Jump to content
  • 4

Trigonotarbid, the Massive, Cave-Crawling, Resource Collecting Chad!


DarksideGamer333
 Share

Suggestion

Trigonotarbid

Palaeocharinus tryantus
Trigo2.png.d9f5e2c27a31bd8f9c2c60216f327fb9.png

A familiar face from SE's submissions

 

General Information

Back again for a second time, this time on a more fitting map, the massive Trigonotarbid is here! Now coming in with bioluminescent highlights around its legs and spikes, most Trigos can be found in the Blue Zone, but higher level ones can be found on the surface. Though its size is a bit larger than that of a typical spider, it won't be easy to spot as it blends in with the environment of the Blue Zone. Since these creatures are so large and don't hunt, they can be typically found asleep. When they are asleep though, their bioluminescence goes away. I highly recommend not looking for one when you, or your mount, are low health, as wild Trigos might see you as their next meal attack you. Wild Trigos on the surface will attack you regardless if you're low health or not, they can't be choosy with their next meal up there.

Taming

These tanky beasts are completely immune to tranqs and tranq creatures, so other methods must be used. Like other arachnids, Trigos are scavenging creatures, meaning they wander around and eat corpses they find. You can use corpses to tame them, but it won't be a quick tame as Trigos have massive appetites! Trigos do find certain deadly creatures tastier than others though. 

Tamed

When you finally tame one, a Trigo is a very useful creature for resource collection in the caves of Aberration. They spoiled meat and regular meat, but regular meat will spoil faster in their inventory. Their relatively cheap saddle acts as a mortar and pestle and platform saddle thanks to the Trigo's large and quite flat abdomen. Trigos are also able to collect various resources; they can collect wood, stone, crystal, all gems, fungal wood (didn't draw), and meat. Trigos offer a large weight reduction on the resources mentioned. 

Passive Abilities

Trigonotarbids, as mentioned before, have weight reductions on the resources they can harvest, but also have other useful abilities. Their bulky form and color can often disguise them as rocks which hides them from being noticed by creatures that would attack them. The rider can turn off their bioluminescence pushes this ability further, but makes Trigos more vulnerable. While eating spoiled meat, Trigonotarbids will occasionally produce Organic Polymer. Trigos can also be occasionally trimmed for molted shell, a substitute for Chitin. Trigonotarbids' shell is so durable that most, nearly all, projectiles can't even scratch it! (arrows, bullets, dilo/arthro venom, etc...)

Attacks/Abilities

(shortened for easier reading)
Leg swipe (camera angle depends which side)
Heavy Bite (does not inflict venom as Trigonotarbids don't produce venom)
Rear on hind legs (intimidation move)
Can rotate in place
Can Jump onto surfaces
Can crawl walls and ceilings
Jump leads into ground slam if lands on the ground
Crouches down defensively (takes further reduced damage and predators give up attacking)
 

TL;DR

Big Spider
Tanky as hell
Tame via Corpses
Platform & Mortar n Pestle Saddle
Angy on Surface
Produces Organic Polymer & Chitin
Immune to Projectiles (on shell)
Glowy
Not Glowy when sleeping
Harvesting chad
Found in Blue Zone and Surface
Sneaky for their size
Weight reduction of resources it harvests
Faster meat spoil time
Will eat you/ your tame if you're on low health
(Art done by me)
Feel free to suggest details in the comment section

https://en.wikipedia.org/wiki/Trigonotarbida
https://en.wikipedia.org/wiki/Palaeocharinus

Link to comment
Share on other sites

1 reply to this server topic

Recommended Posts

 Share

×
×
  • Create New...