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  1. COMMON NAME: Nyctosaurus SPECIES: N. anemosilectus TIME: Late Cretaceous DIET: Piscivore TEMPERAMENT: Neutral WILD: Few creatures are more striking to behold than Nyctosaurus anemosilectus. This semiaquatic pterosaur can sometimes be found roosting atop any of the tall spires rising from this ark's multitude of tropical islands. Although normally docile unless provoked, Nyctosaurus does not like being disturbed while roosting and will attack anything that does so. This can be avoided by approaching under the cover of a ghillie suit, but be careful because it will still attack if the survivor approaches with a mount! This can make a roosting Nyctosaurus quite difficult to reach, but feeding it fish meat can earn its trust. DOMESTICATED: Nyctosaurus' saddle is a large sail fastened to its L-shaped crest and a surfboard-like platform strapped to its back, transforming the creature into some kind of living sailboard. Using its beak like a rudder and its wings to make tight drifting turns, a saddled Nyctosaurus is the most efficient means of travel across the water's surface. Although the sail, when unfurled, impedes Nyctosaurus' ability to fly, the saddle can be switched to “furled mode” where the sail is folded up against the crest. This enables the pterosaur to freely fly and dive. The crest also functions like a lightening rod, absorbing electrical shocks and rendering both mount and rider immune to attacks from the ocean's bioelectric denizens. ARTIST'S NOTES: I've been sitting on this idea for a LONG time, having actually forgotten about it after a point until something recently jogged my memory of it—just in time for this contest! It seems like most submissions to these contests are mid- to late-game tames with sometimes complicated taming methods and even more complicated abilities. For once it'd be nice to get a simple early- to mid-game tame with one or two straight-forward but incredibly fun abilities. The inspiration behind this was the debate as to whether or not the L-shaped crests of Nyctosaurus and kin supported membranes. Depictions of sailed nyctosaurs reminded me of sailboards, and that's when the bulb lit in my brain. Honestly, how cool would this be? Let's get this crazy idea into the game!
  2. Introduction The Kunpengopterus, or the "Monkeydactylus", will be the prime stealth bomber of Aberration, and a raider's best aerial friend. Using its corrosive Gel bombs and excellent climbing and gliding abilities to its advantage, survivors bold enough to tame this vibrant pterosaur will possess a lethal weapons valet and explorative superiority over the caves and caverns of Aberration. (more pretty pictures are in the comments section) Table of Contents: Artwork and Introduction Dossier Potential Base Stats and Spawn locations Taming Before the Jump Leap of Faith Abilities and Controls Abilities Climbing Gels Mobile Chemistry Bench Other Bombs/Throwables Other Notes Controls Dossier Common Name: "Monkeydactylus" Species: Kunpengopterus Fortisarmis Time: Mid-Jurassic Diet: Insectivore/Piscivore Temperament: Docile until Provoked Wild The towering luminous trees and cavern cliffs on this ark harbor a strange Pterosaur that resembles Kunpengopterus. The colloquially named 'Monkeydactylus' make themselves at home in this subterranean world. Similar to the Pteranodon in size, the Monkeydactylus have large forelimbs equipped with proportionally larger hands and opposable thumbs that come in handy when climbing and eating small animals. I've noticed that due to the lack of any real 'sky', the air here is far thinner, resulting in large creatures such as Monkeydactylus being unable to fly. However, its arms and wings are still strong enough to maneuver the rocky terrain with ease. Interestingly, I've had the privilege to watch some of the more daring tribespeople attempt to lasso and ride Monkeydactylus straight off seering high cliffs to tame them. Domesticated When tamed, the Monkeydactylus becomes a deadly effective weapons valet for the adventurous survivors of this ark. After eating a sufficient amount of food, Monkeydactylus regurgitates basic saliva that it can spit on foes below. Clever tribespeople has crafted saddles that utilize 'Monkeydactylus Gel' to their maximum potential. 'Pure Gel' acts as a severe narcotic that deals catastrophic damage to unaware or unprepared adversaries below. Meanwhile, 'Diluted Gel' has various defensive properties, like resistance to spores and acids. I thought I saw everything until I witnessed a group of Monkeydactylus dive bomb from the cavern walls, turning the land a putrid purple with goo and smoke! Potential Base Stats and Spawning Health: 350 Stamina: 550 Oxygen: 200 Food: 1000 Weight: 320 Melee Damage: See "Abilities and Controls" for base damage values for the differing attacks Torpidity: 1000 Monkeydactylus would spawn within the luminescent Region (blue zone) in groups of 5-6. In the wild, these gregarious groups of pterosaurs would be seen walking or climbing near high cliffs and plateaus across Aberration. With their wildly vibrant color schemes, they would fit right into the lush background of massive mushroom trees and crystalline cliffs. Taming Taming a Monkeydactylus is all about timing and placement. The unique method of lassoing a Monkeydactylus and hunting with them cowboy-style is dangerous, exhilarating, and the prime opportunity to gain a valuable mid-game ally. Before the jump To approach Monkeydactylus to tame them, survivors need to be wearing a full ghillie suit and have a Monkeydactylus lasso (Above) equipped with them as well. A Monkeydactylus lasso can be crafted by killing a Monkeydactylus (one from a different group beforehand) and harvesting the "Monkeydactylus tail". Which when combined with some fiber and thatch, makes for a strong enough lasso to ride a Monkeydactylus (see "Abilities and Controls" for more on the Monkeydactylus Lasso) *If survivors walk towards a group of Monkeydactylus without both or only one item equipped, the Monkeydactylus will stay neutral towards them. However, they will display that they know of your presence, not allowing you to start the taming process. When close enough, survivors need to lasso the Monkeydactylus! This initiates the next phase of taming. Leap of Faith Upon lassoing your target Monkeydactylus, it'll let out an ear-piercing screech as it runs in panic to jump off the nearest cliff! Here, survivors will have 3-4 minutes to catch as many small animals as humanly possible by hunting across the terrain below! Fish and insects are more effective in taming than other small animals since it's their favorite food! Monkeydactylus' favorite prey: Achatina Araneo Arthropluera Coelacanth Dung beetle Meganuera Piranha Sabertooth Salmon Trilobite While hunting during the 3-4 minute period, survivors can utilize the Monkeydactylus' abilities to climb, soar, and skim-feed to tame it. *Skim-feeding is the action of gliding across bodies of water and having the Monkeydactylus open its mouth until it snaps up a fish. A skim-feeding animation would initiate when you attack the surface of the water, and after a couple of seconds, the Monkeydactylus would be seen snatching up fish to add to its taming bar. If survivors fail to gather enough food to befriend the Monkeydactylus or if it takes too much damage, It'll buck you off and begin to attack you! So, be careful when figuring out where and when you want to tame a Monkeydactylus! Abilities and Controls The Monkeydactylus has multiple abilities that allow survivors to maximize both their PvE and PvP potential. *All the following potential abilities and values could be subject to change to whatever WildCard sees as fit and balanced.* Climbing/Gliding Firstly, the Monkeydactylus would join the Rock Drake as the only other climber in ARK Aberration! The Monkeydactylus would be able to climb all surfaces in Aberration, and combined with its great stamina, allows for long ranged exploration into the caverns of the ARK. Whilst they can both climb effectively, the Monkeydactylus is more fragile and maneuverable in the air, having a dive-bomb akin to the Griffin. The ability to climb and glide across far distances perfectly segways into its truly lethal component, the Gel. Gels The primary thing that sets the Monkeydactylus apart from everything in Aberration is its role as a deadly Bomb valet. Over time, a tamed Monkeydactylus passively produces "Pure Monkeydactylus Gel", a corrosive substance that can be used to severely damage unwary survivors and tames. Using bombs and blasts made from the Gel provide a variety of attacks to utilize while gliding. However, when this Pure Gel is chemically diluted with water (cooking it with water), it turns into "Diluted Monkeydactylus Gel", a substance that provides more defensive properties. Pure Gel (Purple Goo) (the Grimace Shake 😮) Monkeydactylus will produce Pure Gel passively over time as long as they have sufficient amounts of food in their inventory. 5 Pure Gel = 1 Jar of Gel Pure Gel and Jars of Gel can be made for different things (see “Other bombs” section for more) Fish meat and Chitin boost Pure Gel production whilst standard meats and other foodstuffs give no boost. The Monkeydactylus' special attack consists of a Pure Gel blast, dealing heavy damage and decent torpor (though not as concentrated as the bomb)(appears as a large, purple ball of saliva that splats on a large radius on the ground). While most creatures use the stamina stat for their attacks, the Monkeydactylus will use up its food stat when it attacks with its Gel. So, it's crucial to keep the Monkeydactylus supplied with its favored food to replenish lost hunger and recharge for more Gel Blasts. Pure Gel can also be crafted into a throwable smoke bomb that deals heavy torpor, decent damage(not as concentrated as the Pure Gel Blast), and induces temporary blindness in a small radius (appears in the form of a purple cloud) Diluted Gel (Teal Goo) Diluted Gel yields various resistances to different hazards survivors face across the ARK. 5 Diluted Gel = 1 Jar of Diluted Gel When Diluted Gel is applied to armor, it provides a perfect counter against the acidic venom of the Arthropleura and other arthropods (it also makes your armor look slick and shiny as a byproduct) All armor types are available to craft with Diluted Gel within the Monkeydactylus' crafting modules (more on that in the "Mobile Chemistry Bench" section) When Diluted Gel is consumed, it grants you extra resistance against Torpor, Spores, Diseases, and some slight health regeneration, at the price of some of your food stat. Mobile Chemistry Bench The Monkeydactylus saddle comes equipped with a mobile chemistry bench along with a few other craftable items: Other Bombs/throwables When combined with different resources, Monkeydactylus Gel can be crafted into different types of items, all having varying effects. Jar of Pure Gel + Basilisk Scales = Poison Grenade Jar of Diluted Gel + Chitin = Regular Antidote (usable on both tames and survivor, heals diseases) Jar of Pure Gel + Narcoberries/ascerabic Mushrooms = Narcotic Bomb (throwable bomb; deals high amounts of torpor, very little damage) Plant Species Z has good synergy with the other throwable bombs Monkeydactylus have, so it's worth equipping them here. Other notes As an overview, a combination of climbing/gliding, the Gels, and the various throwables the chemistry bench provides, the Monkeydactylus is a versatile explorer and fighter that can be deadly to any foe unprepared to fight it. The Monkeydactylus carves out a niche as the prime stealth bomber of Aberration, using the plethora of bombs it has to wreak havoc on everything below. However, riders need to be careful. The Gliding, while flexible, can leave survivors in vulnerable positions when they finally land on the ground. Because the base movement speed of the Monkeydactylus is average at best(becoming exponentially faster when climbing), Survivors need to accurately aim for where they're going to land when in combat. Monkeydactylus Lasso: Another possible item the Monkeydactylus can be used for is the aforementioned "Monkeydactylus Lasso". While it is required to tame the Monkeydactylus, there are a few options on how the lasso should be handled. Option 1: If only a Survivor is carrying it, the lasso would only be able to be used to tame a Monkeydactylus, and would become more useful while riding a tamed one. While Riding a Monkeydactylus, the lasso could be used to wrangle creatures, just the same as the lasso made from the Equus. Option 2: The Survivor can only use the Lasso strictly for taming the Monkeydactylus Option 1 is a lot more fun, We weren't sure if it would be balanced or not, so this one is in the air. If the Monkeydactylus were integrated into the game, I'd be keener on seeing option 1 become a reality. Controls Space (on the ground near a wall) -> Jump on the nearest surface, if you aren't near a climbable surface, this initiates a standard jump-glide like a Deinonychus Space (whilst climbing) -> Detach off of the attached surface (if high enough, the Monkeydactylus will glide off) W+shift (camera pan down mid-air) -> Dive-bomb for acceleration (remember: you can't fly, use this sparingly and with a far distance between you and the ground) Lmb -> Standard Bite; The Monkeydactylus lunges forward to bite its enemies! Damage dealt: 20 Rmb -> Gel Blast; The Monkeydactylus hawks up a giant Gel blast from its gular pouch! Damage dealt: 45 (uses 150 food)(can be aimed from the player POV) X -> Roar/Taunt -> The Monkeydactylus unleashes a loud screech while having its wings fully stretched out in an intimidating display! With all of that being said, thank you so much for taking the time to read through this! We believe that the Monkeydactylus truly fits right in with the colorful and bizarre world of aberration, and we hope you do too! Special thanks to my good friend @Pine.warbler.paleoart on Instagram for helping make this vision a reality.
  3. Dossier: Glypheoidea better known by survivors as a Crawdad though In terms of size this thing seems to be around 14ft long sporting two large claws on the front that add a few extra feet in length, and even compares to the Karkinos that roam near it and the Cindarias it eats as snacks. Being the ancestor of our modern Crayfish I can see how this thing has adapted to living here, This cave has water everywhere it's the perfect place for these things to thrive, although it's adaptation to living in the element lakes below is rather peculiar. Though those seem to be a bit different in look. Wild: When dealing with them in the wild, they seem harmless in comparison to the Karkinos, until a survivor decides to see how hard the shell is. The massive claws can pack a decent punch, and the many legs underneath can carry it at a decent speed. One survivor tried to kill one while hanging from a climbing pick, until the thing dug its claws into the rock and one by one pull itself closer. In order to kill it Mei Yin ended up knocking it upside down with her Drake and making quick work of its underside. Domestication: Some Survivors have managed to tame these however, using biotoxin to leave it a trail of bread crumbs right into a cannon. After using the cannon on its side to knock it over, it was very quickly knocked unconscious using basic narcotics and fed like any other tame. It still preferred the biotoxin over anything, and even ignored the shocking tranqs we tried previously as it just digested it. After tamed It was quite the useful steed. Not quite as fast as the Rock Drake we use, but quick enough and durable enough to go on extended hunting trips for resources and such. Using the Glow sticks and More Malleable Wood from these trees we managed to construct a mobile home on its back that we could fold up if we needed to move anywhere or climb. The driver had to lie down of course to have enough room, but we did manage to fit a fabricator, smithy and even a vault on the back. Once we got to a good stopping place we just unhooked the latches and let to fold back out into an open crafting station. Note: The peculiar ones we found swimming in element, we finally managed to lure one out, Though it didn’t follow the biotoxin like before it instead was more attracted to our reaper pheromones, once our it would have been the same process as before, until it decided not to get knocked over with one cannon shot, We just couldn't quite hit it hard enough to knock it on its back. We did finally domesticate it after constructing a radiation proof saddle on our other Glypheoidea, we just decided to feed it one of our tames after feeding it a reaper pheromone gland. Upon closer inspection the Elemental Glypheoidea has some larger claws on front, and seems to glow somewhat, being a strong as this thing is we eventually constructed a pill box on its back and mounted a cannon, not a lot of space for crafting but more durable and enclosed. Riding: It would be similar to the Megachelon in the sense that it has 2 basic attacks, 1 Attack using it's claws and another spitting water in front of it, though this uses some of it's water stat. This attack can be changed to be a stun like attack similar to the Voidwyrm by feeding it Biotoxin, both slowing creatures hit by it and creatures relatively close to it. When the Saddle is closed the rider will lay down on it's back while riding and the creature is capable of climbing cliffs similar to the Megalania, by digging it's larger claws in to the rock. Stationary: When not actively moving you can fold the saddle out forming a decently wide platform saddle fitting whatever crafting stations you would like in the slots in the creatures inventory. While in this mode, the creature has half movement speed, and cannot climb. This mode would be useful to accompany survivors near the rock drake nest as a temporary outpost to repair hazmat and or log off, as with a hazard saddle nothing inside is affected by radiation. Similar in design to a Mobile Home that can fold out when you decide not to go anywhere. The Glypheoidea is capable of being a decent combat mount, and the structures attached to the saddle being part of the saddle make them immune to damage, however It's damage would still lack in comparison to the Reaper and Rock Drake on Aberration. Breeding: To breed they must be in water and touching the bottom of whatever source to be able to dig in the mud and make a hole to lay eggs in. If not in a suitable environment, the Female is capable to taking an extended period to hatch the eggs inside her body and give a live birth. It would have half weight on structures, wood, stone, and metal. It would be the first creature that has a water stat that needs instead of a food stat, however It gets water from biotoxin, swimming, and being in range of water, and a slight amount of water gained from fish meat. It's platform saddle would be able to fit everything smaller than an industrial grinder, and a maximum of 5 slots for placeable stations (generator, storage, and crafting) and 1 slot for beds, or seating.) Basic Primitive Saddle: 5 slots, and 1 slot Hazard Sealed Saddle: 3 Slots and 1 Slot, The Hazard Saddle sports a generator at the back side powered by congealed gas balls and protecting any in the base from radiation and water. Cannon Module can be placed using all 3 slots. Image Sources: Wikipedia first image, Elden Ring Wiki Second Image, Youtube Ten Fold Engineering Third Image
  4. The Ichthyovenator is a ferocious beast found primarily in swampy regions a true swamp terror outsizing even the already large spinosaurus, this swamp creature is known for not just its impressive size but it's deafening roar said to shake the ark itself any enemy who finds themselves too close to the Ichthyovenator will feel the wrath of said roar even hurting them, another thing it is known for is it's incredible ability to go into the deep waters of Ragnarok to fight it's mortal enemy the Tusoteuthis, they have been seen deliberately go deep into the water solely to attack them, they seem to enter a frenzied state when fighting said creatures aswell, despite their carnivorous diet Ichthyovenator is surprisingly tame, this is likely due to it's preference for fish although they will still attack if threatened. when tamed Ichthyovenator is a absolute Beast of a tame, I've seen most survivors create saddles meant specifically for deep diving, as they put stuff like flashlights and oxygen tanks on the saddle with a glass window to see out of, I've even seen some add mining drills to more easily mine the many oil nodes located in the waters, the stronger tribes will always have at least one to show their dominance over all others, all in all definitely NOT a fun creature to be enemies with. other things to note: eats fish exclusively, rarely spawns in swamp, similar size to charcar [but slightly smaller, but it also means you can't take it into boss fight's], earth shattering roar would only increase in damage if the oxygen stat is upgraded, mining drill cannot be used on land [for some reason]. taming would be like this: you find the Ichthyovenator, sacrifice aquatic tames to it [tuso would work the best but would make it enter frenzied state] to gain trust, once it trusts you enough you can passive tame it fish meat, if it enters it's frenzied state... RUN FOR THE HILLS any suggestions would be awesome
  5. Jatheish


    From the album: Dossiers

    Common Name: Hesperornis Species: Hesperornis Avenatantes Time: Late Cretaceous Diet: Piscivore Temperament: Flippant Wild: Appearing as something of a half-duck-half-dinosaur, Hesperornis is a medium-sized fish-eating bird, common in the rivers and lakes os the island. It would be about two-thirds the height of a human, if it stood tall, but it rarely does. Hesperornis spends most of its time gliding along the surface of the water, where it is much more maneuverable. Hesperornis is barely a threat to any land-dwelling creature, as its legs are too short for it to move around effectively, but it is a surprisingly fast on the water. It can easily hunt down fish and other small water-dwelling creatures. Domesticated: Not particularly useful for hunting, and not being affectionate, Hesperornis is primarily kept for the specialized eggs it produces. When rendered correctly, the eggs separate into two distinct substances: One is a protein substance high in calories, and the other is an oily liquid that is effectively the same as the oil found in the ocean!
  6. Jatheish


    From the album: Dossiers

    Common Name: Baryonyx Species: Baryonyx Aquafulgur Time: Early Cretatceous Diet: Piscivore Temperament: Passive to land creatures, but aggressive to water-dwellers Wild: Like the Carnotaurus, Baryonyx Aquafulgur is one of the smaller end of the tier of large predators. While not as powerful as some deep sea predators or Spinosaurus, Baryonyx is an extremely fast swimmer who is still nimble enough to threaten most creatures on the island. And yet despite being a fast, dangerous dinosaur, Baryonyx almost exclusively eats fish & other water-dwellers. The highly specific metabolism of Baryonyx seems to allow it to heal wounds almost preternaturally fast after feeding on nutritious fish meat. Perhaps this is why Baryonyx rarely attacks land animals? Domesticated: Baryonyx's natural affinity for aquatic predation means that once tamed, it learns to kill ocean-dwellers more efficiently. Between its speed and its power, Baryonyx makes an ideal choice for anyone interested in frequently moving between water and land travel with ease, and valuing speend and agility over raw strength.
  7. Jatheish


    From the album: Dossiers

    Common Name: Kairuku Species: Kairuku waitaki Time: Late Paleogene Diet: Piscivore Temperament: Friendly Wild: Kairuku Waitaki is an amazingly docile and friendly creature, to everything but fish. Honestly, I'm not quite sure how Kairuku manages to stay populated across the islands colder climates, with the many predators stalking these frozen lands. It is weak, and only one small defensive trait: suspended in Kairuku blubber are small, dense particles that act as a light form of armor. Adding to Kairuku's problems, a clever survivor discovered that refining Kairuku blubber (concentrating the particles in it) can yield a natural form of the same Polymer utilized in advanced tribes' manufacturing processes. This has caused many tribes to hunt Kairuku extensively, a practice colloquially known as "Kairu Clubbing". Domesticated: There is no reason to tame Kairuku for combat since they are useless in a fight. Still, Kairuku are regularly tamed for their cuteness and friendly nature, and the fact that their bodies run extremely hot. Just standing near Kairuku can help keep a survivor stay warm through long, harsh nights on the icebergs.
  8. Jatheish


    From the album: Dossiers

    Common Name: Diplocaulus Species: Diplocaulus Natatorinutrix Time: Permian Diet: Piscivore Temperament: Skittish Wild: Presiding almost solely within island's swamps, Diplocaulus Natatorinutrix is a small amphibian that primarily eats minor fish. It rounds out what I consider the middle-bottom of the ecosystem, feeding on the tinier non-insect creatures of the island while itself being a common snack for the larger carnivores. Because so many creatures prey on it, Diplocaulus has become very skittish and often flees at the first sign of trouble. It uses its amphibious nature to escape into whichever environment its predator isn't native to. Diplocaulus unique capability to retain vast quantities of oxygen allows to effectively remain submerged for hours at a time, usually outlasting even other amphibious creatures that might otherwise prey upon it. Domesticated: There are only a few uses for tamed Diplocaulus. It is primarily used for the (rather disgusting) practice of employing Diplocaulus as an oxygen bag. Diplocaulus stores air in the bladders of its head, and divers can suck from these bladders to take deep breaths while submerged, supporting long-term underwater exploration without the use of external gear.
  9. Jatheish


    From the album: Dossiers

    Common Name: Ichthyornis Species: Ichthyornis piscoquus Time: Late Cretaceous Diet: Piscivore Temperament: Skittish Wild: Among the most vocal creatures on the island, Ichthyornis Piscoquus is actually a relatively normal seagull. Living near the beaches, it primarily eats fish, and its distinctive cries can be heard echoing over literally every beach across the island. As you might expect from a seagull, Ichthyornis will flee at the slightest provocation. Ichthyornis is an excellent fish hunter, often catching and killing small-to-medium fish in one attack. Its primary method of predation is to dive into the top layers of water and impale or bite its prey. When looking for fish,Ichthyornis will often just fly in circles over the water and wait for its next opportunity to dine. Domesticated: Ichthyornis surprised me by being a very loyal and social creature, once tamed. It likes to ride on its owner's shoulder, and bring that person treats (in the form of fish, of course) which its beak-grip enhances with extra healing vitamins. The personality of Ichthyornis reminds me of a housecat hauling a dead lizard back to its family, except bringing extra-healthy fish instead.
  10. Jatheish


    From the album: Dossiers

    Common Name: Leedsichthys Species: Leedsichthys Conviviumbrosia Time: Mid-Jurassic Diet: Piscivore Temperament: Defensive Wild: Leedsichthys Conviviumbrosia is probably the largest fish in the waters around the island. Its meant is also extremely succulent, a surprise given its size. It is often traded with the same value as Prime Meat, and colloquially called ‘Prime Fish’. Of course, not all of Leedsichthys’ meat is this high quality but most of it is! While the demand for Leedsichthys meat is high, the fish is notoriously difficult to track and hunt. Between its large size, powerful attacks, incredible speed (when it turns to flee), and humankind’s general ineptitude on open water, actually killing a Leedsichthys is one of the island’s more difficult tasks. The hunt for an extremely elusive breed of the fish, the fabled ‘Great Albino’ Leedsichthys has been known to drive otherwise-sensible men and women mad with obsession, as if all evil were visibly personified and made practically assailable in this one creature. Domesticated: Despite its large size, and the fact that it may well be strong enough to carry heavy loads, Leedsichthys does not appear to be intelligent enough to tame. Nevertheless, some large tribes keep an enormous pen with a few Leedsichthys trapped inside for cultivating purposes, as bits of prime fish can be repeatedly scraped off the gargantuan beast without killing it.
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