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Stupendemys natator, the alligator-eating turtle
cart400 posted a suggestion in Creature submission archive
Stupendemys was a tortoise of titanic proportions that lived in the Miocene in northern South America, but this subspecies still managed to surpass that size. Wild: In the wild, stupendemys natator is a born hunter hunting animals from fish and mainly sarcosuchus which is her favorite dish, being an agile swimmer one can expect that her speed on land is not the best but on the contrary she is very fast on land. Domestication method: The taming of stupendemys natator is not the easiest you will have to find a stupendemys nest where you will feed a chick with meat and start a domestication process where if you give it a time when the stupendemys mother is on the prowl she will attack you after this process you will have a strong hoof companion by your side. Skills: Bite: Basic attack with moderate damage. Bite Throw: In this skill your stupendemys throws its neck forward grabbing with a bite and pull for heavy damage. Claws in sight: Attack with the stupendemys claws which only works in water and removes it from handling by argentavis, rhyniognatha and Quetzalcoatl. Liabilities: Crocodile Killer: This passive brings a buff that increases damage against sarcosuchus by 200%. Piranha Repellent: Scares nearby megapiranhas into fear and flees. Hardened Hoof: Decreases damage dealt to creature by 15%. Dossier: I saw few creatures with an affection for a certain type of prey as Stupendemys natator has, this giant is native to beaches, swamps and rivers and is a literal thick shell its claws prevent it from being caught in the claws of animals like Rhyniognatha and Quetzalcoatl, in addition to its swimming speed which is incredible, remember these animals are very jealous of their young but their domestication can only be done from them so it is necessary.- 5 replies
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- turtle
- the center map
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History The Harpies are creatures that live on the floating islands of The Center They live in colonies that are inhabited by females and their young. These chicks, which if they were males, leave the nest after a certain age, the males live scattered, they are usually found flying around the edges of the island and the females live more in the center of the island Appearance They are bigger than argentavis And snow owls like Harpyja Are comfortable as magnificent female appearance Females would have fewer feathers and be larger than males. male They would have more feathers and be smaller than females. Female Unique Abilities: Female Passive: Enchanting females would be so beautiful that no ark creature would dare to hurt her without being aggrieved before even creatures with only creatures that had a very strong relationship with Damage could attack first (creatures with 100% transmission) and the giga out of control. Male exclusive ability: Male Passive: The male would have an imposing presence before tamed creatures his headdress of magnificent feathers would give an attack bonus just by being in his presence. Male and female skill airbending The Harpyja would flap their wings releasing a gust of air knocking down trees, wood and straw building, and driving away small and medium-sized dinosaurs. air crash The Harpyja would launch themselves to the ground towards some creature would deal area damage. In addition to area damage, they would stun medium-sized creatures for 15 seconds and large creatures for 10 seconds. Peck: He's a bird and he has a beak, there's not much to explain Carry medium-sized dinos and large ones like carnotaurus and stegos. Projection: The Harpyja, if they were on the ground, launched themselves upwards, gaining attitude very quickly. However, if it were in the air, it could project itself forward flying at incredible speed. peripheral vision Having excellent eyesight, the Harpyja could substitute binoculars and magnifying glasses as they could see the creatures from a long distance. And he could see the status of creatures, but the closer he was to a creature, the more status would be revealed. Taming: The Harpyja would not be dominated with a sedative, the audacious survivor would have to enter a Harpyja nest to conquer her egg however the Harpyja are extremely dependent on the mother to keep her Cub alive the survivor would have to take down a female Harpyja and put it in without inventory meat and berries so the mother can create a dough for her baby to eat. Utilities -Fast shipping as your saddle can hold 2 passengers - Clear large areas of wood with his ability to dominate the winds and can grow straw - magnifying glass and live binoculars It is very useful for stealing dragon eggs as they are extremely fast and can enter and leave the nest without being noticed.
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🕷️Lagonomegopidae🕷️, the 8-legged snapper!♥️
cart400 posted a suggestion in Creature submission archive
The Lagonomegopidae were a now extinct group of spiders that cared for their young by creating a kind of bag of webs on their backs, but which in the ark seem to have suffered a mutation. Wild: The Lagonomegopidae from The center are much bigger than expected and much stronger you can find the females carrying a bag of webs on their back this bag can contain 1 to 3 young usually already well grown but you can find an egg inside but these protective mothers bring with them a greater force in addition to the females you can find males that are the same way as them but much more aggressive being able to spot you from a considerable distance, when they get close they grab you and eat your head if you don't have armor, ja as calmer females tolerate you but attacking them might not be a good idea Domestication method:In order to have your own Lagonomegopidae you will have to find a female with offspring where when you defeat her you will have a 20% chance of leaving an egg as an item which you will have to hatch and when the offspring is born you will have to feed it with bodies of creatures of the same size or smaller that a parasaurolophus after getting its own Lagonomegopidae let's see its distinguishable abilities from male to female. Skills: Male: Grab: With this ability the male of Lagonomegopidae will grab and kill creatures smaller than a parasaur (Note: does not work on creatures larger than a parasaur). Bite: Basic attack with allo-equivalent damage. Sharp Pedipalps: This attack is a slashing jump dealing good damage and bleeding based on the enemy's health. Poison: You can choose whether or not you want the male to inject poison, which slows down your enemy and increases torpor. Skills: Female Lagonomegopidae: Bite: The female attacks faster than the male Lagonomegopidae, with damage still comparable to that of an allosaurus. Grabbing and holding: Unlike the male, the female Lagonomegopidae does not kill enemies, but takes them to a safer place where they feed on them, and can take creatures smaller than a woolly rhino. Wrapping in webs: In this attack, the female throws webs at the enemy through the abdomen, leaving the enemy slowly, where she can grab him and take him, if he is smaller than the woolly rhinoceros. Strong Exoskeleton: This is a buff that occurs when taking the female into a battle with cubs that increases her protection by 40% which makes her a formidable enemy. Dossier: The Lagonomegopidae is an abnormally large spider, but with an incredibly cute face! Returning to the subject, even though it is difficult, there are many tribes that look for this incredible arachnid by their side, they say that in order to tame it, you will have to get an egg and raise it from childhood feeding it animal carcasses this giant is only classified as Lagonomegopidae since its species was never really unraveled but I would put its name as Palpidomorphis gigas or as I like to call cuteness.- 2 replies
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- giant spider
- rhyniognatha counter
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Hallucigenia Sparsa: You can watch an in-depth video from me, covering this concept in greater detail here: (And yes, this is my Youtube Channel) Contents: 1: Real World Info 2: Dossier 3: Sexual Dimorphism 4: Abilities 5: Taming 6: Post Taming 7: Other Important Things Real World Info The Hallucigenia is an extinct creature that is very unique. Although it is hard to tell the closest relative of it is actually the Velvet Worm. (I won't include a picture incase of people who don’t like gross stuff, but I’d recommend to search it up as it is a very unique creature) It was originally believed to walk on the spikes on its back (first picture) but was later discovered that it actually walked on the things they thought were tentacles, legs now. (second picture) But I will be using both of these renditions for the full concept of my Hallucigenia. The difference between Female and Male Hallucigenia allow for both PvE Players as well as PvP players giving all sides of the game a new creature to use. This should hopefully help everyone get something they like. If there are any suggestions or question you have of my creature concept make sure to leave them down below, and I will try to add as many suggestions as I can to the concept. What Scientists originally thought the Hallucigenia looked like: What Scientists later discovered it actually looked like: Although the Hallucigenia Sparsa did only grow to about 1 inch long it would be much bigger for the sake of fitting into the fauna of the Arks. Females would be slightly larger than a Diplo, and Males would be slightly smaller than a Diplo. Dossier: I unfortunately do not have any Dossier Art or Art in General, but I do have a description of a potential Dossier (If anyone would like to make art showcasing this creature it would be awesome!): Common Name: Hallucigenia Species: Hallucigenia sparsa Time Period: Mid Cambrian Diet: Carnivore Temperament: Docile - Until Provoked Wild: The Hallucigenia sparsa, alongside another recently discovered specimen the Rhyniognatha, reassures my suspicion that the Ark’s have tampered with the genes of their habiting creatures, some more than others. It was incredibly small in reality, smaller than my thumb, but here it is a towering beast capable of handling even the toughest of marine life here. They adore deadly spikes layering across its back, proving to be useful for both display and defence. With some even evolving to walk using these spikes, it is fascinating the rate at which creatures on the Arks can evolve. Domesticated: Although tamed through a blood transfusion with a weak juvenile, once grown up there have been several sexual differences between males and females. The vibrant Males I’ve studied had solely walked with their spikes, but instead using their “legs” as a way to release spores that have harsh effects. While the Females have been quite the opposite, being dull in coloration, walking with their actual legs and using their spikes as defence. I’ve also witnessed the Females have a very abnormal weight tolerance, and is mainly used for transporting large hoards of items. These gentle giants, while not preferring combat, come equipped with a variety of tools. Males utilize their deadly spores and agility while Females can withstand a large amount of damage and use their piercing spikes in combat. With both offence and utility at its disposal, the Hallucigenia is definitely a creature worth having. Sexual Dimorphism: Males: Male Hallucigenia look very different from Females, being the older rendition of the creature. Males also come in a more vibrant colour than females as is mainly the case in the wild, as well as are smaller than Female Hallucigenia. Image of what it could look like: Females: Female Hallucigenia look much more like the modern rendition of the creature. Females are less vibrant in color than Males and are also a bit bigger than the Males as well. They are also much more tanky than Male Hallucigenia’s. Image of what it could look like: Abilities: For Both Genders: Lightweight - Both Male and Female Hallucigenia can press 2 keys to go up or down in the water. This allows for changeable water depth very quickly. This also allows them to be at any water depth in the Center’s ocean. Adaptability - Both Male and Female Hallucigenia have the ability to be on both land and water. For Males Only: Climbing - Male Hallucigenia have the ability to scale up walls and any other surface similar to a Megalania due to their sharp spikes moving them around. This would act just like Megalania but would also be able to move left and right as well. Spore Burst - Male Hallucigenia have the ability to spray a large cloud of all Hallucigenia Spore’s (Hallucigenia Spores disorient, suffocate, slow and tranquillize targets (similar to all the mushrooms on Ab) that affect anyone or creature that goes through it. This ability then goes on cooldown. Spore Beam - Male Hallucigenia have the ability to concentrate a beam of a selected spore type towards an enemy which will both deal the intended effect as well as some damage towards them as well. Spore Types: Tranquillize - Will increase the Torpor of the target rapidly. Damage - Will damage the target rapidly. Suffocation - Will decrease the Oxygen of the target rapidly. Slow - Will decrease the movement speed of the target rapidly. Disorientation - Will disorient the target rapidly. (similar to the death mushrooms on Ab) For Females Only: Carrier - Female Hallucigenia have the ability to carry a large amount of weight and even have a weight decrease for a majority of items. Making the Hallucigenia a great creature for storing and moving items. The Hallucigenia will also still be able to move when it is overburdened but instead can’t have anything else on it. Spiky Back - Whenever a Female Hallucigenia is attacked by another creature it will take a large portion of the damage it dealt back to it. This makes the Hallucigenia a good creature for defending bases. Nudge - Press C to slowly charge on the side you are facing. This will deal significant damage to a creature and give them the impaled status affect for a short duration. This is good for getting creatures off of you that are attacking you from the sides. This attack will also do a good amount of knockback. Last Escape - Hold down a button (X) for 4 seconds to initiate this ability. You will shake rapidly knocking all creatures near you back. The Hallucigenia will then launch all of its spikes out in every direction dealing large chunks of damage to any creature hit by it and gives any hit creature the impaled status affect. If underwater the Hallucigenia will float rapidly towards the surface. Once all this has been completed the Hallucigenia will lose 80% of its health and will gain a temporary speed boost to make a grand escape. It will take a long duration for the spikes to grow back and be used again in abilities that use it. I feel that this ability helps to get your creatures to escape instead of them dying. As I know many people would rather not use a creature for a bit and let them heal rather than losing them forever. Toggleable Ability: Lay Down - Hold for the Toggle Wheel and select Lay. The Female Hallucigenia will then lay down on the ground or on the bed of the sea and act basically as a primitive spiked wall but it is much bigger. This will also heal the creature much more quickly and regain a large amount of Stamina. Taming: In order to tame a Hallucigenia you must first find a wandering baby in the wild. You would then give it a certain amount of Bio-Toxin (20 per level, so if I was trying to tame a lvl 150 Hallucigenia I would have to give it 3000 Bio-Toxin). Once it has calmed down after you have given it the Bio-Toxin it will latch onto your back beginning to drain your health. In order for it to tame it will drain health (or if you have blood packs in your inventory, it will drain those instead) in order to be tamed. Throughout this process the baby Hallucigenia can go out of water, but if it takes any damage it will hop off and ruin the taming. After Taming: Once you have successfully tamed yourself a Juvenile Hallucigenia it is not over yet… Once they are tamed they still need to be nurtured and fed, so once tamed they will have to stay mounted to your back until they reach 25% growth. Once they reach 25% growth they will hop off your back and demand blood to eat, just like wyverns require meat and wyvern milk. (This stage of getting a Hallucigenia also applies when you have bred one, it must mount you and drain your blood until 25% growth) Other Important Things: Basic Hallucigenia saddle unlock at Lvl 72 (will be used for both Male and Female Hallucigenia). Platform Saddle (For Males Only) will unlock at Lvl 83. Baby Hallucigenia take a large portion of time to grow, (roughly the same amount of time to grow as a Rex) After mating Hallucigenia will lay eggs just like many other species in Ark. Hallucigenia must be underwater to begin Mating. And that it is for this concept! I hope you enjoyed and it would be much appreciated if you could upvote this creature as I feel it would make a great addition to Ark’s Oceans!
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- hallucigenia
- the center map
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Anodontosaurus antliam!!!,The unstoppable armor❗❗
cart400 posted a suggestion in Creature submission archive
Unlike its Ankylosaurus relative, this subspecies of the real Anodontosaurus is over 6.5 meters and reaches up to 9 meters, but this is a kind guy. Wild: You will find the Anodontosaurus usually grazing on large plains with its young, it is a gentle giant, but when attacking its young it will be a great opponent that can roll like a great steamroller crushing anyone in the way Method of taming: To have the anodontosaurus antliam as your partner, you will have to separate it from an adult as a puppy and feed it with vegetables or feed, since when it is small, it does not eat simple berries after great care, it will become fond of you and will be a new ally don't worry he will eat berries as an adult. Skills: Compression: This skill can only be used by equipping anodontosaur with a saddle where you roll out and your turn is more spaced but it is faster and tramples smaller creatures causing great damage. Tail Attack: An attack that farms rocks like the ankylosaur and does good damage. Bone break: when holding the tail attack a bar starts to charge and at 100% this attack deals 200% more damage and leaves the creature paralyzed. Bite: Fruit farming attack with little damage. Passive Skills: Thick Armor: This passive brings a 25% damage reduction from close range attacks and 50% damage reduction from explosions and ranged attacks. Grassland Giant: This buff happens when you walk your anodontosaurus in a grassland where it gains 15% more stamina which is its weak point. Dossier: I've seen many tribes looking for this giant of the grasslands for battles and resource farming since its bushy tail and skill combination is quite dangerous, but remember with great armor comes great nerds, this armored giant is commonly found in the beautiful landscapes of The center looking for roots to feed its young but when tamed and incredibly good for its tribe farming like ankylosaurus and defending with the strength of a rex