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combat wombat Diprotodon terraforma!!! The Earthbending Wombat!!!
RaephClark posted a suggestion in Creature submission archive
No way! That wombat is earthbending! Well… not quite, but it seems that the influence of element on Extinction have caused this Diprotodon to be able to move the earth just like your favourite Badgermoles from ATLA! Diprotodon would be the ultimate battlefield tactician and the perfect mount for dealing with an OSD! When I say earthbending wombat, I mean it! Diprotodon has the unique ability to throw up temporary walls, trap creatures and create protective suits of armour for its allies, all with the power of dirt! This would be invaluable in helping you keep the hordes of corrupted at bay, and keep your allies nice and healthy. Let’s dig into the concept! Table of Contents 1. Artwork 2. Dossier Text 3. Potential Base Stats and Spawning 4. Taming 5. Abilities and Controls - An Earthbending Wombat? - Controls - Saddle 6. Supplementary Links Dossier Text Common Name : Diprotodon Species : Diprotodon terraforma Time : Pleistocene Diet : Herbivore Temperament : Territorial Wild A giant relative of the wombat was too darn stubborn to keel over for the apocalypse? Yeah, that checks out. Diprotodon terraforma is a hulking marsupial that is commonly found in small herds, travelling across the wastelands to find enough plant matter to sustain their bulk. For most animals, the hordes of corrupted would make that kind of lifestyle impossible, but this behemoth quite literally fights dirty. Powerful forearms allow it to move enormous loads of soil with ease, and while this is impressive, it’d be a mere annoyance for the more dangerous members of the hivemind. Diprotodon isn’t just throwing sand though, its unique snot is what gives it the upper paw! Sounds disgusting, but its mucus is able to harden loose dirt into a form of organic concrete. With surprising finesse for its size, it shapes the earth into defensive walls, temporary suits of armour or even uses it as a way to entrap enemies! It’s amazing how life has adapted even in this desolate environment! Domesticated A small herd of these marsupials have proved highly effective in defending those orbital supply drops. Their natural defences against corrupted are invaluable in controlling crowds and ensuring their allies are well protected. We’ve found that fitting their saddles with shade cloths helps keep the foul weather of the wastelands at bay too! Potential Base Stats and Spawning Health: 900 Stamina: 300 Oxygen: 150 Food: 3000 Weight: 400 Melee Damage: See "Abilities and Controls" section for base damage values Torpidity: 650 Diprotodon would be found in small herds of around 5 members out in the wastelands, migrating to the Sanctuary and the desert dome to feed. Within these herds, there would be a mix of adult and young individuals, with young kept in the center to protect them from the dangers of a post-apocalyptic Earth. Hopefully the improved AI of ASA could make this herd dynamic possible! Taming With their very stubborn dispositions, it’s near impossible to tame an adult Diprotodon.Being hardened by endless hordes of corrupted, they treat anything foreign as a danger! However, in their tight knit herds, the babies tend to be much more friendly and inquisitive. It’ll be difficult to get past the wall that is their angry parents and relatives though… If you’re brave or foolish enough to sneak into the inner folds of the herd, simply passively feeding the babies Sweet Vegetable Cakes will cause them to follow you, and from there you can lead them away with even more sweet treats to have them join your tribe.Once you’ve raised up the giant pup you’ll have yourself a powerful war steed! Tamed Diprotodon eat berries like any other herbivore. No need to worry about a lavish and expensive diet! Abilities and Controls An Earthbending Wombat? So how exactly does this wombat earthbend?As mentioned in the dossier, it has to do with its snot! Element’s influence on its evolution means that its snot can harden dirt into a concrete-like material. But that’s just the flavour text, how does it work in game? Diprotodon has a dirt meter that is linked to its weight stat. Holding right click fills up this meter and pressing R cycles through three distinct abilities: Dirt Wall: Uses dirt to place temporary walls of dirt. Perfect for blocking off hordes of corrupted and drawing them into choke points. These walls can be destroyed by taking enough damage, or will disappear after a certain amount of time. Dirt Snare: Uses dirt to trap enemies in place, functioning much like how a netgun would Dirt Armour: Uses dirt to create temporary armour on allied tames that increases their damage reduction, but lowers speed significantly on targets smaller than the Diprotodon. Larger targets require more dirt to fully armour. A unique ability of the armour is that itreduces the effects of harmful elemental attacks (like fire damage and poison breath) by half! In terms of controls: Left Click: Bite. 40 Base Damage. Hits at a decent speed and harvests wood Right Click: Ground Slam. 55 base damage, good AOE, but slow Right Click (Hold): Refill dirt 😄 Use dirt ability. Different abilities have different dirt costs R: Cycle dirt ability In terms of saddle: Diprotodon’s saddle is fitted with a simple shade cloth/tent that prevents the player from suffering from the “Harsh Conditions” debuff. Mainly a way to not have to deal with annoying debuffs while fighting those hordes, but would also make Diprotodon a viable ground mount for those that like to stay in on the action. In addition, the saddle could function as a mobile feeding trough. Being almost like a mobile command tent and infirmary, keep your tames fed at range all from the comfort of your giant marsupial. Stock up the beast with veggie cakes to keep your herbivores fighting for longer! Supplementary Links Real World Diprotodon: https://en.wikipedia.org/wiki/Diprotodon The Badgermole Reference material: https://avatar.fandom.com/wiki/Badgermole- 2 replies
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- brawler/tactician
- mid-late game
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Art Commissioned from RiskyBiscuits Name: Chasmosaurus Species: Chasmosaurus Antirupption Time: Cretaceous Temperament: Neutral But Aggressive to Corrupted Wild The Corrupted Creatures of the Wasteland would have killed me if it weren’t for Chasmosaurus. The Large Ceratopsian came charging at the Corrupted without hesitation killing them easily without a care in the world. It also seems to help other creatures that are attacked by the Corrupted, giving almost a morale boost. They only seem to attack Corrupted so maybe one could earn Chasmosaurus Trust by fighting the Corrupted with it. Domesticated If you can tame Chasmosaurus, I’d imagine a Powerful creature that can handle large hordes of Corrupted will be at your disposal. Their large frill might also help soak up large amounts of damage from the front and protect the rider as well. The Morale boost it does in the Wild could work with your other tames as well making them stronger and more resistant to the Corrupted Creatures of our Desolate Planet’s Wastelands… Abilities: Left Click: Head Smash Right Click: Morale Roar C: Roar for Cosmetics Chasmosaurus has large damage reduction & output when fighting Corrupted Creatures When Chasmosaurus kills a corrupted creature, it will gain a buff similar to the Megatherium but for Corrupted Creatures, increasing damage output & resistance for a period of time as long as it kills corrupted creatures. The damage resistance & damage output can also be increased by constantly killing Corrupted Creatures gains stacks similar to the Carcha (Max: 100 stacks) The Morale Roar boosts Ally creatures/survivors with damage output and resistant to Corrupted Creatures Taming: When you see a Wild Chasmosaurus fighting Corrupted Creatures, you must help Chasmosaurus kill them. If you land the final blow, Chasmo will allow you to ride it. From there, it’s similar to Carcha but you only gain taming progress from killing Corrupted Creatures. Taking damage reduces taming effectiveness. Saddle: Lv 60 Pros: Can Kill Corrupted by dealing more damage to them than any other creature & takes reduced damage from them as well, Rex Tier Herbivore when not fighting Corrupted, Damage reduction from Front Cons: Slow, Can not hit creatures behind it/turn fast enough to hit them, Morale Roar only works against Corrupted creatures
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- corrupted dino killer
- rex tier herbivorre
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Boverisuchus- The last defense
StrandedAndStoopid posted a suggestion in Creature submission archive
my submission is boverisuchus, I have 2 main ideas for what this creature could do ingame, but want to start with basic facts. Sciencey stuff I want to have a bunch of background info on boverisuchus cuz I feel thats important for understanding the creature. It lived not long after the asteroid hit and killed almost everything, Boverisuchus was one of those that lived through the chaos that waws post apocalyptic earth, and I think a story like that doesnt sound to far off from extinction. IRL it was 6-7 feet long or a little more than 2 meters. These bois heavily armoured skin, filled with osteoderms, but had none on its tail (the bone knobs u hind on the back of crocodiles, if u want an example look em up). A very large piece of its identity is the hoofes instead of claws. The claws were modified in a way to be hoofs allowing it to just get around better on land and is therefore a terrestrial croc. IT was also able to gallop. it was alot more dinosaur like than croc and many fossils have been mistaken for dinosaur fossils ( I want it to be a little more croc than its irl counterpart). thats basically everything important in the wiki but I have more info. I first learned this thing existed from a Trey The Explainer video on YT and he goes over the fact that theres a big debate over if this thing could stand on its hind legs. my guess is it could but only while runing (more on that later). My vision for just the model aparently this thing was alot more dinosaur than croc but I really want to lean into that croc bit. If u look at the image on the wiki the tail almost looks like it doesnt belong and is from a diff creature, my idea for the tail on the IG model is its alot more like a normal croc with those really big ridges. I also like the idea it has much longer legs than the dauchshund legged-fossil. and a much longer neck, I dont really have an ability in mid for the neck, I just like the idea. My idea for size is its a little taller than a gigantopithicus at its peak. and a little longer than a stego. Wouldnt mind these being tweaked to be larger (anything but the metric system) I have 2 ideas for the abilities. Ill start of with the base abilities and then the gimmick that puts it apart from the other creatures will be concept 1 and concept 2. concept 1 is the more reasistic one while concept 2 is an earlier idea. its basic abilities are: are a pretty normal walk, a good speed gallop, and a charge attack. Its attacks are a bite, a tail swipe similar to modern crocs. I would like to see some atleast a knockback maybe even a small stun. And then its charge attack. the charge attack is significantly faster than the gallop similar to a packy charge. Once it rams into something at the end of its charge it does a unique stun and maybe like a dinopithicus' bleed. I would really liketo see some unique animation sequence for that stun using the knockout and wake up animation, that would be really cool and really bring the creature to life. Yall did something similar in the rhynio give birth animation, one more animation plz : ) concept 1 the idea behind both concepts is that this is a creature built to be the creature u ride while doing OSDs or element veins. with concept 1 I really leaned into that and decided to have it work similar to the carch, with a meter at the bottom that fills up as you kill corrupted creatures. as it kills more and more its damage and maybe defense is buffed. The damage multiplier does more damage to normal creatures, but does its full strenth when attacking corrupteds doing insane damage when fully charged. One last minute idea is as it fills up is does a more and more powerful bleed when it charges a corrupted creature. This is a dossier example i created using concept 1. Crocs are known for surviving through all the eras and I think Boverisuchus is a perfact example of that, but these creatures are drasticly different from their not quite mezozoic cousins, these are modified creatures, with a behavioral augmentation to kill all corruption wild on the island i noticed many creatures were different from their pre-historic ancestors, these boverisuchus, are the link between us, and the machines. they are designed like cats, to kill all that they can find, these were created to rage at all corruption infested creatures they find. making swift work of the largest corrupteds, beating up creatures many times larger than itself. I guess either those that debated if it could run bipedal were correct, that or they made Boverisuchus do it, because it can run in a bipedal stance and chase down prey or knockover titans. I would hate to have any form of corruption on me, because these monsters will sniff you out and find you. No piece of corruption is safe from their cast-iron stomachs. Domesticated Boverisuchus is put in such a rage by corruption that having it while traversing the bad-lands would be invalueable, If it can catch up to a boverisuchus, it wont be able to go home and tell the tale. If one was to pasify it with the opposite of corruption, and was able to feed it and make friends to the point of taming it, these would be unstoppable in defending those sub-orbital supply drops. Fortunately, one such fellow at the camp managed to pull it off. and collecting resources to fend against everything this dying earth throws at us has been much easier. concept 2 While still focused at killing corrupteds, concept 2 was meant to do that while the doom soundtrack was going by having a turret that was capable of supporting any mountable turret, while being accesable from the rider's saddle. The turret could hold any firearm or turret (except autos). I also had this elaborate system where if its a hand held gun it does the normal damage, and if its a turret it uses the saddle armour. (25 armour = 25% damage, so primitive saddles are not good, 100 armour does 100% damage or normal damage) where if it had more than 100 armour it was capable of doing more damage than the turret would do when placed. Last part of concept 2 is it had a Tek saddle that came with a Tek cannon, capable of raw damage output way greater than that of a tek rifle, basicly a tek assault rifle. but the gun could not be switched out like on a normal saddle. concept 2 wasnt a very realistic idea of what the devs would do to boverisuchus and eventually concept 1 came to mind and thats alot more feasable than slightly different andrew. enjoy my bad drawing I posted this creature for abberation and didnt think it would do well ( it didnt). but hopefully this gets more votes, ive put alot of thought into this creature and hope he makes it. and aparently a bunch of the images i used are now top results on google images. TY for reading-
- osd helper
- element vein
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