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Anteosaurus - The Toxic Tank, Vanilla Upgrade Station functionality


DinoBear
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Anteosaurus.jpg.b8b68632b2c113819955b22fe87867fc.jpg

 

Common name: Anteosaurus

Species: Anteosaurus Magnitoxis

Time period: Permian

Temperament: Aggressive 

Diet: Carnivore
 

DOSSIER HERE: Couldn't get the file small enough while still legible, sorry!

 

Wild
Already the largest predators of the Permian period, these massive synapsids appear to have further grown to match the mighty Tyrannosaurus in size. Anteosaurus at first seemed uniquely immune to the corrupting influence of Element, and they indiscriminately go after both normal and corrupted prey. 
    
Upon further observation, though, I have found that they have developed a unique albeit disgusting way of avoiding the worst of the corruption: they regurgitate the nastiest parts of their meals as a form of both defense and offense. The ejected viscera emits a (thankfully odorless) purple mist that weakens most creatures caught in it. Inversely the Anteosaurus themselves become invigorated when in contact with the clouds of gas.

 Domesticated
    Figuring out how to tame these beasts has proven to be quite a challenge. I would wager that the most successful way for a tribe to earn one’s trust would be to exploit their ravenous nature by purposefully feeding it their own healthy creatures after they have been exposed to the Anteosaurus’ corrupting clouds. I imagine that in this case, the bigger, the better.
    
A tamed Anteosaurus is a slow but powerful beast of war, designed to stack the deck in their own favor as much as possible. Opposition designed to siege and outlast may find themselves on the back foot once weakened by toxic fumes and facing a massive predator that is itself built to win drawn-out brawls. Already naturally bulky, Anteosaurus can momentarily brace themselves to survive almost any single hit, though repeated blows will break through their defenses and cause them to take more damage than normal.
    
One interesting property of Anteosaurus’ unique diet is that, rarely, they can generate a unique substance I’ll term “Anteogris”. This resource can be used to, for a lack of a better term, “mutate” poor quality tools into higher grade items, though even the most skilled of smiths frequently fail to do so successfully.  

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Wild Behaviour and Taming:

Wild

    Wild Anteosaurus are found all across the Wasteland, though never in large numbers. As apex predators they attack almost everything they come across, with a preference for large and corrupted creatures. They’ll make short work of the latter, as both wild and tamed Anteosaurus hit the corrupted twice as hard. Normally, they will have an extra low aggro rage in regards to unmounted survivors as they prefer more filling meals. Wild Anteosaurus will only make use of the short ranged spit attack, and will not refill the resultant meat piles. They will activate their brace ability, but only below 50% health and after taking a significant amount of damage in a single hit.


Taming

Taming an Anteosaurus requires sacrificing tames to it, similar to the Troodon (though this time linked to something far better able to kill its “kibble”). In order for a tame to be counted towards taming progress, it must be badly poisoned from exposure to the toxic fumes emanating from Anteosaurus spit piles. Tames with high drag weights give more taming progress, following a similar formula as Rhyniognatha stat inheritance. 
    

Abilities:

Spit and its effects

    Anteosaurus can spit two different types of projectile, depending on whether right click is tapped or held:
The first, activated by tapping right click, is a long ranged spit that travels far and deteriorates quickly once it has landed. The meatpile generated is counted as a Thatch structure, and has 3,600 health. This pile degrades at a rate of 120 health per second (30 seconds total), and can not be refilled in any way. The poison mist cloud generated by this spit covers a maximum area roughly equivalent to 2x2 foundations. 
The second, activated by holding right click, is a short ranged spray that generates a much larger and sturdier pile of corrupted meat. This pile is considered a Wooden structure with 10,000 health, draining at 55 health per second (just over 3 minutes from 100% to destruction). This pile can be regenerated by re-holding right click when in the general vicinity of the pile. The cloud generated is much larger, covering a circular ground area with a diameter in excess of a Giga’s length. 

Each spit costs a certain value of food to use, the short ranged version being significantly more “expensive”. A tame with 50 wild points into food may only be able to use the short ranged spit twice before starting to starve with a third. 

These mist clouds have several deleterious effects on any non-Anteosaurus that enters it. At first, stamina usage is doubled, and additionally health is slowly drained from anything too short to stand above the cloud (Carnos are tall enough for long range, a Rex for short range). Once allowed to build for several seconds, the toxin worsens. Once this happens, even animals tall enough to escape the clouds start to lose health and are now considered “corrupted”. 

    The “Corruption” from being badly poisoned lasts for 3 minutes, has several effects, and persists regardless of whether or not the inflicted are within a cloud. Badly poisoned foes will go through their stamina twice as quickly, and will take double damage from any Anteosaurus they come across (as well as aggroing wild specimens). On top of this, they will take a DoT effect of 15 damage per second. One potentially beneficial effect, though, is that true Corrupted creatures will have a much harder time detecting and aggroing on a badly-poisoned tame.

The Anteosaurus itself is immune to the toxins, as are survivors equipped with gas masks, scuba, hazard, tek gear, or protected by sealed saddles such as the Anteosaurus’ own. When standing inside its own poison clouds, an Anteosaurus is invigorated and constantly regenerates its stamina. It also gains life steal, further enabling it to outlast and outfight anything else caught in a cloud. These effects will persist for a few seconds once it is nor longer in contact with the toxic mists, though only for a fraction of the time the similar Hydrated buff lasts for creatures like Spinos and Shadowmanes.

 

AnteoSpitDiagram.jpg.df4f38403f1606c40d7a7a3c73fe1dfc.jpg

 

Brace


Hitting R toggles your Anteosaurus into a Bracing stance. Once toggled, an Anteosaurus will crouch down and become unable to sprint, but gains a massive defensive perk: for any given second, the Anteosaurus can not take any more than 10% of its maximum health in damage from an outside source. This ability is very useful for tanking massive amounts of damage from any single hit, such as a blow from a Titan or a fully mutated Giga. Likewise, when braced an Anteosaurus is immune to all forms of damage over time. While very powerful, this ability does have a downside…. 

 While bracing is active, the Anteosaurus’ health will constantly drain at a base of 1%of its  maximum health per second, the drain stopping once the Anteosaurus has reached 100 health. If the Anteosaurus heals back above 100 health, the drain will continue until it is back to that threshold. What is most important, however, are these next two points:
This health drain completely ignores the brace stance’s 10% max damage system (this is not an outside source, after all)
The percent of health drained per second increases with every hit the Anteosaurus takes, increasing by 2% with each extra hit, capped at a worrying rate of 25% per second after being hit 12 separate times. Good against a single target certainly, but terrible against swarms or when shot at by a gun with a high rate of fire. 

This ability can be toggled off after a short 5 second cooldown, and can be activated/deactivated remotely for any nearby, unmounted allied Anteosaurus by using the default “Wave” emote.

Anteogris

Anteogris is a rare substance that Anteosaurus generate slowly in small quantities over time, similar to a snail’s low cementing paste yield. More useful than the snail, however, are the special properties of Anteogris. When combined with raw materials and various qualities of element, Anteogris can be used to upgrade any full durability tool/weapon/saddle to the next tier of quality. In terms of cost, Primitive and Ramshackle-tier items require half of their base crafting materials and element dust to upgrade. Apprentice and Journeyman items need element shards and 75% of the item’s cost. For Mastercraft, a complete piece of element is required instead of shards. Ascendant and Tek-tier items can not be upgraded at all. The upgrade process is also likely to fail, only succeeding a third of the time at base; otherwise, it has a 50/50 chance of either doing nothing at all or significantly damaging the item in question. The chance of success increases by 1% with each level in the crafting skill, requiring 66 levels minimum to guarantee a successful upgrade. 

The exact quality of the new item is also determined by the crafting skill. With no investment, any upgrade is nearly guaranteed to have the lowest possible stats for an item of its tier. As you level crafting, the relative quality of the new tool becomes higher and higher. 

 

AnteoUpgradeDiagram.jpg.0174b25608e1e4b01a173a0285d1d39c.jpg


Condensed stats and misc

Essentially a land Plesio hampered by only slightly better than Giga stamina when outside a meat cloud. Nurgle boy.

Size:
 About equivalent to the rex, squatter but overall longer 

Health: 
2200 with decent gain per level

Speed: 
Normal walk is around rex speed, sprint is faster than a rex but….

Stamina: 
God awful outside a cloud, nearly Giga-esque. Inside a cloud, it constantly regenerates with no delay after a stamina-consuming action.

Primary, LMB attack: 
Medium attack speed, 75 base damage. 2x damage against corrupted, 2x against badly poisoned foes. That means 4x against badly poisoned corrupted creatures

Secondary, RMB attack: 
Spit, tap for long range hold for short range. Consumes a non-insignificant % of food per spit. Short range piles have large cloud sizes and deteriorate slowly over time. They are considered wooden structures, and can be “repaired” by holding RMB when inside the cloud for a cost in food. Long range piles deteriorate quickly, have smaller cloud size, and are considered thatch structures. Can’t be “repaired”.

Tertiary, R key: 
Toggles brace

Extras:

Anteosaurus’s saddle acts as a gas mask, shielding its rider from airborne toxins

Uniquely gains food by attacking anything, as well as harvesting corpses. This effect is minimal on normal creatures but is boosted against corrupted ones. Also affected by the size of what it attacks/eats.

Moves like Ark Additions Deinotherium.


Saddle: Level 90
 

Edited by DinoBear
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