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Found 14 results

  1. My submission is the Chatham Island Raven. This creature would be a fun new shoulder mount that could also contribute to ARK's lack of birds, this creature would also fit perfectly in Fjordur as it is Norse based map and Raven's play a significant part in its mythos and stories. Name: Chatham Island Raven Species: Corvus Moriorum Time Period: Early Holocene Diet: Omnivore Temperament: Neutral Abilities: - Can scout for resources and potentially bring rarer and harder to find resources back to its owner - Give an intelligence buff to the survivor that allows them to level up faster and produce higher quality recipes and brews (In Norse Mythos, Odin's Ravens would fly throughout the Nine Realms to gather information before flying back and reporting their findings to Odin) - Communicate warnings or potential threats with certain noises similar to the Jerboas weather alerts - Maybe it could dismount enemy fliers as Raven's are known to taunt enemies and are acrobatic fliers even being observed flying upside down which could even allow it to avoid enemy gunfire - Give morale/courage boost to allied survivors and tames similar to the Yutyrannus. If you wanted to go really into Norse mythos as Vikingrs would gain courage and vigor to keep fighting if they saw a Raven since it meant that Odin was with them. Another factor is Ragnar's banners which contained the symbol of a Raven and his armies were never defeated while fighting under the Raven banner - Have a healing ability similar to the Argentavis when scavenging off of corpses as Raven's are scavengers - Eyes in the Sky Ability: In Norse mythos, Odin's Ravens also known as Hugin & Munin were extensions of Odin and were his eyes in places he couldn't go. So maybe have a connection with tamed Raven's similar to controlling the Noglins where you could take control of them and use them as the tribe's eyes in the sky. This ability would also have a time limit and cooldown similar to Noglin's Brain Hunt Behavior: Ravens should be neutral in the wild but attack corpses of deceased creatures and survivors. There are records of the Chatham Raven also eating berries and fruit so it could be an opportunistic omnivore which could eat both meat and berries similar to the Dire Bear. Taming Methods: Since Ravens are intelligent creatures, instead of the usual tranq and feed method of taming. It could be a different method similar to what Wildcard said they were doing with the Amargasaurus where you would have to impress it but instead of killing alongside it, you would have to impress it with wit by retrieving certain items or maybe by offering it shiny hard-to-find resources. Description: - Significantly larger than the average Raven possibly being the fourth largest Passerine (Which is any bird from the order of Passeriformes) - Long & Broad Bills - Color regions were presumably all black similar to other members of the Raven family - Weighed up to 1 kilogram - Had relatively long and slender legs Types of Food: Remains of the Chatham Island Raven have been found in seal and seabird colonies where it most likely preyed on unprotected pups, eggs and chicks. Its diet could have also included types of fish, insects, small reptiles and various fruits. Which could mean that it could have an increased attack buff when preying on Kairuku, Hesperornis, Icthyornis, other seabirds or small beach dwelling creatures such as pegomastax
  2. Why a parrot? Personally, I am a bird lover. I own my own conure and really just would love to see parrots in ark. I also thought of a way to make what it does serve a purpose we don't really have. A lot of entries either seem to be too over powered to add in(making things too easy) or are just another fancy skin to what already exists. I know the archeopteryx exists but lets be honest, who ACTUALLY uses it? You drop slowly, cant control what you are doing and can't use your arms at all while holding it. So I thought of a better way! So presenting the Raven Parrot! Or Broad-Billed Parrot but I thought the Raven Parrot name sounded nicer. I ever threw together a dossier to make it look fancy! So here is a description of my idea for it, with more information in my post. What does it do? The Raven parrot is meant to serve similar to a parachute, but with a bit more to it! When on the ground you can set it for 'parachute' mode. When this is activated it will initially seem similar to an archeopteryx, but better! It will flap to slow your decent, but your arms are free to use tools or weapons. You can control your direction with wasd, allowing you to change direction in the air turning front and backwards, or even strafing during your decent. You can also fall faster by holding x which will cause it to stop flapping and you will fall at a normal speed. Be sure to let go of x before you get too close to the ground or you will take fall damage as normal! When in attack mode if an enemy flyer grabs you it will bite at the feet of the creature, inflicting bleed on it and will keep biting until it lets go. It will also chew off bolas if you are wearing it and are hit with a bola, or if you try to bola the creature itself. It's large beak and break the rope of the bola in seconds! When parachute mode is disabled it will still sit on your shoulder, but it will be more alert with quicker idle animations. It will let out a panic call if a hostile creature is targeting you to give you some warning of the danger. This will not give any indicator of where it is coming from, so you need to pay attention to the vocal cue to catch the warning. This does not work with players, just hostile creatures. Taming of the birb! There is another fun feature, as this bird absolutely LOVE seeds, if you let it wander it will harvest seeds from nearby bushes. But keeping that beak in tip top shape also takes some work, so if it wanders near a tree it will 'chew on'(harvest) the tree and get back some thatch. It's not going to be incredible quantities of thatch, but is a nice little bonus! It will gather all types of seeds. This includes x and y seeds. Taming this little guy will take paying attention, but isn't terribly difficult. It will spawn in warm, forest areas. It is drawn to player built structures, and will wander around them. If you walk or run near too close, it will flap its wings and run away, eventually wandering back when it's no longer spooked. In order to tame it you will need to have some type of seed in your inventory, and will need to lay on your belly and scoot near it. As you get closer it will stop and stare at you in attention with it's crest up. This is when you need to stop moving and throw one seed down. After it starts walking towards the seed you will need to scoot backward to give it space. Once it eats the seed the taming will begin. You will need to keep scooting towards it until it's alert, throw a seed and back away until it's fully tamed. Let's be honest, ark has very few uses for seeds so often we end up with an abundance of seeds. So I figure, why not make use of all those seeds? I also am a big fan of unique taming methods other than 'beat the tar out of it until it's unconscious and drug it so it is brain washed into loving you'. Parrots are intelligent creatures who need a bond of trust. I wanted the taming method to utilize this. The preference for seeds is as follows from best to worst. It does not require any kibble, the Z and R seeds will act as kibble for them. Plant Species Z/R Plant Species X Plant Species Y Any Vegetable seed Any Berry Seed Once fully tamed it will eat seeds of any kind, as well any type of vegetable and berries. They do not fly but instead when fleeing or running they will run and flap their wings to gain momentum to quickly escape. In the wild if hit it will initially flee, then come back around and bite you. The bite will cause bleeding and on anything categorized as small will give it the 'crippled'(bone) effect for 15 seconds. When attacking it uses its wings to leap into the air and rush its enemy. I am also open to suggestions on ways to improve it! I wanted it to be useful, but not too op when used like having a free glider suit. If you like it, I hope you will consider voting to add this lovely parrot into ark! I wanted it to be a creature that was fun to use, with use for pvp as well.
  3. Gastornis in real life was a massive flightless bird that lived around 56-45 million years ago during the Paleocene and Eocene epochs. It was believed to be an omnivore, seeing that evidence suggested it primarily fed on nuts and roots while also supplementing its diet with small prey. In our world, Gastornis wasn't an outstanding animal (although it was one of the largest land animals in the time it lived), but in ARK, there is a massive window for opportunity. Staying Faithful Gastornis would remain physically the same, being a bulky ground dwelling bird, but it could be enlarged similar to how the deinopithecus was. It would also most likely thrive in forest environments on the map, being passive towards most creatures except small animals such as dodos or jerboa. This includes being passive to humans, until threatened. Voice Mimicry Nothing in the fossil record suggests that Gastornis had any capability to replicate sounds in the same way mamy modern birds such as parrots do, but this is ARK. If Amargasaurus can shoot elemental quills, this is a very minimal ability. Gastornis, having a similar head like a parrot, would be able to mimic the sounds of animals, people, and even machinery. Perhaps when it gets to low health, it releases a cry for help from other creatures such as allosaurus or rexes. When tamed, I propose 3 different calls, possibly rotating in between calls like the stegosaurus plates. Buff Screech - Gastornis would release a buffing call that increases ally creature damage and health regeneration. This would be on a timed cooldown of let's say 30 seconds between uses. Machine Mimicry - Gastornis would be capable of mimicking the sounds of machinery such as gunfire, TEK, and maybe even explosions! In a combat setting, this could be used to lure players into a trap, believing they were under attack or believing theres a fight nearby. Rage Roar - Gastornis would release a roar that sounds identical to either a rex or a giga. Any carnivore above the size of an allosaurus will go into an instant rage similar to the giga, albeit a shorter duration and less threatening. This would have a massive cooldown to negate it from being broken. Let's say five minutes. Creature's affected by the roar would be immune after the effect fades away after 45-60 seconds. B.B.B. (Bone Breaking Beak) Taking into consideration Gastornis fed off of primarily nuts, those same jaws could have a use in combat. Gastornis would be able to run up to an opponent, and bite them. Not only would this deal a heavy damage despite how slow the attack speed, it would also cripple an enemy in the same way humans break their legs when they are too low of health. Although the cripple wouldn't be nearly as dangerous, it would still heavily hinder the opponent's mobility. This same beak may even have the potential to (somewhat) bypass armor and saddles. Agility Gastornis probably wasnt all that fast, but screw it, let's make it be here. Gastornis would not be the fastest creature, but they would still be able to cover considerable amounts of ground. They would be slower than the smaller terror bird or raptor but faster than a similarly sized daeodon or parasaur. Taming Method Since the Gastornis is being somewhat similar to a parrot, why not make it intellegent and curious? The taming method of the Gastornis would be using noises. Tame roars, musical instruments, and perhaps even gunfire can all be used to raise taming effectiveness. The more powerful the sound or the more powerful the source, the faster Gastornis tames. In conclusion, Gastornis would make for a very interesting creature in ARK. The animal itself isn't quite unique, but giving it the golden ARK touch would make Gastornis a valuable creature of high demand. A jack of all trades traveller and buff dino with the ability to fend for itself to some degree and be used as a tool of diversion in the most intense of wars. Dossier:
  4. Heracles inexpectatus was a prehistoric parrot from New Zealand that lived 16-19 million years ago. It is most likely the ancestor of the kakapo, a present day flightless parrot also from New Zealand. It stood about 3 feet tall, making it a shoulder-sized companion for the survivor. Taming- The parrot is flightless and travels along the ground. To tame it you must feed it passively without spooking it. It is an herbivore and will eat berries, however the food that applies the most progress is seeds. Roles Mimic - Like all parrots, the Heracles is very smart and can learn to mimic sounds. The Heracles can learn the sounds of other creatures, as well as certain commands from the survivor. All parrots have a random selection of 3 sounds already learned once tamed. To teach your parrot more creature sounds, it must be within a certain proximity to the creature for a certain amount of time. The level of the parrot affects how fast it learns, with higher levels learning faster. You “equip” which sounds the parrot can be commanded to perform on queue (similar to the gacha production wheel). When shoulder mounted, going to the emotes tab will display what sounds are equipped to pick from. These sounds are not only a cool trick, certain sounds can attract or scare off other dinos. Example, got a raptor pack on your back? Have your parrot mimick the roar of a rex and that raptor pack will start running the opposite direction. Lure dinos out of certain areas with the call of their species as well. The parrots can also screech or make other warning noises when danger is nearby or weather is incoming. The Heracles can also learn words from the survivor! By speaking to your parrot with push to talk, you can train it to say a variety of words and sounds, like a whistle or “hello”. You can only teach it words, phrases, and sounds that are part of a programmed list, so you cannot teach your parrot to swear or say whatever you want. The parrots will periodically chatter and say some of the things they know how to say. If another parrot is within proximity to the chattering parrot, it too can pick up these sounds. Since it is all based on learning, breeding two parrots that say “hello” will not result in the baby knowing it, but the baby being near the parents will allow it to learn. Survivors can learn a new decorative bird perch engram that allows them to display the bird in their base. Food can also be placed within the perch inventory to act like a feeding trough for the parrot only. https://en.m.wikipedia.org/wiki/Heracles_inexpectatus
  5. The Elephant Bird (Aepyornis maximus) was a 12 feet species of flightless and herbivorous Birds. It went extinct in 17th century. https://en.wikipedia.org/wiki/Elephant_bird Well thats the short info and the Wikipedia tells more about it. My Idea for it would be it is a big Passiv tame wich can be Tamed with berrys. It would need a big amount of it and can get scared pretty fast and then it would run away. I imagine it as a Fast and Strong attacker like Ostritches and Emus, It should be bulky because of its big size and lay extra large Egg,s. It would be able to fight small, medium and even some large animals with its Strong legs and kick attacks (they would give some Topor to the target too). So he would be able to live in the dangerous Swamp and Mountain areas of the game. And even stand a chance. As a small debuff i would say it should be over protectiv about its eggs, it would get a strengh buff when a Dinosaur is to near its Eggs also he would get agressiv towards the player when he steals it even if Tamed. The only way to collect the egg would be to distract it with something like the Training Dummy, when you do that you can steal the egg and even can use the Strengh buff of it. You should be able to activate if the females can lay eggs so it wont slaughter your dinosaurs.
  6. Common Name: Ubirajara Species: Ubirajara jubatus Time: Cretaceous Diet: Carnivore Temperment: Short-Tempered *More info to come soon*
  7. The first Madagascan creature. Though aepyornis is probably interchangeable with a moa. I imagine they could function the same way. As a mount they'd be slower than a galli but more maneuverable, being able to turn on a dime. Their claws would do bleed, making it a great hit and run creature (maybe even let them pierce armour), and as a gatherer they'd be great for getting rare plants, with them being more likely to get them than other creatures. In the wild they're usually sitting on their nests and attack things that get too close. The main use of the elephant bird would be its eggs. I can definitely imagine it being an egg based tame like deinonychus, but more so once you have an aepyornis, it would generate unfertalised eggs in its inventory over time (the explanation being they get caught in its feathers). These eggs would be able to provide buffs to movement speed and melee damage upon consumption by carnivores, omnivores and players, as I think Ark is lacking in the buffs department despite the many boss fights. At your base the aepyornis can be told to sit and it will generate a nest, or will sit on the last nest it generated. Now the eggs in its inventory, will go into the nest and from the nest can be made into extraordinary kible. Whilst the aepyornis is sitting on the nest other eggs can be placed in it and incubation times are sped up. Finally, this may be a bit OP, but it could be very useful and cool, if the egg in its nest finishes incubating and then you take it out within the vicinity of the aepyornis the baby will auto imprint. But the imprint buff only activates when the creature is around, or you're riding the aepyornis. So basically, I imagine the aepyornis as Ark's giant, motherly chocobo that can hold itself in a fight. Thoughts? "Aepyornis - Wikipedia" https://en.m.wikipedia.org/wiki/Aepyornis
  8. I've made a post about this creature and made a dossier on it. i will also go into detail again about its functions. with the news that a new creature vote will be coming to ark survival evolved i want to pitch my idea for a fantasy creature. Introducing The Dragon A large reptile a tad bigger than the Wyvern but has four legs a large tail and thick horns this creature is highly aggressive and will attack anything on sight. it has the capacity to carry creatures in its mouth and with its front hand claws. My Dragon compared to the boss has more combat abilities and have different variants. like the giga the dragon has a rage mode once it takes enough damage, it has a charge ability like the trike only instead of running and butting its head the dragon will stand on it hind legs and spin in a circle causing radius damage. The Dragon on top of its breath attack also has multiple melee attacks such as a tail whip, a slam and claw slash causing bleeding damage. This is mostly up to the developers but i planned to give this thing a TEK saddle that replaces it's melee attacks Breath Attack = Pulse Cannon Spin Attack = Grenade Barrage The variants will offer each a unique way to tackle the world: The Fire Variant is fire resistant and can quickly destroy metal with it's fire balls and fire roar and when they die you can harvest Prime Meat, Keratin and Organic Polymer The Electric Variant is Shock Resistant and it's roar launches an EMP that disables electronics but not TEK recharges for five minutes and can shoot paralyzing projectiles and when killed they give you Crystal and Gems The Element Variant is resistant to TEK attacks but with it's breath attack it can destroy TEK structures and armor and when killed they can give you Element Dust and it's breath attack can only be used if it has element in it's system. The Avian Variant is a bird like Dragon but it flies faster the the other Dragons and has a wind breath attack that can send survivors or dinos flying, i consider this one to be the weakest variant but it can carry a lot more and when killed it can give you Pelt and Fiber. To tame these creatures you need to knock them out like golems with a catapult, cannon or rocket launchers and feed them rare mushrooms. Note these animal can not be bred or cloned. Let me know what you think and if the devs see this thank you for checking it out
  9. Jatheish

    Dodo

    From the album: Dossiers

    Common Name: Dodo Species: Raphus replicare Time: Late Holocene Diet: Herbivore Temperament: Oblivious Wild: Raphus replicare (more commonly known as the Dodo Bird) is quite possibly the dumbest creature I've ever seen in my life. It wanders around the beaches of the island, eating berries off bushes and being eaten by all manner of carnivore. Without the Dodo the whole Island's food chain would disintegrate. This subspecies of the Dodo has developed an unbelievably clever way to sustain itself: they mate constantly. I'm fairly convinced that they reach full maturity within a week of being born. This is the only trait keeping them populous on the island. Domesticated: There is almost no reason to domesticate a Raphus replicare. It cannot carry enough to be a beast of burden, it does not provide much food, and it's too stupid to show companionship. I suppose it could work as a last-ditch food source, though.
  10. Jatheish

    Hesperornis

    From the album: Dossiers

    Common Name: Hesperornis Species: Hesperornis Avenatantes Time: Late Cretaceous Diet: Piscivore Temperament: Flippant Wild: Appearing as something of a half-duck-half-dinosaur, Hesperornis is a medium-sized fish-eating bird, common in the rivers and lakes os the island. It would be about two-thirds the height of a human, if it stood tall, but it rarely does. Hesperornis spends most of its time gliding along the surface of the water, where it is much more maneuverable. Hesperornis is barely a threat to any land-dwelling creature, as its legs are too short for it to move around effectively, but it is a surprisingly fast on the water. It can easily hunt down fish and other small water-dwelling creatures. Domesticated: Not particularly useful for hunting, and not being affectionate, Hesperornis is primarily kept for the specialized eggs it produces. When rendered correctly, the eggs separate into two distinct substances: One is a protein substance high in calories, and the other is an oily liquid that is effectively the same as the oil found in the ocean!
  11. Jatheish

    Argentavis

    From the album: Dossiers

    Common Name: Argentavis Species: Argentavis atrocollum Time: Late Miocene Diet: Carrion-Feeder Temperament: Short-Tempered Wild: Lording over the skies across the island, Argentavis atrocollum has few aerial rivals. It is a small consolation for the island's other avian Creatures, then, that Argentavis seems to have little interest in anything alive. Although they are not interested in many animals, Argentavis will attack any human within sight making them an aerial threat to many humans with basic equipment. Quite apart from what I would have guessed, Argentavis does not have the stooped neck typical of modern buzzards and vultures. It is unknown if it adapted this stronger neck to deal with predators on the island, or if its lineage comes from before the stooped neck became common in carrion-eating birds. Domesticated: Argentavis is actually slower than the far more common Pteranodon, but it has significantly more Stamina, and can sustain flight for approximately three times as long. This makes them the best Creatures on the island for traveling or hauling cargo over long distances.
  12. Jatheish

    Kairuku

    From the album: Dossiers

    Common Name: Kairuku Species: Kairuku waitaki Time: Late Paleogene Diet: Piscivore Temperament: Friendly Wild: Kairuku Waitaki is an amazingly docile and friendly creature, to everything but fish. Honestly, I'm not quite sure how Kairuku manages to stay populated across the islands colder climates, with the many predators stalking these frozen lands. It is weak, and only one small defensive trait: suspended in Kairuku blubber are small, dense particles that act as a light form of armor. Adding to Kairuku's problems, a clever survivor discovered that refining Kairuku blubber (concentrating the particles in it) can yield a natural form of the same Polymer utilized in advanced tribes' manufacturing processes. This has caused many tribes to hunt Kairuku extensively, a practice colloquially known as "Kairu Clubbing". Domesticated: There is no reason to tame Kairuku for combat since they are useless in a fight. Still, Kairuku are regularly tamed for their cuteness and friendly nature, and the fact that their bodies run extremely hot. Just standing near Kairuku can help keep a survivor stay warm through long, harsh nights on the icebergs.
  13. Jatheish

    Ichthyornis

    From the album: Dossiers

    Common Name: Ichthyornis Species: Ichthyornis piscoquus Time: Late Cretaceous Diet: Piscivore Temperament: Skittish Wild: Among the most vocal creatures on the island, Ichthyornis Piscoquus is actually a relatively normal seagull. Living near the beaches, it primarily eats fish, and its distinctive cries can be heard echoing over literally every beach across the island. As you might expect from a seagull, Ichthyornis will flee at the slightest provocation. Ichthyornis is an excellent fish hunter, often catching and killing small-to-medium fish in one attack. Its primary method of predation is to dive into the top layers of water and impale or bite its prey. When looking for fish,Ichthyornis will often just fly in circles over the water and wait for its next opportunity to dine. Domesticated: Ichthyornis surprised me by being a very loyal and social creature, once tamed. It likes to ride on its owner's shoulder, and bring that person treats (in the form of fish, of course) which its beak-grip enhances with extra healing vitamins. The personality of Ichthyornis reminds me of a housecat hauling a dead lizard back to its family, except bringing extra-healthy fish instead.
  14. Jatheish

    Terror Bird

    From the album: Dossiers

    Common Name: Terror Bird Species: Phorusrhacidae Rapidesultor Time: Late Paleocene Diet: Carnivore Temperament: Aggressive Wild: Ranging from eight to twelve feet tall, Phorusrhacidae Rapidesultor is a highly aggressive avian that is just barely capable of very brief "flight" . Instead, it uses its wings primarily for balance during its high-speed sprints. Phorusrhacidae flight is actually closer so an impressive sustained leap or glide that is assisted and lengthened by flapping its wings. Phorusrhacidae shows interesting traits related to theropods such as Utahraptor, Carnotaurus and Tyrannosaurus. It has many similar traits such as general shape and predation patterns, but its attacks tend towards lightening dashes and leaping slashes. Domesticated: Phorusrhacidae is an excellent combat mount, particularly for harassing and scouting. Riders of Phorusrhacidae gain most of the benefits of a fast, mobile ground-based theropod, while also gaining some of the freedom of movement from a flyer... Assuming the rider can coax Phorusrhacidae into staying in the air over a long leap.
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