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Found 6 results

  1. I want to introduce you to Velociraptor, a new creature that may appear in ARK SURVIVAL ASCENDED on the Center map. Wild: Despite their small size, slightly smaller than their relative Utahraptor, they prey on most of the creatures of the center, attacking a flock and 4-5 individuals. Their favorite hunting tactic is to corner their prey, and while most of the pack distracts them, 1-2 raptors attack from the back, parkour on the rocks, after which the poor victim is torn to shreds. Domesticated: Those who managed to tame at least one Velociraptor get a devoted friend and an excellent fighter. But still, they are best in the pack, where they have an alpha and the corresponding effect. But if you are a skilled rider, then even with the help of one such comrade, you can knock down such large creatures as Mammoth, Paraceraterium and even Diplodocus. And the whole secret lies in his deadly claws and the ability to parkour on the rocks. Appearance In ARK, Velociraptor will look like a mixture of Archeopteryx and Utahraptor, with slightly shorter legs and a longer tail. Skills: LBM: Standard bite, dealing low damage; RBM: If you hold down while running, then a sight will appear, in the form of a jump trajectory, and if you press the Space at the same time, the Velociraptor will park between the walls. Also, when pressed together with the Space LMB, Velo will jump on the nearest creatures, similar to Deinonychus; C: Roar of the alpha; Space: Bounce. Domestication: To tame a Velociraptor, you need to win his trust. To do this, you need to choose the one you like and cut off from the pack for a while, after which he will feel lost and will not attack you if you do not attack first. As soon as you find yourself in his field of vision, he will shun you, but at the same time considering, as if studying. At this point, you should throw food at him, he will sniff and eat, do this several times before he trusts you that you could get close enough to pet him. Once you've gained his trust, he'll want you to prove your loyalty and hunt with him, once you've killed enough prey together you'll have to pet him one last time, after which he'll be tamed. I agree that the art is terrible, but just imagine that the small circle is a raptor, and the big one is a bronto https://en.m.wikipedia.org/wiki/Velociraptor
  2. Welcome to my reworked creature submission. (Original submission will be removed based on rule issues.) Note: This is mainly a place holder to guage the interest of the submission, with artwork and additional info being added depending on engagement. Babibasiliscus are the ancestors of today's Jesus Christ lizard thats adorned with it's large iconic headcrest. A creature that prefers life near sources of water where it can pick up smaller creatures and vegetation to eat in the safety of its own domain but at the first sign of danger, will rapidly run across bodies of water where predators will have a hard time chasing them down. Habitat: Wild Babibasiliscus are omnivorous and prefer quiet bodies of water with plenty of fish, small creatures and or vegetation and can be seen frequently going back and forth, collecting it's meal to eat in peace or feed it's mate. Taming: A tame which has different methods for both sexes. Males - You would first have to sneak up and find out it's craving food, once fed and the lizards trust has been gained it will follow you around and require you to kill and leave carcasses for it to eat, any large creatures, damage, or lack of things to eat will scare the creature away and lower taming affectiveness. Females - Generally found nesting and looking for mates, and are always looking for the flashiest of creatures to pair up with. As such, a collection of dyes will be needed to tame them. On a slow approach to a female they will raise their head to guage the survivors intentions and ask for a colour, on knowing the colour, you need to quickly paint a piece of your armor to that colour to appease her, extra taming affinity is determined by tech progression of your equipped gear (Cloth lowest, Tek highest. I.e. the Shinier the better!) Using the wrong colour, applying too late or being scared off will lower taming affinity. Tamed: The lizard is comfortable living in all biomes and has very little offensive capabilities but more than makes up for it with its speed and agility to get out of bad situations or in a pinch it relies on the player to pick off enemies from its back with a stabilized roller saddle that allows the player to look and attack from every angle whilst mounted. Abilities: (Although none are guaranteed it will make it to game.) Bi/Quadrupedal - Quad for brisk land cruising Bi for running from danger Radiation immune - Being found in the three main areas of Aberration the lizard has become adapted to the harsh conditions of the red zone without fear of radiation damage. (Can still be damaged being submerged in liquid element.) Water runner/swimmer - The lizards iconic feature, being able to run bipedal over water and liquid element at high speed, gaining a buff like spinos from water sources which can also be taken to land. It is also a decent swimmer thanks to its large paddle tail. Item collector - With its natural instinct of grabbing and relocating it's food to safer areas, the lizard is able to pick up single static items such as eggs, dead bodies, bags, dropped items, artifacts (Able to hold a second artifact.) and loot drops to different locations so a survivor can collect said items in much safer areas. Tic tac - An ability that allows the lizard to jump from one surface to another in order to reach places it normally couldn't. (I originally wanted a climbing creature but didn't want to overshadow the Rockdrakes so a parkour style wall to wall jump is what I ultimately decided on.) I hope you like the ideas in my submission although I understand that my vision for the creature may not be for everybody. I'm always open to critique and constructive criticism, so if you see something that you think would work better or better fitting, then please let me know in the comments. (Artwork will follow if this submission picks up enough interest.)
  3. Welcome to my first ever submission and post! Note: This is mainly a place holder to guage the interest of the submission, with artwork and additional info being added depending on engagement. The Jesus Christ lizard, a very iconic reptile thats adorned with a large headcrest and fin-like sail across its back. A creature that prefers life near sources of water where it can pick up smaller creatures and vegetation to eat in the safety of its own domain but at the first sign of danger, will rapidly run across bodies of water where predators will have a hard time chasing them down. Habitat: Wild basilisks are omnivorous and prefer quiet bodies of water with plenty of fish, small creatures and or vegetation and can be seen frequently going back and forth, collecting it's meal to eat in peace or feed it's mate. Taming: A tame which has different methods for both sexes. With males, you would first have to sneak up and find out it's craving food, once fed it will follow you, as you kill and leave small carcasses for it to eat, any large creatures, damage, or lack of things to eat will scare the creature away and lower taming affectiveness. Females on the other hand are looking for mates and as such are always looking for the flashiest of creatures to pair up with. As such, a collection of dyes will be needed to tame them. On a slow approach to a female they will raise their head to guage your response and ask for a colour, on knowing the colour, you need to quickly paint a piece of your armor to that colour to appease her, extra taming affinity is determined by tech progression of your equipped gear (Cloth lowest, Tek highest. I.e. the Shinier the better!) Using the wrong colour, applying too late or being scared off will lower taming affinity. Tamed: The lizard is comfortable living in all biomes and has very little offensive capabilities but more than makes up for it with its speed and agility to get out of bad situations or relies on the player to pick off enemies from its back with a stabilized roller saddle that allows the player to look and attack from every angle whilst mounted. Abilities: (Although none are guaranteed it will make it to game.) Bi/Quadrupedal - Quad for brisk land cruising Bi for running from danger Radiation immune - Able to traverse the radiation zones without fear of hazard damage. (Can still be damaged by liquid element.) Water runner - The lizards iconic feature, being able to run bipedal over water and liquid element at high speed, gaining a buff like spinos from water sources which can also be taken to land. Item collector - With its natural instinct of grabbing and relocating it's food to safer areas, the lizard is able to pick up single static items such as eggs, dead bodies, bags, pearls, artifacts (Able to hold a second artifact.) and loot drops to different locations so a survivor can collect said items in much safer areas. Tic tac - An ability that allows the lizard to jump from one surface to another in order to reach places it normally couldn't but not climb. (I originally wanted a climbing creature but didn't want to overshadow the Rockdrakes so a parkour style double jump is what I ultimately decided on.) I hope you like the ideas in my submission although I understand that my vision for the creature may not be for everybody. I'm always open to critique and constructive criticism, so if you see something that you think would work better or might be better fitting, then please let me know in the comments. (Artwork will follow if this submission picks up enough interest.)
  4. (This is basically a reuploading of my original idea from the Rag vote for the Phorusrhacidae family member, Titanis. I was originally going to leave Titanis dead in the water after the last vote but i decided to try again especially considering that Aberration is a much better map for it, especially with some of the abilities i had in mind.) Anybody remember Terror Birds? Kinda? All right so i think the Phorusrhacidae family needs a bit more love in ark and i think Aberration is the perfect map for it. Titanis might not be the most well known of the family but it was the largest estimated at 2.5 meters tall and being the first and so far only (according to not too extensive research) member of its family in north america. Being found in the area around Florida and Texas gave me the idea to make it like a giant heron instead of just being a bigger terror bird straight up. Wild: In game i would say they would stand about carno high maybe just a bit taller just because of their longer necks. They would be found mostly around the swamps, and rivers of Aberration motionless watching for fish and small water critters to scoop up and eat. Because of the nature of Aberration they've developed longer feathers with glowing bits to attract fish to them. (Think like a feathery glowtail tail, but coming off of there wings and dipping into the water or maybe off the back of its head. Visual only) Their long powerful legs would give them the ability to wade through all but the deepest of inland waters and said legs can deliver powerful kicks as well if approached in a predatory way. They would most likely ignore humans unless they got to close (im thinking around 3-4 foundations away) and would proceed to attempt to scare you off before wasting the energy to hunt you down. They are extremely fast when angered and only those with high enough stamina would be able to escape as the lose interest in larger targets fairly fast as they would rather not lose their territory to other Titanis. A cool Qol thing they would do in the wild would be squaring off to other Titanis of the same gender if they got to close with the lower leveled of the two running away to find new territory and the winner doing a victory which would give it an overconfidence buff which would make them easier to approach. They also appear to be Radiation immune as they've been spotted attempting to find prey in the element pools down below with no luck so far. Taming: I didnt want something to overly complicated for a taming method so why not something easy. Why not pull up a chair and go fishing with Titanis. When you set up a chair next to a Titanis near water they become very curious and approach you much like a sinoma does when you have chitin. After that just proceed with some good ole fishing and let your fellow angler keep the best of this bits. You keep the loot and they get the meat! The taming effectivenes doesnt plummet when not using a fish of a good size like with shadowmanes but rather is based on what kind of fish you manage to catch. Sabers would be kibble and piranhas would be lower with coels being the mid ground. Don't worry about getting attacked by some one the nasties that tend to live in the water either. While you fishing up some dinner for Titanis it will become extremely defensive of you scary off any would be attackers with a intimidation display that might make a giga think before it eats. (Obviously it wouldn't really work on a giga or carcha but would probably work as a yuty fear for creatures up to its size and more like a stun of sorts for larger creatures up to rex\spino height before the Titanis would rush at them in a frenzy to defend you. Don't worry it getting into fights isnt going to ruin its tame of effectiveness just watch out for possible death.) Tamed: Congrats! You now have a new fishing friend and a very versatile travel mount. Obviously your new buddy has a increased fish harvest multiplier but it doesn't just eat fish meat so don't worry about that. A downside of your new friend though is he isn't as good at getting prime as others would be but rather specializes in quantity. This means that with smaller fish he will harvest much more than any other creature would've because he essentially just swallows the fish whole. Offensive wise the Titanis is very similar to Terror Birds. Quick strikes with their beaks with lower damage but much faster attack speed. Think like a woodpecker but much better at fighting aquatic targets than cutting through trees. The long legs are much better suited for outright combat than its beak however delivering powerful kicks and scratches that lack the same speed. But the way Titanis fights is much different compared to other creatures. While mounted your Titanis will always face whatever target you happen to be fighting. No getting stuck with a creature behind you biting at your tail feathers. Titanis will not enter this mode when engaged with multiple foes at once as it leaves it much more open for an attack. Another interesting ability of Titanis is how it moves about on land. Unlike its smaller Terror Bird cousin, they can't pull of a glide. It compensates for this by being a bit of a parkour master. By running up to obstacles and jumping at the right time your Titanis will grab the wall and push off essentially doing a double jump almost reaching procoptodon jump heights. Thankfully these same powerful legs also prevent too much fall damage on the off chance the jump on the other side doesn't go so well. Pvp players can potentially use this so scale base wall and get so some bases that might be a bit harder to approach on fliers, especially if a more stealthy approach is required. This leads into Titanis other ability. Being super sneaky. While riding your Titanis you can enter a crouch walk mode where TItanis will bring its neck back to cover you on its back, lower its self a bit on its legs and slowly (and i mean SLOWLY) walk forward. While in this stance Titanis has omnidirectional movement similar to the ark additions Deinotherium and its detection range becomes almost miniscule, preventing parasaur from alerting to their presence and even being able to get much closer to turrets before being spotted. The downside being that you are extremely vulnerable to player fire since your such a slow moving target. However this doesn't mean Titanis is completely screwed. It can enter a super speed ambush when sprinting out of this mode increasing movement speed by double for 10 secs and increasing attack speed by half for 5 secs, making for a quick getaway or finishing off a would be snitch. Back to the PvE side of things Titanis has a more unique interaction with water than most tames in ark. It doesn't like to go under the water as its not the most graceful of swimmers. So instead Titanis goes for the pelagornis route. When encountering water that they can no longer stand if your buddy will bring its legs up and swim on the top of the water. You can fish off its back and the range for a successful reel in is much farther since your new friend will grab the fish when it get close enough. Also due to its sneaky ambush nature and long legs, the Titanis takes very light steps meaning that even without charge or glow pets you have a very low chance of encountering nameless even in some of the more dangerous zones. This does also work against reapers however it just makes the aggro range much smaller. Titanis have a special saddle with what appears to be two empty spaces on each side. What could they be for? Well because the creature has no natural charge light survivors have decided to give it some of there's. That's right, Titanis saddles has slots for two, count em, TWO charge lanterns. Able to be activated remotely from atop the bird the basically act like headlights in front of the bird to help it in combat against nameless and to give it a better chance of surviving potential reaper encounters. Keeping a charge pet on your shoulder is an okay way to keep the lights on but it would drain your pets light much faster than is viable. So instead it pulls charge directly from batteries in its inventory at a much slower rate than using a charge lantern in hand. You can also stop at charge stations for a quick recharge of the lanterns themselves or a plant species Z with much less charge being obtained. Quick summary: Basically Titanis would be a Mid-Late game mount equivalent to a Carno or Bary. A fast travel mount, decent battler, and great fishing companion. Its beak attacks deal low damage to most targets but increased damage to fish and creature smaller than Moschops. It would get an argy style heal from eating the bodies of small creatures and a doubled heal if it eats a fish corpse. Its kicks deal higher damage with the drawback of slower attack speed. A kick on smaller creatures while leave them with a trike charge like stun and on larger creatures a small bleed nothing compared to deinos or thylas. Moves about as fast as a gallimimus. Able to double jump off walls and other obstacles making it a perfect mount for exploring Aberrations smaller cliffs and the blue zone. Spots for charge lanterns on saddle that ct like headlights. Can be recharged fully from batteries in inventory or small amounts from charge stations, plant species Z, and light pets. Able to sneak around enemies and move in much closer before being spotted by creatures A.I. Also lowers aggro range of nameless to almost zero and reapers to half. Able to fish off of them with easier success rates. Better at getting larger amounts of fish meat rather than better cuts of fish. A rivalry buff with Titanis of the same gender and with barys. (Direct competition for fish meat) Immune to bary stun and cant get stunlocked by cnidaria but can still be stunned. (About 5 second timer in between to at least give you a chance to get away). Immune to Radiation. Also because i think almost all the creatures in ark should have a taunt/roar/sound they make, a ctrl roar akin to a shoebill clicking its beak or a loon type sound (like that supposed spino sound that's been making rounds on social media recently). And that's basically it. I welcome any ideas you all might have and any changes you think i should make. I doubt ill make it far in this vote but I've had this idea for a while and i figured i might as well get it out there. Attached image is kind of close to what i picture it looking like in game with more pronounced feathers around the head and "wings" and a bit more stork\heron type of beak but still looking like a Phorusrhacidae beak. Also ive attached an image of the kind of idea for the glow feathers it could have based off the tail feathers of the Elegant Coralbird from Monster Hunter World.
  5. Alright, new creature vote and a new map! Let's get started with a weird Paleozoic animal that could use more love. Themed this guy around Aberration's emphasis on cave navigation, providing a new way to get around the caves- and I gave it some added benefits to make sure it's a tame worth keeping even in the end game. Suminia troglodytarex Permian Omnivore Defensive WILD: Suminia troglodytarex is quite the unusual beast. Of the other creatures I've met on the ARKs, it's technically most closely related to the Lystrosaurus, but unlike that adorable walking meatball, Suminia is a limber, agile creature who seems to have more in common with a gibbon than it does an early synapsid. Suminia, fortunately, is normally quite passive, preferring to sit and rest on the tops of giant mushroom trees after a heavy meal. If disturbed, however, Suminia becomes a ferocious force of fang and claw, leaping at it's foe faster than you can say "Monkey-Lizard!" And while far from the strongest beast in the caves, this critter seems to have lungs to give even the mighty Tyrannosaurus a run for their money. Suminia boasts an impressive howl that seems amplified by the caves- and this howl is so loud, it stuns anything nearby, and even over a great distance, it seems to disturb or startle all kinds of creatures. I've heard tribes tell tales of a wild Suminia howling far off in the distance and inadvertently saving their lives by forcing hiding creatures, such as basilisks, reapers, and rock drakes to reveal themselves. DOMESTICATED: If Suminia were to be tamed, it would prove quite a useful mount. It's a bit slow and awkward on the ground, and it can't climb around on walls or cliffs at an appreciable speed; but its hind legs and tail are highly developed, and allow it to make impressive jumps, leaping hundreds of feet from a standstill. And somehow, it can manage to jump again in midair; allowing it to rapidly change direction or dive bomb enemies. This, plus its ability to cling to and leap from ziplines, makes it of unparalleled utility to tribes who do not have access to mounts such as Rock Drakes. Suminia's mighty roar would also be of use once tamed; the roar seems not to affect those familiar with the Suminia, but it's stunning quality remains for wild and enemy creatures and people. I've heard of one particularly ballsy tribe using their Suminia's roar to force Reaper Queens from their burrows, just for the fun of it. Taming Suminia, however, could pose something of a challenge- well, more like a health hazard. Suminia seems all but immune to even the mightiest tranquilizers, and it doesn't normally like being approached. However, I've observed that Suminia, like many modern animals, will deliberately seek out a "high"- by provoking the hallucinogenic spore clouds to erupt from certain mushrooms and inhaling them. In this state, Suminia are docile, and apparently, very hungry, so this is probably the best chance one would have to tame a Suminia for themselves. Bring gas masks! Or...some fortitude.
  6. Anybody remember Terror Birds? Kinda? All right so i think the Phorusrhacidae family needs a bit more love in ark and i think Aberration is the perfect map for it. Titanis might not be the most well known of the family but it was the largest estimated at 2.5 meters tall and being the first and so far only (according to not too extensive research) member of its family in north america. Being found in the area around Florida and Texas gave me the idea to make it like a giant heron instead of just being a bigger terror bird straight up. Wild: In game i would say they would stand about carno high maybe just a bit taller just because of their longer necks. They would be found mostly around the swamps, and rivers of Aberration motionless watching for fish and small water critters to scoop up and eat. Because of the nature of Aberration they've developed longer feathers with glowing bits to attract fish to them. (Think like a feathery glowtail tail, but coming off of there wings and dipping into the water or maybe off the back of its head. Possible charge light emitter or just visual.) Their long powerful legs would give them the ability to wade through all but the deepest of inland waters and said legs can deliver powerful kicks as well if approached in a predatory way. They would most likely ignore humans unless they got to close (im thinking around 3-4 foundations away) and would proceed to attempt to scare you off before wasting the energy to hunt you down. They are extremely fast when angered and only those with high enough stamina would be able to escape as the lose interest in larger targets fairly fast as they would rather not lose their territory to other Titanis. A cool Qol thing they would do in the wild would be squaring off to other Titanis of the same gender if they got to close with the lower leveled of the two running away to find new territory and the winner doing a victory which would give it an overconfidence buff which would make them easier to approach. Taming: I didnt want something to overly complicated for a taming method so why not something easy. Why not pull up a chair and go fishing with Titanis. When you set up a chair next to a Titanis near water they become very curious and approach you much like a sinoma does when you have chitin. After that just proceed with some good ole fishing and let your fellow angler keep the best of this bits. You keep the loot and they get the meat! The taming effectivenes doesnt plummet when not using a fish of a good size like with shadowmanes but rather is based on what kind of fish you manage to catch. Sabers would be kibble and piranhas would be lower with coels being the mid ground. Don't worry about getting attacked by some one the nasties that tend to live in the water either. While you fishing up some dinner for Titanis it will become extremely defensive of you scary off any would be attackers with a intimidation display that might make a giga think before it eats. (Obviously it wouldn't really work on a giga or carcha but would probably work as a yuty fear for creatures up to its size and more like a stun of sorts for larger creatures up to rex\spino height before the Titanis would rush at them in a frenzy to defend you. Don't worry it getting into fights isnt going to ruin its tame of effectiveness just watch out for possible death.) Tamed: Congrats! You now have a new fishing friend and a very versatile travel mount. Obviously your new buddy has a increased fish harvest multiplier but it doesn't just eat fish meat so don't worry about that. A downside of your new friend though is he isn't as good at getting prime as others would be but rather specializes in quantity. This means that with smaller fish he will harvest much more than any other creature would've because he essentially just swallows the fish whole. Offensive wise the Titanis is very similar to Terror Birds. Quick strikes with their beaks with lower damage but much faster attack speed. Think like a woodpecker but much better at fighting aquatic targets than cutting through trees. The long legs are much better suited for outright combat than its beak however delivering powerful kicks and scratches that lack the same speed. But the way Titanis fights is much different compared to other creatures. While mounted your Titanis will always face whatever target you happen to be fighting. No getting stuck with a creature behind you biting at your tail feathers. Titanis will not enter this mode when engaged with multiple foes at once as it leaves it much more open for an attack. Another interesting ability of Titanis is how it moves about on land. Unlike its smaller Terror Bird cousin, they can't pull of a glide. It compensates for this by being a bit of a parkour master. By running up to obstacles and jumping at the right time your Titanis will grab the wall and push off essentially doing a double jump almost reaching procoptodon jump heights. Thankfully these same powerful legs also prevent too much fall damage on the off chance the jump on the other side doesn't go so well. Pvp players can potentially use this so scale base wall and get so some bases that might be a bit harder to approach on fliers, especially if a more stealthy approach is required. This leads into Titanis other ability. Being super sneaky. While riding your Titanis you can enter a crouch walk mode where TItanis will bring its neck back to cover you on its back, lower its self a bit on its legs and slowly (and i mean SLOWLY) walk forward. While in this stance Titanis has omnidirectional movement similar to the ark additions Deinotherium and its detection range becomes almost miniscule, preventing parasaur from alerting to their presence and even being able to get much closer to turrets before being spotted. The downside being that you are extremely vulnerable to player fire since your such a slow moving target. However this doesn't mean Titanis is completely screwed. It can enter a super speed ambush when sprinting out of this mode increasing movement speed by double for 10 secs and increasing attack speed by half for 5 secs, making for a quick getaway or finishing off a would be snitch. Back to the PvE side of things Titanis has a more unique interaction with water than most tames in ark. It doesn't like to go under the water as its not the most graceful of swimmers. So instead Titanis goes for the pelagornis route. When encountering water that they can no longer stand if your buddy will bring its legs up and swim on the top of the water. You can fish off its back and the range for a successful reel in is much farther since your new friend will grab the fish when it get close enough. Quick summary: Basically Titanis would be a Mid-Late game mount equivalent to a Carno or Bary. A fast travel mount, decent battler, and great fishing companion. Its beak attacks deal low damage to most targets but increased damage to fish and creature smaller than Moschops. Its kicks deal higher damage with the drawback of slower attack speed. A kick on smaller creatures while leave them with a trike charge like stun and on larger creatures a small bleed nothing compared to deinos or thylas. Moves about as fast as a gallimimus. Able to double jump off walls and other obstacles making it a perfect mount for exploring Aberrations smaller cliffs and the blue zone. Possibly special rad zone variant with Radiation immunity. Able to sneak around enemies and move in much closer before being spotted by creatures A.I Able to fish off of them with easier success rates. Better at getting large amounts of fish meat rather than prime fish. A rivalry buff with Titanis of the same gender and with barys. (Direct competition for fish meat) Immune to bary stun and cant get stunlocked by cnidaria but can still be stunned. (About 5 second timer in between to at least give you a chance to get away) Also because i think almost all the creatures in ark should have a taunt/roar/sound they make, a ctrl roar akin to a shoebill clicking its beak or a loon type sound (like that supposed spino sound that's been making rounds on social media recently). And that's basically it. I welcome any ideas you all might have and any changes you think i should make. I doubt ill make it far in this vote but I've had this idea for a while and i figured i might as well get it out there. Attached image is kind of close to what i picture it looking like in game with more pronounced feathers around the head and "wings" and a bit more stork\heron type of beak but still looking like a Phorusrhacidae beak.
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