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▸Wild Ledumahadi are generally seen grazing and occasionally sharpening their claws by attacking rocks or trees. Ledumahadi are aggressively territorial against the carnivorous dinosaurs of the ARK. They become especially aggressive when their herd has babies, attacking anything that comes within their striking distance. ▸Domesticated Ledumahadi are sought after for their aggressive nature. These prosauropods are loyal to their survivors. While they may not be the biggest dino in the Ark, they are mighty, able to rear up and swipe at targets causing them to bleed. Ledu has a generic saddle that provides the dino some armour. They may also be fitted with a dual platform saddle to carry large amount of stuff from one location to another. Especially resources such as wood and stone. On it's own, Ledumahadi has a damage intake decrease similarly to Stegosaurus. They take less damage from dino attacks and some explosives. Ledumahadi are also somewhat omnivorous, able to eat meat if there is no other option. Because of this, meat and hide can be collected rather efficiently. ▸Taming Method To tame one you must gain it’s respect. When you approach the Ledumahadi will square up, you will be challenged by the dino to a on-foot melee fight. Once your duel starts you and the Ledu will take turns attacking, but be wary of the Thunderclap. It will stun you for 15 seconds giving the Ledu the advantage. You are able to deflect the stun attack by timing yours correctly. If you successfully deflect the Thunderclap you will gain taming affinity. At the end of the spar you will be able to feed the Ledu and finish taming it. ▸Uses ►Armour: Ledumahadi's hide is imbedded with tough osteoderms, these can be harvested from a Ledu's corpse and used in crafting recipes. A unique crafting recipe is "Osteoderm Armour". Unlike flak and Chitin armour, the Osteoderm Armour is more durable, lightweight and does not get too hot or cold. The armour pieces can only be crafted on the Ledu's platform saddle. Blueprints can never be found anywhere, so the only way to get better armour is to upgrade it via the platform saddle. Upgrading the armour, however, is resource heavy.(There is a cap to the upgrading) ► Weapon: Along with the armour, Ledu's claws can be harvested to make a unique weapon. "Ledu's Rake". While the name makes it sound like a garden tool, the rake is actually a rather powerful melee weapon with multiple uses. You will be able to harvest large amounts of wood and stone. By hitting the rocks and trees you are also sharpening the weapon, allowing it to deal more damage. Unlike other weapons, you must level the rake up to get higher durability. To level it up, similarly to chibis, you must kill alpha dinos with the rake. Once it levels up, it's durability and damage will increase and you will need to repair it. You can only repair Ledu's Rake on the platform saddle.(Repair is expensive and the level caps at 5) ▸Attacks: ►Sharpen Claws[Keybind: C]: Sharpen claws is an attack keybinded to C that will only damage Rocks and Trees. After attacking x amount of rocks you will gain a damage increase for 30 seconds. ►Swipe Attack [Keybind: LMB]: The swipe attack can only be used in the bipedal stance. This attack can be clicked and held to constantly swipe at the expense of turn radius and speed. [CTRL for bipedal stance] ►Thunderclap [Keybind X]: Thunderclap is a stun attack with a small radius. It lasts for 15 seconds. It will completely stop anything smaller than it and only slow down anything bigger than it. ►Bleed: Ledumadahi has the ability to bleed dinosaurs, however this is not a normal bleed attack. Ledu’s gnash is percentage based, and increases stamina drain. Once stamina is drained the target will begin to take 5% health over 10 seconds. (TLDR; Will only take bleed damage if you have no stamina). ►Tail Attack [Keybind: RMB]: A generic attack that causes moderate damage. (Art Made By Me)
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- brawler of scorched earth
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(Massive Shoutout to the user TheCornSnake For his AMAZING suggestion of the weather effects, All credit goes to them. I've gona ahead and changed some of info to have it better fit the game mechanics. Happy Voting everyone!) (Added a Dossier! Sorry if it looks rushed, I have very little exeperience with gimp ^^;) Gorgonopsid Species: Gorgonops tempestomodus Time: Permian Diet: Carnivore Temperament: Weather-dependent Wild While traveling the dunes of the desert, I never once thought I would come face to face with a Gorgonops! The one that I had encountered was far larger than any on the fossil records. Though I was a bit perplexed as to why it didnt attack me outright. It wasnt until I kept a close eye that I noticed it seemed to change behavior depending on the weather condition. Extreme heat agitated it and seemed to gain an increase in power though it calmed down when it chased me towards an Oasis, Electrical storms frightened it and seemed to become even more passive, but sandstorms is where this beast really shined. Its coloration allowed it to seemlessly blend in with the storm itself. Absolutely marvelous! My best advice is to not be around the beast during the strange weather patterns. Curiously, this creature has a pention for hunting down the deadliest creature in the dunes, Deathworms Domesticated Taming a Gorgonops can be a rather finicky endevour. From what other survivors have told me, It can only be tamed during the weather events on this Ark. Strewth! But should you consider yourself lucky to tame one, you will find one of best mounts one could ask for. While tamed, the weather conditions seem to amplify certain aspects of the creature. Heatwaves give it more strength, health, and grant the rider protection from the harsh heat. During a thunderstorm, the beasts speed and stamina are greatly increased, allowing for a fast method of travel across the vast desert dunes. While Sandstorms give this creature the ability to camoflauge with the storm itself, giving both it and its rider the element of surprise on would be attackers. I've seen clever survivors using its scent ability to find Deathworms and Oasis' while out on their travels. Taming Gorgonops can only be tamed during a weather event, and the type of weather determines the method. While Deathworms are its favorite food, Dead or Alive, others types of meat will suffice. Ordinary Weather – Gorgonops is solitary and wont attack unless provoked. Make yourself appear as a worthy challenge by attacking it! It will then respond back with a roar, accepting your invitation. Impress this beast with you skills be they swords, guns, or your own two fists! Heatwave – Gorgonops is irritated and needs to cool down!! If you're fast enough, try leading it to an oasis! Drinking the water will calm it down, allowing you passive feed it deathworm horns and other types of meat Electrical storms – Gorgonops doesn’t like the lightning, it needs comforting! Give the creature some loving pats and feed it treats like raw meat and raw prime. Sandstorm – help Gorgonops fulfil its need to hunt. Should one lure it to Deathworms and aid it in battle, You will find this creature growing more fond of you and may ocassionally ask for treats! These treats will heal the creature and increase taming! Tamed Abilities While riding Gorgonops, the player receives increased heat insulation and reduced water drain, and will also receive no penalty from weather events: so no stamina drain during sandstorms, no damage taken during a heatwave, and can still use electrical weapons (while mounted) during an electrical storm. During normal weather conditions, I envisage Gorgonops to be an upper-middle tier carnivore. It’s main benefits would be the aforementioned passive buffs, as well as a sniff ability which detects buried animals (deathworms) and highlights nearby water sources. The scent ability could definitely be expanded based on other's suggestions. Weather changes gameplay… Heatwave – now more aggressive, Gorgonops has greater damage and health regen, and gains a modified bleed which targets stamina on tamed creatures and water/water regen on players. This is the fighting-form of the creature, and should be approximately equivalent to rex/spino in power. Electrical storm – Speed and stamina are now greatly increased. This is a traversal mode, and with the ability to keep using advanced weapons, might make a good scout. Sandstorm – Gorgonops does not lose stamina and gets a passive detection which highlights nearby creatures (thus alleviating the reduced visibility). It also gets a stealth mode, similar to the rock drake, representing its ability to camouflage itself within the storm. This would make the creature great for stalking and picking off stranded players and tames. However this can seen through things like the Parasaurus creature detection and outline through a Tek Helmet. Aditional notes: -You can breed them -Can you use them for boss fights? Of course you can! -Whats the size of this lad? Well I imagine it being somwhere around the size of a Shadowmane. Possibly be somewhat larger. -Wouldnt this guy be useless on other maps? Not necesarily! Even without its unique abilities Gorgonops can still be a powerhouse should it be included on other maps. -Similar to creatures like the Megatherium, Calicotherium, and Shadowmane, I envision this creature to have unique idle animations and and like the megatherium and shadowmane it can be told to lay down. -If other information needs to referenced for the creature he is the Wikipedia page: https://en.wikipedia.org/wiki/Inostrancevia.