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ARK meets Atlas in A:SA DLC


GhostCreep
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Suggestion

Hear me out.

One of the MOST requested features is a Primarily Water Map. ARK has never been known for having very interesting gameplay around the water, but Atlas was built on it.

This gave me the idea to just build an ARK DLC map with Atlas Gameplay in mind. Boats, Islands, Ocean. Adding the Atlas Boat Building Mechanic for One ARK DLC Map would really make that particular DLC stand out and have a specific unique game-mechanic reason for playing it. It could also be used as cross-promotion to inform some players about Atlas they may not know about the game. While still keeping it definitively ARK though, and not an Atlas Commercial.

 

Having us on a map that is pretty much ALL Ocean besides the Northern and the Southern Regions of the map. Making our Boats we build, double as our Primary Bases also. Hopefully having big enough Ships eventually to have a Cargo hold that can carry decent sized mounts, say 4 Shadowmane sized as an example, but most mounts on the map would be Aquatic Creatures that would follow, and school around our Ship. In-game assets for the DLC that can make that more efficient would be recommended. Maybe an Engine to power the ship that can double as a Generator to power Cryo-Fridges on board.

 

The Northern Islands with the Blue Obelisk to the direct center North, would be in a Harsh Arctic Ocean. With Frozen Islands surrounded by Icebergs.

The Southern Islands, having the Green and Red Obelisks, would be more inviting. A Tropical Ocean dotted with Lush Islands. The Red Obelisk sitting on an ominous Volcanic Island that stands out in the tranquil southern sea. The Red Island sitting in its South-Western side. The Green Obelisk Island in a lush Jungle-Swamp in the South-Eastern side of the map.

The Ocean would be DEEP and diverse. A Coral Reef in the Southern Sea, mirrored by an Icy Ecosystem in the Northern Sea, along with a GIANT trench at the bottom that cuts through the center of the map, dividing its Northern & Southern Seas like an Abyssal Equator.

Any and Every Aquatic or Semi-Aquatic Creature should be found on this map, along with providing some ideas for the 4-5 more that could be added with a DLC like this: (Basic Descriptions, All could have more Abilities/Details)

 

-Xiphactinus. The coastal terrorizer. Roaming in schools of 3 with a pack bonus and an Alpha. Very fast and patrol the shorelines of the Southern Islands.

-Archelon Sea-turtle. The massive Sea-turtle that Megachelon could have been created from. Being a very fast swimmer that can breach the water when it gets charged up to top speed (like an aquatic rhino or direbear), increased bio-toxin gather rate from Jellyfish, and can’t be stunned by Jellies or Eels.

-Kumimanu the Giant Penguin. Patrolling off the coasts of the Northern Islands, Kumimanu is the fastest on the map. Even up against the Archelon’s full charge. Plus the Kumimanu has no restrictions to reaching its top speed.

-Livyatan Whale. The massive predator of the Northern Sea, rivaling the Mosa of the Southern Sea. Huge Jaws and a Powerful Ram-Attack makes Boats steer clear of it unless fully upgraded. It also dives into the Abyssal Equator/Trench to hunt Tusoteuthis.

Bonus Shoulder Pet:

-Paradise Parrot. A beautiful extinct parrot from Australia. HLN-A would of brought it back herself if she could. Every Pirate needs a Parrot just like every ARK map needs a shoulder pet. Would be worth adding 5 tames instead of 4, and could fit right alongside the map as well as the Dodo as being a bird we lost during our existence, and probably by our hands. Could be found all over the Southern Islands and could predict Sea Storms like the Jerboa on Scorched.

Could also explore the idea of Island Dwarfism/Gigantism with some older more familiar ARK creatures. Making Island variants of a few for flavor in the DLC. Like a reskin and size change. Adding say 3-4 creatures like this on top of the new creatures would set this DLC apart even more.

Lastly. Baleen Whales, like the Astrocetus, except the truly Aquatic Versions they were created from, along with the Aquatic Versions of Astrodelphis, would be great additions to this map as well if their was time to squeeze them in. They could be the Brontos of this map, and would be hunted by Mosasaurs and Livyatan, along with the Tusoteuthis, Leeds, etc.

 

Lastly, Lastly. We also could finally get the Aquatic Boss we have always wanted. Moder is fun, but this is an opportunity to top that battle. A Kraken or Actual “Leviathan” would be a safe bet. If it released from the bottom of the Abyssal Trench and we fought it in the open-sea of the map from our ships, or in the sea with our tames after tracking it down, that could make for a really interesting battle. Like an Aquatic Titan from Extinction battle. And most likely, transferring to a boss area would be difficult anyway with having to get aquatic tames under an obelisk. Unless the Obelisks were designed with that in mind.

 

Story reasons could be that it is the ARK-reseed that is supposed to fix the ocean on earth and it didn’t react to the reseed protocol because an earth ocean needed time to reform, or clear up from corruption, or whatever. So we have to go up there and trigger it manually to get it to come down and do it’s thing repopulating the oceans of earth. I know it has to be an ARK satellite to exist how it is designed so that reasoning and story might work. Use corruption in the ocean as a metaphor for plastic pollution in our actual oceans or something. Give it some depth. Pun intended. Plus the map could have no connection to Rockwell or the rest of the story if you want, or you could tie threads together connecting them. Your choice.

If you wanted to. You could tie it into Arat Prime somehow and there’s a fun DLC experience the whole ARK community adores and it’s just a big win, win for everyone. I feel it would help bring Atlas a little more into the forefront. Give ARK: Survival Ascended and its fans the option for a Water Map, Plus give the new ARK a unique flavor of its own that the old one never had. And with it being a lot of Atlas Assets it shouldn't be as difficult to put together and have a decent turn around on it.

If the plan is really like the community predicts, where Arat Prime could be a new DLC map. It could sit at the edge of that ocean this Water-ARK is reseeding into. We could go to Arat Prime for the 1st DLC, connect to the Water-ARK from some terminal and transfer to it from Arat Prime for the 2nd, and then the 3rd DLC could be fixing the Moon or replacing it artificially somehow with an entirely Lunar DLC Map. Which would be amazing. Fixing Earth's rotation and with it maybe the Planet itself. As a Back Up Plan if the Genesis Mission fails and Humans have to return to Earth for some reason. Then the final cut scene after the earth starts spinning again is us uploading ourselves to the Genesis Ship to try to make sure everything goes right with its mission, and then HLN-A finds us and puts us in the simulation of Genesis One to give our body time to be created in the pod on the ship. Completing the simulation triggers our consciousness to be uploaded into our bodies on the Genesis Ship, and then Genesis Two starts. bridging everything together seamlessly with its own Trilogy you can also bundle together with a season pass.

 

Well that’s my pitch. I hope you consider it because without a doubt it would probably be one of the most well received DLC maps out of all of them if executed correctly, and the right amount of love and attention went into it. Could be used to update underwater assets and add to that aspect of the game throughout other past/future maps and DLCs also.

Thank you all for your time and I really hope to get this announcement one day lol.

 

P.S.

 Name Ideas: "Fathoms" DLC. "Voyager" DLC. "Nautilus" DLC.

 

As always any survivor's ideas are welcome in the comments.

I'd like it if you Voted on which of these 3 Names you like most for this DLC in the comments also.

Edited by GhostCreep
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