siimkaljurand Posted December 27, 2018 Share Posted December 27, 2018 HELP PLEASE!!! Assertion failed: IsInGameThread() [File:F:\build\Trunk\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectHash.cpp] [Line: 321] VERSION: 288.114 KERNELBASE.dll!UnknownFunction (0x00007ffd156da388) + 0 bytes [UnknownFile:0] ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff7c0f75338) + 159 bytes [f:\build\trunk\engine\source\runtime\core\private\misc\outputdevice.cpp:145] ShooterGame.exe!FDebug::AssertFailed() (0x00007ff7c0f758d5) + 178 bytes [f:\build\trunk\engine\source\runtime\core\private\misc\outputdevice.cpp:220] ShooterGame.exe!UnhashObject() (0x00007ff7c10643fb) + 0 bytes [f:\build\trunk\engine\source\runtime\coreuobject\private\uobject\uobjecthash.cpp:1041] ShooterGame.exe!UObjectBase::~UObjectBase() (0x00007ff7c1056dcc) + 15 bytes [f:\build\trunk\engine\source\runtime\coreuobject\private\uobject\uobjectbase.cpp:143] ShooterGame.exe!UMaterialExpressionStaticComponentMaskParameter::`scalar deleting destructor'() (0x00007ff7c1be88b9) + 0 bytes [UnknownFile:0] steamclient64.dll!UnknownFunction (0x00007ffcd183ef9f) + 0 bytes [UnknownFile:0] steamclient64.dll!UnknownFunction (0x00007ffcd18466fa) + 0 bytes [UnknownFile:0] steamclient64.dll!UnknownFunction (0x00007ffcd1ed85f7) + 0 bytes [UnknownFile:0] steamclient64.dll!UnknownFunction (0x00007ffcd1843d6d) + 0 bytes [UnknownFile:0] steamclient64.dll!UnknownFunction (0x00007ffcd184083e) + 0 bytes [UnknownFile:0] steamclient64.dll!UnknownFunction (0x00007ffcd1cd823a) + 0 bytes [UnknownFile:0] steam_api64.dll!UnknownFunction (0x00000000749356c4) + 0 bytes [UnknownFile:0] ShooterGame.exe!FOnlineAsyncTaskManagerSteam::OnlineTick() (0x00007ff7c26e6129) + 0 bytes [f:\build\trunk\engine\source\runtime\online\onlinesubsystemsteam\private\onlineasynctaskmanagersteam.cpp:130] ShooterGame.exe!FOnlineAsyncTaskManager::Run() (0x00007ff7c14fb389) + 0 bytes [f:\build\trunk\engine\source\runtime\online\onlinesubsystem\private\onlineasynctaskmanager.cpp:65] ShooterGame.exe!FRunnableThreadWin::Run() (0x00007ff7c0fc6596) + 0 bytes [f:\build\trunk\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73] ShooterGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff7c0fc6458) + 8 bytes [f:\build\trunk\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26] KERNEL32.DLL!UnknownFunction (0x00007ffd18663034) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffd187b3691) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffd187b3691) + 0 bytes [UnknownFile:0] Link to comment Share on other sites More sharing options...
Raven90 Posted December 27, 2018 Share Posted December 27, 2018 When do you get this error? When you start the game? After you've played for a while? Leaving a server? Link to comment Share on other sites More sharing options...
PshyCoPaTeD Posted December 27, 2018 Share Posted December 27, 2018 i also have the errror Link to comment Share on other sites More sharing options...
siimkaljurand Posted December 27, 2018 Author Share Posted December 27, 2018 To Raven90 Game will make fatal error when searching servers and/or leogging into server. Link to comment Share on other sites More sharing options...
siimkaljurand Posted December 28, 2018 Author Share Posted December 28, 2018 I uninstalled ark, downloaded again and veryfity game files...gives same error...i have nvidia 1050 ti 16 gb ram...solid i think...but still... Link to comment Share on other sites More sharing options...
FixFatalErrorFFS Posted December 28, 2018 Share Posted December 28, 2018 Hello, my game started since yesterday to drop many Fatal errors out of nowhere! It run before well,but now i can not explain why my game crashes everytime.Can not play proper at all. I reinstalled the game,before that i deleted every installed mods,every folder related to ark,deleted the dlc'S. I have done fresh install of everything. Still getting fatal errors here and there. I identify the files already for corrupted or missing files,after every crash he detects 2 missing files. My rig is up to date and works fine,windows has all updates. i7-7700k GTX1080 16GB Ram 3200MhZ Here are the errors logs VERSION: 288.114 ShooterGame.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::CreateTask() (0x00007ff7008e9ee0) + 233 bytes [f:\build\trunk\engine\source\runtime\core\public\async\taskgraphinterfaces.h:817]ShooterGame.exe!FTickFunction::QueueTickFunction() (0x00007ff7008b3d0f) + 123 bytes [f:\build\trunk\engine\source\runtime\engine\private\ticktaskmanager.cpp:1253]ShooterGame.exe!FTickTaskLevel::QueueAllTicks() (0x00007ff7008af57d) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\ticktaskmanager.cpp:380]ShooterGame.exe!FTickTaskManager::StartFrame() (0x00007ff7008b1fdd) + 77 bytes [f:\build\trunk\engine\source\runtime\engine\private\ticktaskmanager.cpp:744]ShooterGame.exe!UWorld::Tick() (0x00007ff7006f4347) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\leveltick.cpp:1203]ShooterGame.exe!UGameEngine::Tick() (0x00007ff700620315) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\gameengine.cpp:1170]ShooterGame.exe!FEngineLoop::Tick() (0x00007ff6feef8b55) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launchengineloop.cpp:2421]ShooterGame.exe!GuardedMain() (0x00007ff6feef2f9c) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launch.cpp:140]ShooterGame.exe!GuardedMainWrapper() (0x00007ff6feefa0ba) + 5 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]ShooterGame.exe!WinMain() (0x00007ff6feefa1e8) + 8 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]ShooterGame.exe!__tmainCRTStartup() (0x00007ff7018ff321) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]KERNEL32.DLL!UnknownFunction (0x00007ffbf5fe7e94) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x00007ffbf873a251) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x00007ffbf873a251) + 0 bytes [UnknownFile:0] Fatal error!VERSION: 288.114 ShooterGame.exe!FArchiveRealtimeGC::ProcessObjectArray() (0x00007ff6ffea27e9) + 0 bytes [f:\build\trunk\engine\source\runtime\coreuobject\private\uobject\garbagecollection.cpp:749]ShooterGame.exe!TGraphTask<FArchiveRealtimeGC::FGCTask>::ExecuteTask() (0x00007ff6ffeb714d) + 9 bytes [f:\build\trunk\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871]ShooterGame.exe!FTaskThreadAnyThread::ProcessTasks() (0x00007ff6ffd85146) + 0 bytes [f:\build\trunk\engine\source\runtime\core\private\async\taskgraph.cpp:1257]ShooterGame.exe!FTaskThreadAnyThread::ProcessTasksUntilQuit() (0x00007ff6ffd84e9e) + 0 bytes [f:\build\trunk\engine\source\runtime\core\private\async\taskgraph.cpp:1150]ShooterGame.exe!FTaskThreadBase::Run() (0x00007ff6ffd8395b) + 0 bytes [f:\build\trunk\engine\source\runtime\core\private\async\taskgraph.cpp:622]ShooterGame.exe!FRunnableThreadWin::Run() (0x00007ff6ffe66596) + 0 bytes [f:\build\trunk\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]ShooterGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff6ffe66458) + 8 bytes [f:\build\trunk\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]KERNEL32.DLL!UnknownFunction (0x00007ffbf5fe7e94) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x00007ffbf873a251) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x00007ffbf873a251) + 0 bytes [UnknownFile:0] Fatal error!VERSION: 288.114 ShooterGame.exe!FTickTaskManager::StartFrame() (0x00007ff691a124b2) + 64 bytes [f:\build\trunk\engine\source\runtime\engine\private\ticktaskmanager.cpp:812]ShooterGame.exe!UWorld::Tick() (0x00007ff691854347) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\leveltick.cpp:1203]ShooterGame.exe!UGameEngine::Tick() (0x00007ff691780315) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\gameengine.cpp:1170]ShooterGame.exe!FEngineLoop::Tick() (0x00007ff690058b55) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launchengineloop.cpp:2421]ShooterGame.exe!GuardedMain() (0x00007ff690052f9c) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launch.cpp:140]ShooterGame.exe!GuardedMainWrapper() (0x00007ff69005a0ba) + 5 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]ShooterGame.exe!WinMain() (0x00007ff69005a1e8) + 8 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]ShooterGame.exe!__tmainCRTStartup() (0x00007ff692a5f321) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]KERNEL32.DLL!UnknownFunction (0x00007ffbf5fe7e94) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x00007ffbf873a251) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x00007ffbf873a251) + 0 bytes [UnknownFile:0] Assertion failed: IsInRenderingThread() [File:F:\build\Trunk\Engine\Source\Runtime\RenderCore\Private\RenderResource.cpp] [Line: 21] VERSION: 288.114 KERNELBASE.dll!UnknownFunction (0x00007ffbf4cd5299) + 0 bytes [UnknownFile:0]ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff6c4395338) + 159 bytes [f:\build\trunk\engine\source\runtime\core\private\misc\outputdevice.cpp:145]ShooterGame.exe!FDebug::AssertFailed() (0x00007ff6c43958d5) + 178 bytes [f:\build\trunk\engine\source\runtime\core\private\misc\outputdevice.cpp:220]ShooterGame.exe!FRenderResource::InitResource() (0x00007ff6c480bc4f) + 0 bytes [f:\build\trunk\engine\source\runtime\rendercore\private\renderresource.cpp:22]ShooterGame.exe!FTickTaskManager::StartFrame() (0x00007ff6c4e324b5) + 67 bytes [f:\build\trunk\engine\source\runtime\engine\private\ticktaskmanager.cpp:812]ShooterGame.exe!UWorld::Tick() (0x00007ff6c4c74347) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\leveltick.cpp:1203]ShooterGame.exe!UGameEngine::Tick() (0x00007ff6c4ba0315) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\gameengine.cpp:1170]ShooterGame.exe!FEngineLoop::Tick() (0x00007ff6c3478b55) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launchengineloop.cpp:2421]ShooterGame.exe!GuardedMain() (0x00007ff6c3472f9c) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launch.cpp:140]ShooterGame.exe!GuardedMainWrapper() (0x00007ff6c347a0ba) + 5 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]ShooterGame.exe!WinMain() (0x00007ff6c347a1e8) + 8 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]ShooterGame.exe!__tmainCRTStartup() (0x00007ff6c5e7f321) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]KERNEL32.DLL!UnknownFunction (0x00007ffbf5fe7e94) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x00007ffbf873a251) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x00007ffbf873a251) + 0 bytes [UnknownFile:0] Fatal error!VERSION: 288.114 nvwgf2umx.dll!UnknownFunction (0x00007ffbc608c075) + 0 bytes [UnknownFile:0]d3d11.dll!UnknownFunction (0x00007ffbf1a26f9a) + 0 bytes [UnknownFile:0]d3d11.dll!UnknownFunction (0x00007ffbf1a26e30) + 0 bytes [UnknownFile:0]d3d11.dll!UnknownFunction (0x00007ffbf1a26dc8) + 0 bytes [UnknownFile:0]ShooterGame.exe!FD3D11DynamicRHI::RHICreateUniformBuffer() (0x00007ff767418438) + 41 bytes [f:\build\trunk\engine\source\runtime\windows\d3d11rhi\private\d3d11uniformbuffer.cpp:236]ShooterGame.exe!TUniformBuffer<FPrimitiveUniformShaderParameters>::InitDynamicRHI() (0x00007ff767816c56) + 40 bytes [f:\build\trunk\engine\source\runtime\rendercore\public\uniformbuffer.h:52]ShooterGame.exe!FRenderResource::UpdateRHI() (0x00007ff76748be29) + 0 bytes [f:\build\trunk\engine\source\runtime\rendercore\private\renderresource.cpp:62]ShooterGame.exe!FPrimitiveSceneProxy::SetTransform() (0x00007ff7679929d6) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\primitivesceneproxy.cpp:241]ShooterGame.exe!FScene::UpdatePrimitiveTransform_RenderThread() (0x00007ff76861dc3d) + 0 bytes [f:\build\trunk\engine\source\runtime\renderer\private\rendererscene.cpp:602]ShooterGame.exe!TGraphTask<`FScene::UpdatePrimitiveTransform'::`28'::EURCMacro_UpdateTransformCommand>::ExecuteTask() (0x00007ff768650da1) + 0 bytes [f:\build\trunk\engine\source\runtime\core\public\async\taskgraphinterfaces.h:895]ShooterGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff766f848e8) + 0 bytes [f:\build\trunk\engine\source\runtime\core\private\async\taskgraph.cpp:939]ShooterGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff766f83a9d) + 0 bytes [f:\build\trunk\engine\source\runtime\core\private\async\taskgraph.cpp:680]ShooterGame.exe!RenderingThreadMain() (0x00007ff76748a249) + 0 bytes [f:\build\trunk\engine\source\runtime\rendercore\private\renderingthread.cpp:265]ShooterGame.exe!FRenderingThread::Run() (0x00007ff76748a5b0) + 0 bytes [f:\build\trunk\engine\source\runtime\rendercore\private\renderingthread.cpp:385]ShooterGame.exe!FRunnableThreadWin::Run() (0x00007ff767066596) + 0 bytes [f:\build\trunk\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]ShooterGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff767066458) + 8 bytes [f:\build\trunk\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]KERNEL32.DLL!UnknownFunction (0x00007ffbf5fe7e94) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x00007ffbf873a251) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x00007ffbf873a251) + 0 bytes [UnknownFile:0] Help please. 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Volunteer Moderator Captnmorgan Posted December 28, 2018 Volunteer Moderator Share Posted December 28, 2018 https://survivetheark.com/index.php?/pc-bug-reports/ Best place to send the logs is in the link above. I will pass them along as well. Link to comment Share on other sites More sharing options...
FixFatalErrorFFS Posted December 28, 2018 Share Posted December 28, 2018 I did posting there,even with logs,but will really someone care from the dev team about these fatal errors? As i used google right now there are many others with this problem. I will post every new error i get and Post them here,they look the same, but the lines are different sometime. Link to comment Share on other sites More sharing options...
FixFatalErrorFFS Posted December 28, 2018 Share Posted December 28, 2018 The other topic got closed without any reason,i don't got any answers to my case,damage control huh? If a mod closes a Thread then give me a reason why you close it. I have serious problem with the game and searching for help here , to close my case without info is just rude. Probably someone know the answer , why close the Thread? Hello, my game started since yesterday to drop many Fatal errors out of nowhere! It run before well,but now i can not explain why my game crashes everytime.Can not play proper at all. I reinstalled the game,before that i deleted every installed mods,every folder related to ark,deleted the dlc'S. I have done fresh install of everything. Still getting fatal errors here and there. I identify the files already for corrupted or missing files,after every crash he detects 2 missing files. My rig is up to date and works fine,windows has all updates. i7-7700k GTX1080 16GB Ram 3200MhZ Here are the errors logs VERSION: 288.114 ShooterGame.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::CreateTask() (0x00007ff7008e9ee0) + 233 bytes [f:\build\trunk\engine\source\runtime\core\public\async\taskgraphinterfaces.h:817]ShooterGame.exe!FTickFunction::QueueTickFunction() (0x00007ff7008b3d0f) + 123 bytes [f:\build\trunk\engine\source\runtime\engine\private\ticktaskmanager.cpp:1253]ShooterGame.exe!FTickTaskLevel::QueueAllTicks() (0x00007ff7008af57d) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\ticktaskmanager.cpp:380]ShooterGame.exe!FTickTaskManager::StartFrame() (0x00007ff7008b1fdd) + 77 bytes [f:\build\trunk\engine\source\runtime\engine\private\ticktaskmanager.cpp:744]ShooterGame.exe!UWorld::Tick() (0x00007ff7006f4347) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\leveltick.cpp:1203]ShooterGame.exe!UGameEngine::Tick() (0x00007ff700620315) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\gameengine.cpp:1170]ShooterGame.exe!FEngineLoop::Tick() (0x00007ff6feef8b55) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launchengineloop.cpp:2421]ShooterGame.exe!GuardedMain() (0x00007ff6feef2f9c) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launch.cpp:140]ShooterGame.exe!GuardedMainWrapper() (0x00007ff6feefa0ba) + 5 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]ShooterGame.exe!WinMain() (0x00007ff6feefa1e8) + 8 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]ShooterGame.exe!__tmainCRTStartup() (0x00007ff7018ff321) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]KERNEL32.DLL!UnknownFunction (0x00007ffbf5fe7e94) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x00007ffbf873a251) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x00007ffbf873a251) + 0 bytes [UnknownFile:0] Fatal error!VERSION: 288.114 ShooterGame.exe!FArchiveRealtimeGC::ProcessObjectArray() (0x00007ff6ffea27e9) + 0 bytes [f:\build\trunk\engine\source\runtime\coreuobject\private\uobject\garbagecollection.cpp:749]ShooterGame.exe!TGraphTask<FArchiveRealtimeGC::FGCTask>::ExecuteTask() (0x00007ff6ffeb714d) + 9 bytes [f:\build\trunk\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871]ShooterGame.exe!FTaskThreadAnyThread::ProcessTasks() (0x00007ff6ffd85146) + 0 bytes [f:\build\trunk\engine\source\runtime\core\private\async\taskgraph.cpp:1257]ShooterGame.exe!FTaskThreadAnyThread::ProcessTasksUntilQuit() (0x00007ff6ffd84e9e) + 0 bytes [f:\build\trunk\engine\source\runtime\core\private\async\taskgraph.cpp:1150]ShooterGame.exe!FTaskThreadBase::Run() (0x00007ff6ffd8395b) + 0 bytes [f:\build\trunk\engine\source\runtime\core\private\async\taskgraph.cpp:622]ShooterGame.exe!FRunnableThreadWin::Run() (0x00007ff6ffe66596) + 0 bytes [f:\build\trunk\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]ShooterGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff6ffe66458) + 8 bytes [f:\build\trunk\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]KERNEL32.DLL!UnknownFunction (0x00007ffbf5fe7e94) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x00007ffbf873a251) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x00007ffbf873a251) + 0 bytes [UnknownFile:0] Fatal error!VERSION: 288.114 ShooterGame.exe!FTickTaskManager::StartFrame() (0x00007ff691a124b2) + 64 bytes [f:\build\trunk\engine\source\runtime\engine\private\ticktaskmanager.cpp:812]ShooterGame.exe!UWorld::Tick() (0x00007ff691854347) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\leveltick.cpp:1203]ShooterGame.exe!UGameEngine::Tick() (0x00007ff691780315) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\gameengine.cpp:1170]ShooterGame.exe!FEngineLoop::Tick() (0x00007ff690058b55) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launchengineloop.cpp:2421]ShooterGame.exe!GuardedMain() (0x00007ff690052f9c) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launch.cpp:140]ShooterGame.exe!GuardedMainWrapper() (0x00007ff69005a0ba) + 5 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]ShooterGame.exe!WinMain() (0x00007ff69005a1e8) + 8 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]ShooterGame.exe!__tmainCRTStartup() (0x00007ff692a5f321) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]KERNEL32.DLL!UnknownFunction (0x00007ffbf5fe7e94) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x00007ffbf873a251) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x00007ffbf873a251) + 0 bytes [UnknownFile:0] Assertion failed: IsInRenderingThread() [File:F:\build\Trunk\Engine\Source\Runtime\RenderCore\Private\RenderResource.cpp] [Line: 21] VERSION: 288.114 KERNELBASE.dll!UnknownFunction (0x00007ffbf4cd5299) + 0 bytes [UnknownFile:0]ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff6c4395338) + 159 bytes [f:\build\trunk\engine\source\runtime\core\private\misc\outputdevice.cpp:145]ShooterGame.exe!FDebug::AssertFailed() (0x00007ff6c43958d5) + 178 bytes [f:\build\trunk\engine\source\runtime\core\private\misc\outputdevice.cpp:220]ShooterGame.exe!FRenderResource::InitResource() (0x00007ff6c480bc4f) + 0 bytes [f:\build\trunk\engine\source\runtime\rendercore\private\renderresource.cpp:22]ShooterGame.exe!FTickTaskManager::StartFrame() (0x00007ff6c4e324b5) + 67 bytes [f:\build\trunk\engine\source\runtime\engine\private\ticktaskmanager.cpp:812]ShooterGame.exe!UWorld::Tick() (0x00007ff6c4c74347) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\leveltick.cpp:1203]ShooterGame.exe!UGameEngine::Tick() (0x00007ff6c4ba0315) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\gameengine.cpp:1170]ShooterGame.exe!FEngineLoop::Tick() (0x00007ff6c3478b55) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launchengineloop.cpp:2421]ShooterGame.exe!GuardedMain() (0x00007ff6c3472f9c) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launch.cpp:140]ShooterGame.exe!GuardedMainWrapper() (0x00007ff6c347a0ba) + 5 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]ShooterGame.exe!WinMain() (0x00007ff6c347a1e8) + 8 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]ShooterGame.exe!__tmainCRTStartup() (0x00007ff6c5e7f321) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]KERNEL32.DLL!UnknownFunction (0x00007ffbf5fe7e94) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x00007ffbf873a251) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x00007ffbf873a251) + 0 bytes [UnknownFile:0] Fatal error!VERSION: 288.114 nvwgf2umx.dll!UnknownFunction (0x00007ffbc608c075) + 0 bytes [UnknownFile:0]d3d11.dll!UnknownFunction (0x00007ffbf1a26f9a) + 0 bytes [UnknownFile:0]d3d11.dll!UnknownFunction (0x00007ffbf1a26e30) + 0 bytes [UnknownFile:0]d3d11.dll!UnknownFunction (0x00007ffbf1a26dc8) + 0 bytes [UnknownFile:0]ShooterGame.exe!FD3D11DynamicRHI::RHICreateUniformBuffer() (0x00007ff767418438) + 41 bytes [f:\build\trunk\engine\source\runtime\windows\d3d11rhi\private\d3d11uniformbuffer.cpp:236]ShooterGame.exe!TUniformBuffer<FPrimitiveUniformShaderParameters>::InitDynamicRHI() (0x00007ff767816c56) + 40 bytes [f:\build\trunk\engine\source\runtime\rendercore\public\uniformbuffer.h:52]ShooterGame.exe!FRenderResource::UpdateRHI() (0x00007ff76748be29) + 0 bytes [f:\build\trunk\engine\source\runtime\rendercore\private\renderresource.cpp:62]ShooterGame.exe!FPrimitiveSceneProxy::SetTransform() (0x00007ff7679929d6) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\primitivesceneproxy.cpp:241]ShooterGame.exe!FScene::UpdatePrimitiveTransform_RenderThread() (0x00007ff76861dc3d) + 0 bytes [f:\build\trunk\engine\source\runtime\renderer\private\rendererscene.cpp:602]ShooterGame.exe!TGraphTask<`FScene::UpdatePrimitiveTransform'::`28'::EURCMacro_UpdateTransformCommand>::ExecuteTask() (0x00007ff768650da1) + 0 bytes [f:\build\trunk\engine\source\runtime\core\public\async\taskgraphinterfaces.h:895]ShooterGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff766f848e8) + 0 bytes [f:\build\trunk\engine\source\runtime\core\private\async\taskgraph.cpp:939]ShooterGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff766f83a9d) + 0 bytes [f:\build\trunk\engine\source\runtime\core\private\async\taskgraph.cpp:680]ShooterGame.exe!RenderingThreadMain() (0x00007ff76748a249) + 0 bytes [f:\build\trunk\engine\source\runtime\rendercore\private\renderingthread.cpp:265]ShooterGame.exe!FRenderingThread::Run() (0x00007ff76748a5b0) + 0 bytes [f:\build\trunk\engine\source\runtime\rendercore\private\renderingthread.cpp:385]ShooterGame.exe!FRunnableThreadWin::Run() (0x00007ff767066596) + 0 bytes [f:\build\trunk\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]ShooterGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff767066458) + 8 bytes [f:\build\trunk\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]KERNEL32.DLL!UnknownFunction (0x00007ffbf5fe7e94) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x00007ffbf873a251) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x00007ffbf873a251) + 0 bytes [UnknownFile:0] Help please. 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