Jump to content

Search the Community

Showing results for tags 'new creature'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • ARK
  • The Survival of the Fittest
  • PC
  • XBOX
  • Play Station
  • Nintendo Switch
  • Server Advertisements and Discussion
  • ARK - Mobile
  • Workshop
  • Creative
  • Social
  • Community Hub
  • The Gamers ARK's Introduce Yourself
  • The Gamers ARK's Raid Discussion
  • Arkaholics's PS4 Server PVPVE
  • Sanctuary's Introduction and Recruitment
  • BraveHeart - Official PvE's Youtube Channel
  • BraveHeart - Official PvE's Website
  • N/a's Currently Recruiting
  • Gods of ark's Topics
  • Ark Down Under's Homepage
  • Clan Wren's Recruitment
  • Midah (ARK Malaysia)'s We are on Facebook...
  • OutCasts's Joining
  • Ghosts (Name change possible)'s Looking for Tribe Mates!
  • All About Dat Base's All About Dat Breeding
  • Arche Aysl's Info
  • Arche Aysl's Rules and Allies
  • Arche Aysl's Events
  • Los Spurs's plans for the game
  • The Unknown's PVP
  • The Frontline's looking for new members
  • ****Expired***'s Recruitment
  • Care Bears / ThylaTradingCo's Trading Thylas
  • The First Order's General
  • Tribe Of UnD3RcOvEr9090's PVE-EU-PS4OfficalServer161 south zone 3 located 68. 80 on the map
  • Tribe Of UnD3RcOvEr9090's Topics
  • Tribe Of UnD3RcOvEr9090's Topics
  • Tribe Of UnD3RcOvEr9090's Und3rcover
  • Rēliquiae's Tribe News & Updates
  • Rēliquiae's General Discussion
  • BlueFlameDevils's Tribe Description
  • ArkEmpire's Server
  • The Socrates's Servers
  • The Socrates's Networks
  • The Socrates's Oppertunities
  • Dead Goons's Topics
  • Butter Brigade's Topics
  • Notorious's Weclome
  • Prátaí Blasta's Topics
  • The Highwaymen (PS4)'s Get To Know You
  • The Highwaymen (PS4)'s General Discussion
  • Black Market [PC] [Recruiting]'s Discussion Board
  • Vikings's Server Info
  • [PC] Great Migration: The Legacy's Topics
  • Green Onions #PVP #18+ Recruitment #Dutch #Belgium's Recruitment #PS4 #BigTribe #New Map Ragnarok #NL / BE Dutch
  • Bellatori's Topics
  • OFFICIAL SERVERS PS4 ALPHA TRIBE RECRUITING **ADULTS ONLY**'s CLICK AND READ TO JOIN TRIBE
  • OFFICIAL SERVERS PS4 ALPHA TRIBE RECRUITING **ADULTS ONLY**'s CLICK HERE IF YOU WANT TO JOIN
  • Sticks & Stones + Shinra Alliance's Topics
  • This Tribe Stinks's Recruiting Center
  • Forgotten Oath's Looking for Recurits
  • NSF (xbox official pvp)'s Topics
  • Vlone // PS4 // DISCORD ONLY's DISCORD LINK HERE
  • Cleaver Clan (Legacy PC)'s Topics
  • Chaos Theory's Looking for Members
  • Wild Bunch's Membership info
  • Knights Order's Recruiting PS4 PVP Players
  • The Order (PvE Legacy Xbox ) 587 Island and 1104 Aberration's How to join
  • Red Screen Gaming 2.0's The New RSG 2.0
  • Tritonia PC PVE Multiple Clustered PVE maps's Topics
  • Yagahl's Topics
  • Yagahl's Base Locations
  • Wolf Pack's Welcome
  • Colonial Marines's Dedicated to keeping Survivors ALIVE!!!
  • ERROR404's Applications
  • Abberation/Ragnorok's Topics
  • Abberation/Ragnorok's Topics
  • Ark Daniels's Updates
  • The Ascendants's Introduce Yourself
  • Barbarians' DArkadia!'s DArkadia PC Steam Ragnarok Unofficial Server Details
  • Katz's 4 Sale by SassieKat
  • Rulers of Ark [EU PVE Official]Island&Scorched earth&Aberratio&Ragnarok's Recruiting
  • APC's Topics
  • Pirates in Pyjamas Recruting Official small tribes server's we're still looking for members
  • the united tribes's who has ark moblie
  • S.W.A.T's Topics
  • S.W.A.T's Topics
  • Terran Federation's Topics
  • Terran Federation's Topics
  • Terran Federation's members
  • BonkeR Kids's Add me on Steam to play!
  • Empire's Recruits
  • EgoBoyz's EgoBoyz Tribe
  • Ravenclaw's RavenClaw recruitment
  • War_CriMinaLs's Topics
  • Heil, victory. Looking for more people.'s Bumping thread
  • Center [PvP] [Official]'s Topics
  • LOS BOGUS's Topics
  • LOS BOGUS's Topics
  • Dirt Kickers's Topics
  • blue monkeys's Topic
  • Viscosity's Topics
  • Spartans's Open Discusion
  • Regulators's Topics
  • The Salty Splatoon's Recruitment
  • Small tribe Pc official's Activity
  • The USSR's idea board
  • Tek Warriors's Topics
  • The Obsidian Sun's Server
  • The Frosty Bandits's Join my tribe!
  • Bloodhood's Anything, and Everything, but Nothing
  • Bloodhood's Q&A
  • Bloodhood's Recruitment
  • LMA's Topics
  • idk how to leave or delete this's Discord
  • idk how to leave or delete this's General Chat
  • looking for tribe members to join my tribe's JOIN
  • Mad Moxxis AU Ascend's Recruitment Update
  • The 100's Topics
  • MidGard's Please Join Discord if you can
  • Ending the Extinction's TribeChat
  • Zero's Discord
  • RECON's Topics
  • The MysT Gather's Topics
  • NAKAMA's Welcome Message
  • Ark Mech Fighters's Xbox
  • Ark Mech Fighters's Get in contact
  • ARK Mafia's If you have any questions
  • Texas Bounty Hunters's Recruitment
  • The Food Chain closed's Ranking
  • Death by Dodos's [DBD] Topics
  • Quakers's Topics - Membership
  • PVE PS4 Ragnarok official server's Add me on PS4
  • no name's Topics
  • Verdaderos Supervivientes's Topics
  • HeadHunters's Running a server
  • Old Farts's Recruiting Finnish players.
  • Classic PVP's Topics
  • From Ashes's Topics
  • Ascension of The Mimus's Any Admin Commands?
  • H.R.L's The Grind - Full Time Grinders
  • The Northern Wolves's Misunderstanding and Betrayal
  • EXTINCTION & RAG TRIBE RECRUITING *24/7 BOOSTED & LINKED SERVERS*'s ACTIVELY RECRUITING EXTINCTION
  • The Marauders's Topics
  • The Marauders's We’re back, BABY
  • Einherjar's Topics
  • Two Brothers...'s The Tales of Two Brothers
  • KFC's getting recruited
  • The Black Order's Gamertag and Discord Username
  • The Reapers's joining
  • ThatDinoSquad's Topics
  • WeedThemBoys [Recruiting]'s Contact Me
  • NA's General Forum
  • NA's Tribe Recruitment
  • NA's Cross Server
  • Night ops's Want to join Night ops
  • BabyDinoRescue's LFG
  • Dragon Riders's Tribe Rules and knowledge
  • Argonauts on xbox's Members
  • Nomads's PVP
  • Join anyone is welcome's Dm me on discord to join
  • Join anyone is welcome's Topics
  • Imperii Germanici's Moth Meme Dump
  • Inferno's Topics
  • Tribe EU PVE's Topics
  • Small Tribes PVP Reruiting's We’re Recruiting! Contact me on xbox
  • fury's recruitment
  • Dark Void's Dark Void Recruiting
  • Ps4 UnOfficial Server (MafiaPvP)'s Topics
  • Anarchists's GamerTags
  • Eclipse 2.0's Drop your gamertags here
  • TheFlow's recruiting!
  • Asgard's Asgard
  • Solo / searching for DUO / SMT's Topics
  • [ITALIA] ARKadia's Reclutamento Classic PVP
  • Ultra Downy 6M, pc's Topics
  • Dinobait PS4 Tribe Recruitment - Unofficial Server Ragnarok's Getting Recruited
  • Primal Raptors's GAMERTAG
  • Primal Raptors's Chat
  • Ram Ranch Official VEVE Small Tribes's Discord
  • esmaeel's add me
  • The Legion (Xbox/PC Official)'s Topics
  • PS4 dedicated server ragnarok's Add my PSN then message me
  • Narcos's Topics
  • MIB's interview
  • StalinOnThem's looking for tribe mates
  • New dlc's Ideas for dlcs
  • DarkFury's Topics
  • Skeleton tribe's join me
  • Skeleton tribe's Discord
  • The V Crusade's Discord link
  • Dodo Protection Dudes(ettes)'s Topics
  • Dodo Protection Dudes(ettes)'s Topics
  • Corrupted ALLIANCE's Topics
  • John Hammond's Contact
  • Tribe of DZReset's Discussions
  • TN - NORDESTE's TN - RECRUTAMENTO (Recruitment)
  • Opposing Force's Forum
  • Ark Genesis Cluster X Member's's Topics
  • Dino Hunters's Under Water TLC
  • Fruity's Recruitment
  • Knights of the fallen's Topics
  • Jungle Jane's Boss Fights
  • Small Tribes's If you need to reach me here.
  • Bloodborn's Topics
  • red devils (xbox server 577)'s are u ready to raid pg
  • The Star Clan's Recruiting
  • Outer Heaven's Buscando Miembros
  • The darkness's Gamertag
  • Deadly sins (ps4 PvP) - Abberation's Recruitment
  • Saints's contact me
  • ark league's joining page
  • alpha dodo's topic of the week is baryonyxs
  • Angels's Introduce Yourself
  • Angels's How to join
  • bruh's Discord
  • Mutton Munchers's Discord
  • Maximum Effort Be Epic's Discord
  • The Last Ones's Tribe discussion
  • Hi Im looking for tribemates!'s Chat
  • The Aliens's Discord!
  • Looking for Experienced Tribe Members (Valguero Small Tribe Official) Xbox/Windows 10's CLICK HERE FOR INFO
  • kingsofthenorth's Topics
  • zz's Text Channels (Help)
  • Polish Team [PVE]'s Polish Team Szuka Graczy Aktywnych !
  • Fun Server (Ragnarok)'s Server
  • Tribe of BarterChain65's General Discussion
  • The Snakes's Recruiting Page
  • The Rejects's Starting the tribe
  • DiloDaddy's Hit Squad's Need members for ragnarock small tribes
  • G00N's Activity Feed
  • G00N's Introduction
  • Ark Life's Looking for new recruits Xbox PVP small tribes
  • ARK OFFICIAL's Tell something about yourself
  • ARK OFFICIAL's How to join the server?
  • Absolute Mafia's 1st tribe update
  • PS4 SmallTribes (Open To All)'s About This Tribe
  • XXII's Topics
  • InGen's New Members add info
  • CC's HELLO
  • Yutiz's Topics
  • Recruitment's Official PvP Recruitment
  • Need members for Rag's Information
  • Legends's Introduction
  • Tree crew's Introduction
  • ded's ded
  • Come have some fun!'s Add me on discord, new wipe soon
  • kinda old guy Looking for Cool people to hang with's Discord
  • READ ME - AMAZING EXPERIENCE AWAITS!'s JOIN OUR DISCORD
  • JurassicEmpire's Reqruiting!
  • tribe of undying's discord
  • Looking For tribe on either Official or Small Tribe's Topics
  • The Pantheon's Are we still active?
  • Finnic's Discussion
  • TwentyFourSevenKrew's Feedback
  • Small But Strong's TLC 3
  • The Good Ol Boys's Application
  • The Dunedien's Q&A
  • Guardians's Want to Join?
  • PC - EU-PVP-CrossArk: ChillWithUs's Recruiting
  • Aegis's Info
  • TryHards (SmallTribes)'s Discord Server
  • Pirate Republic's My discord
  • Slimers's Application
  • Loyaldogs's Discord
  • The Lost's comment
  • Pancakes's Start Here
  • Base finders's Genesis Base Locations?
  • Ark PVP officials recruitment GENESIS's Recruitment PVP official Genesis
  • Rex Riders Republic Recruiting Office's Learn More
  • 4E Cluster's The Server
  • ...'s Topics
  • [xbox or pc]looking for tribe. very experienced player [small tribes]'s Topics
  • FeroxFighters's RECRUITMENT
  • Chaos Ark's Application
  • Shadow Tribe// PC Official PVP's About Me
  • BurnTheSinners's The Server
  • 501 legion's INTRODUCE YOURSELF
  • Looking for fun times and hard carry's Add me on steam: aG Stealthy
  • X-Force's Recruitment
  • Apocalypse's Application Information
  • Thorns's How to join
  • Thorns's XBOX Name, BrewAndBInesYA
  • Axes's discord
  • WE are recruiting for ASA ps4&ps5's Application
  • Official Pvp ps4 tribe's Add me on ps4
  • Rookiez's Adding new Tribies
  • Recruitment - Genesis Official PvP - PC's Recruitment
  • Kemo Kidz's Servers
  • V2's V2
  • V2's Small Tribes Genesis
  • tribe finder's suggestions
  • tribe finder's Mods!
  • tribe finder's Rules
  • tribe finder's Tribe Finder
  • tribe finder's chat
  • DARK STAR IMPERIUM's CHECK OUT OUR DISCORD and Social Medias - ALL WELCOME
  • DARK STAR IMPERIUM - (Recruiting)Tribe Forum's CHECK OUT OUR DISCORD and Social Medias - ALL WELCOME
  • DARK STAR IMPERIUM - (Recruiting)Tribe Forum's Introductions!
  • DARK STAR IMPERIUM - (Recruiting)Tribe Forum's Applications!
  • stick squad's Topics
  • The unseen's gamertags
  • PS4 only Tribe - The Deathstalkers's PS4 Community
  • BLACK FANG's Introductions
  • Pickle Ticklers v3's Invite
  • SMUCKERS's Discord/how to play with us
  • Arctic lives's Topics
  • Dark Immortals's Discord Server
  • The structurers's Entrevista
  • The structurers's Intervew
  • Elven Tribe's General
  • Nine - TailZ's Recruitment Day!
  • [PS4-PVP] Advanced Tribe's Join Us
  • The ArkadiansOG's Recruiting
  • Kings Guard's Recruiting
  • Xbox official's Welcome
  • Small Tribes114: Crystal Isles PVP Recruiting's Topics
  • Come Lick My Crits's Topics
  • Pirate Republic's Tell us about yourself
  • Late Nite Raiders's Join us
  • Small Tribes's Add me on Discord to play
  • Ark PvE Tribe's chat and plans
  • Official-EU-PvE-CrystalIsles871 (Epic Games)'s Topics
  • Tribe of Bob's Fragility pt 1 suggestion panel
  • Unofficial/Official PVE SUPER CASUAL's Current maps we play
  • DeezDinoNuts's Chat and Topics
  • All Of Our Pants Off's Topics
  • 9th Legion's Topics
  • finding players for start on smalltribes's Topics
  • looking for players for new sever (Unofficial pvp PS4 ) LOOK UP #MiddleEarth20x's chat
  • DEATH THREAT's GAMER TAG OR DISCORD NAME
  • Occult's Topics
  • WeFOX's FRESH START OFF
  • MegaREx's Topics RECLUTAMOS
  • Village of the Mist's Recruitment
  • Nostalgia's Invite:
  • sepposakari's Recruiting
  • NEXORE's Chat
  • Bob Protection Agency's Ideas to protect bobs
  • Grey Pack's Topics
  • [PS4-PVE] Recruiting Grinders's Recruiting
  • Los Cochinos's Topics
  • Eggmasters's Tribe Finder
  • Survive & Thrive (Official PC PVE)'s Topics
  • The SWARM (Official PC)'s New Members
  • Unknowingly's Suggestion Page
  • The Sword's Chat
  • MasterMark088's Tribe's Ark Stuff
  • Nicobi's Topics
  • Matt's Joining
  • small tribes's Topics
  • Big boys on Xbox/crossplay's Got anything to ask?
  • Dic king Down Hav0c's Topics
  • The Rats's Discord https://discord.gg/afMeH7Vu
  • BBB's BBB
  • Legitimately moronic's Steam / discord names
  • SevenNationArmy's How to join
  • Shadow Stalkers's Topics
  • [PS4- PVP] Tribe of Cain's Applicant Questionnaire
  • [PS4- PVP] Tribe of Cain's Applicant Questionnaire
  • ALPHA TRIBE ARK's Topics
  • Tribe of Alphas's If you wish to join, please contact me on discord. Methos#8297
  • Tribe of Alphas's PSN only
  • Extra Chromosomes's Discord names
  • Big Stick Energy Tribe :: KitoRex Unofficial Server Cluster's KitoRex Server Current Settings
  • Big Stick Energy Tribe :: KitoRex Unofficial Server Cluster's Introductions!
  • anyone welcome's Topics
  • PS4 PVE Official's PS4 PVE Official - Write your PSN
  • PS4 PVE Official's PS PVE official add psn to join
  • THC's Applications
  • ASAP Tribe's Chat
  • Tribe of Tracerdaman's NEW MEMBERS,
  • hopibruin's Topics
  • Fast food maniacs's Recruitment
  • 123 Searching PLAYERS FOR PVP ON OFFICAL's Topics

Calendars

  • Community Calendar
  • Draconic's Events
  • OutCasts's When we meeting up?
  • Midah (ARK Malaysia)'s Bosses Fight
  • Settlers of the Eastern Plains's Events
  • Rēliquiae's Events
  • BlueFlameDevils's Events
  • Prátaí Blasta's Events
  • Sticks & Stones + Shinra Alliance's Events
  • Cleaver Clan (Legacy PC)'s Events Calender
  • Wolf Pack's Taming Day
  • Abberation/Ragnorok's Events
  • the united tribes's Events
  • S.W.A.T's Events
  • Oblivion's Events
  • The Watchers's Events
  • S&W's Events
  • Center [PvP] [Official]'s Events
  • Xardekkians's Events
  • FXD's Events
  • Zero's join discord today
  • null's Events
  • The Federation's Caves
  • extinction fighters's Events
  • Overlords of darkness's boss fight
  • The Northern Wolves's We Start Anew
  • The Marauders's Events
  • Einherjar's Events
  • The Black Order's Events
  • Invictus's Events
  • thunder cats's Start date! - 21.03.2019 if you hear from me you made it in the tribe
  • Ps4 UnOfficial Server (MafiaPvP)'s Events
  • Primal Raptors's Events!
  • Corrupted ALLIANCE's Events
  • Bloodborn's Events
  • Ririchiyo's Events
  • The Fallen [PS4][PVE][Europe][MicNotNeeded]'s Sea exploration
  • Tribe of BarterChain65's Community Calendar
  • warriors's Events
  • PS4 SmallTribes (Open To All)'s Events
  • We The North [A]'s Events
  • Vaughan's Starting a private ARK server today
  • The Dunedien's Server startup.
  • PC - EU-PVP-CrossArk: ChillWithUs's Recruiting
  • Eternal's Events
  • ORP OFFICIAL PC SERVERS's Events
  • Turds United's Events
  • DARK STAR IMPERIUM's Come Join Our Ark Tribe and be part of a community!
  • Pickle Ticklers v3's Calendar
  • a's Events
  • Shadowfox's Weekend Event Grind
  • DeezDinoNuts's Events
  • Storm Seekers's Raid Plans
  • Los Cochinos's Events
  • Survive & Thrive (Official PC PVE)'s Events
  • The Sword's Plans
  • Case De Jong's Events
  • ALPHA TRIBE ARK's Event
  • Lyfjaberg's Events
  • Arki Daki's Chinese raid sunday
  • Tribe of the forgotten {PS4 PvP}'s Events
  • The Eichelberger tribe's Events
  • Goldstrike Gaming -> FREE VANILLA SERVER <-'s SPECIAL EVENT: FRIGHT NIGHT
  • Lag13's Events
  • Kopidqua's kopidqua day
  • The Tainted Tribe's Events
  • Ark Survival Ascended's ASA Discord 30days to join
  • Izopoda's Events
  • Guerrilla Warfare's Recruitment

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


XBOX Gamertag


Discord Username


Steam ID

  1. Stegodon is an extinct genus of proboscidean, related to elephants. It was originaly assigned to the family Elephantidae along with modern elephants but is now placed in the extinct family Stegodontidae. In the game, they mainly act in packs of three, with the higher level being the leader, and the entire pack will always receive a pack buff. They are normally neutral, but when attacked, the whole group becomes hostile and attacks in groups. Also, at this time, the leader may attack the enemy all at once after giving a "menacing roar" that reduces stamina, fear, loss of fighting spirit, and movement speed reduction. This ancient elephant has much longer tusks than mammoths and can use its tusks to skewer enemies with a bleeding effect, making them effective against larger creatures such as Tyrannosaurus and Spinosaurus. Also, if there is a carnivore nearby, a buff called "Carnivore Killer" will be given. This buff deals twice as much damage to carnivores such as Tyrannosaurus, and by combining the pack buff with this carnivorous killer buff, even large creatures such as Tyrannosaurus can be easily defeated. can. Taming method It will be a tame with a special method called "fighting together tame". This is a taming method similar to Amargasaurus. First, approach the leader individual and give him a "Sweet Vegetable Cake" to get them to fight together. Then all the herd will follow the player, but from here is the real taming. It is to subdue hostile carnivorous animals and raise the Taming Gauge. However, it is important to note that if you subdue non-hostile carnivores such as herbivores, omnivores, Dire Bears and Beelzebufo, the taming gauge will reset and the Stegodons will all attack at once. So, mainly defeat hostile carnivores such as Tyrannosaurus to increase the taming gauge. Also, after defeating a hostile carnivore, you can restore health with Sweet Vegetable Cake, and after giving it, the taming gauge will increase easily, so you need to give Sweet Vegetable Cake to all the herds to heal them. In addition, when the taming is completed, the whole group will be tamed as it is. After taming A dedicated saddle that can be ridden, and acting in a pack grants a pack buff. Of course, the individual with the higher level will be the leader. Moreover, when the leader moves, all the individuals in the group may ignore the player's instructions and follow automatically. If you want to act alone, we recommend that you act as an individual that is not the leader. Also, just like in the wild, if there are carnivorous animals nearby, a buff called "carnivorous killer" will be given, and the leader will reduce stamina, fear, lose fighting spirit, and slow movement speed to the enemy at this time. You can also roar. It is also an excellent carrier as it can harvest a large amount of Wood, Straw and Fiber and cuts the weight of Wood, Straw, Fiber and Stone, Flint and Metal by 90%. In addition, they are extremely faster than mammoths, have high fighting power from the beginning, and are almost the strongest when acting in a group, so you can take them to boss battles. A tamed Stegodon herd can then merge with another tamed Stegodon herd, with the highest level individual from the merged herd becoming the leader.
  2. The cave bear (Ursus spelaeus) was a species of bear that lived in Europe during the Pleistocene and became extinct at the beginning of the Last Glacial Maximum about 24,000 years ago. Both the name cave and the scientific name spelaeus derive from the fact that fossils of this species were mostly found in caves, indicating that this species spent more time in caves than the brown bear, which only uses caves for hibernation. Consequently, in the course of time, whole layers of bones, almost entirely those of skeletons, were found in many caves. The specific name "cave" (Latin spelaeus) was given to Cave Bears because many of its bones are found in caves. The body length of the bear reached 2.7-3.5 metres, which is 30% larger than the modern brown bear. The front part of the body was more developed than the back legs which were short and strong; it also had a massive head. The skull of Cave Bears differ from the brown bear, having a much steeper forehead and lacking front teeth.It was most likely vegetarian with the main diet consisting of herbaceous plants and honey. However, in winter, in the cold season, the bear could hunt for prey and other animals. Cave Bears are found only in Eurasia, which formed in several geographical races, differing in size. The cause of extinction was probably the climate in the late Warm glacial period, when the forest cover has declined sharply, depriving the Cave Bears food sources. However, the prominent role played in its extinction were probably because of hunting activities of ancient people. In the game, it is an aggressive bear that is larger than Dire Bear and has an extremely ferocious personality. If it is to protect the , it will actively attack surrounding creatures. This bear is sometimes standing and walking on two legs, and when it is standing, it makes a "threatening roar", which is a warning to surrounding creatures. This will give you a buff that increases attack power, defense power, speed, and regeneration, and will give debuffs that reduce fiber loss, movement speed, fear, and defense power to surrounding creatures. In addition, the attack in bipedal walking is extremely high, and because it attacks with claws, it gives a large amount of bleeding effect and can drive the opponent to death. Normal quadrupedal walking accelerates as you run, and its speed is about the same as Woolly Rhino. Quadrupedal walking is mainly for movement, and standing bipedal walking is mainly for intimidation and attack. Taming method Adult bears cannot be tamed, unless they have cubs. Because only children can be tamed, first you need to defeat the parent who protects the child. And after defeating the parent, hand-feed honey to the baby bear left behind, taming is completed, and then you can raise it into an adult. Fortunately, they are omnivores, so they will eat anything. After taming It can be ridden with a special saddle, can use "Menacing Roar" just like a wild one, can stand up and walk on two legs, can attack with claws that give a bleeding effect, and has excellent harvesting power. It collects more fiber and berries. By the way, the strength is almost the same as Tyrannosaurus, so you can take this bear to the boss battle instead of Tyrannosaurus.
  3. Gigantohierax is a genus of eagle from the Quaternary of present-day Cuba. Little is known about the two known species of the genus other than their very large size. It is known from two species, Gigantohierax suarezi and Gigantohierax itchei, and was first described by Arredondo & Arredondo in 2002 based on material found in cave deposits in Cuba. The second species was described in 2020 by William Suaréz, and was found in the Las Breas de San Felipe tar seeps, also in Cuba. Gigantohierax is primarily known from fossils of the leg with bones of the femur and the tibiotarsus known. Based on their structure with the thigh having flared ends and twisted structure, these raptors may have been partially terrestrial but not necessarily entirely so, whereas few modern hawks and eagles travel in this manner. Furthermore, the osteology of Gigantohierax implied that it was robustly built, unlike some other large fossil buteonine fossil species. The two species of Gigantohierax differed In size. G. itchei was around 29% smaller than G. suarezi. However, what is certain is that Gigantohierax was extremely large. In fact, they are regarded as the largest accipitrid ever known to exist in the Americas. Furthermore, the fossil discovered of G. suarezi approach in size those of the Haast's eagle, which is considered the largest eagle and typical bird of prey known to have existed. G. suarezi was considerably larger than the harpy eagle, the largest extant eagle in the Americas (and one of the top two most massive living eagles). If Gigantohierax was nearly the size of Haast's eagle as projected, it may have been over 30 cm (12 in) greater in total length than the harpy eagle and around an estimated 40-50% heavier. Gigantohierax was one of several examples of Island gigantism in Quaternary Cuba, especially several birds and mammals. Of note is that Gigantohierax co-existed with a similarly record largest giant owl, Ornimegalonyx, representing the nocturnal near ecological equivalent. In-game, they are giant Argentavis-like birds of prey that specialize in combat and will not turn hostile unless they get close to them, but if approached or attacked they will turn hostile and fight back mercilessly. It attacks with its beak and claws, but inflicts damage while giving the opponent a bleeding effect. In addition, it performs a ramming piercing attack from the air by gliding, and an attack that continuously damages medium-sized creatures while restraining them with its claws. And by howling, you will be given a buff called "Courageous Roar". It grants increased defense, attack power, speed, reduced stamina consumption, coma resistance, faint resistance, and poison immunity. Surrounding creatures who hear the howl can be given a debuff that has the effect of fear, loss of fighting spirit, speed, attack power and defense power reduction. By the way, the speed is much faster than the Pteranodon. Taming method This ancient raptor cannot be tamed normally, unlike the Argentavis. Because to tame this bird, you have to steal a fertilized egg from the nest, hatch it, raise it, then tame it. However, there are always Gigantohieraxes guarding the nest, and when the player approaches the nest, the nearby Gigantohierax will attack, and after the fertilized eggs are taken, the surrounding Gigantohierax will attack all at once. Also, since it chases faster than a Pteranodon, it will catch up quickly unless it kills the chasing Gigantohierax or escapes by jumping long distances such as Beelzebufo and Procoptodon. In the wild, they grab and restrain and attack, so there is a danger that they will be forcibly dismounted from the creature they are riding, and then they will be taken away and attacked until they die while restrained, so it is extremely life-threatening. increase. However, once you have a fertilized egg, you can raise it with meat just like Argentavis. After taming It can ride in its own saddle, can fly faster than a Pteranodon, can glide, and is specialized in combat. Especially in battle, attacks with beak and claws that give the effect of bleeding like wild, A ramming piercing attack from the air by gliding, an attack that continuously damages medium-sized creatures while restraining them with claws, and by howling, granting the strongest buff to yourself and debuffing creatures in the surroundings. You can also use Brave Roar, which can give It can also carry more cargo than the Argentavis, sometimes cutting metal, obsidian, crystal, and fur by 80%, and reducing the weight of the creature it's grabbing and restraining by 70%, making it a carrier. suitable as In that sense, this bird is more combat-friendly than the Argentavis, and can be useful for transport.
  4. There are currently only 4 to 5 (including the Managarmr) synapsids or stem-mammals and stem-reptiles present in Ark Survival Evolved, though. While gorgonopsid has been featured in around 5 creature submissions so far, of the creatures requested for addition to Aberration in Ark Survival Ascended. One unique addition to Ark recommended by myself and my team, would be a fictional species of the popular Diictodon. A small therapsid that lived in Africa and Asia in the Late Permian and was one of the most widespread Permian species found to date. This idea is based on my team’s suggestions, though shares similar concepts present in artwork from DracoSerpentor77 at https://survivetheark.com/index.php?/forums/topic/966-introducing-the-burrowing-messenger-diictodon, and RyuouShenron with the Bulbasaurus at https://survivetheark.com/index.php?/forums/topic/687803-bulbasaurusa-slightly-larger-dinosaur-resembling-lystrosaurus. They deserve credit and reference for similar yet great ideas and I would definitely recommend checking their ideas out. Common Name: Diictodon Species: Diictodon aberratios Time: Late Permian Diet: Herbivorous Temperament: Colonial Tameable: Yes Rideable: No Breedable: Yes Torpidity Immune: No Taming Method: Passive Preferred Kibble: Regular Preferred Food: Savoroot Equipment: “Diictodon Burrowing-Satchel” (Level 40 - Crafted at either a Smithy, by hand in a Player’s inventory or on an Argentavis saddle) Rider Weaponry: No Humans Can Carry: Yes https://nixillustration.com/science-illustration/2020/diictodon/ Wild "On guard, a Diictodon aberratios scout watches from a mound, monitoring in awareness of its surroundings. About 1.6 ft in height, these small subterranean specialists are abundant in their tunnel systems throughout the bioluminescent marshes and element falls throughout the Aberration. Colonial animals, Diictodon are endurant and able to survive the harshest conditions, mainly through their social networks and behaviours, thriving off the roots, water-filled tubers and aquatic plants that line the riverbanks, floodplains and hills. Their unique muscle anatomy and tusks in males are designed for a fossoriality lifestyle, allowing them to avoid predation and fill the niche as perfect subterranean herbivores' '. Domesticated "Being quite social and only becoming aggressive if disturbed or threatening their offspring, Diictodon are curious animals, and can be easily domesticated. They are very loyal and tend to bond easier and faster in the presence of other Diictodon. Their complex social bonds create hierarchical and role-based occupations within these communities designated to each Diictodon member. This behaviour can be used by a survivor to access materials from underground and expand their territory. Anatomy Discovered originally and named in 1876 by Richard Owen, Diictodon or “two-weasel toothed” is an extinct genus of pylaecephalid dicynodont synapsid or stem-mammals that originate from the Late Permian on the supercontinent of Pangaea. More than 6 species have been considered under this genus, including D. galeops, D. feliceps, D. grimbeeki, D. ictidops, D. palustris, D. parrington, and D. psittacops, mainly from digsites in Zambia (the Madumabisa Mudstone of the Luangwa Basin), South Africa (the Tropidostoma Assemblage Zone of the Teekloof Formation, the Tapinocephalus Assemblage of the Abrahamskraal Formation, the Dicynodon Assemblage Zone of the Balfour Formation, and the Cistecephalus Assemblage Zone of the Middleton Formation), and China (Guodikeng Formation). Diictodon was one of the most successful and widespread species of synapsids to have lived in the Late Permian, with approximately half of all South African Permian fossil specimens belonging to the genus. Their elaborate tunnelling and digging behaviours allowed them to fill a vacant niche and resulted in a widespread range, primarily present in floodplains and the arid scrublands that dotted the supercontinent. Diictodon is one of the most popular “stem-mammals' ' or therapsids, sharing many features prominent in mammals, and convergently in subterranean species. Diictodon had disproportionately large heads with a horny beak, short, round/cylindrical body, stubby yet highly developed muscular legs and 5 sharp claws on each wide hand. Males bear erupted and downward facing tusks (and being larger - sexual dimorphism) from the upper lip, while the females were tuskless. Their jaws were quite simplified with some bones dedicated to hearing, and their humerus/humerual bone shows no signs of growth marks, suggesting further digging adaptations. Their beaks and skull anatomy were designed for uprooting water-rich tubers and underground root systems. The tunnels of Diictodon were quite large and would spiral down in a corkscrew (convergently similar to the rodent Paleocastor) into the ground (at depths of a maximum of 1 ½ metres, though most were on average 0.5 metres or 1.6 feet in depth), eventually reaching a terminal chamber where the young were nurtured. Most Diictodon burrows also belonged to other species, usually being abandoned. Diictodon lived more gopher-like lifestyles when compared to other subterranean organisms (including the fictional species), living in deep solitary burrows that were not connected to other Diictodon tunnels. Their burrows played a crucial role in surviving the Permian’s drastic and arid climate with the intense thermal heat present in the deserts and scrublands of Pangaea. https://en.wikipedia.org/wiki/Diictodon#/media/File:Iziko_Diictodon_Corkscrew.JPG Of the habitats that Diictodon has been uncovered, one paleoenvironment of focus would be the Balfour Formation. The Balfour Formation contains a wide variety of Late Permian fauna, primarily burnetiamorph biarmosuchians, rubidgeine gorgonopsians, therapsids like Inostrancevia, therocephalians like Moschorhinus kitchingi, the primitive species Charassognathus gracilis, parareptilia, captorhinidae reptiles, younginiformes such as Youngina capensis, fish and temnospondyl amphibians. Flora such as the genus Glossopteris were also abundant at the site. The site is sandstone-rich and contains the remains of meandering rivers and foreland basins. Design The design of Diictodon should be similar to the original species, containing the same basic anatomy: https://www.pbs.org/video/how-dinosaurs-coupled-up-knepg5/ The species of synapsid should also contain features that correlate with the map Aberration, that being a small bioluminescent organ on the top of the snout, similar to Bulbasaurus: https://thecreaturecodex.tumblr.com/post/174445236519/bulbasaurus Its colour palette should consist of more vibrant blues, greens and sometimes dark purples to blend in and camouflage with the terrain and ground of the habitats it thrives in. Abilities - Diictodon and their Dicynodontid relatives are social organisms, living in communities similar to meerkats or ground squirrels. Diictodon aberratios are known to settle in communities, usually with tunnel systems and burrows that connect to different hubs or nests. This behaviour grants tamed Diictodon an imprinting and “social boost” on specific states such as health, stamina and movement speed. - Within these communities, females do not nurture their young. In fact infant Diictodon specimens preserved in discovered brood chambers suggest that males might have raised the infants and provided parental care within this genus. This is due to males being tusked and being able to dig burrows and protect said burrow, unlike female Diictodon specimens that are tuskless. - Using humeral exertion in rotation thrusting and the strength of their tusks, Diictodon are able to burrow. Unlike a Purlovia, Diictodon will burrow and move underground in a given direction similar to rollrats. Diictodon can be given specific items that they will search for, either on the surface or underground, including blue, red and green gems, metal, stone or (2.5% chance) element ore. Any materials found in a specified area will be returned back to its delivery points (which is located outside and away from a burrow). Their movements can be tracked using a Transponder Tracker paired with a Diictodon Burrowing-Stachel, this can allow a player to approximate the location of Diictodon underground and increase carrying capacity by 50%. - Diictodon has an imprinting level system. - Diictodon can be taught (in their behaviour menu) to scout based on imprint levels. The higher imprint and social boost from other tamed Diictodon members grants certain Diictodon the ability to scout. By creating small holes in the Ark’s surface, Diictodon scouts will stay on high alert and send calls to the rest of the community. These messages are then transferred to the nesting points, which in the case of an attack on a Diictodon colony. Diictodon will retreat back into their burrows, or send calls that can be heard and relayed by either another Diictodon or a tamed Parasaurolophus. - Certain males based on imprinting levels can be designated to work as caretakers, protecting the young and tending to their food. Food in their inventory works as a miniature trough in times of hunger, when offspring are starving. - At max imprinting, a set of Diictodon can be relocated out of a colony as a mob (a traditional colony) or form at random a separate mound system known as “soil plugs”, a behaviour (which can be cancelled by the player) present in gophers and large burrowing rodentia (as well as the actual genus Diictodon). This form of colony is more individualistic, with certain Diictodon living in mating pairs within a single burrow. This enhances a mating boost by 10% (influencing mutations and dedication in raising offspring - nurturing), but does not increase social bonding amongst other Diictodon. - In the scenario that offspring are fatally vulnerable, male and female Diictodon will fight back predators given the chance. A colony of Diictodon can easily overwhelm and scare off smaller predators, mainly through the use of sharp shear-like teeth (once a predator is injured, Diictodon will not chase the predator and rather regroup in their tunnels). - If paired with a wild roll rat, Diictodon can burrow underground and follow roll rats as they search for food, picking up any scraps or drops unrooted by the emerge of a roll rat. Weakness - To balance out the abilities of the Diictodon, these animals are quite small and can be picked off by larger carnivores if they are outside of their burrows (ranging from Raptors to Sarcosuchus). - Aberrant and normal Purlovia are specialised in uprooting tunnelling Diictodon. If a Purlovia stumbles across a Diictodon while it is underground, it can dig the small dicynodont out and quickly ensnare and kill the animal. This still applies if the Diictodon tries to dig itself underground, being applied a slowness and cancellation ability for burrowing. - In the settling of colonies, Diictodon located too close to certain river bodies are both at risk from sarcosuchus, kaprosuchus, baryonyx and spinos. Diictodon can also drown if trying to swim across certain water bodies, and in a 5% chance. Colonies built on riverways can flood, causing a debuff that can destroy nesting sites and kill offspring within the nests. Specimens of Diictodon have been uncovered in and around Permian floodplains, with some being suggested to have drowned from water flowing into the nests during the wet season with river bursts. Stats Attributes Wild - Level Increase Additive Multiplicative Health 70 +14 +6.4% 0.07% Stamina 80 +8 +10% Oxygen 100 +10 +10% Food 300 +30 +10% Weight 40 +2 +4% Melee Damage +0.4 +1.7% 7% 17.6% Movement Speed 100% +1% 300% Torpidity 50 +4 class = “grey” 0.5 Spawning Locations Diictodon aberratios primarily lives within two specific layers of Aberration, this consisting of the bio-luminescent layer and the molten element layer: https://ark.fandom.com/wiki/Luminous_Marshlands_(Aberration) and https://ark.fandom.com/wiki/Aberration Any suggestions and comments please reply below. These are mainly my team's suggestions, though concepts are similar to DracoSerpentor77's at https://survivetheark.com/index.php?/forums/topic/966-introducing-the-burrowing-messenger-diictodon, and RyuouShenron's with the Bulbasaurus at https://survivetheark.com/index.php?/forums/topic/687803-bulbasaurusa-slightly-larger-dinosaur-resembling-lystrosaurus/ for their similar ideas and concepts. Thanks. - MonstersHunters References: https://en.wikipedia.org/wiki/Balfour_Formation https://en.wikipedia.org/wiki/Diictodon https://www.prehistoric-wildlife.com/species/d/diictodon.html https://fossil.fandom.com/wiki/Diictodon https://en.wikipedia.org/wiki/Meerkat https://en.wikipedia.org/wiki/Gopher
  5. The cave bear (Ursus spelaeus) was a species of bear that lived in Europe during the Pleistocene and became extinct at the beginning of the Last Glacial Maximum about 24,000 years ago. Both the name cave and the scientific name spelaeus derive from the fact that fossils of this species were mostly found in caves, indicating that this species spent more time in caves than the brown bear, which only uses caves for hibernation. Consequently, in the course of time, whole layers of bones, almost entirely those of skeletons, were found in many caves. The specific name "cave" (Latin spelaeus) was given to Cave Bears because many of its bones are found in caves. The body length of the bear reached 2.7-3.5 meters, which is 30% larger than the modern The front part of the body was more developed than the back legs which were short and strong; it also had a massive head. The skull of Cave Bears differ from the brown bear, having a much steeper forehead and lacking front teeth. It was most likely vegetarian with the main diet consisting of herbaceous plants and honey. However, in winter, in the cold season, the bear could hunt for prey and other animals. Cave Bears are found only in Eurasia, which formed in several geographical races The cause of extinction was probably the climate in the late Warm glacial period, when the forest cover has declined sharply, depriving the Cave Bears food sources. of ancient people. In the game, the Dire Bear is larger than the Dire Bear and appears as a very ferocious bear. This creature has a range of action called "Territory", and if the player or other creatures enter, it will be considered an intruder and will attack. They attack any creature as an intruder, whether it's a Reaper or a Nameless. It is especially dangerous when you have children with you, and will actively attack players and other creatures to protect them. However, it is useless to think that it is okay to leave the territory. Because if they are seen as intruders, they will chase them forever, unless they either die or get themselves killed. So how do you keep out of the loop? The answer is simple, find a rock with claw marks on it and assume that the area around it is cave bear territory. From there, use your telescope to see if there is a Cave bear. If you are there with children, you must escape quickly to avoid being noticed. However, if you become an ally, you can rely on it. Taming method It is impossible to tame a normal cave bear itself, but it can kidnap children. What to say, first you need to defeat the parent cave bear. Even if Karkinos grabs the child and takes it away, the parent's cave bear will continue to chase him to retrieve the child, so it is essential to defeat the parent. And after defeating it, you can tame it by handing it a baby cave bear with honey. And once the taming is complete, the rest is to raise it until it becomes an adult. Luckily, both children and adults are omnivorous, so you can add meat, mushrooms, etc. After taming It can be ridden with its own saddle. It has overwhelmingly excellent attack power, speed, and defense power that can be taken to boss battles. In addition, when attacking, it gives the effect of "Defensive Power Cut" to the enemy, and can be easily defeated. In other words, you can easily defeat the Reaper. Also, like the Dire Bear, it's also good at gathering, gathering a lot of fiber, organic polymers, fungal wood, etc., and all of those material items have a 95% weight cut, so you can't use heavy items such as metal. You can carry things without any problem. Also, as an ability that can only be used after taming, "Bear howl" is a buff that increases attack power, speed, and defense power for allies, and a debuff that gives loss of fighting spirit, slow movement speed, and fear to enemies. can give They are also resistant to lightning, radiation, coma, stun, and knockback, even in the wild. In addition, you can make claw marks on buildings and rocks, etc., which will be set as "territory". When set as a territory, Cave bears will automatically attack creatures that enter the territory, so you can have them protect your base, and you can also play an active role in PVP.
  6. With its massive head and large teeth, there is no question that Daspletosaurus was an apex predator and was one of the largest tryannosaurs. It got its name because of its apparent ferociousness; its name means "frightful lizard." Daspletosaurus was a carnivorous dinosaur that lived in the Cretaceous Period. It is devolved from (meaning it evolved into) Tyrannosaurus rex and other tyrannosaurids. Similar to other members, it had a powerful jaw and short arms. It had a huge body balanced upon two powerful back legs. The three-toed taloned feet (much like those of a modern bird) probably held the prey down while it ate. Like all tyrannosaurids, the front limbs were short and had only two fingers each. An attack from a Daspletosaurus or its relative Albertosaurus would have been a nasty way to go, due to their brute strength, robust teeth and jaws powerful enough to puncture through bone. In-game, it replaces the Tyrannosaurus that doesn't live in Aberration. This dinosaur is as big as a Tyrannosaurus, but it's radiation resistant, lightning resistant, poison resistant, coma resistant, and can easily kill a Reaper without a charge light. In addition, this dinosaur's vision is very good, and even in the pitch-black world of Aberration, it has the effect of night vision, which makes it look the same as in the daytime, and it keeps an eye out. Moreover, just like the Carcharodontosaurus, it has an excellent sense of smell, and just by smelling it, it can reveal the location of the Rock Drake, which is always transparent, and figure out where Reaper, Nameless, Basilisk, and Purlovia are lurking. I can. In addition, like Yutyrannus, it is possible to buff allies and debuff enemies by roaring. By the way, it has the same speed as Reaper, the attack power is the same as Giganotosaurus, and eating the corpse of a creature can restore your physical strength and stamina like Argentavis. Taming method It will be a taming method called "sacrifice taming". What this means is that if a tamed creature is eaten alive by a Daspletosaurini, the taming gauge will increase. Moreover, it is assumed that Daspletosaurini and the tamed creatures are fighting each other, so even if the tamed creature is set to "non-resistance" and the tamed creature is eaten as it is, the taming gauge will not rise, so first of all, it will be "neutral" or "aggressive". ”, and should be configured to allow them to fight each other. Of course, after fighting, you can recover the amount of damage you received by eating corpses, and the Taming Gauge will rise during that time. However, if the player himself dies or is preyed upon, the taming gauge will be reset. Regarding tamed creatures, regardless of their size, the higher the level of the creature, the easier it is to increase the taming gauge. So, to tame Daspletosaurini, taming is completed by making it fight with a high-level tamed creature. After taming It can be ridden with its own saddle, and as mentioned above, it has radiation resistance, lightning resistance, poison resistance, coma resistance, and can easily kill a Reaper without a charge light. increase. In addition, this dinosaur's vision is very good, and even in the pitch-black world of Aberration, it has the effect of night vision, which makes it look the same as in the daytime, and it keeps an eye out. Moreover, just like the Carcharodontosaurus, it has an excellent sense of smell, and just by smelling it, it can reveal the location of the Rock Drake, which is always transparent, and figure out where Reaper, Nameless, Basilisk, and Purlovia are lurking. I can. In addition, like Yutyrannus, it is possible to buff allies and debuff enemies by roaring. By the way, it has the same speed as Reaper, the attack power is the same as Giganotosaurus, and eating the corpse of a creature can restore your physical strength and stamina like Argentavis. In short, it is the strongest Tyrannosaurus that can defeat Reaper, and it feels like a combination of Carcharodontosaurus, Yutyrannus and Giganotosaurus.
  7. Morohasaurus is an extinct genus of cf. monstersaurian squamates know from a single left dentary from the Early Cretaceous (?Albian) Ohyamashimo Formation of the Sasayama Group in Tamba City, Hyogo Prefecture, Japan. The type and only species is Morohasaurus kamitakiensis. As of 2021, Ikeda et al. place this taxon a conferatur within Monstersauria based on general synapomorphies but without performing a phylogenetic analysis. The unique characters described in the paper to distinguish Morohasaurus kamitakiensis as a valid species include "the sinuous posteroventral rim of the dentary with a large U-shaped upper notch and small V-shaped lower notch, posteroventral corner of intramandibular septum with a weakly pointed eminence projecting posteriorly, and unicuspid, curved trenchant teeth with distinct blade-like carinae on their mesial and distal sides without grooves or serrations." If its presumed affinities are correct, Morohasaurus represents the oldest known monstersaurian to date. In-game, it appears as a giant venomous lizard about the size of a rock drake, with a similar design to the Helodermatidae. This lizard is normally neutral, but becomes hostile when attacked by the player or other creatures. Naturally, it has a strong poison and gives the following poison effects to the player and other creatures. Increased coma, decreased movement speed, reduced stamina, loss of fighting spirit, poor visibility, and bleeding are all effects of the lizard's poison. Of course, even if you manage to escape, there is always a risk of death from this poison, and even Reapers and Giganotosaurus die from it. All creatures, including the Reaper, are afraid of the lizard's venom, so no one bothers to attack the Morohasaurus. It is recommended that you take Nameless Venom immediately after receiving this poison. By the way, they have a very good sense of smell, so they can recognize players wearing Ghillie gear. Taming method There is a small chance that a "Morohasaurus Nest" will spawn, with several fertilized eggs in the center. The player must steal the fertilized egg from its nest. However, there are Morohasaurus roaming around, and if you try to approach the nest, they will attack you. Even if you approach the nest with Ghillie equipment, they will be detected by their sense of smell, and once they have taken the fertilized eggs, they will all attack at once. Therefore, if you steal a fertilized egg, you can either run away quickly with something like a rock drake or kill them all. Fertilized eggs do not hatch unless they are in a very cold environment, so it is necessary to lower the temperature with an air conditioner. And once they hatch, they just grow into adults. Luckily, meat is enough. After taming It can be ridden with its own saddle, it can attack with powerful poison just like a wild one, and even a Reaper that is almost invincible when not exposed to charge light can use this poison's effect to kill a Reaper. Can be defeated without charge light. It has Radiation Resistance, Electricity Resistance, Coma Resistance, and Poison Resistance that nullifies all living creatures' poisons. Also, by putting Narcoberry, Ascerbic Mushroom, Narcotic, and Bio Toxin in Morohasaurus' inventory, "Morohasaurus Venom" is automatically created, and by putting it in a water bottle, you get "Morohasaurus Poison Bomb". And this Morohasaurus Poison Bomb can be thrown to act as a Poison Bomb. Even powerful creatures that cannot be defeated, such as Reapers or Giganotosaurus, can take a lot of damage from this poison bomb, and in some cases, it can be used effectively for taming by increasing the coma value at once. However, you can't climb walls like in Megalania.
  8. Chasmaporthetes, also known as hunting or running hyena, is an extinct genus of hyenas distributed in Eurasia, North America, and Africa during the Pliocene-Pleistocene epochs, living from 4.9 million to 780,000 years ago, existing for about 4.12 million years. The genus probably arose from Eurasian Miocene hyenas such as Thalassictis or Lycyaena, with C. borissiaki being the oldest known representative. The species C. ossifragus was the only hyena to cross the Bering land bridge into the Americas, and ranged over what is now Arizona and Mexico during Blancan and early Irvingtonian Land Mammal ages, between 5.0 and 1.5 million years ago. Chasmaporthetes was one of the so-called "dog-like" hyenas (of which the aardwolf is the only survivor), a hyaenid group which, in contrast to the now more common "bone-crushing" hyenas, evolved into slender-limbed, cursorial hunters like modern canids. In the game, it appears as a giant tarantula, always has a neutral personality, and will fight back when attacked. It features a luminous abdomen that glows, which has the same effect as a charge light and can weaken Reaper and Nameless. Also, since it has radiation resistance, electric shock resistance, and coma resistance, it cannot be coma. And when attacking, I will take out the thread and restrain it before attacking. Of course, there are times when it has poison that causes poor visibility and movement speed, and attacks with it. There are also rare aggressive alpha species. Taming method Normally, taming is not possible, but a "Rosamygale's Nest" is actually generated, and there is a fertilized egg in it, so the player obtains the fertilized egg. However, as soon as you get it, all the Rosamygales around you will be hostile and attack you, so you will have to either escape with a creature that can escape, such as Rock Drake, or annihilate the Rosamygales. And it needs to be hatched in a cold environment, and an air conditioner is essential. Once hatched, the baby Rosamygale is raised, but fortunately it can only be fed with meat or Kibbles, and then grown into an adult Rosamygale. After taming It can be ridden with its own saddle. Like the wild, it always glows with glowing abdomen, and Rosamygale itself is radiation-resistant, lightning-resistant, coma-resistant, can attack with poison that causes blindness and slows movement, and shoots strings. This makes it possible to restrain even large dinosaurs such as Reaper, Tyrannosaurus and Spinosaurus. It also produces 'Rosamygale Thread' over time. This thread can be used in place of organic polymers. And because its abdomen glows with light, it can weaken Reaper or Nameless to attack. In particular, you can fight Reapers by binding them with strings, or attacking them with poison that reduces visibility and movement speed. And when the Reaper dies, it can nullify the strong acidic bodily fluids (blindness for a period of time). In the game, it appears as a hyena that looks like a combination of Hyaenodon and Ravager. They always act in packs of 5, and only the highest-level individual becomes the leader, granting pack buffs to the entire pack. They are usually neutral and do not attack anyone on their own, but if they are attacked by other creatures, the whole group will fight back and attack. However, when these hyenas find the corpse of a creature, they will eat the corpse of the creature, restoring health or stamina like the Argentavis. It will be Argentavis' agent in the so-called Aberration. Taming method This creature is the same as Dinopithecus, only the leader can be tamed, and all individuals other than the leader must be killed. The remaining leader must be put to sleep in a coma. However, it only feeds on Keratin, and it only eats Keratin. Well, this is reflected in this Chasmaporthetes taming, as real hyenas can chew and eat bones. However, it requires a lot of Keratin, so it is recommended to collect a lot of Keratin when taming. After taming It can be ridden without a saddle, by sniffing with its sense of smell, it is possible to see the health gauge of the enemy in a Direwolf-like manner, find research papers of explorer's records (explorer's notes, etc.), Parasaurolophus With such a feeling, you can detect the presence of the enemy. Also, when there are two or more, a herd is formed, and the individual with the highest level becomes the leader. In addition, there are times when special attacks will dig up materials such as obsidian, gems, and crystals. So you don't have to take the Roll Rat's mined gems from the Roll Rat.
  9. Luminaris is an creature that thrives in the otherworldly environment of the ARK Aberration map [Blue Zone]. It possesses a mesmerizing, bioluminescent glow that emanates from its sleek, aquatic / lizard body. Movement: Luminaris can crawl up and down like a megaliana and jump / glide like maewing gracefully through the subterranean caverns, its elegant tail leaving trails of shimmering light in its wake is also usefull for swimming make it pretty versitile. credits to Val for helping =} Main Skills: Attack 1: Bite R2 Attack 2: Tail whip or Tail spin. can be used underwater and stuns like a bary. L2 aura Infusion R3 button Luminaris possesses a unique resource gathering buff called Aura Infusion. By utilizing its connection to the bioluminescent energy found abundantly in the Aberration map, Luminaris can increase the gathering of resources. When activated, Luminaris channels its aura into nearby recource nodes like metal nodes / crystal nodes / gem nodes enhancing their quality making them take longer to break and increasing the amount u farm. Bioluminescent Aura [passive] Light Source: Luminaris provides a radiation-neutralizing light, illuminating dark areas, making it easier for survivors to navigate the treacherous underground terrain. Aura Shield Luminaris creates a radiant field of energy around itself as a shield once below 20% health, the shield will detonate making enamies in the surrounding area temp blind and stunned for 10 seconds. Pack bonus: If Luminaris is companied by another of its species, it gains a small health regen buff. Basic statistics Health: 650 Stamina: 500 Oxygen: 750 Food: 1000 Weight: 600 Melee damage: 100% Movement speed: 100% Torpor: 850 Taming method: Bioluminescent Bonding Introduction: To tame this fascinating creature, a unique taming method called "Bioluminescent Bonding" has been discovered. This method requires patience, stealth, and a deep understanding of this creature. Requirements: To embark on this taming journey, you'll need the following: Ghillie Suit: This specialized suit helps you blend in with the surroundings and reduces the chance of alerting Luminaris to your presence, once spooked it will attack. Charge Lantern: This lantern emits a soft, calming light that will attract Luminaris and create a bond between you and the creature. When the bond is complete u will be able to start passive taming using a diffrent variety of edibles. [the better the charge lantern the faster the bonding goes / higher taming efficiency] Taming Pen: Construct a small, enclosed area using either metal or tek to protect from the wild dangers.
  10. Rosamygale is a genus of extinct Triassic spiders, with a single described species, Rosamygale grauvogeli. It is the oldest known member of the Mygalomorphae, one of the three main divisions of spiders, which includes well known forms such as tarantulas and Australian funnel-web spiders. It was described by Selden and Gall in 1992, from specimens found in the Middle Triassic (Anisian ~ 247-242 million years ago) aged Gres a Meules and Grès à Voltzia geological formations in France. It is also considered to be the oldest known member of the Avicularioidea, one of the two main divisions of Mygalomorphae. Rosamygale is known from compression fossils consisting of brown-coloured organic cuticle remains of several juvenile and adult individuals, up to 6 mm in length. In the original description, Rosamygale was placed in the Hexathelidae, with reservations. However, later studies noted that it was placed in the family based on characters that are plesiomorphic (ancestral) for many groups of mygalomorphs. It can be securely placed in Avicularioidea, one of the two major groupings of mygalomorph spiders based on the absence of an abdominal scutum (a hard plate located on the underside of the body) and well-separated posterior lateral spinnerets (silk-spinning organs). The sediments where the spiders were discovered represents a deltaic environment, with the fossil found in what likely was a stagnant brackish pond that filled during the rainy season, surrounded by sparse vegetation. Associated terrestrial fauna includes scorpions, myriapods and insects. With an associated aquatic fauna containing the brachiopod Lingula, clam shrimps, and fish. The authors speculated, due to the nature of the locality, that Rosamygale burrowed into or near the banks of water courses. Primitive avicularioids such as Rosamygale are thought to have hunted using funnel and sheet webs. In the game, it appears as a giant tarantula, always has a neutral personality, and will fight back when attacked. It features a luminous abdomen that glows, which has the same effect as a charge light and can weaken Reaper and Nameless. Also, since it has radiation resistance, electric shock resistance, and coma resistance, it cannot be coma. And when attacking, I will take out the thread and restrain it before attacking. Of course, there are times when it has poison that causes poor visibility and movement speed, and attacks with it. There are also rare aggressive alpha species. Taming method Normally, taming is not possible, but a "Rosamygale's Nest" is actually generated, and there is a fertilized egg in it, so the player obtains the fertilized egg. However, as soon as you get it, all the Rosamygales around you will be hostile and attack you, so you will have to either escape with a creature that can escape, such as Rock Drake, or annihilate the Rosamygales. And it needs to be hatched in a cold environment, and an air conditioner is essential. Once hatched, the baby Rosamygale is raised, but fortunately it can only be fed with meat or Kibbles, and then grown into an adult Rosamygale. After taming It can be ridden with its own saddle. Like the wild, it always glows with glowing abdomen, and Rosamygale itself is radiation-resistant, lightning-resistant, coma-resistant, can attack with poison that causes blindness and slows movement, and shoots strings. This makes it possible to restrain even large dinosaurs such as Reaper, Tyrannosaurus and Spinosaurus. It also produces 'Rosamygale Thread' over time. This thread can be used in place of organic polymers. And because its abdomen glows with light, it can weaken Reaper or Nameless to attack. In particular, you can fight Reapers by binding them with strings, or attacking them with poison that reduces visibility and movement speed. And when the Reaper dies, it can nullify the strong acidic bodily fluids (blindness for a period of time).
  11. Ability Protection of Small Animals Diprotodon has a desire to protect small animals, and they can provide damage reduction buffs and immunity to bleeding to our small creatures and Diprotodon, who are like them, through their roar. They are immune to the effects of enemy flying units or zebra dragons catching them. After howling at the same time, the small animals under shelter will give Diprotodon a combat power bonus to increase the combat power of Diprotodon who provides shelter to everyone. This bonus can increase up to 6 layers as the number of small animals around it increases. Collection Expert Diprotodon has excellent collection ability for basic outdoor materials, including fruits, stones, wood, thatch, metal, and various colored gemstones. Diprotodon has good weight bearing and endurance, and is a very practical miner in the early and middle stages of development. Radiation and Resistance In addition to howling that can reduce damage between each other Diprotodon,Diprotodon have a special immunity to radiation, and entering the radiation range Diprotodon can receive an additional reduction in damage. [Manner of Taming] Diprotodon is a gentle beast that only retaliates when you actively attack. Sometimes they will act alone, and sometimes two or three will appear together. You need to find Diprotodon group with wild cubs, first lure all adult individuals out of it, and then peacefully tame them to feed the lonely Diprotodon cubs with rare mushrooms, Z seeds, and excellent feed. The effect of domestication gradually increases, and the tamed cubs are still in their infancy and can be brought home for raising. Be careful not to let the adult Diprotodon of the corresponding group of Diprotodon cubs die during the domestication period, otherwise the cubs will die immediately due to excessive sadness. Saddle Diprotodon's saddle is unlocked at level 52, but even without saddle Diprotodon, it can be ridden, while Diprotodon with unlocked saddle can carry two survivors and both survivors are protected by the rider 双门齿兽Diprotodon 学名:妖刃双门齿兽 demonkniffeDiprotodon 性格:友好 【能力】 “小动物的保护” 双门齿兽有着对小型动物的保护欲望,它们可以通过吼叫对我方的小型生物和身为同类的双门齿兽提供减伤buff和免疫流血,免疫敌方飞行单位或斑龙抓起的效果。同时吼叫后庇护下的小动物将会给予双门齿兽一个战力加成,以增加给予大家庇护的双门齿兽的战斗力。这个加成可以随着周围小动物的数量最高增加至6层。 “采集能手” 双门齿兽对基础的野外物资有很好的采集能力,包括果子,石头,木头,茅草,金属,以及各种颜色的宝石等。双门齿兽的负重和耐力都还不错是一个前中期非常实用的采集龙。 “辐射与抗性” 除了吼叫可以给彼此双门齿兽之间带来减伤外,双门齿兽对辐射有着特殊的免疫力,进入辐射范围内双门齿兽可以获得一个额外的减伤。 【驯服方式】 双门齿兽是温和的巨兽,只有当你主动攻击时它才会反击。它们有时候会单独行动有时候则会两三只一起出没。你需要找到有野生幼崽的双门齿兽群,先把其中的成年个体全部引开然后和平驯服给落单的双门齿兽幼崽喂食,稀有蘑菇,Z型种子,卓越饲料。驯服效果依次递进,驯服后的幼崽依旧处于幼年状态带回家养大即可。注意驯服期间不能让双门齿兽幼崽对应的群体的成年双门齿兽死亡否则幼兽会因为过度悲伤而马上死去。 【鞍具】 双门齿兽的鞍具在52级解锁,不过即便没有鞍具双门齿兽也可以乘骑,而解锁了鞍具的双门齿兽可以同时搭载两名生存者且两名生存者同时受到骑手保护。
  12. Notobatrachus is an extinct genus of frog from the Lower Jurassic (Toarcian) Cañadon Asfalto Formation, Cañadón Asfalto Basin and Middle Jurassic La Matilde Formation, Deseado Massif of Patagonia, Argentina. N. degiustoi is the most completely known Jurassic frog and has been recorded in many outcrops of the La Matilde Formation of the Deseado Massif in southern Patagonia. Most of the specimens of N. degiustoi are postmetamorphic individuals, snout-vent length between 90 and 150 millimetres (3.5 and 5.9 in). CPBA-V-14003 consists of disarticulated cranial and postcranial elements, and may correspond either to a late metamorphosing tadpole or an early postmetamorphic individual. In the game, it looks like a larger toad than Beelzebufo, and is characterized by frog-like colors such as green, brown, and black. The image below shows the size and appearance of the design. There are times when the player sees them as prey and attacks them, but unlike Beelzebufo, whose attacks increase coma values, they attack while poisoning them, which reduces their stamina. However, they are neutral to creatures larger than themselves, but may fight back if attacked. Like Beelzebufo, it can swim and move on land, and can jump high. However, this ancient frog has radiation resistance, coma resistance, and electric shock resistance, and when it comes into contact with water, it will be given a buff that increases defense power called "Water Barrier". In addition, it is possible to spit out "luminous gastric juice" from its mouth, and creatures that are caught in gastric juice will appear to be temporarily illuminated, and it can be tracked based on that. In addition, this "luminous gastric juice" has the same effect as Charge Light, so it can weaken Reaper and Nameless. It can emit mucus, and when it emits mucus, it will be displayed in white, and if the opponent touches it, it will receive poison that reduces stamina. Taming method You can't normally tame them, but in fact, ``Notobatrachus Nests'' can be generated near the water, and there are ``Notobatrachus Fertilized Eggs'' in them. There are Notobatrachus roaming around to guard the nest, and when the player takes the fertilized egg, the surrounding Notobatrachus may attack to retrieve the fertilized egg. Therefore, you need to be escorted by tamed creatures, and you need to kill them all or escape with a faster creature. And the fertilized eggs you get will hatch by putting them in water, just like Beelzebufo. When the fertilized egg hatches, a fairly large tadpole is born, so we will raise it from the tadpole, but since it is an omnivore, any food is fine. You can then raise them from tadpoles to become adult Notobatrachus and officially tame them. After taming It will be similar to what was written earlier. Like the wild, they can swim and move on land, and can jump high. And it has radiation resistance, coma resistance, and electric shock resistance, and by touching water, a buff that increases defense power called "water barrier" is given, and it is possible to spit out "luminous gastric juice" from the mouth, gastric juice. Afflicted creatures will appear to glow briefly and can be tracked from it, and can weaken Reapers and Nameless as they have the same effect as Charged Light. And like the wild, it can emit mucus, and when it emits mucus, it is displayed in white, and if the opponent touches it, it will receive poison that reduces stamina, so use it to create a "water barrier". Combined with a poison that reduces stamina, you'll definitely be invincible. By the way, if you kill reptiles, small creatures, or Nameless, you have a low chance of getting "cement", "polymer", and "oil".
  13. Eoarctos is an extinct genus of arctoid carnivorans, known from the latest Eocene to early Oligocene of North Dakota and Nebraska. It is known from several remains, the most notable of which is the almost perfectly preserved skeleton of a large male. It was comparable in build and size to a fisher or small raccoon, with an estimated body mass of 4.3 kg, and possessed a variety of features that indicate a mix of terrestrial and scansorial locomotion. Its most notable feature is its unique dentition, with its massive premolars and hypocarnivorous molars, as well as its robust mandible, indicating that it consumed hard-shelled prey, possibly making it the oldest molluscivorous carnivoran known. Fossils belonging to Eoarctos were first discovered in the 1940s, when its unique jaws were found at the Fitterer Ranch fossil site in North Dakota, but not described until decades afterward, although they were occasionally referred to the species Subparictis dakotensis. In 1982, a crew led by paleontologist Robert Emry an almost complete, beautifully preserved fossil of a male arctoid, which was later designated as holotype (name-bearing specimen) USNM 637259. Emry and his colleague Richard Tedford, who recognized that the fossil represented a new species, planned to describe it, but the already slow moving project remained unfinished after the death of Tedford in 2011. However, several other paleontologists were invited by Emry to continue the project, and the description of Eoarctos vorax was finally published in 2023. So far remains of this taxon, nicknamed "kitten-otter-bear" by its describers, only been discovered in the Fitterer Ranch locality, which dates to the late Orellan or early Whitneyan, and an outcrop of the Chadronian Chadron Formation near Roundtop, Nebraska. The genus name is a combination of Eos, the Greek goddess of the dawn, and arctos, “bear”, while the species name vorax is Latin for “voracious eater”. In-game, they appear as omnivorous, neutral mammals the same size as Nameless. They are mainly hostile to small fish such as coelacanths or small creatures such as Achatina, Mesopithecus, and Dodo, but they are neutral to players and will fight back if attacked. Also, since this creature has an excellent sense of smell, it will steal food from players or tamed creatures, or steal food stored in storage boxes. And for that you can open the door. In addition, it has a dexterous raccoon-like ecology, such as washing the food it obtains with water before eating it. However, if you make it your ally, it will be a reliable partner. Taming method It will be a coma tame under special conditions. It's about making you steal beer from the player on purpose. Eoarctos steals beer from the player and makes a washing motion in the nearby water before drinking the beer. And after drinking beer, he gets drunk and falls into a coma a few minutes after drinking. During this time, the player can put any kind of food, such as meat, berries, and mushrooms, into their inventory and feed it to increase the taming gauge. However, it wakes up quickly, reduces the coma value quickly, and wakes up quickly. When you wake up, go into a 1 minute cooldown, then steal beer again, drink it, get drunk again and fall into a coma, put food in there again to increase the taming gauge, wake up and do the same as before. By repeating the same action all the way to beer, the tame is completed. However, if you accidentally attack or are attacked by another creature, the taming gauge will be reset, so be careful and make sure there are no dangerous creatures around. After taming This creature will collect mushrooms, berries, fiber, and even meat and hides from wild animal corpses in free-roaming mode, but will collect twice as much as the player. It's also a great weapon on its own, and can take on Nameless and Raptor. However, if there are two or more, they will form a pack and will be granted the pack buff, with the higher level being the leader. The greater the number of herds, the more powerful the Reaper will be. But that's not all. The best feature of this creature is that it stealthily steals rare items from wildlife. For example, you can steal "Reaper Pheromone Gland" from a Reaper or "Nameless Venom" from a Nameless. Of course, both dead and alive can steal rare items. While stealing, dive close to the target so as not to take damage. When you get close to the target, steal it stealthily, and then dive to a safe place. If there is a water nearby, it will wash the stolen item before giving it to the player. Players are rewarded with petting to delight, and Eoarctos increases their own regeneration speed.
  14. Kayentapus is an ichnogenus from South Africa. It is most notable for the giant footprint assigned to the species K. ambrokholohali. It is said to be the first evidence of giant megatheropods living in the Early Jurassic, and was most likely the apex predator of its ecosystem. In-game, it appears as the strongest and ferocious dinosaur that can damage and kill the only Reaper without a charge light. Like other carnivorous dinosaurs, this dinosaur attacks other creatures in its vicinity, but can even attack Tyrannosaurus and Spinosaurus. This dinosaur is radiation resistant and coma resistant. However, when it finds the player, it will come closer to the player, but will watch over the player without attacking. However, if the player attacks, it will be hostile and fight back. Why is this dinosaur watching over the player? It is to kill Reapers that appear at the player. Reapers tend to only attack players, but this dinosaur will attack the Reaper as soon as it sees it. When Reaper is attacked by this dinosaur, it fights back and turns from a player to Kayentapus. However, the Reaper is naturally invulnerable and takes no damage unless it is hit by a Charged Light, but Kayentapus doesn't care and damages the Reaper without a Charged Light, killing the Reaper. Of course, wild Kayentapus will also attack tamed Reapers, so be careful when riding a tamed Reaper. Taming method First, if Kayentapus comes near the player, it will look for the Reaper. The next time the Reaper appears, Kayentapus will start fighting, so you need to let him fight, so just watch from a distance. After defeating the Reaper, the player will come to Kayentapus and hand over the Medical Brew to recover their physical strength, and then the taming will finally begin. Luckily, it regenerates well, so you only need to hand over Medical Brew once after a fight. From there, search for Reaper → Kayentapus vs Reaper battle → After Kayentapus wins, hand over Medical Brew to increase the taming gauge... just repeat this process. However, there are times when you fight creatures other than Reaper, but you can't hand them over at that time. Also, if the player accidentally attacks Kayentapus, it will become hostile and the taming gauge will reset, so be careful. After taming It can be ridden with its own saddle and can defeat Reapers just like the wild. Also, as an ability that can be used after taming, you can use the same howl as Yutyrannus, which gives buffs that increase attack power, defense power, and speed, and can do a trampling attack that deals a lot of damage. This dinosaur collects more skins than meat, especially since it cuts the weight of skins, furs and polymers by 75%, so you can collect a lot of skins.
  15. Agriarctos is an extinct genus of panda from the Middle to Late Miocene, approximately 8-18 million years ago. This genus and its type species A. gaali was established based on fossils from Hatvan, Hungary, and A. vighi based on fossils from Rózsaszentmárton Miklós Kretzoi proposed Agriarctos was closely related with Agriotherium. Previously published, Ursavus depereti was assigned to Agriarctos by Kretzoi, but now proved to be polyphyletic. Agriarctos beatrix was published in 2011 as a new species of Agriarctos. It was later erected as a new genus Kretzoiarctos, which was named after Kretzoi. In the game, it appears as a bear that is slightly smaller than Dire Bear. They are neutral and will fight back when attacked by other creatures. Also, if there are hostile creatures nearby, they will howl and threaten them, giving them a debuff that causes them to lose their fighting spirit. This also applies to the player, who likewise howls and threatens to inflict a demoralization debuff when he sees a player with a weapon drawn. When we think of pandas, we think of herbivores, but this ancient panda is an omnivore, eating anything from meat to mushrooms to berries. Taming method It will be a normal coma tame, but will only eat Sweet Vegetable Cake. So you have to prepare the Sweet Vegetable Cake and put it in a coma before taming it. After taming Can be ridden without a saddle, granting the player immunity to radiation and coma while mounted. Also, you can use howl menacing to apply a debuff of morale just like in the wild. Foraging is also better, allowing you to get more fiber and marbled meat, and 80% weight cuts on items such as metal, so you can carry more items. Also, Agriarctos itself has radiation resistance, and it will glow when exposed to radiation. This luminescence has the same effect as Charge Light, allowing it to weaken Reaper and Nameless.
  16. Paradoryphoribius is an extinct genus of tardigrades from the order Parachela. It is the third fossil tardigrade to be named, described in 2021 from Miocene Dominican amber from the Dominican Republic. Paradoryphoribius is the first extinct tardigrade known from the Cenozoic and is also the first tardigrade known from the Miocene. It has a length of 539 microns. In-game, it's the same size as a Dire Bear, but looks just like a full-blown tardigrade. It is friendly and is always targeted by other creatures, but it is designed to protect against heat and cold, is resistant to radiation, and does not fall into a coma. They are omnivores and can't fight, but they make great roamers in Aberration's radiation-filled areas. Taming method The taming method is very special because it cannot be put into a coma and hand taming is impossible. In the first place, this creature inhabits an area with a lot of radiation. For that reason, it is recommended that you take proper radiation measures before taming. Regarding the taming method, first you can lure it with a charge light, and when it approaches the player, you can pet it to start taming. The taming gauge can be raised by stroking it while guiding it with a charge light, but the highest taming gauge can be raised by the player protecting Paradoryphoribius from creatures that attack it. If you protect them, they will trust you, and the taming gauge will increase further. Fortunately, it regenerates immediately after being attacked, so it doesn't affect the taming gauge, but there is still a risk of being killed by other creatures, so it's essential to protect yourself as much as possible while taming. . After taming It can be ridden with a special saddle, granting the player cold protection, heat protection, radiation resistance, and coma resistance while riding. The creature can run, climb walls, swim, and jump while floating. Of course, they are omnivores, so you can put any kind of food in them. However, although it cannot be fought or harvested, there is actually a TEK saddle to overcome it, and the TEK saddle can perform an electric shock attack that paralyzes the enemy and can illuminate the surroundings with a charge light. , which can weaken Reaper and Nameless.
  17. Cenozoic, Miocene & Late-Pliocene is the previous year have been living in North America in rodents. Hand is large, the forelimbs had become short and sturdiness. From this fact, it believed to have been living by digging a hole. The head was equipped with a corner of one pair. The male is thought to have been attached only to, but does not know much about the role. Nante marked with two angle to the head, I like the cute Kooni. In-game, it appears as a slightly larger rodent, about the same size as Pachycephalosaurus. The horns of this ancient rodent can actually be made to emit light, which has the same effect as a charge light. So it's possible to undermine Reaper and Nameless. It is usually friendly and timid, so it has a habit of hiding in the ground when attacked. By the way, if you hit it with a pickaxe, it will stop mimicking the crystal, emerge from the ground, and immediately run far away. By the way, they are omnivores and will eat anything. Taming method There is a special taming condition called "hide-and-seek taming". What this means is that you first hand-deliver food such as berries, mushrooms, and meat. Then, when it receives the food, it dives to get to safety and goes somewhere else. At this time, the taming has not started yet, so it is not possible to open the taming list to track it yet, so the player must find out where it is on their own. And when you find a place where you are diving, there is an action to "dig up", and by doing that, the Epigaulus hidden in the ground will appear, and at that moment you will stroke it, and the taming gauge will finally rise, and you can tame it. is started. After that, it will have a 1 minute cooldown, then feed it and then go somewhere else to hide, so look for it and find it. Of course, it will repeat until the taming is completed. By the way, after the taming starts, you can open the taming list and track it. However, there are no dangerous creatures around, Kibbles equipment is required, the player is wearing Kibbles equipment, there are no tamed creatures nearby, and the player must be alone. If you don't match, you'll get scared and you won't be able to tame or the taming gauge will reset. After taming Can be ridden without a saddle, can use glowing horns that have the same effect as charge lights to weaken Reapers and Namelesss just like in the wild, can hide under cover, and can be disguised as crystals. can. Epigaulus also grants a "Family Buff" if they are a male-female couple and have at least one child between them. This buff grants effects such as defense power, attack power, speed increase, regeneration power, halving stamina consumption, coma resistance, etc., but it should not be misunderstood that "herd" and "family" are different things. A "family" is defined as a male-female couple with at least one child. By setting it to wandering mode, it will automatically collect berries and mushrooms. However, when it comes to PVP, it is possible to act as a spy, and at the direction of the player, you can sneak into the opponent's base, automatically steal items from the opponent's base, destroy part of the building, etc. After working as a spy, it will come back to the player.
  18. Neimongosaurus (meaning "Nei Mongol lizard") is a genus of herbivorous therizinosaur theropod dinosaur that lived in Asia during the Cenomanian stage of the Late Cretaceous period in what is now the Iren Dabasu Formation. Neimongosaurus is a therizinosauroid which is known from the holotype LH V0001, consisting of a partially preserved braincase; the front of the right lower jaw; a nearly complete axial column compromising 15 cervical (including the axis), 4 dorsal and 22 caudal vertebrae; a furcula; both scapulocoracoids; both humeri; left radius; fragmented ilia; both femora; both tibiae; left tarsals and a virtually complete and articulated left pes. A second specimen, LH V0008, consisting of a sacrum composed by 6 sacral vertebrae and both ilia, was assigned as the paratype. The specimens were collected in 1999 at Sanhangobi in Inner Mongolia from the Iren Dabasu Formation, dating from the Cenomanian stage. Based on these remains, the type species, Neimongosaurus yangi, was formally named and described by Zhang Xiaohong, Xu Xing, Paul Sereno, Kwang Xuewen and Tan Lin in 2001. The generic name is derived from Nei Mongol, the Chinese name for Inner Mongolia. The specific name honours Yang Zhongjian. In a 2006 conference abstract, Sara Burch presented the inferred range of motion in the arms of the therizinosaur Neimongosaurus and concluded the overall motion at the glenoid-humeral joint at the shoulder was roughly circular, and directed sideways and slightly downwards, which diverged from the more oval, backwards-and-downwards-directed ranges of other theropods. This ability to extend their arms considerably forwards may have helped Neimongosaurus reach and grasp for foliage. In the game, it appears as a Therizinosaurus with a design similar to the anteater, as shown in the image above. Although it is neutral, it will counterattack when attacked, but when it does, it will emit a "wrath glow" that makes its hair glow. Similar to the buff effect granted, this increases Attack, Defense, and Speed, and grants immunity to Coma values for the duration of this effect. Also, while it is glowing, it has the same effect as Charge Light, so it can deal damage to Nameless and Reaper who are not good at Charge Light. However, since it has a pacifist personality, it will make the same menacing pose as an anteater to warn players with weapons and hostile creatures such as Tyrannosaurus not to attack. Taming method They only eat Sweet Vegetable Cake, but they are basically hand-tamed. After making sure there are no dangerous creatures around, you can tame them with just the Sweet Vegetable Cake normally. After taming It can be ridden with a special saddle, and by performing a special attack (pressing the C key), attack power, defense power, and speed increase while emitting the same light as the charge light, and this effect is occurring. In the meantime, you can activate the "luminescence of wrath" that gives you resistance to coma values, and you can take it to boss battles. Of course, a threat pose is also possible, which will inflict a demoralizing effect on most creatures. It also has strong claws, so it can gather large amounts of meat and fibers. In addition, the player will be given heat protection, cold protection, and coma resistance just by riding it.
  19. The steppe mammoth (Mammuthus trogontherii, sometimes Mammuthus armeniacus) is an extinct species of mammoth that ranged over most of northern Eurasia during the Early and Middle Pleistocene, approximately 1.8 million-200,000 years ago. It evolved in East Asia during the Early Pleistocene, around 1.8 million years ago, before migrating into North America around 1.5 million years ago, and into Europe during the Early/Middle Pleistocene transition, around 1 to 0.7 million years ago. It was the ancestor of the woolly mammoth and Columbian mammoth of the later Pleistocene. Populations of steppe mammoth may have persisted in northern China and Mongolia as late as 33,000 years ago. There was historically confusion about the correct scientific name for the steppe mammoth, either Mammuthus armeniacus (Falconer 1857) or Mammuthus trogontherii (Pohlig 1885). Falconer used material from Asian sources while Pohlig worked with fossil remains from Europe and both names appear in scientific publications, adding to the confusion. A first taxonomical overhaul was done by Maglio (1973) who decided that both names were synonyms, armeniacus being the older, hence the preferred name. However, in Shoshani & Tassy (1996) it was decided that the description of Pohlig prevailed, and consequently the correct name for the steppe mammoth is M. trogontherii. It is unclear whether both forms are indeed identical and authors tend to use the name M. trogontherii for European material and M. armeniacus for Asian remains. Several Japanese mammoth varieties from the early Pleistocene have been named, but all are now thought to be synonyms of M. trogontherii. DNA has been sequenced from two Siberian mammoth molars (which judging by morphology belong to the steppe mammoth); at over a million years old, this is the oldest ancient DNA ever recovered. The two genomes recovered belong to separate and distinct lineages: one is ancestral to the woolly mammoth, the other is a previously-unknown lineage. The latter lineage hybridized with woolly mammoths at least 420,000 years ago, giving rise to the Columbian mammoth. With individuals not uncommonly reaching 4 m (13.1 ft) tall at the shoulders, M. trogontherii was considerably larger than modern elephants. A skeleton mounted on the Azov Museum reaches 4.5 m (14.8 ft) at the shoulder, though this figure might be overestimated because the vertebrae have been placed between the tips of the shoulder blades. A largely complete specimen (Zhalainuoer III) from Inner Mongolia, China, was estimated to have had a shoulder height of around 3.69 m (12.1 ft) measured at the top of the scapula, which represents a flesh shoulder height of 3.89 m (12.8 ft), with a body mass estimated via volumetric analysis at 10.4 tonnes. Another individual represented by a single giant humerus 1.46 m (4.8 ft) long and an associated pelvis found in Mosbach Sande, Germany, is estimated to have had a shoulder height of 4.5 metres (14.8 ft) and a weight of 14.3 tonnes (14.1 long tons; 15.8 short tons) via regression analysis. The skull was high-domed and short, and bore twisted tusks. The lower jaw was short and deep.[8] The number of lamellae on the third molars is around 18-22, noticeably lower than the number typically present in M. primigenius (though some European specimens of M. primigenius have counts which overlap with those of M. trogontherii). The body has around 19 thoracic vertebrae and 5 or 6 sacral vertebrae, with the first few thoracic vertebrae having long neural spines. Sequenced genomes suggests that Early Pleistocene M. trogontherii specimens from Siberia, around 1 million years old, had already developed many of the genetic changes thought to be responsible for traits that were adaptations for living in cold environments characteristic of woolly mammoths. Due to the cold climates it inhabited and short tail, Mammuthus trogontherii is suggested to have borne a coat of fur, which was probably somewhat thinner than that of the woolly mammoth. In the game, it is twice the size of a mammoth, and usually moves in groups of three, but on rare occasions, it acts alone. However, it is much more powerful than a mammoth, allowing the Reaper to deal massive damage without charging light, inflict bleeding effects, and can run at blazing speeds like a Spinosaurus. It has the same personality as Therizinosaurus, and if a player or a carnivore approaches it will be hostile without question, and will attack while giving the opponent a debuff of fear with howling. Especially if you are acting in a pack, they will attack all at once, so they will be very dangerous elephants for players. Taming It will become hostile just by approaching it, but the player will help the trogontherii fight against hostile creatures such as Tyrannosaurus, and will temporarily trust the player by giving lemons after the battle is over. will only follow the player. From there, fight large hostile creatures such as Tyrannosaurus and Spinosaurus, and after fighting, give lemons to increase the taming gauge. Of course, this will be repeated, but if the player accidentally attacks, the taming gauge will reset and they will become hostile to the player. Of course, if either the trogontherii or the player dies, it's pointless, so you have to fight each other to keep them from dying. However, if you try to fight with a tamed creature, the trogontherii will attack the tamed creature first, so only the player will be tamed. After taming It can be ridden with a dedicated saddle, and all stats such as attack power, defense power, speed, and physical strength are all set high by itself, and it is possible to fight Tyrannosaurus just like wild, and Reaper It can inflict a bleeding effect while dealing massive damage without a charge light, and can run at a tremendous speed like a Spinosaurus. It also has a very high harvesting rate, allowing you to collect a large amount of mushrooms, berries, etc., and all items such as Straw, Fungal Wood or Wood, Stone, Metal, etc. can be weight cut by 95%. And it will be possible to restrain and catch medium-sized creatures such as raptors with long snouts. By the way, this creature can also be brought to the boss battle.
  20. The hamster-sized rodent was a creature of the Jurassic age that seems to have defied extinction until at least the Cretaceous period - 100 to 125 million years ago - before being wiped out. Called Baidabatyr (from Baidarka, Russian for kayak, boat, and Batyr - a hero), the animal has been identified from a 2,6 mm long tooth discovered in sediments of the Ilek Formation on the Bolshoy Kemchug River in the south of Krasnoyarsk region. The site is only 5 kilometres from a mysterious necropolis of baby dinosaurs which is of significant interest to palaeontologists. Stepan Ivantsov, of the Laboratory of the Mesozoic and Cenozoic Continental Ecosystem, at Tomsk State University, said: 'It is hard to estimate size of the animal based on just one tooth, and even harder to speculate on what it could have looked like. We think it was close to the average size of modern-day rodents, perhaps like a hamster.' The mammal is believed to have had poisonous spurs for protection, like the modern-day platypus and echidna, as this was a typical feature of ancient animals. Contrary to some reports, Stepan he said: 'Baidabatyr is NOT an ancestor of all currently living plant-eating mammals, but a parallel branch of mammals that doesn't have modern representatives. 'We know that Baidabatyr lived during dinosaurs time, but we are not sure how many million years it lived. Ilek formation refugium where it was found lasted for forty million years.' Associate professor Pavel Skuchas, of Saint Petersburg State University, said: 'We discovered a very primitive representative of this group. 'It should have lived in the Jurassic period (more than 145 million years ago), but was found in sediments dating back to the beginning of the Cretaceoxs period (100 to 125 million years).' The creature's existence was announced in the Journal of Vertebrate Paleontology. Baidabatyr's tooth, pictured below, was 2,6 mm long and 1,3 mm wide. Pictures: The Journal of Vertebrate Paleontology. In-game, they appear as giant rodents the same size as Phiomia that travel in packs of five. When attacked alone, they quickly flee when attacked, but when attacked in groups of 2 or more or 5 animals, they have the habit of becoming hostile as a group. Also, maybe because it's pitch black, the eyes are a little big, and there are times when the eyes glow and act like lights. However, its light is the same as Charge Light and can attack Reapers in groups. Moreover, when acting in a group, a group buff is given, and an individual with a high level becomes the leader of the group, and when the leader howls, the entire group gains attack power, defense power, speed, and regeneration ability. Grants the buff of the group that has it. Also, there are many mushrooms in Aberration that grant debuffs, but Baidabatyr can negate those debuffs. Taming method This creature loves mushrooms, so it will be passive taming by hand, but only the leader individual can be tamed. It has to be a single unit. If it becomes single, it will run away, but the player needs to chase it and keep chasing it until it gets tired of running away. Then, only when you are tired of running away, you can finally hand over the mushrooms to start taming. In rare cases, there are individuals that act alone, but it is still possible to tame them by hand. However, there is a risk of being targeted by natural enemies, so it is necessary to confirm that there are no natural enemies around and secure a safe place. By the way, Baidabatyr's favorite mushroom is Auric Mushroom. After taming It can be ridden without a saddle, and two or more of them can form a group, with the higher level individual becoming the leader and granting buffs to the group. They tend to follow the leader at all times, so you can take down a Carnotaurus with just 5 and a Tyrannosaurus with 10. Also, by glowing eyes instead of consuming food, the light emitted from the eyes has the same effect as the charge light, so you can kill the reaper without any problems. Well, I think it's a difficult story with just one, but in terms of stats, it has high food value, stamina, attack power, speed, defense power, and weight. It can be stored for a long time, and it also cuts the weight of items such as Fungal Wood or wood, fiber, stone, metal by up to 75%, making it an excellent carrier. can defeat.
  21. Obdurodon is an extinct monotreme genus containing three species. Individuals of Obdurodon differed from modern platypuses in that adult individuals retained their molar teeth (in the modern platypus, individuals lose all of their teeth upon reaching adulthood). Compared to the modern platypus, which is a mostly benthic forager, Obdurodon foraged pelagically. The description of a new genus and species of extinct ornithorhynchid, a family of the Monotremata, published in 1975 and noted as the earliest known evidence of the group in Australia. The authors, Michael O. Woodburne and Richard H. Tedford, described two specimens associated with the Lake Ngapakaldi to Lake Palankarinna Fossil Area. The discoveries were a result of joint ventures by US and Australian museums undertaking research in the remote central desert region of Australia. The name of the genus is derived from Latin, obduros and don, a reference to the robustness, size and permanency of the molars as an "enduring tooth". When combined with the epithet of the type species, insignis, the name was intended to translate as "significant lasting tooth" for the importance of the find to the fossil record of the family. The genus is one of several to have been placed with the family Ornithorhynchidae, which is typified by the still extant species of platypus Ornithorhynchus anatinus and evidently more closely allied. Obdurodon tharalkooschild is believed to have been carnivorous and estimated to be twice the size of the modern platypus at one metre long. Obdurodon tharalkooschild is thought to have inhabited fresh water and hunted for a variety of animal prey in the forests that dominated the Riversleigh site at the time of deposition. The species diet is assumed to have included crustacea like those consumed by the modern platypus, although larger species were available due to its greater size. The potential prey of the Riversleigh fauna also included frog, turtle, fish and the lungfish, species that are present in the deposition at the Two Tree Site of the Riversleigh formations. The ornithorhynchid species were unknown in the later fossil record at the time of discovery, and it defied the assumptions of a single lineage of a platypus-like animal that progressively lost its teeth and became smaller in size. In-game, they are about the same size as Sarco and live near water. Good at swimming, but slow on land. They are friendly, but they can retaliate when attacked, especially with claw attacks, which contain poison that slows movement and increases coma. This is also true for players and other creatures. Also, Reapers and Nameless can be poisoned with the same effect as Charged Light. In that sense, the poison possessed by this creature is the strongest. Taming method Taming is passive taming, but the bait is special. It feeds only on Mushroom Brew and nothing else. Moreover, if they are attacked by other creatures or accidentally attacked by the player, they will become hostile and the taming gauge will be reset. After taming You can ride with your own saddle. Good at swimming, but slow on land. Also, like the wild, the claw attack can poison the enemy with a movement speed decrease and a coma value increase, and the Reaper and Nameless can be poisoned with the same effect as the charge light, Especially against Reaper and Nameless, it can fight with only its poison without charge light.
  22. ※This idea is almost the same as before, but there are some differences. Chororapithecus abyssinicus was an ape that lived about 10-10.5 million years ago during the Miocene Epoch. It is believed to be the earliest known species of gorilla. Its existence indicates that the last common ancestor between the human/chimpanzee lineage and gorillas may have lived greater than 10 to 11 million years ago, which is at least 2 million years earlier than the previously thought date of divergence of about 8 million years ago. The only evidence found of this extinct ape is currently nine Fossilized teeth of at least three individuals, recovered from the Chorora Formation which runs along the southern Afar Depression of Ethiopia (the same place where the remains of Lucy were discovered in 1974). Analysis of eight molars (two of them fragmented) and a canine tooth show that their structure is partly similar to modern gorillas. The researchers compared the make up of the teeth to other current and fossil apes, and concluded that the new ape fossils possibly were a species of gorilla which ate mostly high-fiber plants, and that the fossil species is likely a 'direct ancestor' of the gorillas that currently live in Africa. Previous efforts to find fossils of great ape ancestors in Africa from between 12 and 8 million years ago had been largely unsuccessful. This absence led some to hypothesize that apes were absent from Africa during this time, and had recolonized Africa from areas in Asia where fossils from this time period are more plentiful. Molecular estimates that humans and gorillas diverged after 8 million years ago were consistent with this idea, in which an adaptive radiation might have occurred after a single species entered Africa and began to adapt to different environments. Current fossils and research prior to this finding indicated that the evolutionary split between gorillas and humans occurred around 8 million years ago. The new fossils indicate that the split may have happened as long as 10.5 million years ago. It is thought that humans shared a common ancestor with chimpanzees as recently as 4 to 7 million years ago. The image looks like this ↓ In-game, it is a neutral primate that is the same size as Tyrannosaurus and larger than Gigantopithecus. Lead a pack of 5, with the higher level being the leader of the pack. The leader has a special action "Drumming", which gives buffs that increase the attack power, defense power, and speed of the entire group, and threatens the attacking enemy with drumming, giving the enemy the will to fight. Applies a fear debuff that makes you run away after losing . Naturally, since they act in packs, it is possible to attack with the entire pack and easily defeat Tyrannosaurus and Spinosaurus. It mainly uses a boxing-like punch attack, a double sledgehammer that increases the coma value, a knockback tackle that has the power to blow away large carnivorous dinosaurs, and a huge rock drop attack that has a stun effect. Normally, the attack power is set to be quite high, but due to the buff given by the leader's drumming, it becomes the strongest level, and naturally these attacks will also instantly kill the player. Taming method To tame this Chororapithecus, you must develop a bond or trust with the pack. In other words, hand-deliver the Sweet Vegetable Cake to the leader animal first, then start interacting with the group. And when you start interacting, you need to move as a member of the herd first. That is, by responding to requests from the herd, and by submitting the items (such as honey or fiber) requested by each request from the herd's Chororapithecus to the requesting individual, the reliability will increase. And when the reliability reaches 50%, it will become a temporary taming and will follow the player. However, even if he acts as a temporary tame with the player, a defensive battle to increase reliability will suddenly begin, and there will be attacks from hostile creatures such as Titanoboa, Sabertooth, Raptor, and Carnotaurus. The player must fight together with the Chororapithecus acting together as a temporary tame. Of course, this is possible even if the player is with a tamed creature. However, if someone in the herd is killed, you lose trust, and if you accidentally attack Chororapithecus, you lose a lot of trust, and if you lose trust completely, you have to start over. there is. (This is also true if the player or other hostile creature attacked you before 50% confidence.) And that, if the player dies, it will start over from the beginning. Therefore, the entire herd and the player himself must survive safely. And if everyone survived safely and the reliability was raised to 85% when the defense battle was over, only one child will automatically appear, and the player will take care of the child. is asked to After raising the child and growing into an adult Chororapithecus, the reliability will reach 100% and the taming will be completed. In other words, you need to increase the trust of the herd, raise the child, and complete the taming only when the child becomes an adult. After taming It can be ridden without a saddle, and if there are 5 Chororapithecus, it will form a group, and the higher level individual will be the leader of the group. And just like the wild, a punch attack like boxing, a double sledgehammer that increases the coma value, a knockback tackle that has the power to blow away large carnivorous dinosaurs, a huge rock drop attack that has a stun effect, and only the leader It is possible to perform "drumming" that gives to the entire herd. As for how high the coma value by double sledgehammer is, it is the power that can easily coma the player and medium-sized creatures such as Raptor and Carnotaurus. Tackle can also knock large carnivorous dinosaurs, such as Tyrannosaurus, into the air, and can easily destroy wooden walls. The drumming that only this leader has gives a buff that raises the attack power, defense power, and speed of the entire group. Gives a debuff. Also, like wild animals, they actually have the highest defensive power of any creature, are completely resistant to coma attacks, and are immune to electric shocks and immune to stuns, making them almost invincible. Although it is strong in battle, it also has excellent gathering ability, and it is possible to gather berries, fibers, straw, wood, stones, etc., and all items are 95% weight cut, so even if you gather a large amount No problem. Regarding stones in particular, 100 stones can only be crafted into one "giant stone", which is used to throw a giant boulder with a stun effect. In a huge rock drop attack, However, unfortunately, flint and metal are not available, and you can only get stone like Doedicurus. However, it is difficult to operate as much as it is excellent, and there are certain conditions. Here is how it works. 1, punch attack (same as normal attack, can be used for attack and can also be used for harvesting.) 2, double sledgehammer (right click for PC version) 3, tackle (normal attack while running) 4, Drop attack of a huge rock with stun effect (C key for PC version) 5, drumming (If it's the PC version, it's C key, but it's premised that there is no "giant stone" used for the giant rock drop attack, and the condition is that the leader is a high-level individual leading a group of 5 Chororapithecus. ) 6. Grab and carry building items such as safes and ammo boxes (In the PC version, it's C key, but it is premised that there is no "giant stone" used for throwing giant rocks, and it is a condition that it is a non-leader individual Choororapithecusn.) By the way, I'm an omnivore, so I'll eat anything. Moreover, it is possible to take it to the boss battle. As an aside, this ancient gorilla is the only one that can now deal decent damage to Reapers without a charge light and is resistant to Reaper attacks.
  23. Stegodon ("roofed tooth" from the Ancient Greek words στέγω, stégō, 'to cover', + ὀδούς, odoús, 'tooth' because of the distinctive ridges on the animal's molars) is an extinct genus of proboscidean, related to elephants. It was originally assigned to the family Elephantidae along with modern elephants but is now placed in the extinct family Stegodontidae. Like elephants, Stegodon had teeth with plate-like lophs that are different from those of more primitive proboscideans like gomphotheres and mastodons. The oldest fossils of the genus are found in Late Miocene strata in Asia, likely originating from the more archaic Stegolophodon, shortly afterwards migrating into Africa. While the genus became extinct in Africa during the Pliocene, Stegodon remained widespread in Asia until the end of the Pleistocene. Some species of Stegodon were amongst the largest proboscideans. S. zdanskyi is known from an old male (50-plus years old) from the Yellow River that is 3.87 m (12.7 ft) tall and would have weighed approximately 12.7 tonnes (12.5 long tons; 14.0 short tons) in life. It had a humerus 1.21 m (4.0 ft) long, a femur 1.46 m (4.8 ft) long, and a pelvis 2 m (6.6 ft) wide. Size varies across species, large stegodonts are comparable in size with modern elephants. Aside from S. zdanskyi, species like S. ganesha, S. miensis, S. orientalis, S. elephantoides and S. kaisensis are also relatively large bodied. Large stegodonts usually occur in the mainland. There also exist medium sized stegodonts present in large islands like those of Japan and Java. These stegodonts may include: S. aurorae, S. trigonocephalus, S. insignis and S. florensis florensis. Stegodonts that live in smaller islands usually result in further dwarfism. S. florensis insularis is an extinct subspecies of Stegodon endemic to the island of Flores, Indonesia, and an example of insular dwarfism. The direct ancestor of S. florensis insularis is the larger-bodied S. florensis florensis, from Early Pleistocene and early Middle Pleistocene sites on Flores. Remains of S. florensis insularis are known from the cave of Liang Bua. Life-sized models of Stegodon Similar to modern-day elephants, stegodonts were likely good swimmers, as their fossils are frequently encountered on Asian islands (such as Sulawesi, Flores, Timor, Sumba in Indonesia; Luzon and Mindanao in the Philippines; Taiwan; and Japan), all locations not connected by land bridges with the Asian continent even during periods of low sea level (during the cold phases of the Pleistocene). A general evolutionary trend in large mammals on islands is island dwarfing. Many among the dwarfed species of Stegodonts came from the lineage of S. ganesha, S. zdanskyi and S. elephantoides. The smallest dwarf species known is S. sumbaensis from Sumba,[8] with an estimated body mass of 250 kg. The slightly larger S. sondaari, known from Early Pleistocene layers on the Indonesian island of Flores, had an estimated body weight of between 355 and 650 kg. Another estimate gives a shoulder height of 1.2 m (3.9 ft) and a weight of 350–400 kg (770–880 lb). Philippine pygmy stegodonts also have a small stature bigger than or around the size of S. sondaari and S. sompoensis of Celebes, with S. mindanensis having a projected weight of 400 kg. S. luzonensis and S. sompoensis have estimated masses of around 1,300 kg and 1,000 kg respectively. A medium- to large-sized stegodont, S. florensis, with a body weight of about 1,700 kg, appeared about 850,000 years ago, and then also evolved into a dwarf form, S. f. insularis, with an estimated body mass of about 570 kg. Another estimate gives a shoulder height of 2 m (6.6 ft) and a weight of 2 t (2.0 long tons; 2.2 short tons). The latter was contemporaneous with, and hunted by, the dwarf hominin Homo floresiensis, and disappeared about 49,600 years ago, earlier than initially thought. Dwarf stegodonts were believed to be the main prey of the still-extant Komodo dragon before modern humans introduced their modern main prey in its range, banded pig, rusa deer, and water buffalo. In the game, it's about the same size as a mammoth, but this elephant is in the tropics, whereas mammoths are cold. These elephants are neutral and live in groups of three, but if one is attacked the whole group becomes hostile. These elephants also have very long tusks that can be inflicted with a bleed effect that can instantly kill a level 10 player. It also grants a pack buff for the entire pack, so even Tyrannosaurus and Spinosaurus will struggle. In addition, when attacked by a carnivore, a buff called "Carnivore Killer" that can effectively deal large damage to carnivores or hostile creatures will be activated. In other words, the herd buff and the carnivorous killer buff make him the most powerful elephant. However, if you are lucky, you may drop a large amount of marbled meat and a low chance of "Stegodon Fang". This tusk can be used as a substitute for the long spear. By the way, basically all individuals in the herd are at the same level (if you're lucky, you may encounter a herd of level 150 Stegodons?), and the herd's buff is applied. Taming method First, you need to hand-feed and feed vegetables such as carrots and potatoes, then form a "Stegodon alliance". While forming an alliance, you will be a "temporary tam", and in order to complete the taming completely, you will have to fight together and increase the taming gauge every time you defeat hostile creatures such as Tyrannosaurus, Therizinosaurus, and Spinosaurus. However, if you mistakenly attack Stegodon with whom you are in an alliance, they will become hostile, the alliance will be dissolved, and all taming gauges will be reset. Also, if you attack neutral creatures such as Triceratops or friendly creatures such as Dodo, the alliance will be canceled and the taming gauge will be reset and you will be hostile, so you need to be careful when fighting hostile creatures. . After taming Stegodons are faster than mammoths and can run as fast as tyrannosaurs. In addition, you can perform a bleeding attack using fangs just like in the wild, and if you create a herd of 3 or more, you will be given a herd buff just like in the wild, and you will be a "carnivorous killer" against carnivores or hostile creatures. will also activate. Also, like the mammoth, it can grab and carry medium to small creatures such as dodos and raptors with its long snout, and can also stomp. However, since combat is the main focus, it is not possible to cut the weight of items such as wood, and it may become too heavy to move due to too much harvesting. It will be necessary to use Mammoth for gathering and Stegodon for combat. Instead, it activates Howl of the Brotherhood, which grants other herbivores buffs that increase their Attack, Defense, and Speed. By the way, fiber can also be collected along with berries.
  24. Pelorovis ("prodigious/monstrous sheep") is an extinct genus of African wild cattle which existed during the Pleistocene epoch. The best known species is Pelorovis oldowayensis from Olduvai Gorge in Tanzania, from the Early Pleistocene. The species "Pelorovis" antiquus from the Late Pleistocene-Holocene has since been moved into Syncerus, the same genus as living African buffalo. The genus was first described by Hans Reck in 1928 to house his new species P. oldowayensis, which he described from bones originally found by him in Olduvai Gorge in northern German East Africa (Tanzania) in 1913, the first ever time this famous locality was explored by a palaeontologist. The holotype is a fossil skull and assorted bones kept in Berlin. The species P. kaisensis was named in 1994 from Kaiso, Uganda. Hadjouis and Sahnouni considered it to be closer to Syncerus in 2005. A 2007 study by Bienvenido Martínez-Navarro and colleagues of the morphology of the fossil remains came to the conclusion that Pelorovis is probably not monophyletic. These authors reclassify the early forms of the genus, P. turkanensis and P. oldowayensis, in the genus Bos. In contrast, they find that the late Pleistocene form Pelorovis antiquus seems to be a close relative of the modern African buffalo (Syncerus caffer). This approach essentially subsumes the genus as a synonym of Bos, because the type species is P. oldowayensis. A number of the authors of this study reiterated their classification of the taxa Pelorovis turkanensis and P. oldowayensis in the genus Bos in another paper published 2014. Alexandre Hassanin follows the interpretations of Martínez-Navarro et al., pointing to previous genetics work which show that the bovid lineages which produced the modern species within the genera Bos, Bubalus and Syncerus split from each other some eight to nine million years ago, indicating that either the fossil ancestors of these species have not yet been discovered, or that they already have been found, but are taxonomically misidentified. He further points out that Martínez-Navarro et al. are only looking for the ancestor of Bos primigenius in their studies of African fossil bovids, and that the Asian species of Bos may have been derived from other fossil species. Lastly, Hassanin notes that if Pelorovis is reduced into synonymy due to these studies, this also implies the other Pleistocene fossil genera Leptobos and Epileptobos are synonymous with Bos. A 2018 study by Tong et al. of the Chinese fossil representation of Bos primigenius uses morphology to dispute these conclusions regarding these taxa belonging to the genus Bos, as well as if they are the ancestral line from which Bos evolved, instead hewing to the traditional interpretation that the Indian Early Pleistocene fossil species Bos acutifrons is the primordial ancestor of Bos. Syncerus antiquus was described by Georges Louis Duvernoy in 1851 from a skull discovered along the Bou Sellam River near the city of Sétif, Algeria. It was found at one meter in depth, when excavating the foundations of a new mill, and subsequently sent to Paris. Duvernoy believed this species to be closely related to the Asian water buffalo (Bubalus bubalis) and classified it as Bubalus antiquus. Several other fossils of S. antiquus were described under the names Bubalus bainii and Bubalus nilssoni. In 1949, Dorothy Bate recognized that these buffaloes were conspecific and not related to Bubalus. She placed these fossils in a new genus, Homoioceras. However, the type species of Homoiceros was found to be synonymous with the Cape buffalo, invalidating the genus. It was subsequently moved to Pelorovis in 1978. However, a link with the living Cape buffalo has been noted based on morphological and systematic grounds, and since 1994 it has been suggested that P. antiquus be moved into Syncerus. This proposal has since gained widespread acceptance. The etymology of the generic epithet "pelorovis", chosen by Reck in 1928, is compounded from the Greek πέλωρος (péloros) in the sense of "monstrous" or "huge and terrible" and Latin ovis, meaning "sheep". Pelorovis resembled an African buffalo, although it was larger and possessed longer, curved horns. Pelorovis probably weighed about 1,200 kilograms (2,600 lb), with the largest males attaining 2,000 kilograms (4,400 lb). This ranks it as one of the largest bovines, and indeed one of the largest ruminants ever to have lived, rivalling the extinct American long-horned bison (Bison latifrons), and the extinct Asiatic giraffid Sivatherium giganteum, as well as the extant African giraffe (Giraffa camelopardalis) in weight. The bony cores of the horns were each about 1 metre (3.3 ft) long; when covered with keratin (which does not survive fossilisation) they could have been up to twice this length. The horns pointed away from the head, each forming a half circle in the species Pelorovis oldowayensis and P. turkanensis. P. oldowayensis was broadly the same size as modern African buffalo, but its legs were longer, and the elongated head of this species was reminiscent to those of the modern Alcelaphinae. P. oldowayensis occurred in sub-Saharan Africa and disappeared 800,000 years ago. The best fossils of P. oldowayensis are known from the Olduvai Gorge in Tanzania. In the game, it appears as a large cow that moves in a herd of three, but these cows have different personalities depending on their gender. Males with long horns are neutral, and females without horns are friendly. Females flee quickly when attacked. However, when attacked, the male will fight back, and if he attacks the female, the male will also become hostile to the enemy who attacked the female. Also, one male of the group is always high level in the group and becomes the leader of the group, and the remaining two are set as females with a lower level than the male. In other words, attacking the male himself will be hostile, and attacking a female in the group will cause the male to become enraged and hostile. Also, since females have a friendly personality, they are not suitable for fighting, but males are set to be suitable for fighting in order to protect the herd. Appears and emits a squealing sound to intimidate. It will give the player a terrifying debuff that will cause them to flee when they hear it, or medium carnivores such as Raptor, Sabertooth, Pulmonoscorpius, Terror Bird, and small carnivores such as Dilophosaurus. In addition, the buff "Carnivorous Killer" increases attack power and speed, and like Woolly Rhino, the more you run, the more attack power and speed you run. It will be possible to defeat Tyrannosaurus with one blow. In addition, enemies hit while in the "Carnivorous Killer" state will always be bleed and stunned. This makes the Pelorovis the strongest herbivore, capable of bravely fighting carnivores to protect its herd. In rare cases, when the male is killed, it may drop the ``Pelorovis Horn'', which is a substitute for the ``Woolly Rhino Horn'', and both males and females may drop marbled meat. Taming method In the wild, this cow can actually go into breeding mode under certain conditions and have offspring. The condition is that the male and female will be given a Sweet Vegetable Cake each by hand, after which they will automatically go into breeding mode. However, it is necessary that there are no carnivorous animals around, that the "carnivorous killer" is not activated, and that it is not hostile to the player. Then feed them Sweet Vegetable Cake, then go into breeding mode, and then have babies. And by raising the born child by the player, you can tame it when you become an adult. Must be with parent Pelorovis, and like Breeding Mode, no carnivores around, parent not activating Carnivorous Killer, and parent not hostile to the player. This is also a necessary condition for growing from a child to an adult. In the first place, children are most likely to be targeted by carnivores, so players will work together with their parents to protect their children. By fighting together, parents began to trust the player, and when they grew up from children to adults, they regarded Pelorovis, who had grown from children to adults, as "independent from the herd" or "going with the player". Say goodbye to your cubs and then move to a different location as a group. In order to make a new baby from the same pack, it is necessary to wait for the entire pack to cool down after giving birth, which will be about 3 hours later. After taming Since males and females have different abilities, we will look at males and females separately. Please think of males as mainly fighting cows. Like wild carnivores, you can activate "Carnivorous Killer", and in that state you can run and charge like Woolly Rhino, and when attacked, you will have bleeding and stun effects. can give. It can also emit a threatening cry, similar to the wild, giving enemies a fear debuff. As such, it is effective in fending off pesky hostile creatures such as the Raptor. And as an ability that can be used only after taming, you can put small creatures such as Dimorphodon on the long horns. In some cases, a glowing creature, such as a Bulbdog, can be placed on a horn to act as a flashlight. By the way, you can ride without a saddle. However, although saddles do exist, they cannot be used on males because the saddles themselves are made for females. Think of females as friendly cows that aren't as combative as the wild ones. Females are unable to attack, unable to fight back, and flee like Moschops. However, unlike males, this cow supports the player's life. First of all, it has its own saddle. Males can ride without a saddle, but females cannot equip a saddle. The saddle feels exactly like an oxcart, and it feels like it's being pulled by Pelorovis. In addition, it is good at gathering, and can collect berries, fibers, wood, straw, etc. efficiently, and its weight is set higher than that of males, especially wood and straw can be cut by 95%. increase. The best part is that you can get "Pelorovis Milk" from containers such as bottles, which can be used in new dishes, or by drinking it directly, you can get the effect of preventing food and water levels from dropping. In addition, the oxcart-like saddle held by the female has its own saddle inventory, where items such as metal can be placed, and their weight will affect the saddle, not the female, making it too heavy. It will be a specification that can not pull the oxcart. Take advantage of the different abilities of these males and females to make life easier in the ARK and use them as reliable bodyguards or combat partners who can ward off pesky hostile creatures such as the Raptor. I can. *In addition, although there are some similarities to the contents of the proposal (such as making cheese) with "Giant Bison", it will be a setting that differentiates it from Giant Bison.
  25. Llukalkan (Mapuche for "one who causes fear") is a genus of abelisaurid theropod dinosaur from the Late Cretaceous Bajo de la Carpa Formation of Argentina. The type species is Llukalkan aliocranianus. The holotype of Llukalkan, MAU-Pv-LI-581, consisting of a partial skull, was discovered during 2015 in the La Invernada site in Neuquén Province, Argentina, in the rocks of the Bajo de la Carpa Formation. meters (2,300 ft) away from the remains of the contemporary abelisaurid Viavenator. It was described as belonging to the new taxon Llukalkan aliocranianus in 2021; the generic name is Mapuche for "one who scares" or "one who causes fear", and the specific name is Latin for "different skulls". Llukalkan is very similar to Viavenator, except that it is smaller and the holes in the skull through which the veins pass are larger and more widely separated from the supraoccipital crest, among other differences. middle ear zone, a recessus tympanicus caudalis, that has not been found in any other abelisaurids and thus is an autapomorphy. On account of its unusual ear, it has been theorized than Llukalkan had a keener sense of hearing than other abelisaurids, almost like a crocodile’s. In-game, it is the same size as the Carnotaurus, but will not attack the player unless attacked by the player. However, when attacked, it will be given an "anger buff" that increases attack power, speed, and defense power, and will become hostile in that state. Llukalkan can also regenerate health like Argentavis by eating the corpses of living creatures. Taming method Passive taming by hand using randomly selected food. The randomly selected foods are "Shadow Steak Saute", "Battle Tartare", "Sweet Vegetable Cake", and "Broth of Enlightenment", and they only eat them. In addition, after eating any of the four, it tends to attack small wild creatures such as dodos in the vicinity, and after preying on the small creatures, it will seek one of the four again. In other words, ``hand one of four randomly selected ``Shadow Steak Saute'', ``Battle Tartare'', ``Sweet Vegetable Cake'', and ``Broth of Enlightenment'' → ``Wild small creatures around Prey" → "Hand over one of the other four" → "Prey on small wild creatures in the surroundings", and you can tame it. By the way, they will not attack smaller creatures that have been tamed. Also, if there are no small wild creatures around, it will go looking for small creatures, and the taming gauge will gradually decrease while looking for them. For this reason, flying creatures that can catch small wild creatures such as pteranodons should be kept near Llukalkan. However, if you attack by mistake, you will become hostile and the taming gauge will reset. So make sure there are no natural enemies such as Tyrannosaurus before taming. After taming Eating the corpse of a creature, just like in the wild, restores health like Argentavis, and grants a 'rage buff' that increases attack power, speed, and defense when attacked. Also, it is possible to efficiently collect skins, furs, organic polymers, or chitin, and with this dinosaur, things like making saddles will be easier. Also, you can ride without a saddle, but the Llukalkan saddle is actually special because it is equipped with a Gatling gun and a radar detector that detects living things. Having plenty of Assault Rifle ammo in Llukalkan's inventory allows him to attack with the Gatling Gun while on the move. Also, by using a radar detector, you can quickly find out where hostile creatures are. This is much better than Parasaurolophus, and can probe up to twice the range of Parasaurolophus. In addition, it is extremely heavy and can carry a lot of things, especially with large amounts of assault rifle bullets, leather, fur, organic polymers, and chitin. cuts weight by 90%.
×
×
  • Create New...