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Found 48 results

  1. What are your best stats on Tek Rexes actually ? (Legacy servers doesn't count ofc). Stats need to be before imprinted/leveled/mutationed 😄 I recently found a 12.900 hp (is it good ?) 2352 on stamina (looks average, not good not bad) And a 431.6% dmg (good ?) (3 different rexes ofc, I actually found around 25-30 HL tek rexes) As Tek Rexes are pretty rare (high levels rarer and good stats rarest), I would like to know what's the best/good stats on them, and if mines are good or not.
  2. Forgot to note the stats of a creature before leveling up? This tool helps to retreive the values that matter for breeding. Now you can also save your extracted stats in a library, see which creature has the best stats and view the pedigree of your pets. Sort your library to see which creatures are the best for breeding and compare which stats are inherited to the offspring. Feedback is welcome. Also I'm looking forward to see some awesome pedigrees, share yours if you got a nice breed. The latest version can be downloaded here: https://github.com/cadon/ARKStatsExtractor/releases/latest
  3. LustyLaila

    Breeding Project

    Hey people I am looking to start a new breeding project. I want to breed for either stats or color depending on the dino but i cant make up my mind about what dinos to breed. So im asking here what you guys would be interested in seing bred to have OP stats or cool colors so if you have some cool ideas as to what i can breed and why i would be gratefull to hear them Atm the candidates are: Spino for stats, Bears for stats, Wolves for stats and Tapejara for color Looking forward to hear some cool ideas
  4. LustyLaila

    Breeding Project

    Hey people I am looking to start a new breeding project. I want to breed for either stats or color depending on the dino but i cant make up my mind about what dinos to breed. So im asking here what you guys would be interested in seing bred to have OP stats or cool colors so if you have some cool ideas as to what i can breed and why i would be gratefull to hear them Atm the candidates are: Spino for stats, Bears for stats, Wolves for stats and Tapejara for color Looking forward to hear some cool ideas
  5. WildlandsGaming

    Rex Stats?

    I am curious what stats everyone uses on their rexs for the boss fights on the center?
  6. Campi

    Breeding 101

    First a disclamer - No one except the devs (and i highly suspect even most of them don't really know any more) knows definitely 100% how it works. Some of the numbers/formulas are just by observation. The stats on a dino are determined by a base value in each stat and level-up points which add a certain amount of values. Dino-Levels are the sum of those level-ups plus one. Lets look at a Rex for example. A level 1 Rex has the following stats: Health 1100.1 Stamina 420 Oxygen 150 Food 3000 Weight 500 Damage 122.1 Speed 90 Torpidity 1550.5 Now a level 2 Rex has one point in eighter one of those values. Each point in Health adds 220 so one point in Health would be 1320.1, two points 1540.1 and so on. Stamina: 42 per point Oxygen: 15 per point Food: 300 per point Weight: 10 per point Damage: 5.7 per point Speed: 0 per point (on speed its 0 on all species - this is no error - wild points don't increase speed on any dino) Torpidity: 93 points per level-point on any of the other stats This way you can "extract" the points in any given stat (or use a tool like "ARK Smart Breeding" to do that for you). The values are different on the many species so best to use a tool so you don't have to know them. The distribution of the wild-points among the 7 stats is purely random and can be eighter average or in favor of one or two stats. Those which uneven distributions are the ones you want for breeding. Because a average dino level 150 after taming around 220 will have about 30-35 points in each stat. But if you are lucky you can find 45+ and even above 50 in the wild (I only recently tamed a ptera with 51 in damage and i have a rex with unmutated 54 in food). Those are the ones you want since you can breed them with other dinos which are specialized in another stat to combine them into your super-dino. And do not only go for 150s when taming. The 51 damage ptera for example was a 145 only. You can get lucky on lower ones also. By pure luck you could even find a wild 150 with 149 points in one stat but the chances are higher for you to win the lottery 20 times in a row rather than that happening to you The only point to mention is that speed is always the same on any level no matter how many points went into it. But the points still get applied (except for flyers). Those are hidden points which can only be extracted by knowing the points on all other stats and the difference to the actual dino-level are the speed levels. You can say they are lost points. But keep in mind they still increase the dino-level and therefore the torpor-level which means they increase the resistance of your dino to stuns etc. which can make a difference in close combat situations. Also you'll need them to show off on your server to have the "highest level rex" Also for the offspring only the points a dino had in the wild + the extra levels he got from taming-efficiency count for the offspring. Any level-up you did after taming has no effect on the babies. This also means you don't have to level up your parents before you breed them further. If you really want to breed a "super-dino" its important to know how these level-points are inherited to the offspring. On each stat the game chooses between the father and mother value with a higher chance to get the higher one of the two (its believed to be 70% for the higher and 30% for the lower value). In addition there is a 2,5% chance on each parent to mutate one stat wich increases its point-value by 2. This can happen only if the respective parent has less than 20 mutations. Thats the value you see if you go to ancestry on a dino on top. It's listed for father and mother sepparatley. For the offspring of a dino the sum of both gets inherited over. For the following example I'll only look at health: You breed these 2 Rexes: Father: 40 Points in HP (9900.1) Mother: 30 Points in HP (7700.1) Possible Childs: 1: 40 Points in HP - Points from the father carried over (70% chance) 2: 30 Points in HP - Points from the mother went over (30% chance) 3: 42 Points in HP - Points from the father went over + random mutation in HP (2x 2,5% chance of mutation from father/mother + the 70% chance of getting the stats from the father) 4: 32 Points in HP - Points from the mother + random mutation (2x 2,5% chance + 30% chance for the mother side) 5: 44 Points in HP - Points from the father and random mutation from both parents went into the fathers stats - this is very rare - 0,04375% chance (70% + 2 times 2,5%) - that means out of 2500 Childs only one will get this 6: 34 Points in HP - Points from the mother and random mutation from both parents went into the mothers stats - this is even rarer - 0,01875% chance Options 3+4 are only possible if at least one of the parents has a mutation counter of less than 20 in their ancestry Options 5+6 only if both parents are under 20 on the mutation-counter Also the Mutation-Counter does not mean actual mutations. If you have a male with 1 mutation point with a female with 1 mutation point the child will have 2 mutation points even if none of the mutated stats went over to the child. Even worse a child can have a mutation-count increase without getting the stat. Thats because the mutation occurs before the game selects the stat for the child: Explanation with our 2 parents from above: The 2,5% chance on the father hits and increases it to 42 points. Now the child can have 42 points (70% chance) or 30 points (30% chance) still because the game now selects randomly between mother and father. But in both cases the child would have its mutation counter increased by 1. This would be considered bad luck if you now get the 30 and for a dedicated breeder it means to let the offspring go unless its not meant to be bred further anyway (wasted point). With this kept in mind if you want to get the maximum out of your breeding line I advise to first get a "clean" pair of base dino whom have all your highest stats of your breeding-dinos in but a mutation-counter of 0 => one male and at least one female. Then you start breeding those 2 together in hopes of getting more females (for faster breeding) and mutations in certain stats. After you have a mutation in lets say HP you breed the mutated dino with your unmutated base-dino so your mutation counter does not increase. This gives you a 70:30-chance to get an offspring with the mutation. The ones without the mutation you should let go since its a wasted mutation point. If you tame a new dino with one stat higher than you have in your base-pair already breed it with the base-pair - not the mutated ones - to get a new base-pair without mutations. Now lets get to color-mutations. Colors are chosen the same way as stats on the offspring with the slight change that its always 50:50 on each color-region to get the color of the father or mother. In addition every time you get a mutation (2.5% chance) you can get a different color in one region wich none of the parents has and which might not even occur naturally on those dinos (cyan, yellow, red, blue etc.). Now what you have to understand is that this also happens the same way as stats. You might get a mutation of the fathers spine-color to be red but then the game can still choose to use the unmutated spine-color of the mother. There is a theory out there that every stat-mutation includes a color-mutation and every color-mutation includes a stat-mutation. So far I cannot proof or disproof this but i am inclined to believe this. Lastly imprinting: Imprinting improves all stats except stamina and oxygen but it has no effect on the offspring of those dinos. So only imprint on the final line you will actually use in boss-fights, harvesting or whatever you do with your dinos. No need to imprint on the breeding-dinos themselves. PS: Personally I use this tool to keep track of all the dinos stats I own but there are several good ones out there I guess: https://survivetheark.com/index.php?/forums/topic/39942-tool-ark-smart-breeding-extract-breeding-stats-dino-library-pedigree/
  7. Hey guys! we're on a new unofficial server and started breeding Rexes. Every egg we made came out with perfect stats of both parents. Is there a server setting that could cause that "issue" or are we just lucky? Thanks!
  8. HaleTech

    Rex breeding and stats

    Hey all! I just bought some boss Rex’s with 11k HP and 461 melee. Just woundering what stats I should pump these to to clear alpha rag and what Dino’s I should take in with them. I have seen a lot of runs done with theris but want to try straight Rex’s (minus support Dino’s). I have never bought rex’s Before (normally just raised them myself) but the mute count is super dirty on both mat and pat side. My last question is if I get a new 150 M with decent point values would it clear the mutation count? Thanks in advance for the help!
  9. RipRavage

    Base Spino Stats for Boss Fight

    I was just curious as to what the pre imprinting stats most of you had on your spinos for taking on the gamma aberration boss. I have 4700 HP and 340 Melee on my spinos. I have tamed 15 level 135-150 and not a single one has had more than 5000 HP after taming. The last one I tamed had 4200 HP and after gaining 55 levels through Mutton taming it somehow only ended up with 4700 HP. This grind for a decent HP spino is killing me. So what do your boss spinos look like?
  10. Typically I screen shot or write down stats when breeding, however I sometimes forget and begin to imprint. I am wondering if anyone has a formula they use that would give them base stats after the imprint process. Example: If I have an imprint of 85% and 9,500 Health now, how could I determine the base stat.
  11. On Official server, I have knocked out 3 150 rex in the last 2 days on SE and the pre-tame stats have all been completely garbage. Is there some 150 bug? The 145s seem pretty average, but much better than all the 150s. I have like 40 levels not used (speed?) on each of them. Could there be a 150 bug? Do I just have terrible luck? Mainly checking to see if anyone else has experienced this recently.
  12. Recently on the player dedicated server I play on, the host had adjusted some of the Dino stat settings. One he changed was the speed setting under "Dino Add Per Level." This affects the speed that certain dinosaurs gain when they are first tamed. We had this setting on 5x previously, and it had somehow gotten reset back to default. When the host set it back to 5, all creatures that receive movement speed when tamed show that they have an increased speed stat, but they move no faster than if it were set to 1 rather than 5. If a new dinosaur is tamed, there is no issue, but any tames from before the setting change have their speed bugged. I couldn't find any information on this, and was wondering if anyone could help me find a fix for it.
  13. AdligerAdler

    Is my rock drake good, average, or bad?

    It's my first, so I have nothing to compare it to. I typed the stats into the Dododex calculator but I'm not sure if it works since it says type in wild stats. Level: 150 Health: 4712 Stamina: 1080 Oxygen: 495 Food: 7400 Weight: 576 Melee: 241% No imprints yet.
  14. Zinogresword

    Megalania Balance Idea

    Hello people of survivetheark, this is my first post so bear with me here :). I've been thinking about it lately after I tamed a lvl 130 Megalania, I absolutely love the look of these guys and prefer their size to Rock Drakes as well as their model. I understand that Rock Drakes are meant to be the Aberration equivalent to Wyverns but weaker, so I'm not saying the Megalania has to be nearly that strong or have a special ability on the "C" key like Wyverns Grab/Wingflap. The megalania as it currently stands cannot inflict MegaRabies to non-player/dodo creatures so their main "debuff" isn't' valuable at all in PvE, the megalania has two attacks one being a bite and one being a slash.The Megalania's bite does 10 dmg and slash does 18 dmg the bite is faster than the slash probably being able to get 2 bites to 1 slash. The Megalania is considered a "small" category dino along with creatures like Terror Birds,Direwolves and Raptors, The Raptor being arguably the weakest out of the nimble small class mounts does 15 dmg per bite and attacks rather quickly, compared to the Megalania I would estimate the Raptor could get in 1-2 more attacks on a target. The Raptor and Megalania seemingly have similar speed with the Raptor being faster but the Megalania can climb walls and ceilings. The Megalania has far better weight and health than the Raptor which is a huge plus and almost equals out. The main issue lies in the damage, the megalania can't hold its own to many different creatures. A 229% melee damage Megalania has trouble killing mate boosted jerboas it takes 3+ hits on each, the place you tame these guys, the difficulty of the tame (amount of narcotics) and the lvl (73) you learn the engram + the fact that its' saddles are in red drops really shows that they were meant to be strong. Megalania are tamed in caves (exlcluding Ragnarok) where many other swarms of dangerous creatures lie, on the island they are most abundant in the Swamp cave which is arguably the 3rd hardest cave on the map meaning this isn't just a Raptor you tame at lvl 20 and move on. I really love the TLC updates coming out so far and hope to see many more, my main hope is that they can keep the model as it is and just adjust stats to be more fitting to the creature. TL;DR Megalanis are meant to be strong, which they are but they lack the damage. -Zinogresword/Teostraclaws
  15. RipRavage

    Abberant vs Standard Dinos

    So I was just curious as to what everybody thought about choosing normal or abberant variants of dinos to tame and breed. Aberrant Dinos do 10% more base damage, but have 10% less health, so for some Dinos this is a blessing and others it is a curse. A good example of a mixed bag is the Spino, the abberant Spino gets a nice boost to its attack yet is suffers from a 10% drop onto its base health which is pretty mediocre even on normal Spino variant. Which Dinos do you preffer standard and which Dinos do you prefer aberrant?
  16. Hey, I will pass level 100 and I hesitate between two options of stats. I would like to know what are yours to compare if you play with a lot of speed or more weight to get an idea of what I could do. Thank you for your answers PS: I'm talking about PvE Stats
  17. I don't own a computer (surprisingly) and play on ps4. I know dododex is only able to calculate the stats of pretamed dinos due to the bonus they receive once tamed. Is there an app or website I can use on my smartphone to calculate my post tame stats? I want to start breeding up my 350+ post tame dmg megas, spinos, and ankys but want to make sure im starting with good #'s.
  18. What roles do you provide your tribe? Are you a hunter? A resource grinder? Leader? Crafter...? Do your stats reflect your duty well? What stats do you think are optimal for that duty? Or are you all lone wolf? Getting it all done yourself?
  19. EVERFORTH ROLEPLAY SEVER XBOX ONE Hello everybody, we are hosting a 4x Roleplay server on Unoffical PC servers for the Xbox one, if you want to join a server with serious roleplay and fun scenarios, events, roleplay interactions join us, MUST JOIN DISCORD AT: https://discord.gg/d6gYzs NO DEFORMED CHARACTERS! No midgets, no Popeye characters etc! to Join step one: switch over to Primitive Plus step two: search up "Everforth" in the search bar but make sure it's on maps Ragnarok, and unofficial PC Servers, it is a Nitrado server and on PVP step three: Spawn at the welcome Center in Highlands North and read rules OIF YOU HAVE ANY QUESTIONS MESSAGE GAMERTAG "Diego" yes, it's Just Diego no numbers "X's" etc. GT:Diego
  20. ImYourHuckleberry

    Keeping Track of Dino Stats

    So, I'm curious what methods do you all use to keep track of your dinos stats? I use to write it down, but that took a lot of time, so I started using a spreadsheet, but I didn't like having to exit the game to record the stats of new tames, so I switched to using the Ark Dino Stats app for iPhone, which is what I'm using currently. How do you guys keep track of what dinos are best to breed?
  21. Owl123

    Boss Fight Yuty

    Was wondering what to hope for in taming a yuty what stat is necessary for boss fighting, and post tame what should i pump into them.
  22. Owl123

    Yuti Boss Stats

    What high stats should i be looking for in a boss yuti? I know that melee shouldnt play a part because they dont attack. And after tame what should i pump?
  23. AnnabelTamara

    Flyers speed

    Could there not be a limit on how much you can upgrade a flyers speed? Rather than complete block? Maybe not for the better flyers, maybe just for pteradon. Even if it’s just you can boost it 5 times and that’s it, at least it’s something.
  24. Owl123

    Rex Boss Stats

    Was just wondering what is like a high hp stat that can be bred on official but still seems believable. Some guy was saying he had a rex that was coming out with 30k hp base. I haven't gotten into breeding so I don't know if this is insane or fake.
  25. Okay I hope someone here has a better answer because I'm finding none right now. I recently linked my server with a friend's. We're both renting from Nitrado. We tried to match our settings on both. He's running Ragnarok and I am running The Center. We have run into a problem when you transfer a character to The Center map. Everything seems to work fine but the character stats are severely reduced. For example if my weight was 700 on Ragnarok when I move to The Center it's now 300. This does not happen to tamed dino's. Their stats remain the same. All of our friends are experiencing the same problem. Does anyone know what we're missing? Or if there is a admin server setting that's causing this? I noticed food/water are not affected and come out the same on The Center map. It just doesn't make sense to me. Anyone? Thank you!
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