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Found 14 results

  1. So, with the Creature Vote for Aberration ending, it got me thinking about all the creatures on that map again and why the Seeker was never made tameable & I guess breedable too for that matter. How would everyone feel if Wildcard were to make the Seeker tameable for ASA & would you want it too also be breedable? Personally, I think they should be both tameable & breedable. If tameable I could maybe see them like being able to help out your tamed Reapers or something or maybe even being like the Sinomacrops giving you a glide or little bit of flight or something. You could even go another crazier route & maybe make there be a way to get even bigger Seekers that are rideable too for like other maps where flyers are a thing. So, what does everyone think should Wildcard maybe show some love to this kind of forgotten creature? While on the topic of Aberration & ASA should the Basilisk and Karkinos also be made breedable as well?
  2. Chunkingosaurus was a small stegosaurid originating in China. In game chunkingosaurus will be found in the forests on extinction attacking those who get to close to it with its powerful tail. Whatever gets close to it will feel the might of chunkingosaurus dealing massive amounts of damage, chunkingosaurus will have higher attack than kentrosaurus but lower health than it, it is rideable, its saddle unlocks at level 42, it has 2 attacks, its first is a bite, and its second is a tail whip that deals massive damage, while the bite is weaker. In order to tame it, it is a passive tame, who eats either rare mushroom, rare flower or azulberry. You approach, crouching slowly to its face than you feed it , if not, the chunkingosaurus will agro on you, once tamed its can gather berries, wood and thatch. When low health in battle chunkingosaurus will start to spin at high velocity running away and dealing 12 times the damage, after getting a kill the chunkingosaurus will dance. Once tamed chunkingosaurus will eat any kind of berry. He also has a high weight capacity. Chunkingosaurus will get a 800 second attack boost after killing a therapod. Also the saddle can also carry water. After you kill a chunkingosaurus you will get keratin, chintin, raw meat, and raw prime meat. Chunkingosaurus also has a ability called drought protection which allows chunkingosaurus to go without food or water for longer times. I hope you like the idea of chunkingosaurus, I picked this creature because the game has a lack of stegosaurids.
  3. Vulpes zerda/macrotis (FOX) This solitary fox likes to hide in burrows located near tundra biomes or the desert. Its pelt color makes it difficult to be seen in the desert or even in the dark. Most of the times you will find it alone but there is a chance you'll sight it resting with other Vulpes. It loves hiding on burrows or dark places to rest and stay isolated from everything. Whenever there is an intruder wandering its territory it'll stay hidden but can be spotted by its bright eyes. It is capable of detecting nearby enemies pretty easily, be wary of its sharp teeth and claws and dont let its fluffy tail distract you , it may seem cute but it is lethal enough to protect its territory from a large variety of creatures. VULPES Buffs/Debuffs abilities Damage abilities Tracking abilities (Improved shadowmane) speed on the ground Touching any kind of sand will give you a speed and jump boost Bigger than direwolf but smaller than a shadowmane. Can ride it without saddle but wont be able to use any of its modes if the shaddle isn't equipped. When a female and a male are together nearby breeding dinos they have a bigger chance of developing color mutations on newborn dinos VULPES ABILITIES: Vulpes is able to switch between 2 modes , Alert ( damage ) mode where it will have its ears pointing backwards, show its teeth and its tail will wag nervously. Then, relax mode ( support) where it will have its ears pointing upwards and calm itself. Vulpes BASE KIT ABILITIES: Vulpes is able to bite any dino corpse to search the nearest highest level dino of that same species wich was bitten. Vulpes is able to passively give nearby dinos a range detection improvement, this passive is able to make nearby dinos (like parasaurs) increase their detection range, in this case, a parasaur will be able to increase a few meters its radar. Maybe sandflame has bonds with other dinos. Vulpes able to wall bounce due to its high agility and energy, at the same time, he can dash and make high jump from land . (When sandflame is on damage mode , he has traits of an aggresive fox at that moment , when he is on support mode he shows traits of a relaxed fox) Vulpes DAMAGE MODE ABILITIES: -Vulpes BITES BUT IT ALSO HAS A BAR WHICH CAN BE FILLED PASSIVELY WHEN BEING EXPOSED A LARGE PERIOD OF TIME TO HIGH TEMPERATURES AND MANUALLY BY GIVING IT SAND , SULFUR ... WHEN THIS BAR IS FULLY CHARGED, SANDFLAME WILL START CAUSING HEAT STROKES TO ENEMIES THAT GET BITTEN BY IT. WHENEVER ITS BAR IS FILLED, NEXT TIME IT BITES WILL ACTIVATE THE BAR TIMER AND WILL BE ABLE TO APPLY THE HEATSTROKE STATUS TO ENEMIES UNTIL THE TIMER ENDS. When the bar finishes, its torpidity will increase due to the high temperatures it was exposed to but will be able to charge the bar again after a few seconds. When sandflame is able to cause heatstroke effect , a trail will start comming from its mouth and eyes to show the scorching effect it is able to cause. -Vulpes IS ABLE TO JUMP THEIR PRAY AND ATTACK WITH ITS CLAWS AFTER A SPECIFIC NUMBER OF HITS ( DEPENDING ON THE ENEMY ARMOR ) IT WILL BE ABLE TO CAUSE THE BLEEDING STATUS EFFECT. After succesfully applying bleeding its dexterity and attack speed will be faster during 20 seconds. -Vulpes IS ALSO ABLE OF AMBUSHING NEARBY ENEMIES. If it is a small prey it will be able to stun the enemy for a few seconds like raptors do. But if it is a bigger creature, it will have to bite it and attach to any body part of the enemy while its stamina drains. The enemy has the option to struggle and lose its stamina faster but kicking sandflame or to keep sandflame and lose stamina slower.(? Sandflame's jaws are lethal but not resistent enough to keep himself there so after a few seconds it will have to drop. While being attached to dinos , sandflame can parcially use its claws because it has to focus on the strenght of its jaws. While being in damage mode, sandflame is able to go faster but has less resistance. VULPES SUPPORT MODE ABILITIES: -Vulpes IS ABLE TO BITE NEARBY ALLIES ( 1 AT THE SAME TIME ) TO GIVE THEM A PROTECTION EFFECT FOR 12 SECONDS THAT WILL PREVENT ITS ALLY FROM GETTIG ANY KIND OF STUN. -Vulpes is ABLE TO REST AND PLAY WITH SAND ( MAKING IT TO BE UNABLE TO CAUSE ANY KIND OF DAMAGE OR DEFENSE WHILE ON THIS MODE , LIKE OWL FREEZE), WHILE RESTING , IT IS ABLE TO PASSIVELY HEAL NEARBY ALLIES . But it wont do it and get angry if you dont put sand on its inventory or any beautiful rock like gems. -Vulpes IS ABLE TO HOWL AND REDUCE NEARBY ALLIES NEGATIVE EFFECTS TIMER.(TORPIDITY REDUCTION AT THE SAME TIME). While being on support mode , sandflame is slower but has more resitence TAMING: To tame a Vulpes you will have to wait until nightime. When the night falls you will have to enter any burrow or cave where you know a sandflame is resting or hiding. You'll only be able to see its shinning eyes if it stays hidden. Whenever you know its position approach it and offer any beautiful gem ( red,blue or green gems ) or sulfur (but it doesnt like it as much) . Whenever it sees the gem, it will approach you and you will have to wait until it lets you pet its head . Whenever you pet it, it will stun you for 7 seconds and go away to hide again You will have to focus again on its eyes and offer gems until it finally gets tamed . Vulpes is clever and will find the perfect spot to hide from you. Art created by ManuKira On the images Im showing Im trying just to guide you through the aspect and traits it could have . Like fasolasuchus had Drawing created by NLONF The first image is the normal fox ( in real life) , the second image is a special franchise fox called "sandflame" from a special serie. The things of this fox are the special traits he has to make the base creature look cooler like the fasolasuchus.Dont use the second image as main creature . I just wanted to show the traits This is another in real life picture
  4. https://en.m.wikipedia.org/wiki/Paleolithic_dog Shepherd - when equipped with a saddle you can pet Canis Lupus Domesticus it will sit down and can act as a mobile "leash" for wandering dinos. Search and Tame - When equipped with a saddle with a sled that can be used to move knocked out tames equal to Argentina carrying capabilities. Canis Lupus Domesticus can be given the dermis of dinos and set to "Search and Tame" seek out max level dinos matching the dermis's in it's inventory when it finds one it will circle the dino to keep threats at bay Search and Hunt - When equipped with a saddle Canis Lupus Domesticus can be given the dermis of dinos and set to "Search and Hunt" Canis Lupus Domesticus will then begin hunting wild dinos that match the dermis of creatures in its inventory. Search and Rescue- when equipped with a saddle adds a sled behind Canis Lupus Domesticus and can be given the dermis's your tames. When set to "Search and Rescue" Canis Lupus Domesticus will search for that tame that the dermis belongs to. Canis Lupus Domesticus will return with the tame in tow. Search and Retrieve- When set to "Search and Retrieve" Canis Lupus Domesticus will collect near by items, drops, and bags, Spawning - Canis Lupus Domesticus generally spawn in location where Ovis are found. May even be found protecting the Ovis from natural predators. Pack bonus- Canis Lupus Domesticus recieve a pack bonus when they are with other Canis Lupus Domesticus and dire wolves Taming -Passive Tame- crouch or maybe sit emote near the Canis Lupus Domesticus. Canis Lupus Domesticus will become interested in the survivor. Initially circling the survivor, eventually coming up to you. Give it kibble or pet it depending on what it wants. It will back away and circle again. This repeats until tamed when tamed it will sit down in front of you. Taming one and it will be a Survivors Best Friend
  5. Introducing Metriacanthosaurus Carnivore, Aggressive, Tameable, Rideable,Breedable ✅✅✅ Metriacanthosaurus, this fierce predator is known to be a clever theropod, since it is smaller than most other apex predators. However this may be the reason why Rexes have not found their way down into aberration. They truly dominate this place. Their hatred for flyers must be another reason they remain down here. Using their environment in aberration they can cleverly and effectively scale and ambush to win the most fierce of battles. They do just fine with radiation as well. Metriacanthosaurus are never seen in the open unless they’re chasing their prey they ambushed. They lurk in the most dark and masked areas full of trees and bushes waiting for the right moment. Rumors say they sometimes wait near the bases of survivors or just structures good enough to stalk in. ** How to avoid ** Metriacanthosaurus will not ambush tames bigger than a Rex. If you stare long enough where they may be hidden they will become more visible. If already attacked you will be able to dodge it when a chomp sign appears on screen. If the button is not pressed quick enough you will get snagged up by it. ** Taming ** For its taming I thought why not make it very unique while giving glow sticks more of a use. In JP they used glow sticks to direct Rexes. I decided on something similar. To tame it you must guide one out of it’s hiding spot using glow stick’s, once its out and starts running to hide you must quickly net it, which means it’ll have to be led quite far from a hiding spot. Once netted you feed it. After it breaks free it’ll go in a frenzy attacking everything around including you for 10-12sec, you must wait for it to calm down and re-enter its hiding. One fed per netting. Attacks. Standard Bite. No effects. Has a heavy bite that inflict venom to slightly heal the Metri. When near a scalable area a claw sign will appear on screen when used the metri will lunge and scale up. Roar button is instead used to set up ambush mode when near enough trees or bushes. While in ambush mode your visibility is reduced visually to players and creatures. Press bite button when a claw sign appears on screen to dash at the victim with a horrifying roar and do a heavy claw crippling and wounding the creature. Metri has observed raptors and with that has also learned how to ally itself with raptors with its roar. Appearance. Slightly smaller than a Rex but longer than Rex More slim than many Theropods Health: 990 Stamina: 500 Oxygen: 120 Food: 3000 Weight: 410 Movement: 100 Why metriacanthosaurus? I wanted to have a cool Jp reference but with differences but also a cool way to tame a new fresh new theropod with glow sticks for our new journey. First time making a submission so I hope I did the Metri some justice to make it stand out and be worthy of your votes. I believe this creature is unique in its own way from the way I built it. Any questions or suggestions i’m willing to be all ears.
  6. Stands up leaning on tail becoming immobile enabling it to have inferred vision, bone crunching effect due to its insane bite force (slows target), can drag dead bodies and has high stamina. Thylacines also gave off an odour if this was added to the game it could de-aggro small and medium creatures. Has ability like fjordor hawks to sense nearby dead creatures. They could live in highlands and in/ area around swamp castle as they lived in grasslands and wetlands. thylacine or Tasmanian tiger would hunt alone or with a partner so they would be found in solidarity if they were added to the game. As they are a marsupial they could have a pouch used to carry around babies similar to the protopactdon but for smaller creatures. As a solitary apex predator it would have to be a fairly powerful mount in order to be able to takedown their prey. Females would use their pouch to carry around their babies so a possible taming method could be knocking out the a female with a baby or Joey and then imprinting on it. Aggressive temperament to most creatures but timid to survivors. Appearance The Thylacine was sandy yellowish-brown to grey in colour and had 15 to 20 distinct dark stripes across the back from shoulders to tail. Although the large head was dog- or wolf-like, the tail was stiff and the legs were relatively short. Body hair was dense, short and soft, to 15mm in length. It had short ears (about 80 mm long) that were erect, rounded and covered with short fur. Jaws were large and powerful and there were 46 teeth. (the appearance part was from JurassicDino on a previous post) None of the pictures are my own I found them online. wiki link https://en.m.wikipedia.org/wiki/Thylacine
  7. Name: Argentinosaurus Huiculensis Time: Late Cretaceous Diet: Herbivore Temperament: Territorial Dossier: Argentinosaurus is a tyrannosaurid sauropod accustomed to life among members of its own species, which means that it is more than prepared to face packs or groups of creatures that seek to disturb the peace of the enormous sauropod. Don't get to close if you don't want one of his legs on you. The Argentinosaurus Huiculensis specimen found on the ARK is slightly larger than usual, being the herbivore equivalent of the two largest predators on the ARK. Argentinosaurus has the ability to disarm coordinated attacks by dealing a strong whiplash with its tail to the enemy creature, causing enormous confusion and making it impossible to distinguish between a friendly creature and an enemy creature. Tameable: yes Rideable: yes Breedable: yes (same time as a Quetzal or Yuty) Abilities: -Primary attack: Just hit with one of his front legs (the leg who moves depends if the objective are at right or left) -Secundary Attack : Argentinosaurus will put in his back legs and charge a devastating hit with his front legs (while the creature is in his back legs he could move his body in 360° like the Spino) -"Pack predator counter" or special Attack : When two or more Argentinosaurus are in a same group the higher lever will be able to make a whip tail attack (like a pack leader buff) this will turn in a "rage effect" the first enemy predator that he hits for 10s, similar as the Giga Rage (this effect will make the Dino turn back and attack any thing in his visual camp, including ally creatures and riders, this ability was a cooldown of 80s). This "confusion" or "rage" effect can be activated on any carnivore creature. Armor: When Argentinosaurus gets a hit will auto activate his armor, this armor are the equivalent of a metal wall (hp10k). This very strong armor protect the Argentinosaurus from bleeding attacks and reduce the received damage in 20% (except proyectiles, explosives, turrets). This armor is an adaptation for his wild life style it means that his armor are not prepared for modern weapons. This armor can be destroyed/disabled with explosives and tek munition (turrets, tek rifles, tek grenades, etc). And only can be regenerated after 10min with no damage revived, if Argentinosaurus gets hit his armor regeration will stop. This armor could be represented as a blue light that covers the Argentinosaurus body with some shards of armor to complement the "illusion*of an armor Domesticated: To tame the Argentinosaurus fist we have to show our dominance. First we have to broke his armor, then reduce his health to 50% or less and then fire him with tranq darts until he gets unconscious, will need a great amount of it so prepare yourself. It is important to know that this creature needs to stay close to other Argentinosaurus for at least 1 hour every 48 hours, if these requirements are not met, the probability that the Argentinosaurus will not pay attention to your commands will increase. (commands such as attack, mate or follow) If this point is reached, it is enough to bring the Argentinosaurus closer to another member of its same species, after which a 2-hour countdown will appear, if the Argentinosaurus remains accompanied during this time it will once again be obedient to your orders. Saddle: (CONCEPT IN THE COMMENTS) Argentinosaurus platform saddle will count hit a protected "cabin" for the rider and a turret in the middle for the saddle that can be used by another survivor, this "cabin" protects the rider from being dismounted (as the Andrewsarchus). Can be learned at level 95 and will have a cap armor in 75 Wild lvl 1 and lvl 150 stats: HP: 5500 - 15000 aprox Stamina: 300 - 1200 aprox Oxigen: 400- 800 aprox Food: 6670 - 15700 aprox Weight: 800 - 2300 aprox Melee: 100 - 270 aprox Speed movement: 100 - 100
  8. The megacerops is a prehistoric rhino closely related to a horse surprisingly, which has been found by many palaeontologists over the years. It had a pair of blunt horns unlike our present day rhinos. So why have another rhino in ark? Well the woolly rhino is well as the name suggests woolly so I think it would be nice to have a variety of non woolly and woolly rhinos and for right now the paracer is the only thing related to rhinos, like how ankylosaurs are related to stegosaurs, plus the game needs more mammals so I think this would be a great addition to ark. Size: the megacerops was 2.5m tall and 4.6m long compered to the woolly rhinos size being 1.6 tall and 4m long Sorry I could not find an accurate size comparison of the woolly rhino. here is some pictures of the megacerops. Taming method: to tame the megacerops you must sneak up behind it and feed it berries or superior, exceptional or extraordinary kibble then you have to ride it, hunt down and kill carnivorous creatures to gain trust (omnivores can work) and once you kill enough you have your very own megacerops. Abilities: the megacerops has a wide variety of ability's which is listed here below. (1) a standard headbutt. (2) a charge dealing high damage to players and dinos. (3) when the megacerops uses this ability it tilts its head close to the ground and starts running wile it does it scoops up rocks from the ground with its large horns and after 10 seconds a small bolder is formed (the bolder begins to form when you start the ability) that weighs down the megacerops but can be launched dealing high damage to players, dinos and structures, if you charge into a player, structure or dino the bolder will break and deal more damage than the standard charge (the larger the bolder the more damage it deals but the less range it has). (4) megacerops will slightly crouch while tilting its head to take further reduced damage to the head by 30%, making its total reduced damage 45% to the head when crouched. (5) megacerops will passively take reduced weight for metal, stone, obsidian, crystal, flint and rockets. (6) megacerops will passively take 15% reduced damage to the head from projectiles. (7) when lower than 20% Hp the megacerops goes on an adrenaline rush and gain red eyes similar to the gigas rage mode, which kicks the rider of and makes the megacerops take 20% reduced damage and deal 15% more damage. while active the megacerops will deal damage to you, your tribe and your allies if you get to close to the attacks but it will focus on taking down anything that deals damage to it. Farming: the megacerops is efficient at gathering wood, thatch, berries, fibber and fungal wood and is decant at gathering cactus sap, rare flower and rare mushroom. Saddle: the megacerops has a standard hide saddle as well as a metal saddle which has a rocket launcher attached to it. I hope you like my submission .
  9. INTRODUCTION ALBERTOSAURUS The Marauder King Albertosaurus, one of the most famous tyrannosaurids, also known from the game "Jurassic World the game", second only to its recommended cousin T-Rex. This creature has always fascinated me because it was the agile and horned version of the aforementioned t-rex For this please add snowballs and maybe an igloo craft for the cold in the snow SPECIES NAME: Albertosaurus sarcophagus COMMON NAME: Albertosaurus PERIOD: Late Cretaceous TEMPERAMENT: More aggressive (like T-rex) RARITY: Slightly rarer than yutyrannus DIET: Carnivore LOCATION: Snow WILD This marauder lives in the most inhospitable areas of the island but does not disdain to lurk near Icy lakes to capture its prey. He is always accompanied by a pack Direwolves, who help him in his raids as the carno do with the Yuti, his adversary in addition. Few creatures dare to face him, only the most "misunderstood geniuses" (or perfectly understood idiots) will dare to face him knowing that even the Snow will be his enemy. In fact, he possesses the ability to use Snow as a weapon to immobilize, buff allies or incinerate enemies to death with his powerful roar, these skills have allowed him to easily defend against his rivals... to such an extent that even our bani they risk being attacked and swallowed by the Snow of this ferocious predator. TAME Taming this creature is not easy, in fact it has a degree of difficulty equal to an alpha thanks to its very debilitating abilities and its legion of beasts. To tame the beast you will have to respect these steps: 1- Eliminate his pack 2- Wait for him to roar to throw Snowballs in his eyes 3- Now mount him and he will start trying to throw you off 4- if you stay on for 30 seconds it will tame Once tamed you will not only have an excellent fighting animal, but also a support creature that will help you, for example, in the arduous fights against Deathworm, Wyvern, Giga, Alpha, Boss, PVP Wars In fact, the gentleman has the ability to armor his allies in Snow with any move he makes, making them damage resistant, halved, and FIREPROOF (get these wyverns!!!). Also he is able to farm Snow for igloos SKILLS AND MOVESETS His main skills are based on total SNOW,DIRT AND SAND CONTROL (GROUND), his moves are: 1- BITE: - As strong as he is he is not as strong as the t-rex, on the other hand he can attack MUCH FASTER, like a bird of prey, to compensate for his lack of strength. 2- TACTICAL ESCAPE: - (When the Dino is low on life) Like a ninja, if he is seriously injured he can trample the Snowy/sandy/dirt ground very hard, raising a cloud like the giant moth's, but bigger so that he can escape in case of need. 3-FEATHER SHOT : - Though the feathers are not very strong the feathers on his tail are quite sharp and are able to launch from his tail damaging anything they hit 4- ROAR OF THE MARAUDERS AND HYPERSONIC: [Left-Ctrl] - Like all the rexes in the game it has two roars compared to the others, one for group assault which, like the Dinopithechis, if it has a group following, unleashes them against everyone, in fact when this is wild what could put even a well leveled t-rex in crisis. Last but not least, he has a roar that needs to recharge after a certain amount of time which is not only his ace up his sleeve, but is purely offensive. In fact, he will emit a roar so powerful that it can tear any type of creature alive in one continuous blow. ( The Hypersonic roar works when you charge the roar and with full stamina charged ) 5- BASIC STATS: He is weaker in stamina and health than the t-rex, but he is more agile, faster and has more stamina (All these skills, when in contact with allies, to armor them giving them resistance and making them FIREPROOF) 6- PACK BUFF: When paired with 3 Direwolves or 2 other Albertosaurus it will gain the pack buff FISICAL ASPECT In appearance it may appear to be a T-Rex leaner and about the size of the Yuti, with some plumage on the upper body. (as in the first photo). His mutations range from black-electric blue to black-purple. When she uses one of his abilities it almost seems like his lungs light up. DROPS Hide Raw Meat Prime Meat Snow (Rare) Pelt Albertosaurus feathers CAN COLLECT Al form of meat (raw meat, prime, meat, mutton meat, expired meat) saddle recipe and level unlock: recipe 370 hide, 5 albertosaurus feathers, 200 fiber, and 20 metal More info: powerful legs to give a weight reduction to metal, obsidian, and wood
  10. Common name: Eocarcharia Species name: Eocarcharia dinops Time: Early Cretaceous Diet: Carnivore Temperament: Aggressive Wild: It's unknown if Eocarcharia hunted alone or in packs. Judging by its size (6-8m length) and fact that he is a Carcharodontosauridae there is a possbility they hunted in packs. Similar to Allosauruses, the Eocarcharias could wander in group of 3 members hunting small sauropods and hadrosaurs. Eocarcharias' fossils were found on Sahara, so they'd live on deserted areas of the map(s). Their bites would apply bleeding to their preys. Encyclopedia says Sarcosuchus might have been his potential enemy, so that could hint something? Bonus damage against crocodiles or something lol (no) Taming: Honestly, I am not sure. Most of lately added creatures have their own unique taming method. Maybe let's stay with knocking them out? Especially if they hunted in packs. Cannot think of something better at the moment uhh unless riding on them like on Equus (good luck) Domesticated: I swear I am trying to figure something out so it does not look like smaller Allosaurus copy...... Let's try to make them more mobile and fierce I wanna make them pack hunters as well but with small buffs so they are actually useful haha Abilities (While standing): LMB - Bite. RMB - Mega-Bite: The longer you hold button the more damage it does/the longer bleeding lasts. Applies bleeding. C - Roar: Would buff Damage of all Eocarcharias in pack. (Self included) (To do big damage) Abilities (While running): RMB - Lunge. Would perform a dash towards target enemy and apply the Mega-Bite. Maybe additionally slowing the target? I chose Lunge because they COULD NOT jump. C - Roar: Would buff Speed of all Eocarcharias in pack. (Self included) (To chase down the enemy) Eocarcharia could also increase it's running speed overtime and drift like Andrewsarchus. Army of Eocarcharias racing for kills! Additionally reduced weight for meat and hide (so they can hunt and hunt) (It's really hard to create a new mechanic for me because it's either already used or too complicated to program smh) It's one of my favorite less known dinosaurs. I'd love to see it getting some love from people. We do not have too much information on this dinosaur, but I managed to find something on various wikis. Also the name sounds cool B) I had fun making this one - my first submission! Enjoy ^^
  11. MACHAIRODUS Species: Machairodus Time: Late Miocene Diet: Carnivore Temperament: Aggressive Wild: Similar to the Ark’s Smilodon brutalis, the Machairodus is a large species of saber-toothed cat that dwells in the mountainous biomes of Ragnarok. They are much larger in size, however, amounting closer to the mass of a Shadowmane instead. Machairodus also tend to hunt in packs of up to five. This powerful big cat possesses a pounce-and-tackle ability much like the Thylacoleo to survivors and even other small dinosaurs. It is pointless to attempt to overpower a pack with a larger, stronger dinosaur, however, as the larger a predator is, the more the Machairodus' primal spirit boosts their attack damage. Pack Alphas drop their teeth, a special ingredient used in their taming process. Tamed: In similar behavior to their wild counterparts, Machairodus are able to pounce onto unsuspecting survivors and small-medium dinosaurs. However, once tamed, the Alpha of the pack gains the ability to pounce onto larger dinosaurs and attach to them for as long as their stamina allows. During this time, the Alpha is able to inflict heavy bleed damage with a special "shredding attack" that deals immense amounts of damage. Additionally, as long as the Alpha is grappled, its packmates deal increased damage with a stacking bleed effect if being ridden. It's "primal spirit" feature is included in its tamed variant, making it a swell counter to the Ark's largest carnivores… especially the infamous giganotosaurus; arch enemy of this vicious, apex pack feline. The feature increases the amount of damage dealt to larger creatures and also offers a climbing damage reduction the higher the damage dealt to the machai is. It is heavily reliant on pack bonus, however. Taming: To tame these beasts of a feline, survivors must first gather Machairodus teeth from killing prides of them, only the Alpha of which drops its teeth. It is important to kill the whole pride, however, as remaining Machais will linger by their Alpha's body, making it difficult to dismount and retrieve the teeth from its inventory. Once a survivor has gathered enough teeth (provided they are high enough of a level), they will be able to craft a special weapon that is required for taming the large feline. A survivor must approach the pack on foot and allow themselves to get pounced by the pack's Alpha. They must have their crafted weapon equipped to their last slot for the tame to initiate, however. Once pounced, and provided the weapon is properly equipped, survivors will need to succeed through a series of dodges and counter attacks until the Alpha retreats into a state of "temporary respect." During this stage, the survivor must capture the Machairodus they wish to tame using a net projectile. After it is trapped, the rest of the pack will begin attacking and must all be killed. Only then will the trapped Machairodus fully gain the survivor's trust, though it will not yet be fully tamed. To build its taming effectiveness, survivors must offer a tamed sacrifice to be devoured by the Machairodus. The larger the creature and the higher its level will determine how high its effectiveness will turn out. Appearance: This tank of a cat boasts robust shoulders rippling with sheer muscle. Towards the rear they lean out, giving them less weight to support when latching onto larger creatures. Two scarily long canine fangs curve elegantly from their mouths, perfect for dealing damage and key to survivors for defending against them long enough to tame one. A short, spiky mane lines their back, ending at a short nub of a tail. Their rosetted pelts assist in blending in with their surroundings. Extra: I've created this concept primarily as a hardened giga counter. It's a much needed addition in my opinion, as even with the arrival of the carcha the giga has no true rival. Nothing matches its raw damage, and in typical PvP bases it's the most used dino for sheer power. In most battles between dinos it's just a matter of who's giga rages first or gets the most bites in. I think that the addition of the Machairodus would provide an even challenger for the giga, even if only in packs. In stereotype, the giganotosaurus is supposed to be the biggest and the baddest. So, a creature that only amounts to its power (but definitely amounts to it nonetheless) in packs, and with effects like an insane pack bonus and stacking bleed, seems like a reasonable counter to me. They would need a tanky amount of health to survive a giga long enough to kill it; something a lot of creatures lack. It would either not have a saddle period with such high health, or have an optional saddle for pure armor value to survive its rival's brute strength. It would be a late-game tame with a level limit on the weapon needed for its taming mechanic, meaning there would be limited speed-running to tame it. It's different and difficult method of taming altogether evens out for how strong of a creature it would be in general. The fact that it might not have a saddle or have an optional saddle unlocked at a later level would somewhat balance the amount of damage large packs would deal. I just really want to see people use something else for raw power in the game besides gigas, or to have something actually capable of killing them. Please consider the Machairodus, or offer ideas that you think might refine it!
  12. Name - Utahraptor ostrommaysorum Time Period - Early Cretaceous Spawn Map - Scorched Earth Classification - Dromaeosauridae Size - It reached 20 feet in length Tamable - Yes Breedable - Yes Description - Utahraptor would have been an extraordinary killing machine. Utahraptor is one of the geologically oldest and largest known feathered dromaeosaurids from the Desert. This group of carnivorous dinosaurs had a large retractable sickle claw on its foot, specialized for cutting. With a name meaning “Utah’s predator,” Utahraptor was a ferocious hunter that used its sickle-shaped claws to attack and rip apart its prey. The claw itself was 9.5 inches (24 cm) long.
  13. Hello ,dear survivors!! I wanted to introduce Archaeoindris(the giant lemur) to you.Archaeoindris fontoynontii is an extinct giant lemur and the largest primate known to have evolved on Madagascar, comparable in size to a male gorilla.It belonged a family of extinct lemurs known as "sloth lemurs" (Palaeopropithecidae).Along with the other sloth lemurs ,Archaeoindris was related to the living indri ,sifakas, and wooly lemurs, as well as the recently extinct monkey lemurs(Archaeolemuridae).The genus, Archaeoindris, translates to "ancient indri-like lemur" , even though it probably became extinct recently, around 350BCE. Behavior Archaeoindris is thought to have been a leaf-eater (folivorous), a view supported by wear patterns on its teeth.Its fused mandibular symphyses and the likelihood of accelerated dental development suggest that it began processing fibrous foods in the mouth with thorough chewing.Its diet may also have included some fruits and seeds. Like most of the other giant lemurs, Archaeoindris is thought to have been diurnal because of its relatively small orbits, which are comparable to those of gorillas. Size Since its discovery, size estimates have varied from "larger than a human" to "possibly the largest primate ever".The only fossil primate that was probably larger than Archaeoindris was Gigantopithecus blacki. Temperament Neutral to all other creatures.Aggressive to survivors. Wild Ark life changed this creature a lot , this species is definitely bigger and stronger than any from fossil records.Wild Archaeoindrises usually live in small groups 2-3 lemurs and some babies.They are also good climbers and very strong creatures, they can knock out small creatures and survivors. Domesticated If you will manage to tame it ,you will have a good traveler ,it can carry a lot of weight, and save you against dangerous carnivores.They look very slow and heavy ,but they are actually decent runners and climbers.To ride it you need a saddle.Taming a pack of lemurs will be better, they can defend you and your creatures.The strongest lemur will be the leader of the pack ,it will get a damage boost and small damage resistance.Lemurs are also good for taming creatures ,with its powerful attack it can deal torpor to creatures.They are decent at harvesting meat and berries. Taming Archaeoindris can be tamed only non-violently.This oversized lemur prefers eating beetles, spiders and small lizards.To feed it you have to drag lizard's, beetle's or spider's body ,while it will be sitting and wait till it will accept it.If you will do it while it will be walking ,it will start attacking you until you will leave his territory.After it's fed, it will start trusting you and won't attack you for a little time.You have to act fast ,or it will lose confidence in you(you have like 5 minutes).Repeat till tamed.If it or one of its pack mates gets damaged the taming progress will drop to 0. Habitat It's habitat in : Snow biome ,Redwoods, lakes in desert and jungles. Utility • Ammo Thrower: Its strength gives an ability to throw ammo(Cannon balls ,Spear Bolts ,oil jars and chain bolas)the damage dealt depends on its melee damage. • Travel: Great travel mount with its ability to scale cliff faces. The Dinopithecus also has a very good jump ability (very similar to a Ferox). It also has decent movement speed as it easily capable of defending itself against attackers. • Battle mount: Archaeoindris is a great battle mount.It deals a lot of damage by throwing spear bolts ,its melee attack can deal some torpor (depends on melee damage).The pack leader gets a damage resistance and small damage buff. Controls Left mouse button/R2 - Primary Attack Right mouse button/L2 - Powerfull attack deals higher damage ,slower ,but also deals torpor.(takes more stamina than primary attack also) L1 - going into the turret mod (like velo) (to change ammo you have to press on the ammo you want and then press on its saddle) Stats for 150lvl(wild) Damage - 170% Health - 4000 Oxygen - 800 Weight - 800 Food - 4000 Stamina - 800 Damage Primary attack - 35 Secondary attack - 60 Turret mode It can be also set on a turret mode to protect your base against aggressive creature and other survivors.To do it you have to click behavior and then turn the turret mode on.It will waste ammo from its inventory ,but in turret mode it shoots slower and deals 80% less damage.Also it can take ammo from the ammo box(If there will be no ammo in its inventory).Chain Bola effect in turret mode will last 2x quicker.They will also get 2x more damage in turret mode. Why do we need it? • There are too many dinosaurs in this game ,so one more mammal would be useful. • It's very balanced for pvp ,because: 1.It has lower damage than other creatures(Like mantis ,Magmasaur and some other). 2.Its stamina isn't very good and throwing attack takes like 2x more stamina than its primary attack. 3.Hard to tame. • It can be really good for countering rhyniognathas, wyverns, quetzals, managarmrs and other creatures. • There are no lemurs in this game. • Useful for pve/pvp. Picture credits - Joschua Knuppe
  14. Disclaimer: Placeholder artwork was done by me. Feel free to google me "Herschel Hoffmeyer" 3D artist (LoadedCrysis often uses my artwork for his thumbnails.). I may update the art with something better later. This creature is based off the real-life Ctenospondylus while also pulling inspiration from the Dimetrodon-like dinosaurs seen in the 1959 "Journey to the Center of the Earth." Say hello to one of Earth's first ever land-based apex predators... Common Name: Cteno Species: Ctenospondylus Time: Early Permian Diet: Carnivore Temperament: Territorial Wild The Ctenospondylus is the ground-based apex predator of Scorched Earth and can usually be found basking in the dunes together in groups. While basking, these extremely hostile creatures almost seem to be in a comatose state, absorbing the day's heat through their sails. During the night hours though they can become much more active and hunt for food. When days grow very hot though, it seems to put them in a extremely aggressive and hyperactive state. While in this state, their sails seem to glow very bright orange to show off their prowess, hoping to attract a mate. Domesticated Taming a wild Cteno is impossible but stealing an egg is as easy as stealing milk from a wyvern... almost. These creatures carry around their eggs inside them, so you must forcefully knock out a female, access its inventory, and steal her egg(s) before she wakes up. A fertilized egg is rare and once you steal her egg(s), she quickly wakes up in an enraged state. So have an escape plan hashed out beforehand. Avoid a knock-out attempt during extreme heat as their torpor falls very fast, making it near impossible to knock one out. Once a fertilized egg has been stolen, the baby can be imprinted upon allowing it to be tamed. A domestic Cteno becomes an extremely useful mount for PvP situations, farming polymer, and incubating large amounts of eggs. Combat While in their comatose-basking state, it is best to just avoid them entirely which can be done quite easily. Just don't get too close or you will wake them up. When they are actively pursuing you, don't let them get to close as they can snatch you up with their tongue from a decent distance away, even right off your mount! You must stay even farther away on a flyer as they can quickly ground your tame with a terrifying and disorientating roar. The Ctenospondylus is larger and more powerful than a Rex and if enraged, can outrun most tames. If you must fight one, it is best to kepp your distance and use ranged weaponry. Utility Chameleon/Grapple Tongue: Use it's launching-tongue attack to grab up small and medium dinos and humans. Riders can be directly pulled off most mounts right into the Ctenospondylus' mouth! Once grabbed, they can be carried off or leeched off of, restoring the Cteno's health while depleting the victim's health (much like a Blood Crystal Wyvern). Level up stamina to increase the time it can hold onto its victim. Heat-charged "Metabolic Rage" ability: Cteno's have the ability to rage for a short period when their rage meter is full. This greatly improves their stamina, speed, damage, healing rate, and their sails will glow a bright orange. Daytime hours charge up the rage meter slowly while exposed to direct sunlight. Supercharge the meter by being somewhere hot or by shooting it directly with fire but make sure it is saddled so it takes greatly reduced fire damage. Heat Wave events fill this bar immediately and allow infinite rage while the event is going on. Disorientating Roar: This roar ability, which can only be used while in a Metabolic Raged state, instantly downs all nearby flyers. During PvP, this can be followed up with its grappling tongue ability to pull off the rider for a delicious snack. Use the roar with caution as it will fully drain your Metabolic Rage meter. Organic Polymer & Chitin Farmer/Storage: With a preferred diet of feasting on insects, the Ctenospondylus excels in harvesting large amounts of Organic Polymer and Chitin from creatures like the mantis and scorpion. The spoil times of Organic Polymer are also drastically slowed while stored in the dino's inventory. Level up melee damage to harvest higher amounts from your victims. Encaged Fire and Heat Resistant Saddle: The rider is fully encaged inside the saddle so they cannot be harmed or pulled from the saddle. The saddle also greatly reduces fire damage. Damage Soaker/PvP Aggressor: With a well bred Cteno with high stats in health and stamina, a Cteno can comfortably soak up damage while leeching health off of another dino that has a high health pool as well. When possible, leech off opposing tames to keep your Cteno healthy. If you happen to grapple a player and they die, their body is instantly consumed and their entire inventory is moved to your Cteno's inventory to safely access. Fertilized Egg Incubator: Placing fertilized eggs in its inventory will cause them to automatically start incubating, at a 20% increased rate! The limit to the amount of eggs is only limited to the dino's weight stat so level up weight to hold and incubate a very large amount of eggs. Sand Worm Hunter: Their sails will glow a cool-purplish color warning other Cteno's that a Sand Worm is nearby. Sand Worms will not challenge a wild Cteno but they will come after domestic ones.
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