Michido Posted May 4, 2017 Author Share Posted May 4, 2017 On 02.05.2017 at 0:54 PM, WildManFyfe said: How would i work this on ACM it doesnt load or anything for me Does it work without ASM? There is no changes required to make it work with ASM, you just start server as usual. Link to comment Share on other sites More sharing options...
WildManFyfe Posted May 4, 2017 Share Posted May 4, 2017 2 minutes ago, Michido said: Does it work without ASM? There is no changes required to make it work with ASM, you just start server as usual. ok ill record a video and see whats going wrong Link to comment Share on other sites More sharing options...
StriderUk Posted May 5, 2017 Share Posted May 5, 2017 I can confirm this works with ASM, Wildman, run through the steps in the install guide, you must be missing out a part. I have this running on 4 servers and have had this running for 2 months with zero issues. Link to comment Share on other sites More sharing options...
TrueSkillz Posted May 11, 2017 Share Posted May 11, 2017 On 4/12/2017 at 11:56 PM, Michido said: You are right, it's GMSummon. I just call it from another player. Thanks for the reply. Is this only something your plugin can do or am i able todo via admin command or rcon. Link to comment Share on other sites More sharing options...
Michido Posted May 12, 2017 Author Share Posted May 12, 2017 19 hours ago, TrueSkillz said: Thanks for the reply. Is this only something your plugin can do or am i able todo via admin command or rcon. Only with plugin. Link to comment Share on other sites More sharing options...
StriderUk Posted May 27, 2017 Share Posted May 27, 2017 Hi Michido, I noticed on your Git you have added the source for the ark advert, any chance of compiling it and adding it to your plug ins? Failing that, is there a guide I can use to compile this myself? Any other plug ins coming our way? I have 5 servers with a decent amount of traffic I could test these on, Cheers Stryder. Link to comment Share on other sites More sharing options...
Michido Posted May 31, 2017 Author Share Posted May 31, 2017 On 27.05.2017 at 1:55 PM, StriderUk said: Hi Michido, I noticed on your Git you have added the source for the ark advert, any chance of compiling it and adding it to your plug ins? Failing that, is there a guide I can use to compile this myself? Any other plug ins coming our way? I have 5 servers with a decent amount of traffic I could test these on, Cheers Stryder. Yes, i will add a compiled version. It's pretty easy to compile it with Visual Studio. (You just need to add minhook and ArkApi.lib as dependencies). Probably, no other plugins for now, but new ones should come later. Feel free to post ideas anyway. Link to comment Share on other sites More sharing options...
Anspec Posted June 15, 2017 Share Posted June 15, 2017 Thanks a lot for this, this is great!! All working good here Link to comment Share on other sites More sharing options...
Yargos Posted June 16, 2017 Share Posted June 16, 2017 Hello tryin to get this working I extracted both API boyond and shop plugin but its not creating database nor is anything happening in game do I have to edit something or what am I missing? currently tryin to do this on a hosted server was granted access and even had the tech guys do the install they are baffled as well. is there any other guides somewhere I am missing. Link to comment Share on other sites More sharing options...
Yargos Posted June 16, 2017 Share Posted June 16, 2017 anyone? Link to comment Share on other sites More sharing options...
Michido Posted June 17, 2017 Author Share Posted June 17, 2017 On 16.06.2017 at 5:45 AM, Yargos said: Hello tryin to get this working I extracted both API boyond and shop plugin but its not creating database nor is anything happening in game do I have to edit something or what am I missing? currently tryin to do this on a hosted server was granted access and even had the tech guys do the install they are baffled as well. is there any other guides somewhere I am missing. Is your server on Windows? Do you see green text in the console? Link to comment Share on other sites More sharing options...
Vanamees Posted June 19, 2017 Share Posted June 19, 2017 How can i use custom (mod) dino classes in shop ? I read there a way to use shop mod on cluster with one database. Would love to know how this can be done. Link to comment Share on other sites More sharing options...
Yargos Posted June 21, 2017 Share Posted June 21, 2017 On 6/17/2017 at 2:44 AM, Michido said: Is your server on Windows? Do you see green text in the console? Hey I manage to get it working but I noticed Spike wall dont do damage... im wondering if something in my config is screwed or if something glitched because of the API and scripts installed? what should I be looking at? awesome mod btw its working now just tryin to figure out what happen to my spike walls? Link to comment Share on other sites More sharing options...
Michido Posted June 22, 2017 Author Share Posted June 22, 2017 On 19.06.2017 at 10:28 AM, Vanamees said: How can i use custom (mod) dino classes in shop ? I read there a way to use shop mod on cluster with one database. Would love to know how this can be done. It might be added in the next updates. For now, you can either modify source code or just sync databases sometimes. 7 hours ago, Yargos said: Hey I manage to get it working but I noticed Spike wall dont do damage... im wondering if something in my config is screwed or if something glitched because of the API and scripts installed? what should I be looking at? awesome mod btw its working now just tryin to figure out what happen to my spike walls? Are you sure it happened after installing api? Because, it doesn't touch buildings. Link to comment Share on other sites More sharing options...
Yargos Posted June 22, 2017 Share Posted June 22, 2017 ok, maybe not?? Do you know if it touches [session settings] in the gameusersettingins.ini asking because in my server control panel it wont takes the changes to my gameusersettings and apply them in game after I do a server restart. So im wondering if the its because the Ark api mod?? Link to comment Share on other sites More sharing options...
Michido Posted June 22, 2017 Author Share Posted June 22, 2017 No, it doesn't. Or shouldn't at least. Try to change settings manually. Link to comment Share on other sites More sharing options...
Yargos Posted June 22, 2017 Share Posted June 22, 2017 1 hour ago, Michido said: No, it doesn't. Or shouldn't at least. Try to change settings manually. ive changed settings via editing the ini file using my host's text editor and the easy config no luck yet. Also for some reason I cant craft/cue multiple items in the pestle or chem bench. everything else is fine tho ie; selfcraft, smithy, fabricator etc. But was those two ways what you ment by manual or is there another way? Sorry if I come off as a noob still learning lol I appreciate the amazing intel sharing. Link to comment Share on other sites More sharing options...
Yargos Posted June 22, 2017 Share Posted June 22, 2017 omg its working beauty! thanks again I just re tried the easy config editor and bam shes up and going. thank god! lol Link to comment Share on other sites More sharing options...
Yargos Posted June 22, 2017 Share Posted June 22, 2017 still learning the hang of this but If I want to add dinos i do this? }, "para":{ // Dino "type":"dino", "description":"Parasaurolophus", "level":10, "price":20, "className":"Para_Character_BP_C" }, So if creating multiple dino spawn commands via the shop. just keep adding copied code with the exact lines position and spacing and then change the values? Link to comment Share on other sites More sharing options...
Michido Posted June 23, 2017 Author Share Posted June 23, 2017 Yes. Just the latest entry shouldn't has a comma after "}". Once again, use json validator. Link to comment Share on other sites More sharing options...
Yargos Posted June 23, 2017 Share Posted June 23, 2017 48 minutes ago, Michido said: Yes. Just the latest entry shouldn't has a comma after "}". Once again, use json validator. can you please explain? sorry im a PITA Link to comment Share on other sites More sharing options...
StriderUk Posted June 24, 2017 Share Posted June 24, 2017 On 23/06/2017 at 6:27 AM, Yargos said: can you please explain? sorry im a PITA Hi yargo, take the contents of your config file and paste them into a online jsonvalidater like jsonlint. That will tell you whether your json code is valid. Link to comment Share on other sites More sharing options...
StriderUk Posted June 24, 2017 Share Posted June 24, 2017 On 31/05/2017 at 7:02 AM, Michido said: Yes, i will add a compiled version. It's pretty easy to compile it with Visual Studio. (You just need to add minhook and ArkApi.lib as dependencies). Probably, no other plugins for now, but new ones should come later. Feel free to post ideas anyway. Excellant mate good work as always, ideas wise some like a demo gun, as seen in s+ whereby players could demo their own structures by looking and them and firing. Also some of the other tools like the ammo replenish gun, again a point and fire. Not sure how easy this would be adding an item that is controlled server side, but a couple of ideas. the thing I love about the plug in aspect is the zero pre-requisites required by the players to join the server, so as much as I can load server side the better imo. thanks as always for looking Stryder Link to comment Share on other sites More sharing options...
Michido Posted June 25, 2017 Author Share Posted June 25, 2017 On 24.06.2017 at 0:28 PM, StriderUk said: Excellant mate good work as always, ideas wise some like a demo gun, as seen in s+ whereby players could demo their own structures by looking and them and firing. Also some of the other tools like the ammo replenish gun, again a point and fire. Not sure how easy this would be adding an item that is controlled server side, but a couple of ideas. the thing I love about the plug in aspect is the zero pre-requisites required by the players to join the server, so as much as I can load server side the better imo. thanks as always for looking Stryder Sorry, forgot about it a little. Added compiled version now. It's a simple plugin though. Not sure if it's even possible to add a new gun using only server plugins. It's possible to modify existing gun but there will be a few problems too. Anyway, i wanted to add more ways to receive points. Ideas are appreciated. Link to comment Share on other sites More sharing options...
StriderUk Posted June 25, 2017 Share Posted June 25, 2017 On the points side, maybe timed events, where with a command, you can double what ever rates you have set. Then typing the command in again sets them at their usual rate. Perhaps even points for taking out particular targets, like the bosses, killing a boss gives you say 5k points or again whatever you set. I'll get some of our admins posting on here, they have some cracking ideas. Link to comment Share on other sites More sharing options...
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