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Showing results for tags 'radiation creature'.
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Hello, this is my idea for the ark ascended aberration creature vote; The atophaurus. The atophaurus is an amphibian like creature that has the size of a yutyranus and swims through the colorfull rivers of aberration (but only where there is radiation). I created this creature with the idea of making exploring and farming easier in aberration. It´s design is based on salamanders, the jurassic park dilophosaur and Zedus the main monster antagonist from Gamera the brave. Dossier : Common name : Atophaurus Species : Atophaurus nuclei Time : unknown Diet : carnivore Temperament : agressive Wild: The Atophaurus is a silent predator that lives in rivers in the dephts of aberration where it spends time absorbing radiation to attack it's prey. It's behavior is like the behavior of a komodo dragon, it spits a goo that is a mix of radiation and it's salliva, and then it waits untill the efects of the radiation kill the poor creature that after a few seconds falls in the ground. Another peculiar behavior of this creature is a type of ecolocation like the one bats do, walking by the swamp you can found the strange gooey things i mentioned early, but don't get too close because they are like radars and if you're close to the blob the Atophaurus can see you. Tamed: It might seem strange that a creature like this can be tamed, but with a radiation proof suit and a fast creature to dodge the atomic spits, you can make it unconscious and feed it meat (or any kind of gem for some reason if you want it to go faster). And now that you got your Atophaurus! It can do many intresting things, like locate items; just spit the atomic goo in the ground and then select on the Atophaurus inventory what item you want to locate and it will focus in the goo and see the soroundings, and if the item is near the goo it will be evidenced, this also work with creatures but you need to select a related item like a seddle or a costume or special item (attention, some creatures are atracted to the goo, like achatinas,bulbdogs and ravages). You can also make radioactive arrows, just harvest the Atophaurus goo to get liquid radiation and after that mix it with whatter in the pestle to make radioactive arrows. The Atophaurus can also protect you from radiation, when riding or near the atophaurus you are not afected by radiation. And last but not least the glow explosion, when you're Atophaurus has low health or when both of you are in danger the Atophaurus will make a brillant radioactive explosion to escape the situation. Details: The Atophaurus saddle is made on level 60, the goo detects things in a distance as large as diplodocus, you can only use 5 goo at time, and sorry about the drawings, i don't know how to draw in the computer.
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- radiation creature
- amphibian
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Galverpeton is a curious beast, often seen feeding off the charge light provided from glow bugs and charge nodes, these unique reptiles have made their home in the complex tree system of Aberration's blue zone. They are actually quite friendly, but earning one's trust to be your own tame requires giving it a lot of its favorite food, Charge Light. Taming method- Use charge lanterns or light pets with high charge capacity to shine on the Galvero, slowly increasing taming (faster with more sources of light). Another bar begins to fill when light is shined on it, when this bar fills up it will release an Overcharged energy wave that shuts down charge sources in the area, If the charge being used to tame it shuts off, it will rapidly lose progress after just a few seconds. Make sure to time your lantern or pet shut offs to avoid being crippled by the charge emp wave, and keep up your taming progress and you'll have your very own climbing, healing, charge disabling, and energy-spitting friend to help you on aberration! Spawns in Blue Zone, clings to tree branches or ceiling, tamed by hitting it with constant charge light while avoiding light surges that drain active light sources. Size- about trike size, longer but shorter Attacks Headbutt- harvests fungal wood and mushrooms/berries. Charge Up- Rapidly increases charge amount, siphoning charge from nearby sources and increasing speed while channeling. Rapidly heals and regens stamina when near sources of charge light while channeling. Using this skill while charging disables the charge glow, stopping seekers from aggroing and disabling other charge related abilities until activated. (Normal- charge light active, use once to activate charge up, use twice to go dark). Light Surge- Releases a wave of light around it that travels farther the more charge it currently has, the light wave blinds those affected, and deals damage to seekers, reapers, and nameless. Also overcharges things powered by batteries, disabling battery operated devices for 5 seconds. Charge Bolt- Spits out an explosive bolt of charge energy that deals triple damage to nameless and reapers. Cannot damage structures. Charge Healing- Radiates a glow that wards off nameless, attracts seekers, and consumes 10 charge energy every 0.25 seconds to heal 1hp to every ally in range, the heal increases to up to 10hp every 0.25 seconds the longer this ability is held. (Needs very high charge capacity or several light sources to drain to achieve max healing) Toggle climb- Enables or disables climbing Abilities- -Leg membranes negate fall damage and allow fast swimming -Passively charges overtime, consuming some extra food. Can charge up charge batteries in inventory. (And drain them to promote self regen when Charge Up is active) -Good mushroom harvester, has 50% weight reduction for rare mushrooms, fungal wood, and aberrant mushrooms. Also harvests double nameless venom. -Immune to radiation, cnidaria toxin, plant z stun, electrophorus, and reaper caccoon acid. -Moves faster when climbing, and can fit through small gaps about the same height as a raptor. -Has a turret mode, will heal when enemies aren't in range, will fire charge bolts when enemies are in range. Roles- Harvester, ranged combat mount, traveling mount, egg hunter, nameless hunter, healer, charge manipulator, base defender. Weaknesses- head to head combat, fast climbers, flyers, baryonyx, ranged damage, torpidity(has very low torpor), low health scaling, relies on charge light Natural predators- Basilisk, Reaper Queen, Seeker, Baryonyx, Spino, Megalo, Rockdrake, Ravagers
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- charge manipulator
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