Search the Community
Showing results for tags 'strategist'.
-
"Thylacosmilus is an extinct genus of marsupial mammal belonging to the Sparassodonta. It was a saber-toothed apex predator that lived during the Miocene approximately 7 million years ago." -Wild- Thylacosmilus atrox became one of the creatures most adapted to such a hostile environment. Compared to its prehistoric counterpart, this predator is larger and has useful adaptations. Is very sociable, so it is normal to see them in packs of three to seven members, being capable of facing enemies that outnumber and outsize them. Although they have their limits. One of the most useful adaptations of Thylacosmilus atrox is its eyesight, it is capable of analyzing and finding weak points in both creatures and structures. At the sametime, it has a great intelligence which allows it to carry out ambushes and more complex attacks. -Domesticated- Obtaining one of these majestic creatures is very useful, being capable of dealing with complex problems as well as being a very useful body guard, Not counting his great leadership over other tamed also a good use is to give ityour worn weapons and tools to make them shine again. Thylacosmilus atrox is immune to torpor, as well as being very territorial makes it a complicated tame, however There are two particular ways of tame them, Whether dominating an alpha or gaining confidence with a cub. Just remember that either of these ways won't be easy. -Thylacosmilus Atrox is designed to be a complex creature for an environment as hostile as Extiction. From its vision to the loyalty it comes to have with the survivor, makes it stand out from other creatures of greater size and power. At the same time, it brings with it a new fighting style, being more strategic- There are two thylacosmilus variants, the "normal" being the most common, it is smaller, it will not be possible to ride it, but it will still carry out its attacks and abilities. The "alphas" are the largest, they are mountable having greater power and skill than their smaller companions. Even with these differences, both are very useful. -Abilities- Passive: Any Thylacosmilus has the natural ability to repair a certain percentage of a weapon/armor/tool, this at the cost of putting Element Shard in his inventory (Does not repair 100%, depends on damage and quality) Scratch: It is the main attack of any Thylacosmilus, it is not that powerful but it is fast enough to continue fighting. Piercing Bite: This is a natural ability of the Thylacosmilus, after a while and finding a weak point it launches towards the target where it attacks it and quickly escapes, leaving behind an enhanced damage, based on the target's maximum health Distraction Roar: The "normal" Thylacosmilus makes a short roar that provokes the enemy to attack it instead of its already locked target. (Example: If a Rex is attacking you the roar makes it target the Thylacosmilus instead of you) Mark Objective: The "alpha" Thylacosmilus in combination with its mount performs a charge, when it hits a target (Enemy or Structure) it creates for a brief moment a weak point that its allies can attack. The ability to create weak points has a cooldown and the charge is not subject to this. Alpha's Roar: This ability belonging to Thylacosmilus "alpha" allows other allied creatures to join its pack for a while, allowing allies to see and attack weak points while the entire pack gains a percentage of armor . Clarifications: Because "normal" Thylacosmilus are not mountable, they perform attacks and abilities independently, prioritizing attacking weak points created by an "alpha" and in turn follow where the "alpha" Thylacosmilus requires them. Weak points spawn naturally from time to time as long as a Thylacosmilus is near the target. Those created by an "alpha" are shorter (in time) than natural ones. Distraction Roar will be performed naturally when seeing an ally being attacked The "alphas" are different to the normal thylacosmilus, could say that it is a subspecies of the same creature. The "alphas" have a very low chance of being born, so they end up being rare to find. The normal thylacosmilus can reach a higher level but never get a benefit, that's because only "alphas" are born leaders. The weak points are marks that appear visually on the target (a creature/player or structure) when a Thylacosmilus is nearby, these marks are temporary and when attacking where the mark indicates it deals high damage, based on the target's maximum health The "Normal" thylacosmilus does not have a saddle, however armor can be created to provide greater protection in battle. (Thanks to those who suggested the idea) Domestication: In order to obtain an adult Thylacosmilus, you first have to approach the pack without carrying any weapons or armor (Cloth Gear, Desert Cloth Gear or Chitin Gear do not count as a threat). When these see that you do not represent a danger, they will approach you to smell and observe you. Once you are in this moment you will have to make a Thylacosmilus of your choice and offer him a tribute. Depending on its value, it will begin to gain a link with you. You must repeat this process until you form a bond and it accepts you as its leader. The other thylacosmiulus will not attack once you dominate the one you choose. To tame a young it has to be separated in a non-aggressive way from its pack, not killing or provoking its pack. (This can happen if the baby was abandoned or is an orphan). You must gain confidence with it by playing, giving it tributes to gnaw or even feeding it. These steps will be repeated until tamed. The "alphas" are somewhat more complex to tame if you don't want to wait to breed one. These, being natural leaders reject tributes and if you choose him to tame you have to be prepared with a shield because he will try to kill you, you will have to use the shield to stun him when he charges towards you, dodge his scratches and mount him when you can, this to break him to your leadership. The advantage of this process is that it is faster and more direct than the others. (The pack will not attack you in the process Thank you very much for reading my suggestion and I am open to your contributions in ideas. 💙🐺 All artwork by Me (Drawolf)
- 91 replies
-
- 2
-
- weak points
- strategist
-
(and 6 more)
Tagged with:
-
sand control ALBERTOSAURUS - 🦖The Maraard King💀
Ermerus posted a suggestion in Creature submission archive
INTRODUCTION ALBERTOSAURUS The Maraard King Albertosaurus, one of the most famous tyrannosaurids, also known from the game "Jurassic World the game", second only to its recommended cousin T-Rex. This creature has always fascinated me because it was the agile and horned version of the aforementioned t-rex, and then I've always liked to see it in documentaries. In this Submission I want to give this beautiful creature the opportunity to become part of the coolest "Ark dinosaurs", to do so I would like to give him a rather unusual ability but which will be ideal for his life on the deserts... so feel free i want to introduce you.... ALBERTOSAURUS-THE MARAARD KING artwork By Compiler SPECIES NAME: Albertosaurus sarcophagus COMMON NAME: Albertosaurus PERIOD: Late Cretaceous TEMPERAMENT: More aggressive (like T-rex) RARITY: Slightly rarer than yutyrannus DIET: Carnivore WILD This marauder lives in the most inhospitable areas of the island but does not disdain to lurk near waterholes to capture its prey. He is always accompanied by a large herd of trodon and pegomastagx, who help him in his raids as the carno do with the Yuti, his adversary in addition. Few creatures dare to face him, only the most "misunderstood geniuses" (or perfectly understood idiots) will dare to face him knowing that even the sand will be his enemy. In fact, he possesses the ability to use sand as a weapon to immobilize, buff allies or incinerate enemies to death with his powerful roar, these skills have allowed him to easily defend against his rivals... to such an extent that even our bani they risk being attacked and swallowed by the sand of this ferocious predator. TAME Taming this creature is not easy, in fact it has a degree of difficulty equal to an alpha thanks to its very debilitating abilities and its legion of beasts. To tame the beast you will have to respect these steps: 1- Eliminate his army 2- Wait for him to roar to throw the sand in his eyes 3- Hit him with any narcotic projectile Once tamed you will not only have an excellent fighting animal, but also a support creature that will help you, for example, in the arduous fights against ords of creatures, Wyvern, Giga, Alpha, Boss and PVP Wars In fact, the gentleman has the ability to armor his allies in sand with any move he makes, making them damage resistant, halved, and FIREPROOF (get these wyverns!!!). Also he is able to farm SAND and CLAY for basic creation. SKILLS AND MOVESETS His main skills are based on total SAND CONTROL, his moves are: 1- BITE: - As strong as he is he is not as strong as the t-rex, on the other hand he can attack MUCH FASTER, like a bird of prey, to compensate for his lack of strength. 2- TACTICAL ESCAPE: - (When the Dino is low on life) Like a ninja, if he is seriously injured he can trample the sandy ground very hard, raising a cloud like the giant moth's, but bigger so that he can escape in case of need. 3- QUICKSAND: - By stepping on the ground it is able to generate quicksand in a single area that allows you to suffocate small men, stop medium-sized creatures and slow down very large creatures. 4- ROAR OF THE BANDITS AND HYPERSONIC: [Left-Ctrl] - Like all the rexes in the game it has two roars compared to the others, one for group assault which, like the Dinopithechis, if it has a group following, unleashes them against everyone, in fact when this is wild what could put even a well leveled t-rex in crisis. Last but not least, he has a roar that needs to recharge after a certain amount of time which is not only his ace up his sleeve, but is purely offensive. In fact, he will emit a roar so powerful that it can tear any type of creature alive in one continuous blow. ( The Hypersonic roar works when you charge the roar and with full stamina charged ) 5- BASIC STATS: He is weaker in stamina and health than the t-rex, but he is more agile, faster and has more stamina (All these skills, when in contact with allies, to armor them giving them resistance and making them FIREPROOF) BASE STATS Attribute Base Value Level Increase Taming Bonus Wild Tamed Additive Multiplicative Health 1000 +220 +5.4% 0.07 Stamina 800 +42 +10% Oxygen 200 +15 +10% Food 2000 +300 +10% Weight 400 +10 +4% Melee Damage 50 - 10000 +2.75 +1.7% 7% 17.6% Movement Speed 150% N/A +1% Torpidity 1600 +93 N/A 0.5 FISICAL ASPECT In appearance it may appear to be a T-Rex leaner and about the size of the Yuti, with some plumage on the upper body. (as in the first photo). His mutations range from black-electric blue to black-purple. When she uses one of his abilities it almost seems like his lungs light up. DROPS Hide Raw Meat Prime Meat Sand (Rare) CAN COLLECT Al form of meat (raw meat, prime, meat, motton meat, expired meat) and can collected SAND and CLAY FINAL CONSIDERATION I had thought that this creature could help players deal with threats beyond their capabilities, given the difficulty of taking down some creatures, but also to make PVP more interesting.- 8 replies
-
- bandit king
- defended the orbital loot
- (and 3 more)