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I'm getting the error below and crash when my single player game finishes loading on The Center (not Lost Island). Hoping someone else has experienced and found a solution; I've sent 3 help tickets and all I've gotten is generic tech support that repeats all of the troubleshooting steps that I said I already tried in the help ticket. I was able to load into another single player map with the same mods and gus.ini settings, and servers are working fine, so this is an error with my single player save on The Center specifically, not my pc, mods, etc. Any help is much appreciated. What I've tried so far: - validated files - unsubscribed to all mods and maps, uninstalled the game, deleted any files the uninstall missed including the mods folder, reinstalled the game (and tried starting without mods after validating), reinstalled mods and validated files again - replaced save files with an older backup (pre-error) - checked for driver updates and optimized Ark in GeForce Experience - verified that there are no hardware, software, connection, etc. issues with my device ERROR: Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:F:\build\LostIsland\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 572] Array index out of bounds: 6 from an array of size 6 VERSION: 344.8 KERNELBASE.dll!UnknownFunction (0x00007ffcb3b54f69) + 0 bytes [UnknownFile:0] ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff6218bfeb8) + 159 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\outputdevice.cpp:145] ShooterGame.exe!FDebug::AssertFailed() (0x00007ff6218acba8) + 117 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\outputdevice.cpp:220] ShooterGame.exe!UPrimalItem::GetItemQualityColor() (0x00007ff6200b9fea) + 236 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\primalitem.cpp:1726] ShooterGame.exe!UDataListEntryButton_PrimalItem::DrawItemPart_Background() (0x00007ff61f99fbab) + 21 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\datalistentrybutton_primalitem.cpp:588] ShooterGame.exe!UDataListEntryButton_PrimalItem::DrawWidget() (0x00007ff61f9a60e8) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\datalistentrybutton_primalitem.cpp:319] ShooterGame.exe!UCustomCanvasWidget::DrawWidget() (0x00007ff61f977822) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\customcanvaswidget.cpp:208] ShooterGame.exe!UCustomCanvasWidget::OnPaint() (0x00007ff61f978699) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\customcanvaswidget.cpp:165] ShooterGame.exe!SCustomCanvasWidget::OnPaint() (0x00007ff6204403af) + 63 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\scustomcanvaswidget.cpp:85] ShooterGame.exe!SWidget::Paint() (0x00007ff6219f5315) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605] ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff6219f4b6d) + 181 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36] ShooterGame.exe!SObjectWidget::OnPaint() (0x00007ff621e4e4b4) + 67 bytes [f:\build\lostisland\engine\source\runtime\umg\private\slate\sobjectwidget.cpp:53] ShooterGame.exe!SWidget::Paint() (0x00007ff6219f5315) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605] ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff6219f5833) + 301 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:54] ShooterGame.exe!SPanel::OnPaint() (0x00007ff6219f5193) + 81 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26] ShooterGame.exe!SOverlay::OnPaint() (0x00007ff6219f502b) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:96] ShooterGame.exe!SWidget::Paint() (0x00007ff6219f5315) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605] ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff6219f5833) + 301 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:54] ShooterGame.exe!SPanel::OnPaint() (0x00007ff6219f5193) + 81 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26] ShooterGame.exe!SWidget::Paint() (0x00007ff6219f5315) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605] ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff6219f4b6d) + 181 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36] ShooterGame.exe!SScrollBox::OnPaint() (0x00007ff621ae30b8) + 0 bytes [f:\build\lostisland\engine\source\runtime\slate\private\widgets\layout\sscrollbox.cpp:1218] ShooterGame.exe!SWidget::Paint() (0x00007ff6219f5315) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605] ShooterGame.exe!SConstraintCanvas::OnPaint() (0x00007ff621e4e319) + 162 bytes [f:\build\lostisland\engine\source\runtime\umg\private\slate\sconstraintcanvas.cpp:199] ShooterGame.exe!SWidget::Paint() (0x00007ff6219f5315) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605] ShooterGame.exe!SConstraintCanvas::OnPaint() (0x00007ff621e4e319) + 162 bytes [f:\build\lostisland\engine\source\runtime\umg\private\slate\sconstraintcanvas.cpp:199] ShooterGame.exe!SWidget::Paint() (0x00007ff6219f5315) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605] ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff6219f4b6d) + 181 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36] ShooterGame.exe!SObjectWidget::OnPaint() (0x00007ff621e4e4b4) + 67 bytes [f:\build\lostisland\engine\source\runtime\umg\private\slate\sobjectwidget.cpp:53] ShooterGame.exe!SWidget::Paint() (0x00007ff6219f5315) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605] ShooterGame.exe!SConstraintCanvas::OnPaint() (0x00007ff621e4e319) + 162 bytes [f:\build\lostisland\engine\source\runtime\umg\private\slate\sconstraintcanvas.cpp:199] ShooterGame.exe!SOverlay::OnPaint() (0x00007ff6219f502b) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:96] ShooterGame.exe!SWidget::Paint() (0x00007ff6219f5315) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605] ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff6219f5833) + 301 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:54] ShooterGame.exe!SPanel::OnPaint() (0x00007ff6219f5193) + 81 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26] ShooterGame.exe!SOverlay::OnPaint() (0x00007ff6219f502b) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:96] ShooterGame.exe!SWidget::Paint() (0x00007ff6219f5315) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605] ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff6219f5833) + 301 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:54] ShooterGame.exe!SPanel::OnPaint() (0x00007ff6219f5193) + 81 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26] ShooterGame.exe!SWidget::Paint() (0x00007ff6219f5315) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605] ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff6219f4b6d) + 181 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36] ShooterGame.exe!SViewport::OnPaint() (0x00007ff621ae3f32) + 59 bytes [f:\build\lostisland\engine\source\runtime\slate\private\widgets\sviewport.cpp:76] ShooterGame.exe!SWidget::Paint() (0x00007ff6219f5315) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605] ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff6219f5833) + 301 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:54] ShooterGame.exe!SPanel::OnPaint() (0x00007ff6219f5193) + 81 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26] ShooterGame.exe!SOverlay::OnPaint() (0x00007ff6219f502b) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:96] ShooterGame.exe!SWidget::Paint() (0x00007ff6219f5315) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605] ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff6219f4b6d) + 181 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36] ShooterGame.exe!SWidget::Paint() (0x00007ff6219f5315) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605] ShooterGame.exe!SWindow::PaintWindow() (0x00007ff6219f59ba) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swindow.cpp:1779] ShooterGame.exe!FSlateApplication::DrawWindowAndChildren() (0x00007ff621a43af5) + 333 bytes [f:\build\lostisland\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:688] ShooterGame.exe!FSlateApplication::PrivateDrawWindows() (0x00007ff621a74574) + 17 bytes [f:\build\lostisland\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:839] ShooterGame.exe!FSlateApplication::Tick() (0x00007ff621a8b4cf) + 20 bytes [f:\build\lostisland\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1012] ShooterGame.exe!FEngineLoop::Tick() (0x00007ff61f915518) + 15 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2666] ShooterGame.exe!GuardedMain() (0x00007ff61f91038c) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launch.cpp:140] ShooterGame.exe!GuardedMainWrapper() 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I just recently downloaded ark on my PC to play the game with some mod, but evertime i try to start the creation on the world. it doesnt work. After the map is selected, and the engrams and settigs set to desired liking when i try to create the world in either single player or non dedicated session the loading starts and 10-20 seconds in, it stops and takes me back to the map selection screen. ive tried starting the world without mods, even with base settings and verified game files and yet its unable to let me actually play the game. any suggestions or help would be much appreciated. thanks.
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Hello i've been wondering about what to bring to the overseer boss fight on single player (single player settings are enabled) my current team is 10 therizino's and 1 yuty the theri's have 5k health and 300 melee and the yuty has 10k health. I have given the theri's veggie cakes to make things easier as for why i chose theri's over rex's is that they take less damage from the overseer's dragon form breath attack. My tek cave plan is to lure the giga's into the lava and brute force my way through everything else. Do i need to add anything else? Is there something i don't know about? any help would be greatly appreciated. edit: difficulty is 0.2 btw
- 11 replies
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- overseer
- overseer fight
- (and 7 more)