Quote

Yes, the Thezinosaurus and some other creatures will have a bleed attack, necessitating bandages.

 

Survivor, Scriffignano asks, “This game has a fantastic mix of well known and not so well known dinosaurs. What is your line of reasoning when you pick animals for the game and the abilities that you give them?”

  Quote

 We try to hit all the classic obvious Dino favorites and then add some more exotic creatures that have something interesting to us: either a specific unique visual, or a clearly distinct ability that would benefit gameplay (I’m looking at you, wall-climbing lizard!).

 

 

 

Survivor, OnePotatoChip also asks, “Ever think of implementing an Endangered Species mechanic for creatures that're overhunted, reducing their spawn rate 'til they're barely present? Of course, they'd recoup if left alone for a week or so. Could add an interesting dynamic.”

 Quote

 Sounds like a good mod idea, should be achievable via a mod I think...

 

 

 

Survivor, Tex asks, “Could server admins please have a .ini option to disable the Alpha/Giga stone damage ability? DinoStoneDamage=False”

  Quote

Haha sure ;)

 

Survivor, Cjmshadow89 asks, “Will there be a possibility for small bugs and lizards roaming the forests? Small fish in the rivers and ocean? These little creatures are just visual and don't reward you anything. They just add to the aesthetics of the game. Just an idea.”

 Quote

 Yeah those would typically be achieved as ‘particle’ effects, and the environment will be getting a pass over accordingly as we proceed.

 

 

 

Survivor, Sarlexz asks, “Hi, will the game preview on the Xbox one be available in sweden?”

  Quote

 Regional Availability: We know some of you are currently unable to play ARK: Survival Evolved and have questions about where the game is available and when it will be available in additional regions.

 

This is because ARK: Survival Evolved is in the Xbox Game Preview program, which is currently available as a pilot program in Argentina, Australia, Austria, Brazil, Canada, Czech Republic, Chile, Colombia, France, Germany, Greece, Hungary, India, Ireland, Israel, Italy, Mexico, New Zealand, Portugal, Russia, Saudi Arabia, Slovakia, South Africa, Spain, Switzerland, United Arab Emirates, United Kingdom and the United States.

Microsoft is working on rolling out Game Preview to additional countries and it will eventually be available worldwide. While they have not announced a specific timeline, they have assured us that it will be expanding to more countries soon and they will share more details as soon as possible. And as soon as they share them with us we will share them with you!

 

 

 

Survivor, clvrgalileo asks, “May have missed it but did someone chime in about whether or not we would have to buy the game again when the final edition comes out?”

  Quote

If you have opted into Xbox Game Preview Preview or Steam’s Early Access, you will not need to purchase another copy of the game!

 

 

 

Survivor, Bl00di3knuckl3z asks, “Fire i know was previously talked about being weaponised, how would we do this? Would we use oil to mix with arrows for Fire arrows? And oil in hide to possibly make flaming swords? That would be awesome!!”

  Quote

 You will indeed be able to make fire arrows as part of this process.

 

 

 

Survivor, Bl00di3knuckl3z also asks, “Narcotics is a pain in the booty to make waiting for meat to spoil; but more because it takes so long to make in a mortar and pestal in bulk because berries spoil so fast in there. I believes in a previous ark digest you mentioned Making a Chem set will this work for bulk narcotics, or will we have a new mixture for them to be made easier, or more powerful narcotics to make super tranquilizer darts. That could maybe be used in a fabricated sniper rifle? Or even an assault rifle style tranq gun that would be super cool!”

Quote

 Yeah the Chemistry Set will have a new mechanism for crafting narcotics.

 

 

 

Survivor, Olympus_United asks, “Are you going to be reviewing the spawn areas of particular dinosaurs? I'm sure that the many large therapods on the island would avoid integration and keep to their own respective regions.”

 Quote

 Yeah once we get close to the final dino populations and biomes (as more biomes are incoming), we’ll do a final reworking of the spawns with more per-region specialization.

 

 

 

Survivor, JasonB asks, “Will you guys be adding bolas into the game? A low tier weapon that can temporarily drop players and small creatures. Will help with those that flee in the early game.”

  Quote

Would be a neat primitive weapon, we'll think on it.

 

Survivor, JasonB asks, “Any details you can give us on that other than diseases regarding Survival Phase 2?“

  Quote

 You’ll be able to get localized injuries, and bleeding.

 

 

 

Survivor, fergdaddy asks, “How big will the giant squid be? Either in a unit measurement estimate or in comparison to another animal in the game, whatever works.”

  Quote

 About 80% of the size of the Mosasaurus

 

 

 

Survivor, Nina asks, “With the mating bonus symbols (the hearts), can they be different shades of red to indicate whether the mated dino is male or female? Whenever I nicely line up my dinos and a wild argent or something scatters them, it's a pain to run up close enough to each one and see what their gender is.”

  Quote

Good idea, will make that change.

 

 

 

Survivor, PermaBanThis asks, “Another question I have, with the Tek Tier and underwater sealed bases coming in, have there been any thoughts to include a primitive submarine? Such as, The Turtle (Picture below)?”

George-Washingtons-Submarine-Replica.jpg

turtle%20art.jpg

  Quote

 Underwater bases wouldn’t be complete without underwater submersibles! But not likely at the primitive level

 

Survivor, benjaminjredmond asks, “Quick Question, When the Dire Bear is released could we get a Bear Skin Rug to place in our base? Would look really good with the Fireplace that you guys released a little while ago.”

  Quote

 Heh we’ve stayed away from focusing too heavily on purely-cosmetic structures yet… but maybe down the line ;)

 

Survivor, Kaprodonychus asks, “I was reading ark digest 26 and you mentioned breeding phase 2. Care to elaborate on what happens in phase 2”

  Quote

Randomized mutation, and growth/stat-benefiting interaction with babies/juveniles, among other changes!

 

 

Survivor, The Scarlet Devil asks, “Will the oceans around the Ark become deeper- as in a real abyss; with freezing temperatures, true pitch-black water and bizarre and terrifying animals only found there?”

  Quote

 We have something major planned for underwater along the lines you describe, but it’s a little ways off.

 

Survivor, NineVoltDevil asks, “Can you please add more crops. We now need a fertilizer item sink now that we have beetles.”

  Quote

Yep more crops incoming. Also Plant Species X is gonna consume fertilizer with each shot… :-P

 

 

Survivor, DemonDJ Jr asks, “With to introduction of passenger saddles, will creatures such as mammoths & T-rex's eventually get passenger saddles, and will larger creatures be able to hold more than 3 passengers?”

  Quote

We’re considering it ;)

 

Survivor, ryanmc15 asks, “Could we have more settings for xbox one single player? spoil timers etc”

Quote

Yes, as indicated above we’ll be exposing all the options from PC.

 

Survivor, cels asks, “With tribe alliances. Will there also be a separate chat channel as to only message to those who are part of the alliance?”

  Quote

Yup we'll be including this!

 

Survivor, ToxicantFuture3 asks, “How will the grappling hooks work? I am really interested. Will we be able to shoot it at structures and climb the rope, or can we shoot it at cliffs and climb the cliffs? I would really like to rock climb.”

  Quote

You’ll be able to use it to scale both structures and the environment.

 

That’s it for this week’s Community Crunch and ARK Digest guys! As always if you’ve got anything to share please get in touch and be sure to follow us on Twitter at @survivetheark, Facebook at www.facebook.com/survivetheark and Reddit at www.reddit.com/r/playark!

Thanks everyone!

All the best,

Wildcard Jat and the ARK Survival Evolved Team

 

27. https://survivetheark.com/index.php?/forums/topic/27724-community-crunch-37-and-ark-digest-27-qa/

ARK Digest Q+A

 

Survivor, Dinopaint asks, “Will there be an option to disable non tribe members, as well as all players, from painting your structures/dinos/character? It can be disheartening to get online and see that someone painted over your hard work. It can take a lot of dye to repaint everything and a good bit of time. It's even worse when the vandal draws inappropriate words and symbols on you and your dinos while you're offline.”

  Quote

PvP is designed to be anything-goes. Best protect your base with extreme measures if you want to keep vandals away. However, if the players are writing anything culturally offensive on your stuff, you can notify a GM on our forum to determine if it merits administrative action.

 

Survivor, Dinopaint also asks, “Will the black and white dyes get updated to appear more visible when painting dinos and people?”

  Quote

Yup! We’re working on it ;)

 

Survivor, ArrowHedd asks, “Where will the 4th boss be spawned at? Is there gonna be a new Obelisk?”

  Quote

Not on the ARK proper :P..

 

Survivor, Goldzone asks, “Will there be a possibility to have multiple saves for the xbox one for single player?”

  Quote

Yup, there will be a way to have multiple saves :)

 

Survivor, Spiros asks, “How about a stronger resource after base metal?”

  Quote

The Tek Tier will indeed introduce a resource above metal.

 

Survivor, lj999 asks, “Will rivers ever get an expansion (a deepening and a widening)?”

  Quote

Not currently planned, but we will take another look at them and see whether it’ll work.

 

Survivor, Frostyeagle asks, “Will mutations have a visual effect or just stat based?”

  Quote

There won’t be any visual mutations, just stat based.

 

Survivor, Frostyeagle also asks, “Any cryptic hints to what the uber boss might be?”

  Quote

It’s not an “Earth” culture mythical creature.

 

Survivor, xohpa asks, “Will the upcoming disease system make using blood packs risky? How will we know if we have a disease?”

  Quote

Yes it will affect blood packs ;)

 

Survivor, xohpa also asks, “Are you considering adding an EMP device for low-tier tribes to use against electrical and the upcoming Tek Tier equipment? And perhaps the Electric Eels could be used as a back-up generator in that case?”

  Quote

An EMP device is planned. Electric Eels though hmmm….

 

Survivor, Lewimaron asks, “Can we get a client side setting for disabling the crosshair even if its enabled on the server?”

  Quote

Sure, we’ll do this in the next major version :).

 

Survivor, Bulborb87 asks, “The titanosaurus say's its immune to traq's so does that mean we have to use catapults or the chalicotherium to knock it unconscious?”

  Quote

Torpor will involve applying massive physical damage to its head, specifically.

 

Survivor, griffinwca asks, “If there are new gateways for the tek tier, can a player be able to do a whistle to open and close them?”

  Quote

Yep.

 

Survivor, Mutinous asks, “What do you have in mind for the musical instruments in the future?  I think they have a lot of potential uses to make things more interesting.  War drums just scream to be used as a way to pump up or manage your fight-ready dinos.”

  Quote

No current plans to add buffs based on music, but we can consider it. Next musical instrument planned is electric keyboard!

 

Survivor, Waylio asks, “How about a new piece of gear like a bandit mask or costume. The idea is it would keep your name hidden when seen by the spyglass and also not reveal you as the killer of anything in a tribe log? Would add a lot to the guerrilla warfare playstyle of trying to defeat an alpha tribe. "Your Rex was killed by a bandit!"”

  Quote

Heh, cute idea. Certainly easy enough to do, but might be very annoying for defenders to not even know who wrecked their Tribe’s base eh? ;-)

 

Survivor, Dominic asks, “I was wondering if your going to add a creative mode similar to mine craft into ark Xbox one, like where you can have unlimited items.”

  Quote

Soon on Xbox we’ll be enabling cheat commands for administrators/local-play, as on PC. Then you can give yourself all the items you want, if that’s how you want to play it!

 

Survivor, Gooby asks, “Can you release any information on the bear? Obviously an ETA isn't probable, but I'd like to know what they look like in-game, do they have armor/saddles, what colors are they, etc. I'm super excited for the bears to come out and on my RP server we're having a whole faction dedicated to bears so we're personally invested in their arrival and awesomeness.”

  Quote

We’ll tell you this, You WILL be able to make a bear-skin rug!

 

Survivor, zForgottenAngel asks, “Will there be dino painting on the Xbox? If so, I don't expect a specific ETA since you can't answer that but is it planned to be soon?”

  Quote

Not currently planned until we implement a new streaming asset system to better manage memory. Then, it may be so :)

 

Survivor, TR-8R asks, “Now that different Coel size is underway plus the Kaikuru baby among adult , will we see dino with different size and age soon ?”

  Quote

Yeah and we’re nearly ready for it!

 

Survivor, Randrewf asks, “What happened to the vertical dino gates for flyers? They were talked about many a digest ago, did you guys forget?”

  Quote

One day soon, it will happen. The assets are already generated, just gotta get around to implementing them!

 

Survivor, xohpa asks, “In regards to the Thylacoleo and its tree-climbing abilities, could you explain how this will work? Will it use the already existing trees or will new ones be added that you can't cut down fully that are more solid all the way up?”

  Quote

Existing trees and there will also be new humongous redwoods incoming.

 

Survivor, FuzzyHigh asks, “so the 235.5 update just came out adding tribe alliances and we have allied with 2 other tribes but we have noticed that we all can see each others tribe chat is there any plans to make tribe alliance chat separate? because it would help with the spam on chat. thanks”

  Quote

Yes we plan to add a chat channel just for Tribe Alliances, and not hijack regular Tribe Chat!

 

Survivor, Fozzy asks, “Noticed y'all have a rather interesting selection of firearms, especially y'alls Colt Paterson. Was wondering if we will be seeing more of them, namely Old Western guns, like some lever guns or possibly a Sharps/Joslyn carbine. “

  Quote

Sounds like that might be bust suited to a mod ;)

 

Survivor, cels asks, “My question would be is there anything planned to maybe curb people from going about just killing themselves as a easy way to "cure" the disease? Maybe diseases are persistent through death.. or the chance of it spreading upon death as well for those who come close to your corpse? Or both...”

  Quote

They will persist beyond death for that character, until cured. Which in some cases will be quite difficult ;)

 

Survivor, cels also asks, “Would gear or items we are carrying while having specific diseases have the possibility of spreading the disease onto items which others can possibly infect themselves with if they take?”

  Quote

Haha, currently just blood packs (which can be infected without indication!) but that’s an amusing idea to consider ;).

 

That’s it for this week’s Crunch & bonus Digest Q+A guys! As always if you’ve got anything to share please get in touch and be sure to follow us on Twitter at @survivetheark - Facebook at www.facebook.com/survivetheark and Reddit at www.reddit.com/r/playark

Thanks everyone!

All the best,

Wildcard Jat and the ARK Survival Evolved Team

 

28. https://survivetheark.com/index.php?/forums/topic/48250-ark-digest-28/

ARK Digest Q+A

Survivor, GamerPerfection asks, “Are you looking at adding the ability to pick up our Dodos so that I can take selfies with my Dodos?”

  Quote

Yes actually, we intend to add support to “carry” smaller dinos! This will be similar to having them mounted on your shoulder, except you will be unable to use a weapon while doing so as you must hold them with your hands.

 

Survivor, Barkuhn asks, “Can we expect some sort of mechanised transportation system in the higher tiers?”

  Quote

Yup, that is definitely something you can expect to see. :)

 

Survivor, Kimsie asks “Is the final plan to have multiple taming methods for each animal or just for some and could multiple be more than two?”

  Quote

We’re still undecided about whether we’re going to have multiple taming methods or not, though feel free to input some suggestions.

 

Survivor, Kimsie also asks, “You have also mentioned a second ARK in the works. How many ARKs are planned for release (and after)?”

  Quote

Our focus right now is on ARK Prime. ;)

 

Survivor, LookingForGroup asks, “When we'll reach beta and you will start optimizing the game, will you add multi-threading support?”

  Quote

The game does currently use more than one thread, however there are more aspects of the gameplay which could be threaded, especially in later Unreal Engine 4 versions. As we head forward we’ll be continuing to pull in optimization related changes from later UE4, including more parallel threading systems.

 

Survivor, D34DGR1NG0 asks, “With the popularity of ARK on the rise and the devotion of players split between Primitive and Full Content servers, are there any plans to expand on the two distinct "eras" in playstyle?”

  Quote

The Primitive+ Total Conversion will focus more on primitive era gameplay specifically, as we’ve set up Official Servers for this! Whereas ARK: Survival Evolved the main game will always be a mix.

 

Survivor, tomb asks, “Will it ever be possible to get a .ini server setting for allowing or not allowing offline raiding? Something like "if player / tribe is online their buildings can be destroyed"

  Quote

Yes, that seems reasonable and is simple to do. We’ll add that in the next patch!

 

Survivor, MLaidler asks, “It was mentioned several digests ago that (post-release) there would be an oceanic isles map. Is this still planned post-release? I'd love the emphasis on sea and air dinos, boats, and making outposts on smaller islands”

  Quote

We’re very interested in expanding the sea-based gameplay, and that necessarily includes more space to do that!

 

Survivor, Shadowenigma250x asks, “Will we ever see full creature based armor sets? Kinda of an upgrade to the creature masks/helmets already in the game (Dodorex mask, Rex skull helmet, etc)”

  Quote

There are a few too many creatures in the game for us to devote resources to this at the moment, but it’s a good thing for Mods to be able to pick up on. Later on, we’ll see.

 

Survivor, Seggzy asks, “Would it be possible to add a place-able, high powered, telescope to the game? You know to spy on people around the island (or the aliens in the sky)”

  Quote

Alas there are spatial networking limitations that come into play with super long distance scopes, but we’ll be considering it and see if there’s a way to get past those limitations.

 

Survivor, GrandTheftAuto asks, “Any plans to revisit the Kibble Tree? (most kibbles fall under a linear chain that makes doesn't make sense, why tame carno before trike?)”

  Quote

Yes, this will get a rebalance/restructuring before shipping.

 

Survivor, RadioActiveMan asks, “Any feedback/eta for ‘floating’ structures collapsing as they should? Pipes/Wires/Pillars – If you remove their roots, they do not fall.”

  Quote

It’s actually very annoying when pipes fall due to lack of support (you could destroy someone’s pipe network too easily otherwise), though maybe we’ll enable a timer on them before support needs to be re-added. But as for pillars, those should require support (old legacy pillars may linger though), so we’ll be looking into it.

 

Survivor, RadioActiveMan asks, “Will be be able to paint other appliance type items in the future?  Its nice we can paint the industrial forge but I wanna paint my fabricator too!”

  Quote

We plan to do a painting/colorization pass on all structures before shipping so you’ll be able to paint them all!

 

Survivor, Erractic asks, “Would you ever consider adding a hot air balloon? I'd love to build airships, even if they were slower than a quetz and needed fuel. Could be really fun with the new grappling hooks too”

  Quote

It would indeed enable more “persistently floating” air bases which could be really fun. Will be exploring this idea further in the near future.

 

Survivor, Bogdanov89 asks, “Any critical improvements coming to the in-game Server Browser?”

  Quote

Indeed, we plan to do exactly that in April -- you’ll be able to access an “Extended Server Details” page for any server that you’re viewing which will list effectively all of the configurable options. Also more values will be exposed for global filtering -- however not all of them as we have too many configurable values for Steam to use as filters.

 

Survivor, ryanmc15 asks, “How will alpha dire wolves work? Will  you have to tame an alpha or once you have tamed a pack of wolves an alpha will be elected?”

  Quote

You’ll have to tame an alpha wolf. :)

 

Survivor, vis02001 asks, “Is there anyway that we might be able to get a shark cage? So we can put on the side of our rafts and descend into the depths to harvest resources.”

  Quote

Ahh that’s a little beyond the scope of our current intent for the rafts, but maybe a mod can run with that idea as it does sound pretty fun!

 

Survivor, Frostyeagle asks, “Does the titanosaur get a special ultra big poop?”

  Quote

It does!

 

Survivor, Woden asks, “what about adding bean bag ammo for the shotgun (seeds + fiber). This could be a neat stun/ torpor attack against human players and small Dino's, (compy, dimorphodon!, dodo)”

  Quote

Haha, we like it! ;)

 

Survivor, xopha asks, “Will we ever be able to pick up the cages with a flyer? Another form of prisoner transport that could then be intercepted. Maybe the cages break if dropped?”

  Quote

That’s certainly an interesting idea, would enable transportation of prisoners without freeing them. We’ll explore how technically viable it is.

 

That’s it for this week’s ARK Digest! Thanks for tuning in and hopefully you’ve walked away learning something new! ;) Thanks for all the support, engagement, and feedback so far!

Much love,

Wildcard Jen & The ARK Survival Evolved Team!

 

29. https://survivetheark.com/index.php?/forums/topic/49920-ark-digest-29-worldwide-mod-contests-finalists-voting/

ARK Digest Q+A

Survivor, Ghost334 asks, "How will the new tek armor work, will it only give you extra protection or will it also work as an exoskeleton and make it so that you can carry more or maybe give you protection from fall damage?"

  Quote

The Tek Armor has properties beyond simply extra armor protection. It alters how much and how long you’re affected by debuffs, reduces fall damage, and other special properties! These capabilities do, however, require periodic recharging... ;)

 

Survivor, Dinopants asks, "I noticed that although the sloped roof is able to be placed both upward and downward, the sloped walls cannot be flipped to match any roof pointing downwards. Will the sloped walls eventually be given the ability to flip directions like the sloped roof?"

  Quote

We’ll fix that soon! Looking forward to seeing how builders will utilize this change.

 

Survivor, Neizan, asks, “Will we have workshop (mods and maps) for ARK SotF?”

  Quote

Yep, we plan to release the Survival of the Fittest Dev Kit shortly!

 

Survivor, Katigura, asks, “Is there anything you guys can give/show/tell us about the older-dino pass?”

  Quote

Sure! Here's a couple examples: Trikes will be given a skewer attack, Rex’s will be given a debuff flee-instilling roar, there will be Fish Meat, Dodo’s will be given the capability to be carried around by hand, and more!

 

Survivor, Akeema, asks, “I've seen a lot of focus on bringing more oceanic creatures into the game, lately. While I'm pumped for this, it leaves me wondering if you also plan to bring more air creatures into the game?”

 Quote

Yes, just look at the Dossiers, many air creatures to come -- and more yet not yet revealed... ;)

 

Survivor, FaneBlackwing, asks, “Would you guys think about adding special perk bonuses to the Artifacts? For example, we may equip one Artifact on our character giving them a unique bonus. (Artifact of the Immune making you more resistant to natural effects like freezing and overheating and possibly immune to the toxic damage in the swamp cave?)”

  Quote

That’s a really neat idea, I can dig it. Will further consider it!

 

Survivor, DiloFodder, asks, “Will the tek tier bring new base defenses such as electric fencing (touching the fence would incur an electric shock that deals knock-back and torpor) or laser fencing? (touching the laser fencing would deal heavy damage and strong knock-back)”

  Quote

The Tek Tier will add a form of powered force-field along those lines!

 

Survivor, Hope, asks, “Will we be getting any more  instruments next to the drums? A Didgeridoo, conch shell horn, or ruman tuba, as well as other instruments would be really neat to have.”

  Quote

Our next planned instrument is a xylophone, couple weeks out!

 

Survivor, FaneBlackwing, asks, “With the new Dunkleosteus taking Titanoboa Kibble as it's preferred kibble, Titanoboa eggs are starting to become a need. Could we see the Titanoboas become tameable in the very near future and receive genders so we can collect eggs from them easier? It's a real pain, especially on SP, where I can barely find any of them.”

  Quote

Yes, we plan to add tameable Titanoboas quite soon!

 

Survivor, Weapon14, asks, “Will we eventually be able to transfer dinos from official servers to personal provided servers?”

  Quote

Yeah, we’ll add that capability back in, specifically for Dino export from Officials.

 

Survivor, UpFromTheDepths, asks, “What animals (specifically dinosaurs) did you want in the game but didn't make the cut?”

  Quote

There are many, many theropods and sauropods that didn’t have enough to visually/functionally distinguish them from some of the ones we’re already doing. We want the ARK to be as diverse as possible, as much as we and others love their theropods/sauropods.

 

Survivor, PhantomGamer, asks, “Can we have a server option to disable fog? It's a very limiting weather effect that makes it so you have to sit and wait for it to be over, which is a bit stupid.”

  Quote

We’ll add in configurable server options for each of the current and upcoming weather systems.

 

Survivor, Mr.Grey, asks, “Will you guys add Mic input option so we can use voice changer software, It would help the RP community alot!! Thanks :)”

  Quote

Haha we’ll look into it. ;) We love our RP community!

 

Survivor, MrXQuikSilver, asks, “Will we ever get another weapon for underwater ( harpoon) or maybe another melee weapon such as a mace, Molotov, make hatchets throwable, or a boomerang.”

  Quote

Boomerang is incoming! See what I did there ;-P

 

Survivor, TR-8R, asks, “Will the antidote be an universal one or we will have to make specific antidote for certain diseases?

  Quote

Each of the diseases will each have their own specific antidotes. :o

 

Survivor, JuicedMachine, asks, “Would it be possible to expose a list of dinos tamed by the tribe?”

  Quote

Yes, that’s a very good idea! We'll do that.

 

Survivor, viewsfromla6, asks, “What are the plans to make people explore the ocean more? Rarer resources forcing people to go deep down, more sea dungeons?”

  Quote

Sea Dungeons are already in the works. ;)

 

Survivor, nafroberts, “Are there any plans for dino-mounted weaponry? Like a mounted battering ram, catapult or canon that could take the place of or be added to a saddle? This would make dinos like parasaurs more useful in a battle or siege.”

  Quote

Cannons at the more primitive level. Tek Tier will introduce Dino-mounted plasma weapons that can be fired while actually riding the creature.

 

Survivor, Mullahadin, asks, “Could we get a peek at the breeding mechanics phase 2? Rumors are being created left and right.”

  Quote

It involves genetics, random mutations, and family trees!

 

Survivor, Wulfsige85, asks, “Can we have items appear on players characters when they have them equipped in the quick bar? you know a little visual aid e.g. pistol with holster, rocket launcher on there back, bow on shoulder etc. that way other players can tell if someone's packing heat.”

  Quote

The main issue with this is that it becomes problematic when the weapons aren’t grouped into “types”, and also would tend to look pretty strange given the variance of ARK humans’ size and shapes. However, we will further consider what can be done to provide more visual recognition of someone who’s got weapons in their quick bar...

 

Survivor, Huntzilla, asks, “Could there be a creature that FAKES getting knocked out and you have us a scope to make sure?  Or a creature that is able to attack a little when knocked out so you have to be careful?”

  Quote

We will be looking into real creatures which may have ‘played dead’. But as for dangerous when unconscious, wait ‘till ya see a torpored Titanosaur!

 

That’s it for this week’s ARK Digest! Thanks for tuning in and hopefully you’ve walked away learning something new! ;) Thanks for all the support, engagement, and feedback so far!

Much love,

Wildcard Jen & The ARK Survival Evolved Team!

 

30. https://survivetheark.com/index.php?/forums/topic/59168-community-crunch-46-ark-digest-30/

Digest Q&A!

We're combining this weeks Crunch with ARK Digest 30. Here is a question and answer session with Lead Designer, Lead Programmer, and Co-Creative Director: Jeremy "Drake" Stieglitz!

 

Survivor, Neizan asks, “Can you tell us more about: Tribe Member Rankings with Customizable Per-Rank Privileges?”

  Quote

We have a handy guide to Tribe Member Ranks right here!

 

Survivor, TheBohrokKiller asks, “Will the Spino and Baryonyx prefer fish meat/prime fish meat over regular meat/prime meat?”

  Quote

Jeremy: They will, when the Baryonyx releases!

 

Survivor, PhilinDeblanc asks, “Will my character ever grow facial hair? Maybe implement a set razors that you can use to shave/style it. It would be a great trick to play on my tribe mates while they're offline.”

  Quote

Jeremy: We do plan customizable hairstyles quite soon, along with a haircut item to change them. They won’t dynamically grow, however a mod could add that easily enough using the upcoming persistent buff system...

 

Survivor, PrimeEvil asks, “Do you still expect to launch the game in June?

  Quote

Jeremy: Due to our increased feature and content goals (over 100+ dinos up from launch of 70, and more Mod and Design systems), full launch has been moved to the Holiday Seasons in order to meet all of our development goals and achieve simultaneous release on all platforms. ARK will get an increasing pace of updates going forward, however, as we drive hard towards that.

 

Survivor, Moonagi asks, “Will there ever be a dinosaur breeding stat? For instance when having dinosaur farms and my dinosaurs level up I could put points into a stat for faster egg laying? Maybe even make fertile eggs hatch faster if you have a high mating stated dinosaur mother/father?”

  Quote

Jeremy: Hmm will consider a Breeding Stat -- it could definitely be a useful thing if you wanted to raise creatures especially for procreation...

 

Survivor, Syrade asks, “We haven't heard anything about the procedural generation of ARK yet how is that coming along?”

  Quote

Jeremy: It’s about to get a major kick in the pants and you’ll hear more about it quite soon. It should revolutionize ARK (as an option). :) 

 

Survivor, FaneBlackwing asks, “Coffee. Yay, or nay?”

  Quote

Jeremy: Yes, I’d love some, why thank you! In all seriousness, that sounds like a fun thing to add, will think on it.

 

Survivor, DahDerpasaur asks, “PC split screen is still confirmed right?”

  Quote

Jeremy: Yep, it will be reverse-merged up from the console version, along with gamepad support, in the relatively near future.

 

Survivor, Paralker2121 asks, “How big will the Baryonyx be in comparison to a carno or a tyrannosaurus?”

  Quote

Jeremy: Smaller than a Carno, bigger than a Parasaur.

 

Survivor, tomb asks, “I would love to be able to be able to set my flowers and turrets to only target wild creatures. I know  a lot of people don't think this is a very needed setting. But I mostly play on RP servers and I like to have players visiting me. But I do also like to protect my tames from wild argents. So any chance we can get a "Only Target Wild" for Plant Species X and Auto turrets?”

  Quote

Jeremy: Sure, we’ll add that.

 

Survivor, OnePotatoChip asks, “Will Primitive servers ever be able to make use of Element?”

  Quote

Jeremy: Yes, Element has some primitive functions as well, not only for Tek Tier stuff.

 

Survivor, Brobattington the Undying asks, “Can we please get a wall-mounted Coelacanth to put in our bases?”

  Quote

Jeremy: Hmmm sounds like fun.

 

Survivor, KingOfBronzodia asks, “Are corals going to be harvestable some day...? they could used like underwater berries for taming sea creatures or recipies.”

  Quote

Jeremy: There will be more underwater harvestables, but not coral exactly.

 

Survivor, FaneBlackwing asks, “Would it be possible to add a server option that allows server owners to customize what drops in loot crates? I think this would be a really great addition that could make RP servers even more interesting with them having 'themed' loot crates.”

  Quote

Jeremy: Yes we’ll add that in the next Major Version, along with a server option to override the Crafting/Repair Costs of any particular Item.

 

Survivor, ItsRedMark says, “It would be awesome if in the ocean, there was a sunken obelisk, covered in kelp, the tip pointing out of the surface, with a podium to summon an ocean boss”

  Quote

Jeremy: Aye aye captain, that would certainly be awesome!

 

Survivor, mizz asks, “Will gigantosarus be able to bite through trees like rexes please please pleease?”

  Quote

Jeremy: Wow yeah it really ought to do that. Will fix!

 

Survivor, MasterHolister asks, “With the Center map coming to Xbox, for those of us with a Non-Official Dedicated Server, will there be an option to save data for the island, but still start a new world on the Center?”

  Quote

Jeremy: The Center uses its own save data, and yes there will be separate options to Reset the Save Data for each individual map!

 

31. https://survivetheark.com/index.php?/forums/topic/62250-international-modding-contest-winners-crunch-digest/

Digest Q&A!

Here is our question and answer session with Lead Designer, Lead Programmer, and Co-Creative Director: Jeremy "Drake" Stieglitz!

 

Survivor, OnePotatoChip asks, “How much more in-depth is Ark's combat system going to be? Between both animals and people? Are we eventually going to see animals no longer clipping into each other, forming huddles of hide and hair? Critical hits? Death animations? Weak points?”

  Quote

Jeremy: Weak points (i.e. increased damage zones) will be added for most creatures (all creatures where it makes sense). Critical hit percentages is something we’re considering for dino attacks specifically, though it would feel too abstract for player attacks. Shield melee-weapon stun will be added in the next Major Update, which improves melee fights :) As for Dino-on-Dino collision, it will be getting some TLC.

 

Survivor, TXbangT asks, “In the more recent patch notes under "Breeding Mechanics Phase 2," Interactive Baby Raising was mentioned, what does that include? Will you have to play with you baby or keep it with its parents or the baby will not be as good as it could have been?”

  Quote

Jeremy: Yes, specifically if the imprinter plays with the baby will help it grow faster, and the imprinter will get a permanent stat benefit when riding that creature depending on how well it was raised.

 

Survivor, LadyDeviedraasks, “Will it be possible to choose a follow distance for a tamed dino? I.E Follow Near/Follow Far so when dinos follow each other or follow the player, they don't clip into the player and cause them to be stuck inside the dino. With Quetzals following a player on another Quetzal, this would be very handy (especially if the following Quetzal is faster than the one that the player is riding). Untangling Quetzals while hovering almost at the sky limit takes quite the amount of skill.”

  Quote

Jeremy: Yes, I’ll add a follow distance range toggle to the next Major Update, thanks to you :)

 

Survivor, Huntzillaasks, “With bolas now released, is there the possibility of a higher end bola or a huge bola you can shoot from a catapult thing that can down a quetz to maybe make solo taming a quetz easier?”

  Quote

Jeremy: Yes, very likely a chained bola only for use on higher level dinos, to be fired from the ballista.

 

Survivor, CheezLoordasks, “Will there be chum for attracting aquatic carnivores? That could go along well with a new shark, as they are some of the most represented animals in the fossil record. (Possibly Hybodus, Helicoprion, or maybe Orthacanthus) Sorry, I know it's wishful thinking.”

  Quote

Jeremy: I’m considering doing a general ‘bait pass’ on the game soon enough, and perhaps it is indeed best to start with aquatic creatures since the distances involved are much greater and there aren’t so many AI pathing issues (i.e. bait is more useful).

 

Survivor, Kaiju_Lordasks, “What kinds of creatures will be found exclusive to the redwood forests besides the moschops?”

  Quote

Jeremy: Ewoks of course! In all seriousness, we have a oft-requested Redwoods-specific fan-favorite one coming up, and will likely move around some of the existing creatures areas as well.

 

Survivor, Wulfsige85asks, “Will we see weapons like LMG, SMG, grenade launcher, carbines, axes, maces, two handed swords/axe/mace etc. or other variant types of the current weapons e.g. different types of assault rifles that are in the game get added someday?”

  Quote

Jeremy: I’m considering dual-wielding. Definitely throwing knives will be added in the relatively near future.

 

Survivor, Wulfsige85asks, “Can you guys make it so that instead of only allow specified engrams (Xbox One) to disable specific engrams, its kinda tedious having to type in every engram you want to have except for like 2 or 4 you don't want.”

  Quote

Jeremy: Yeah will make that change. PC supports that, so Xbox should too.

 

Survivor, StephaniRabbitheartasks, “A lot of people would like to know if the Wild Card team is aware of the pillar problems on official PVE servers and if there are any plans to do something about it.”

  Quote

Jeremy: Yes, I’ll be doing two things in the very near future: make the decay rate of structures dependent on how many nearby & attached structures, so that actual bases get MORE decay time but lone pillars get much LESS decay time. Furthermore we will be adding straight-up no build zones to certain limited areas of the map to ensure there is always at least some spots to get resources no matter what.

 

Survivor, BigDally asks, “Can we please get pole/bait fishing added to the core game?  This is the one thing that I really feel is missing in order to fill out the RPG aspect of this game. I really enjoy doing this in other RPGs and would totally enjoy being able to gather specific baits, craft a fishing pole, and fish up different fish species from the various water types in the game. These new fish could only be obtainable by fishing, and contain different kinds of loot/meat for specific cooking recipes or other craft-able patterns. The possibilities here are all but endless and would add depth to an already highly immersive RPG. Devs, please, please, please consider adding this feature to the core game.”

  Quote

Jeremy: Pretty sure I’ll get around to this eventually. Admittedly surprised no one has done it as a mod yet ;) -- in any case, catching fishes by pole would have to grant you some major benefit over just diving in and spearing them, so probably it would have to make the chance of harvesting prime meat from said fish tremendously higher.

 

Survivor, Mendoza asks, “Can we get the ability to dress instantly in armour by simply clicking the right mouse button on each piece from our inventory?”

  Quote

Jeremy: What I’ll do is a right-click on a folder to auto-equip everything in the folder :)

 

Survivor, Huntzilla asks, “With the Arthropluera getting a "Turret" UI option to shoot and not move, can the Dilo also get this option, otherwise they kinda have no use to tame later in the game?”

  Quote

Jeremy: Yeah that seems like a good way to go for creatures that have ranged attacks, I’ll do it.

 

Survivor, Cleetuss asks, “Will there be a mechanic that has to do with your bond with your creature? For example, taming effectiveness, and amount you use them, or ride them, can give a bonus to stats? Maybe if you raise it from an egg, it is already very bonded to you (similar to taming effectiveness but for newborns)? Could make for some very interesting possibilities.”

  Quote

Jeremy: Answer to the first question ;) May extend the system into adulthood going forward as well.

 

Survivor, TylerTheDoctorasks, “Do you have any plans for adding a private server setting that would allow structures phasing through objects, such as the terrain itself? This would make building much easier in some instances due to there not being a lot of flat land.” and Survivor,

Quote

Jeremy: Sure, I’ll add an option to disable the structure encroachment checks against world geometry and also optionally against other structures.

 

Survivor, Will asks, “We ever be able to build on the large rock features under the ocean?  Some really great base possibilities on them.”

  Quote

Jeremy: Yeah I’ll go ahead and get them changed to ‘Ground’ collision type.

 

Survivor, UNST3RBLICH asks, “Just to revisit a relevant point: It seems a little odd to the main artwork hosting two mounted survivors bearing weapons, but not be able to do this in game. I know the primary focus is on using dinos to attack, but when the main artwork used for the game features two mounted survivors holding a bow and a rifle, there's the obvious (and very reasonable) expectation that use of weapons while mounted would be available. So will we ever be able to [reasonably] use general weapons while mounted? I'm not talking about rocket launchers or anything, but weapons that could reasonably be used while riding a mount (i.e. spears, bows, lances, guns, bolas, etc).”

  Quote

Jeremy: It’s been tempting, though it poses significant control scheme issues as the creatures currently ride in whatever direction you’re looking. I’ll continue thinking on it as we proceed.

 

Survivor, genie45 asks, “Will you implement nvidias ansel technology at release?”

  Quote

Jeremy: Our engineering team is still very small at the moment and focused on the gameplay work primarily, but maybe NVIDIA can help with it. We’re gonna talk to them about it.

 

Survivor, SurvivorKitai asks, “Don't know if this has been asked but, a way to sort servers by map, as well as by region would be awesome, and cut down on list loading time for people with crappy DSL. Good job with the updates, you guys rock.”

  Quote

Jeremy: Yeah, we’ll go ahead and add more/better server filters based on posting server meta information as well (namely being able to view the extended server configuration options before you join).

 

Survivor, ImpureFrost asks, “Will we see some sort of tree house building mechanics? Will the redwoods biome introduce any new structures?”

  Quote

Jeremy: Yes that update will specifically a new introduce tree-house building mechanic, and a new tree-house foundation set :)

 

32. https://survivetheark.com/index.php?/forums/topic/64044-community-crunch-49-and-ark-digest-32/

Digest Q&A!

Here is our question and answer session with Lead Designer, Lead Programmer, and Co-Creative Director: Jeremy "Drake" Stieglitz!

 

Survivor, Pla, asks, "Will you add ranks with privileges to alliances? It would be really neat to set some people of the allied tribe into a group so they can open your doors, ride your dinos, access the inventory, ...!" and Survivor, Mork, asks, "Any plans to expand or alter the usefulness of Tribe Alliances? Alliance chat? At Least Some Shared XP? Alliance Rideable dinos? (Able to designate a dino for alliance use) Alliance Dino Breeding?"

  Quote

Yeah, I’ll be adding Alliance chat and some cross-Alliance Privilege systems similar to what you describe in the relatively near future.

 

Survivor, Zuko65, asks, "I'm curious as to what your standpoint is on the current state of the PvP more specifically flyers. I know there is a large portion of people who would like to see quetz platforms removed and would this be something that you would consider? If not, what is your standpoint on turrets on a quetz?"

  Quote

We won’t be removing Quetz Platforms outright, but in June we’ll be adding a powerful chain bola for bringing down large flyers/dinos, as well as rebalancing the Quetz generally.  Also, v242 imposes some limitations on plant turrets in that they’ll consume fertilizer per shot, as well as cease to fire if they are out of fertilizer or water. If that doesn’t bring Quetz’s into line, we may also prevent auto-turrets from being placed on Dino Platforms (server option per creature type ).

 

Survivor, Loganecho, asks, "Are there any plans to add the new biomes to The Center map as well?"

  Quote

Yeah the Center will be getting continued work, including additional Caverns and further biome development.

 

Survivor, Mendoza, asks, "Will there ever be the ability to hold a torch and a weapon / tool at the same time?"

  Quote

I’ll be getting around to this in the near future ;)

 

Survivor, Pla, asks, "Will you fix the problem transferring ARK data from one unofficial server to another? I was able to transfer the items between two of my servers until I added too much items and now even after reinstalling ARK on a separate hard drive it is broken."

  Quote

A quick refresher on how this works: Open the Tribute Terminal. Choose Transmit ARK Data, click on the item in your inventory and click "Transfer To ARK". The UI will show as "ARK DATA" and display the items added to the Ark. The items you wish to upload do not go into the Tribute Terminal inventory (where you put the artifacts). That said, we’ll be looking at fixing any issue with too many items breaking the process ASAP.

 

Survivor, Jor, asks, "Just an idea for the stat "Crafting Speed".  Could you design it so that the higher the stat, there is a chance we could craft a higher end item?  I know that you can create items faster with this stat but I have never seen anyone actually ever use it.  I'm sure those people exist but I've yet to encounter any."

  Quote

Yeah sure, that’s a pretty cool idea. Will see if we can get that balanced-up accordingly, and if so will  rename the stat, of course!

 

Survivor, Atila00, asks, "Are we gonna get a solution about all of the impossible blueprint craft when ressources needed too big for a Smithy or a Beaver (Like blueprint that need more 35k metal, 27k hide, 20k fiber and even more of other ressources)."

  Quote

Indeed the Tek Tier’s Replicator will take care of that!

 

Survivor, PapaPoof, asks, "Could you make it easier to remove engrams? I will be opening a server, with giga saddle and quetz platform removed. So I have to type in every engram that I want to allow, rather then the engrams that I don't want. Maybe check boxes for the engrams so I can check the ones I want and uncheck the ones I don't want? Thank you! Keep up the good work!"

  Quote

Yeah I’ll add the option to also specify a list engrams to hide, rather than just engrams to use.

 

Survivor, Grilledamoeba, asks, "Are there any plans to expand upon the ARK's flora? Individualized plant to berries/fruits so you can search out particular berries/fruits, instead of swinging randomly at vegetation until you gather the berry you are searching for? Specific plants providing benefits/harm? Different animals each preferring a different variety of vegetation, instead of the generic Mejoberry? Any plans to expand the farming aspect of the game?"

  Quote

We plan to do a plant-oriented resource-specification pass once all the biomes are in, so that the different kinds of resources (and there will be more kinds) are more specialized to unique plants found in the various biomes.

 

Survivor, OnePotatoChip, asks, "So I'm guessing there's a reason we can collect other survivors' specimen implants. Wanna shed some light?"

  Quote

Currently just for (murderous) bragging rights, but we’ll likely have some other uses for them in the future...

 

Survivor, GGSDubSt3pz, asks, "Will there ever be an option to dismantle items to get around 25% of the materials back? Lower quality guns are useless when you have higher ones. It would be cool to destroy the hundreds of longnecks, crossbows and tools you found in drops or alphas, instead of throw them away or store them in the useless stuff box. :D"

  Quote

Yes there will be a Replicator at the Tek Tier level which can do this.

 

Survivor, Fatrickprank, asks, "What would the Black Pearl be used for in future updates? Will there be any other way besides the Eurypterid to harvest the Black Pearls?"

  Quote

It’ll have a lot of uses for some upcoming items, and so far just from the Eurypterid but may add other methods to acquire them in the future.

 

Survivor, Mendoza, asks, "Will we see more types of Booby Traps? (Hidden Trap Doors for multi-story buildings, Shot Gun Rigged doors, C4 / Narc rigged boxes, 1x1 spikes that can be placed on ceilings / floors, Spring loaded rope traps that hangs the captive upside down in a tree, snares, falling rocks, boulders or logs, pressure plates etc.... )"

  Quote

I’m planning on more features (Forum/Email notification) for the Alarm trap, as well as a Disease Trap, and explicitly tying any Trip Wires to doors as you describe. Also planning laser trips at the Tek Tier level. Beyond that, we’ll see :)

 

Survivor, H0gtitties, asks, "What were the thoughts and discussions around making the snow biome larger? What was the impetus for the change? Are there any plans for sub-biomes like a frozen tundra to ease the transition into the snow biome. With the expansion of the snow biome are there any plans in the near future for perhaps additional snow dwelling dinosaurs that can be shared or teased?"

  Quote

Yeah the snow biome will over time be getting more diversification into tundra-like transition area. There will be a couple more cold-climate creatures to be revealed, one of which is well known to fans of duck-billed creatures.

 

Survivor, Vis02001, asks, "What types of mods will we get to see officially in the game? Will the ones the win the contests be on the Xbox version?"

  Quote

When they become essentially finished, we’ll be considering Mod Contest Winners for Official inclusion. ;)

 

Survivor, Jazzop, asks, "Any chance you can add a hotkey to change arrow type, maybe hold down the crossbow hotbar selection and press another button to switch from tranqs to normal."

  Quote

Soon right-clicking on a Folder will equip everything in that folder, for rapid gear switching.

 

Survivor, Tomb, asks, "So how is it going with the easy to make offline raid server setting (from a older digest) that  would come "next patch"? ;)"

  Quote

Check the v242 patch notes. ;)

 

33. https://survivetheark.com/index.php?/forums/topic/65742-community-crunch-50-and-ark-digest-33/

ARK Digest Q&A

Here is our question and answer session with Lead Designer, Lead Programmer, Co-Creative Director of ARK: Survival Evolved, and Co-Founder of Studio Wildcard: Jeremy "Drake" Stieglitz!

  Quote

Survivor, Dinofusion asks, “Will you be planning to bring a underwater boss that you had to fight with a scuba suit and megladons and sea creatures?”

In a manner of speaking!

 

  Quote

Survivor, FantasticGuy1 asks, “Can we expect to see (or should I say "hear") more ambience in the game for better immersion? Crickets, waves and seagulls by the coast, etc.”

Yes, the ambient sounds are going to get a serious pass by our great new audio designer, Stephen Baker.

 

  Quote

Survivor, BigDally asks, “Can we please have the option of enabling "difficulty 5" on the island map?  Currently "The Center" is capable of level 150 dinos, so it would be cool to be able to have these higher level dinos on "The Island" as well.”

Yeah I’ll go ahead and unclamp the map difficulty setting coming up.

 

  Quote

Survivor, WesenZoo asks, “Will the full version of the game have disc versions or will it all be digital still?”

There will be physical disc versions of the game available sometime after it launches digitally, on all platforms.

 

  Quote

Survivor, J asks, “Since alpha mosasaurs' have been introduced will we be seeing an alpha megalodon?”

Yep.

 

  Quote

Survivor, Kotawolf asks, “Any word on Roof gates?   These were mentioned months ago.”

We’ll go ahead and finally get them in July ;)

 

  Quote

Survivor, Victor00 asks, “When will we see improved controller support on PC? Currently its ok but it's not that great.”

I plan to merge up the Xbox’s nice controller support in the next couple months.

 

  Quote

Survivor, MidnightLady asks, “Whats the plan for Water dino upload capability?”

It’ll be a structure you make with the Tek Tier specifically.

 

  Quote

Survivor, Mystalias asks, “Can private servers get an ini setting to increase/decrease how fast cooking/smelting structures output finished products?”

Yeah I’ll go ahead expose a Crafting Speed Multiplier to servers, as we did in SotF.

 

  Quote

Survivor, Im7oxic asks, “Can we please get sever setting on Xbox to allow never force dismount flying.  Basically allowing safe flights around and in caves.”

Yes the new game/server options will be added to the Xbox version soon.

 

  Quote

Survivor, Sicco0803 asks, “Can we get a dino life span, so dino can die because of their age? Also this should/must be a server option to activate or deactivate and set the length and/or how fast it get aged.”

That’s an amusing idea as a server option, though It might be best left to a mod or TC however, where it would not be particularly difficult to do.

 

  Quote

Survivor, Rofelo asks, “With the introduction of the RPG elements as far as damage indicators, will there be RPG elements built into the gear such as "increase to ranged damage”?”

It’s been tempting whether or not to introduce such “buffs” from gear. I have generally tried to stay away from that since it’s very abstract, but maybe is worth exploring. Will further consider it.

 

  Quote

Survivor, Starranger asks, “will we be able to build on the upcoming redwood trees? i would love to make an awesome tree house in the redwoods!”

Yep, one of the big points about the redwoods are to build Ewok-style treehouses on them using a new “attached platform” building system :)

 

  Quote

Survivor, Drake69 asks, “Is it posibble to change the building indicator system. Sometimes its really to bright on the terrain to see even where you place your structures. Results in many resources being a waste. Maybe an idea to have like a brightness function or other color for placing structures.”

Yeah I’ll make some options to affect this.

 

  Quote

Survivor, Shocksamurai asks, “since we have a scuba suit for oceans, fur suit for the north and ghillie suit for the swamp could we have a squirrel suit for gliding through the sky?”

There will be some player-based limited-flight capabilities coming up.

 

  Quote

Survivor, Kimsie asks, “Any chance you might include a server option to disable the markers for the biome changes? I assume they are to stay until the next patch and if possible it'd be great not having them for another 3 weeks”

Will make it a client option next week.

 

  Quote

Survivor, K1nzCraft asks, “Is there a chance we can have a config setting to change what level you have to be to access supply drops/loot crates? Like changing white drops form level 3 to level 10, red drops from level 60 to 120.”

Yeah, will add that.

 

  Quote

Survivor, Stage53 asks, “I know it was said you could do this but could plant x get a "wild creatures only" feature?”

Yeah I’ll add wild creatures only, carnivores only, herbivores only, and some other targeting options for Turrets soon.

 

  Quote

Survivor, JacyKoi asks, “Will we ever be able to toggle resource collecting? I'd like to use my bear and other herbies for battle sometimes but if you're in someplace like the forest, 1-3 clicks and you're burdened with berries or wood. Could there be a way to turn gathering on and off on your dinos?”

Sounds like a good idea, I’ll make it happen.

 

 Quote

Survivor, GamerPerfection asks, “Can we get the font on ARK SE, i.e. death notifications, resources gathered, etc reduced in size so that it is like the font on SOTF please?”

I’ll add a slider to adjust their size!

 

Survivor, theweegee115 asks, “Have you guys thought about adding health bars for the bosses it would nice to see how effective our dinos and weapons as well as our strategy for taking down these titans are.”

I’ll definitely go ahead and do it for Bosses, as those are timed battles it’s very important to know how effective you are. For regular Dinos, I think there are mods which add that, right?

 

Quote

Survivor, Mixit asks, “Just a thought. Since wild dinos drop unfertilised eggs, could they possibly rarely drop fertilised eggs that the player can pickup, take home and imprint on when it hatches.”

I’ve been thinking about that. It’s not a technical challenge, but it might be very unbalancing. Will continue debating it.

 

34. https://survivetheark.com/index.php?/forums/topic/69612-sotf-summer-cup-league-ark-e3-biome-update-digest-34-and-crunch-52/

ARK Digest Q&A!

Here is our question and answer session with Lead Designer, Lead Programmer, Co-Creative Director of ARK: Survival Evolved, and Co-Founder of Studio Wildcard: Jeremy "Drake" Stieglitz!

 

Survivor, Mystalias asks, “Can the training dummy show torpor damage done?”

  Quote

It’s a little tricky due to how Torpor is setup to act upon characters, but I’ll get around to making it work.

 

Survivor, Dinopants asks, “For those of us who enjoy cave spelunking with our birds on single player, can we get a way to enable the ForceAllowCaveFlyers=True setting in the ini file?”

  Quote

Yep I’ll go ahead and get it switched to an INI option so that it’s easier to access -- note that you can for now launch your EXE for singleplayer with -ForceAllowCaveFlyers even if you’re not hosting a “dedicated” server ;)

 

Survivor, Dinopants asks, “Will the current tribe logs get updated to show more detailed information? Such as the tribe name of a dino that killed you?”

  Quote

Yes, that, as well as enemy Structure destructions.

 

Survivor, Volk asks, “Any plans for more advanced underwater weapons beyond the crossbow such as harpoon etc?”

  Quote

Does the Fishing Pole count? Har har but seriously, one of the next underwater ‘weapons’ starts with T and ends with O. Can you guess it?!

 

Survivor, God787 asks, “Any chance of getting some settings for the homing water mines, kind of like the turret settings?”

  Quote

Yeah I’ll go ahead and add the full spectrum of turret settings to ‘em.

 

Survivor, Ruenan asks, “With the Titanosaur coming out the 22nd. Will its so called "mega poop" create double the fertilizer in the compost bin or a bunch in a dung beetle?”

  Quote

Yes, Titanic Dino == Titanic Poop == Titanic Fertilizer. Darn, did I just insult James Cameron’s 1997 masterpiece? Didn’t mean to.

 

Survivor, TranqRex asks, “Are there more types of structure planned? I've seen some clay-style prototypes linked on Twitter but they were for Primitive+ I think. How about the main game in general? -- obviously excluding the new tree-based stuff for Redwoods!”

  Quote

Yes there’s another pre-Tek structure tier coming up, with some unique capabilities!

 

Survivor, TranqRex asks, “Could we get an 'eat all' button on XB1 (maybe for PC too it'd be useful)? When my health is low and I need to munch a stack of berries, repeatedly tapping the right trigger is only wearing out that trigger and tiring my finger!”

  Quote

Yep, I’ll code that simple feature up soon!

 

Survivor, Tomtoyer asks, “How will works the Purlovia burrow's system?? They will can make holes in the ground and go in?”

  Quote

Pretty much, but only on soft grounds of course! Then they pop up and grab any enemy intruder that gets too close!

 

Survivor, Kenkillya asks, “Would you consider putting a cool down or limit on tribes changing their tribe name. On the server I'm playing on there are tribes that change their names several times a day.”

  Quote

Sure, we’ll make a server option for that.

 

Survivor, Zanber asks, “Any chance we can get Dev Kit functionality to arrange primal data blueprints in groups, assign each item a point value within that group, and then impose a cap on how many points worth of structures/tames from each group a tribe may have placed/own.

I would really like to run a server that limits the amount of dinos tribes can get, with higher powered dinos costing more towards the cap. Or maybe a turret mod with multiple turret types, with stronger turrets costing more. Or limiting how many vaults & or storage boxes a tribe can have. I really think it would be great for people trying to create personalized server specific balance type mods.”

  Quote

I intend to continue exposing a lot more power to dev kits, including overrides of structure allowance and tames, along with much more item control. So yup, this will be entirely possible very soon starting with the next DevKit update.

 

Survivor, Neizan asks, “About: Custom Tripwire Alarm Notifications, Is there any chance of a mobile application of survivetheark.com to receive notifications on my Android?”

  Quote

We’ll maybe see if the DodoDex crew can help with that, so that we can stay focused on developing ARK itself ;)

 

Survivor, OnePotatoChip asks, “So we've got functional fire animation and damage in the game with the DodoRex and The Dragon. Does this mean we'll being seeing fire based weaponry in the future? I know it was talked about before, but you all seemed sort of iffy about it.”

  Quote

Yep, you will be getting a badass flamethrower, and very versatile flame arrows.

 

Survivor, Kaprodonychus asks, “Once Tapejara latches onto a tree or wall, can it move around on it as well as gain stamina?  Or does it stay in its place?”

  Quote

It locks in place, but you can fire your weaponry when it’s in this state (unlike the Megalania).

 

Survivor, HarbringersCat asks, “Since Tapejara can land on cliff faces and such, could it also land on the sides of large dinos like brontos?”

  Quote

Nah, that would be too painful for the large dino!

 

Survivor, Marksman00048 asks, “Would you consider the dyng of backpacks to aid in reclaiming your gear? Or just style points =p - I understand it's supposed to be difficult but I am also color blind and this puts me in a bit of an irritating position.”

  Quote

Dyeing your backpack and packages sounds like a fun idea. I’ll get around to making that happen in due time.

 

Survivor, Wolfpack22 asks, Since we're getting gas mask soon will you be adding chemical weapons like mustard or chlorine gas, I would love to see a gas that cause debuffs to players that don't have there mask on and that wild and tamed Dino's find offensive to smell and cause them to leave the area for a time it would be great for fending off gigas from you base or area.

  Quote

Yep.

 

Survivor, BaconR8Colby asks, “Something that I would really love to see implemented in Ark is some kind of multi-world/map system for Local Hosting.  Similar to Minecraft.  When "The Center" was added this essentially gives 2 maps/world's to play on which is great.  But it would be nice to have several Island maps or several Center maps.  That way if I wanted to pursue a variety of game styles or building locations the option would be there without messing up my main map/world.  Thanks for hearing me out! “

  Quote

Yeah we’ll ultimately be making that happen, essentially in the way you indicate.

 

Survivor, MeSDatGeek asks, “Will we get proper stairs, without having to rely on mods? This has been a pretty big topic for a lot of us. It is something that many of us feel should be added to a game such as this as a default building feature.”

  Quote

Yep, that’ll be coming in July for the various building tiers.

 

Survivor, Tamaster asks, “Can we please, please, please get server logs for destroying structures? Make them optional if needed just please!”

  Quote

Yeah, that’ll get added in v244.

 

Survivor, ChiOokami asks, “Will Ark ever receive colorblind support. It's hard to distinguish between the different drop colors. A simple name when looked at through a spyglass would be sufficient.”

  Quote

We’ll make the floating texts colors change-able as we did in SotF, and sure we’ll go ahead make the spy-glass able to get info on whatever supply crate it’s looking at from a distance.

 

Survivor, Adamsmasher asks, “What about a scroll option to move a desired piece (i.e. fence foundations) to all the different snap points it can see?”

  Quote

Sounds like a pretty darn good and straightforward idea, I’ll try to get that in soon!

 

Survivor, Direwolf asks, “Do you have a specific release date for Primal Survival Mode, or is it not yet set?”

  Quote

Its primary developers, Instinct Games, are aiming for a November 2016 release! My personal favorite: playing as a dung beetle and needing to find poop to consume. Survival Evolved indeed ;)

 

35. https://survivetheark.com/index.php?/forums/topic/71470-community-crunch-53-and-ark-digest-35/

ARK Digest Q&A!

Here is our question and answer session with Lead Designer, Lead Programmer, Co-Creative Director of ARK: Survival Evolved, and Co-Founder of Studio Wildcard: Jeremy "Drake" Stieglitz!

 

Survivor, Mendoza asks, “Will we see different moon phases like a new moon,  solar eclipse , lunar eclipses? and if so, will they make some nights darker than others and also affect dino behavior?”

  Quote

Sounds like a great mod. It may be beyond the scope of our current work a little bit. Though, maybe we’ll get around to something rather like that for this year’s Halloween event and see how it goes over. Lycanthropy, anyone?

 

Survivor, SassinPr0ph3cy asks, “Would it be possible to have a multiple select feature in the inventory?  Like if I have a decent amount of berries, meat, fish it would be much easier to select all and transfer them to Dino or food bin.”

  Quote

I’ll look into doing a drag-box and shift-multi selection, those would certainly be useful for advanced item management. However, I’m also going to make “folder rules” about items going into specific folders (basically, in an inventory, you’ll be able to tag an item class as “default” to the folder, and all subsequent new item pickups will then automatically go into that folder!).

 

Survivor, Neizan asks, “Can we have a option to "hide learned engrams”?”

  Quote

Sounds useful, I’ll do that ;)

 

Survivor, Rofelo asks, “Will there ever be a refrigerated food trough?”

  Quote

Tek Tier.

 

Survivor, Rulin asks, “Are we still getting the "no fog" server-feature for unofficial servers?”

  Quote

Yep, I’ll add that in v244.

 

Survivor, Rulin also asks, “Do you have plans for tougher glass structures, or at least an optional boost option for unofficial servers? Currently we can only boost all structure types at once.”

  Quote

Sounds like a good idea, I’ll add a per-Structure stats multiplier.

 

Survivor, Rulin also asks, “Can you please give us an auto-flight/run mechanic please (maybe via num key), so traveling long distances gets a bit more convenient?”

  Quote

Yeah, I’ll do a run toggle option.

 

Survivor, Shadowenigma250 asks, “Will we get things such as animal bones or animal/creature blood (other than leech blood) as resources? Or perhaps milk production by female mammals?”

  Quote

I do plan to add more animal-centric resources in a second resource-focused pass towards the later stage of development.

 

Survivor, Zachywilson asks, “With xbox cross platform play coming can we host a server with our PC and play on the Xbox with all the features, mods, etc.?”

  Quote

Initially at least, Mods won’t be supported when using the Windows-to-XboxOne cross-play feature.

 

Survivor, Lo’ruke asks, “Will we get banners or flags that are attachable to non-platform saddles similar to what is in Survival of the Fittest? (Maybe with an option to hide / unhide the flag like the raft sail)”

  Quote

Yes, I plan to add that this summer!

 

Survivor, jazzop asks, “Can we have the camera zoom out more when driving a raft i like to build extravagant rafts but can never see where im going”

  Quote

Yep, I’ll go ahead and make that change.

 

Survivor, gabessdsp asks, “Will you ever offer proper support for eyefinity/nvidia surround setups? I love gaming across my 3 monitors as to many others out there. I'd love to have proper support for this game.”

  Quote

Indeed, I’ll try to make sure we have better support for those implementations soon.

 

Survivor, Ruenan asks, “Tech question for you guys. With the recently announced Project Scorpio, and Playstation Neo is there a possibility will we be seeing you guys use the power theses consoles will bring to the table to improve the game on the console side? We know there many many months away over a year that is and you guys still don't have an official release but if so what ideas may come to you guys that you may want to improve and target on these more powerful consoles?”

  Quote

If we get the support from Sony and Microsoft to make it happen, I’d love to do so.

 

Survivor, Illuvater asks, “Would it be possible to make the RB button on xbox more usefull when mounted, maybe to switch the camera view from third person riding to first person riding and back? Cause if you are mounted the RB button do nothing and we have to go to the options to switch third person riding to first person riding.”

  Quote

Yeah, definitely, I’ll have it switch the camera mode.

 

Survivor, Tomtoyer asks, “What species of fish we can catch? And the fishes will do animations to jump and trying to escape? How it will work the bait?”

  Quote

Coels and Salmon currently. And yes, they’ll try to escape, and yep, there will be multiple kinds of bait that have different effects. Leech Blood is one!

 

36. https://survivetheark.com/index.php?/forums/topic/73162-community-crunch-54-and-ark-digest-36/

ARK Digest Q&A!

Here is our question and answer session with Lead Designer, Lead Programmer, Co-Creative Director of ARK: Survival Evolved, and Co-Founder of Studio Wildcard: Jeremy "Drake" Stieglitz!

 

Survivor, Deaner, asks, “With the Allosaurus on the way, two of it's abilities the alpha pack leader and the bleed effect are big things for it. Are we going to see both of those things added with the Allosaurus and possibly see the alpha pack boost for the Dire Wolves and the bleed effect for the Megaleceros at the same time?

  Quote

"Indeed shortly after the introduction of the Allosaurus with its “Alpha-pack” system, the Direwolf will get a similar implementation and the Bleed-effect implementation of the Megaloceros will also be modified to be comparable to the Allosaurus’."

 

Survivor, Zadira, asks, “In a previous digest, changes to pillars and other building structures were talked about that would help the problems that we have in pve.  Is there an update for the status of those changes?”

  Quote

"On official servers, you can no longer build in what we consider to be “resource-critical” areas (any server can enable this via commandline “?EnableExtraStructurePreventionVolumes=true”). That’s the first part of the system. The second part is to make the time of structure decay itself scaled dynamically on how many allied structures are nearby (representing the concept of a “base”), which I’ll hopefully roll out in the next major update if goes well."

 

Survivor, Emanuel1721, asks, “Hey, can you guys make that "Demolish Allowed" structures automatically destroys themselves after 1-2 weeks of not being demolished, because there's a LOT of abandoned bases that demolishing would take hours, and they just stay there causing lag and blocking spawns (especially on the Xbox official servers).”

  Quote

"I’ll add a server option to specify the length of time for auto demolish to occur after manual demolish, and yeah I’ll probably go ahead and enable that on our PvE servers with a value of about two weeks from the time of manual demolish."

 

Survivor, N_scheffel, asks, “I currently have to type in "r.bloomquality 0" and "r.lightshafts 0" every time I log in to avoid being blinded by light sources reflecting off most objects in the game (especially metal). Can that option be added to the current persistent graphics settings?”

  Quote

"Yes, I’ll get that added in PC’s next Major update."

 

Survivor, Nahz, asks, “Are there any plans to make regular and prime fish meat better taming options for creatures that we already have in the game? Meat taming sea creatures has become a challenge now that megalodons drop prime fish meat instead of prime meat.”

  Quote

"Indeed soon I’ll be making Fish Meat better for taming certain creatures."

 

Survivor, Assassindude27, asks, “Is the "Industrial Grinder" the same thing as the mod?” (http://steamcommunity.com/sharedfiles/filedetails/?id=534838287)

  Quote

"It’s similar!"

 

Survivor, Tomtoyer, asks, “We will see in a future physical differences between females and males creatures?”

  Quote

"Not from us, but they -are- different character classes, so a mod is welcome to do that."

 

Survivor, Aztec, asks, “Can you make it so that we can choose to craft items by multiples of ten instead of one at a time or the maximum number we can make, it gets annoying to click 20 times so i can make 20 narcotics or some other item id prefer if you only had to click twice.”

  Quote

"Yeah, I’ll have Shift-clicking on the Craft button perform 10x Crafting in the next Major update, and I’ll have a similar modifier implemented on Xbox."

 

Survivor, Ruenan, asks, “Hi I play ark on PC and Xbox one and was wondering if its possible, can we get all the sliders like the Xbox one version has for the server options in the hosting non dedicated and single player for the PC version? Plant growth speed, Spoil Time, all the Intervals etc.” and Survivor, Reubatina11, asks, “Is it possible that other options, such as breeding timers, egg incubation, baby maturation etc will be added as sliders to the Single Player startup screen? I'm playing on a Mac, and I'm struggling to access the INI. In addition, could we get options like cave flyers, Titan feeding etc added as checkboxes?”

  Quote

"Yes I’ll have the Xbox’s Host Options UI changes merged back onto the PC version later this summer."

 

Survivor, Reubatina11, asks, “Will the Titanosaur ever be breedable? Could this maybe be a server option for unofficial PvE servers?”

  Quote

"I think a mod is probably the best solution for that, and I’ve little doubt you’ll start seeing that next week as the Devkit finally gets updated this weekend."

 

Survivor, Cleetuss, asks, “What other forms of illnesses do you have in mind? Will dinosaurs be getting them as well? Terrible as it seems, a herbivore with rabies sounds funny.”

  Quote

"Rabies -- which would cause your own creatures to randomly turn aggressive on you -- and progressive Leprosy are two that I’m currently considering, among others!"

 

Survivor, Klaahn, asks, “Is Xbox ever getting the MaxStructurePlatformMultiplier option for servers? It's the one that always for more structures to be built on Platform Saddles and Rafts.”

  Quote

"Yep, I’ll get that exposed to the UI."

 

Survivor, RedStorm8616, asks, “Is there any way you could add in an Alpha Direbear? I ask this not for the variation in Alphas (which would be nice) but for the Bear Skin Rug that would be inside it's inventory -- similar to the Rex Trophy inside an Alpha Rex?”

  Quote

"I plan to do an ‘Alpha’ Dino pass on various of the new creatures a little later this year, including the Dire Bear."

 

Survivor, Silvyss, asks, “Can we get a button for toggling snap points on xbox I know y switches walls and doors but I'd like a button to toggle all available snap points.”

  Quote

"Yes, a key/button cycling between available snap points will be added to both Xbox and PC soon -- in the case of PC, it’ll be done in the next “Major” update, and shortly thereafter for Xbox."

 

Survivor, Kody.Gloval, asks, “One of the biggest issues with building is the clipping. Is it possible to put something in an .ini file to disable clipping for a private server?”

  Quote

"Sure, in the next Major PC update I’ll add a server option to disable that, though for performance and trolling reasons I wouldn’t recommend it unless you trust your server’s players not to exploit or are RP-ing (i.e. players sticking structures under the terrain, etc)."

 

Survivor, Drklotus69, asks, “I see the phrase "that will come with tek tier" or some variation of that all the time in the answers portion of this segment. Is there any sort of rough ETA we can get for when tek tier will actually arrive in game?”

  Quote

"This Fall we welcome you to the future!"

 

37. https://survivetheark.com/index.php?/forums/topic/74770-community-crunch-55-and-ark-digest-37/

ARK Digest!

Here is our question and answer session with Lead Designer, Lead Programmer, Co-Creative Director of ARK: Survival Evolved, and Co-Founder of Studio Wildcard: Jeremy "Drake" Stieglitz!

 

Survivor, n_scheffel asks, “In the last digest you mentioned the new industrial grinder would be similar to the industrial grinder mod detailed on steam. That grinder is an industrial version of the mortar and pestle, and it also does things like convert wood into thatch. We already have the chemistry bench acting as an upgraded mortar and pestle, so how is the industrial grinder going to fit in between without making the chemistry bench pointless?”

  Quote

"It’ll support other kinds of mass-resource conversions!"

 

Survivor, fitzsteve asks, “Hi, would be great to have an update on VR support, when you will be supporting the latest Oculus drivers?”

  Quote

"We’ll go ahead and try to update the support for them for the upcoming v245 patch!"

 

Survivor, HarbingersCat asks, “Any chance of Titanosaur eggs being added in the future?”

  Quote

"Probably best left to a Mod focused around Titanosaurus breeding."

 

Survivor, n_scheffel asks, “How about an "undo" feature for placed items with a timer of approximately 30 seconds? For example, you place a behemoth gateway you just spent 1500 metal, 350 cp and 100 polymer making, only to realize one pillar is hovering off the ground by 3'. It would be nice to quickly pick up the item rather than demolishing it and wasting 1/2 of the resources.”

  Quote

"That’s a good simple idea, I’ll give a quick implementation and see if the QA team can find any flaws/side-effects or exploits that it opens up."

 

Survivor, AERHAE asks, “When will we see difficulty level 5 on the island map?”

  Quote

"When Tek tier releases :)"

 

Survivor, FlyinJapman4 asks, “In regards to Primal Survival, Will we be able to customize our creatures similar to how we customize our human characters, such as height, limb size, skin/fur/scale color, etc?”

  Quote

Yep, you will!

 

Survivor, FlyinJapman 4 also asks, “At what Maturity level would a player character be spawned into when they start a game, and how would they  be able to survive if they start at newborn/hatchling since raising them as a human is already time consuming?”

  Quote

"Presuming that you’re referring to Primal Survival, in the Official Server configuration, you’ll spawn in as a newborn, BUT you will be able to attack/harvest. Just very, very weakly. It’s challenging ;) Unofficial Servers will be able to specify the age they want new player-creatures to initially be created at."

 

Survivor, FlyinJapman 4 also asks, “How are the super dinos like the Giga and Titanosaur going to be balanced on PVP servers? Will there be admin options to restrict on what and how many of a species are allowed in that session?”

  Quote

"Yes, servers will be able to configure what creatures are available to choose from, and how many can be chosen within a length of time (for example, the server can specify “1 additional LIVE Titanosaurus can be added every month”, and if it is killed, then it immediately frees up another Titanosaurus slot)."

 

Survivor, HarbringersCat asks, “Will it later be possible to chance upon wild versions of advanced crops, so that you can begin making dino kibble without needing to rely entirely on farm plots?”

  Quote

"We don’t plan to add crops into the wild, but with an upcoming plant diversification, there will be some new plant resources to acquire."

 

Survivor, tomb asks, “Is there any chance we can get a server setting for only displaying the name tags / ownership tags of our tribe and allies? This would help RP servers a lot by giving the admins a chance to hide meta information. This would prevent for example being identified when you are wearing a mask. Or when you are hiding somewhere and they use a spyglass. You would also not know who owns a house unless they put up a sign!”

  Quote

"Sure, that’s pretty straightforward. We’ll get on it v245."

 

Survivor, Wulfsige85 asks, “can have an option to place armor on the Training Dummy, that we can see how much damage each tier of armor can take from players/Dino's. Also we need a Dino/Boss dummy.”

  Quote

"Agreed those will be cool, but they’ll require a bit of rewriting of the training dummy to make it wear armor. I will make it happen one weekend though, as soon as I get a bit of time ;)"

 

Survivor, RedStorm8616 asks, “Also, you explained that if you don't stimulate Troodons, they'll eventually betray you, but if you raise one from birth, say imprint it 100%, would it lose this traitorous nature?”

  Quote

"Imprinted Troodon will never betray you!"

 

38. https://survivetheark.com/index.php?/forums/topic/76228-community-crunch-56-and-ark-digest-38/

ARK Digest!

Here is our question and answer session with Lead Designer, Lead Programmer, Co-Creative Director of ARK: Survival Evolved, and Co-Founder of Studio Wildcard: Jeremy "Drake" Stieglitz!

 

Survivor, Adamsmasher asks, “Will the current tracking system get an update allowing more options or is there a more advanced version coming in the tek tier? Maybe an option to toggle personal or tribe dinos? This would help tremendously when seeking out a lost dino among a map full of tagged tribe dinos.”

  Quote

"I’ll certainly add some more filter capabilities to it, to filter by the Dinos listed by personal/tribe."

 

Survivor, Lowly asks, “With the addition of large dino doors (for flyer hangers ) can we have an option to separate the ride (mount/dismount) button from use (open/close doors)button both on xbox and on PC, the last thing we want to do is be wasting parachutes or falling to our deaths while trying to close a flyer hanger.”

  Quote

"Indeed, I’ll make the game have an option for a separate the Use-key when riding on a Dinosaur."

 

Survivor, royal1rish suggests “One suggestion. I would like to see the ability to name auto turrets. Example would be Bob lvl 1 was killed by Main base turret 5 showing up in the tribe log.”

  Quote

"Sure thing, we’ll add that."

 

Survivor, EarlessPrince98 asks, “will you ever consider genetic manipulation for the tech tree such as letting me use DNA from Titanoboa with raptor eggs  to make  some venom infused guard lizards?  infusing traits of various species would add a lot to breeding.”

  Quote

"The Tek Tier will let you experiment with DNA recombination via the Cloning Chamber. It won’t be quite as advanced as you describe, but a mod could make that possible!"

 

Survivor, Davamon asks, “Are you looking to increase the Tribe dino limit on Xbox? Or at least make it a server option? We run a private dedicated server for 5 or 6 friends and you hit the cap pretty quick with a functional egg farm. I understand there are performance limitations to consider, but being able to remove the limit when you know you only have a very low population would be great.”

  Quote

"Sure, I’ll go ahead and expose that as a server option for Xbox hosts."

 

Survivor, Davamon also asks, “Will you be able to use items such as the map/gps while mounted on a water dino in the future? Having to dismount to check your position every 30s is pretty deadly in the depths of the ocean, and while using a Sarco is an option, it doesn't have the speed of an Ichy or Plesio. It doesn't make sense that you can do it on one mount and not another.”

  Quote

"Yep, I’ll fix that for the next update."

 

Survivor, TR-8R asks, “Question about creature that can climb tree or climb vertically like Thylacoleo or Megalania , how can they climb to Tree platform , and can they climb man-made wall too?”

  Quote

"They can climb man-made walls as well. If you want them to get onto your tree platform, you can create a catwalk under the platform they can drop onto :)"

 

Survivor, TR-8R also asks, “Each fish have its own bait ? Or the bait only affect the size of the fish you can catch?”

  Quote

"Type of Bait affects the size of the fish you’re likely to catch, the time it likely takes to get a catch relative to the size of the fish, along with the quality of items you might get from the fish after it’s been caught."

 

Survivor, Lowly asks, “Can we have the Addition of stone structure blueprints to beacons on primitive servers that do not have access to metal structures?”

  Quote

"Yeah, I’ll add support for globally adding items sets to Loot Crates which will make this easy to do, and we’ll set it up accordingly with the stone structures on our primitive server configurations."

 

Survivor, cfrostyscriv asks, “Can we get an option for dinos to 'ignore whistles' (would like to whistle all to get all attack dinos but have egg farm ignore that whistle).”

  Quote

"Sure, I’ll go ahead and add that feature very soon."

 

Survivor, Kaiju_Lord asks, “Will we be able to tame and "alpha" allosaurus when it gets added to the game? Will the alpha allosaurus be introduced with the regular allosaurus?”

  Quote

"The Alpha Allosaurus is actually just the strongest Allosaurus in an allied pack (with a corresponding buff), not an actual descriptor for the “mega stat” wild variant of some creature. To avoid confusion, the strongest Allosaurus in a group is now called the “Pack Leader”."

 

Survivor, MrBlackMagik asks, “It was mentioned that the Xbox version would be getting achievements in the next update. Will this be all of the achievements or just the first batch? Can you share any? PLEASE?!?!”

  Quote

"Just the first batch, there will be many more to come. The initial achievements will be analogous to the Steam PC set here: http://steamcommunity.com/stats/346110/achievements"

 

Survivor, JaxD asks, “When am I going to be able to give my Mesopithecus a simple pistol and have it shoot my friends?”

  Quote

"When someone makes a mod for that -- actually Dinos will be able to support arbitrary gear pretty soon, so it will be possible ;)"

 

Survivor, Picolo XL asks, “Can we have PIN-codes on ORP structures disabled and can we have Structures in caves no longer get ORP on #OfflineRaidProtection Servers?”

  Quote

"Yep, I’ll make those changes in the next update, sorry that’s taken so long!"

Thats the Q&A from Digests 1-38

 

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1 minute ago, Rippy said:

Thanks mate, would you mind formatting it a bit easier to read though? Bold the main topic headings, maybe put each question and answer in its own quote or something? If you want to do this and need a hand, let me know.

I could use all the help I have an Epileptic, Autistic toddler so this took me all morning just going though and copying and pasting them. I wanted to number each Digest, and make it easier to read will work on that ASAP any help you would like to offer I would greatly appreciate!

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