During events server performance understandable is reduced. Breeding has the highest server impact so to aid stability i was thinking about a few things;
Reduced tame limit
All current tames remain out to prevent loss (so tribe tame could essentially be 500/200 if limit was reduced to 200) but cannot uncryo or hatch until under the limit again much how the limit currently works only a lower value.
Egg incubation limit
Limit the number of eggs allowed to be incubating ((eggs + gestation) < 20 for example), a lower limit wouldn't effect the vast majority of players but would prevent large tribes for hatching hundreds of eggs at a time
Suggestion
Yggdrassil
During events server performance understandable is reduced. Breeding has the highest server impact so to aid stability i was thinking about a few things;
Reduced tame limit
All current tames remain out to prevent loss (so tribe tame could essentially be 500/200 if limit was reduced to 200) but cannot uncryo or hatch until under the limit again much how the limit currently works only a lower value.
Egg incubation limit
Limit the number of eggs allowed to be incubating ((eggs + gestation) < 20 for example), a lower limit wouldn't effect the vast majority of players but would prevent large tribes for hatching hundreds of eggs at a time
Link to comment
Share on other sites
0 replies to this server topic
Recommended Posts
Archived
This topic is now archived and is closed to further replies.