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Welcome to the unforgiving landscape of ARK: Extinction, a realm where the remnants of nature and technology converge. Amidst this A beast of biomechanics might emerges the Epicyon, a titanic prehistoric predator that has harnessed the very essence of Extinction's chaos to survive. With its size, elemental affinity, and pack-centric instincts, the Epicyon is both a formidable predator and an alluring enigma. ARK: Extinction Role The Epicyon roams Extinction as a colossal, shaggy sentinel, its fur infused with iridescent patterns that shimmer with the hues of the element. These patterns trace the lines of energy that course through its veins, symbolizing the creature's symbiotic relationship with Extinction's volatile ecosystem. The Epicyon has gone through a whole lot of changes sense being in the map of ark extinction it the element has mutated it size to a monstrous state it has made the creature more aggressive with that the creature has still seemed to retained its pack like habits sticking in to groups to about 4 or 5. It is a high mobility animal that can get you around the map pretty easily, with being really huge most animal try there best to run from such monsters they Attributes Elemental Resonance: The Epicyon's massive size is a testament to its ability to tap into Extinction's elemental energies. These energies have augmented its physical form, granting it heightened strength and resilience against the tek robots of the landscape. Pack Dominance: The Epicyon is a pack-oriented creature that roams Extinction with its alpha leader and loyal companions. Its ferocity and strength amplify in the presence of its pack, creating an intimidating, synergistic force. Tracking Gaze: The Epicyon possesses an innate ability to track and sense the energies of Extinction's creatures. By focusing its gaze on a specific target, it can temporarily reveal its location, even through obstacles, for both the Epicyon and the survivor and can even track your lost items when you die Abilities The size change was not the only thing that was altered about the epicyon it has also gained some new abilities Alpha Surge: Channeling the element within, the alpha Epicyon can release an energy surge that bolsters its pack's attributes temporarily. This surge grants increased speed, strength, and resistance, emphasizing the harmonious bond of the pack. Transcendent Roar: With a mighty roar, the Epicyon disrupts technology and shields its pack from electronic attacks basically a emp. Berserker Fury: When close to death, the Epicyon can enter a state of rage. In this mode, it becomes an unstoppable force, its attacks gaining additional damage and a chance to inflict a debilitating debuff on its target, rending foes vulnerable to subsequent assaults players if not careful will be victim to this ability Taming process Alpha Challenge - Attacking and killing the Alpha Epicyon will allow you to chose one from the pack and tame your very own epicyon this is no easy task tho when initiating the alpha battle it will cause the epicyon to be in berserker fury constantly which would make the battle pretty difficult. Venture into the ever-evolving realm of ARK: Extinction and embrace the enigma that is the Epicyon. As it prowls alongside its loyal pack and creature's colossal form rise to the challenge of earning the Epicyon's trust, unlocking its potent abilities, and becoming part of its primal legacy. Anyway I just really want to see a mammal win this time around give me any pointers or ideas if you have any.
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Gorgonichthys-The abyssal berserker and leviathan killer!
Dovebaka posted a suggestion in Creature submission archive
I’ve thought for a while that placoderms, or armored fish, should have a significant place in the prehistoric creature filled Ark, but unfortunately, the game only has the rather weak and outclassed dunkleosteus. So, considering the gigantic oceans of The Center, with a dangerous and difficult to explore abyss, I thought a creature that is useful in both exploring the map and battling powerful creatures would be useful. As a result, a placoderm fulfilling this role became my target, so I chose gorgonichthys, a placoderm that was a pelagic apex predator in real life. Imagine how safe you’d feel riding around in The Center’s oceans on a creature with the mobility of a rock drake or astrodelphis and the power of a tusoteuthis. Of course, there’s more to the creature than just that. The design of gorgonichthys was done by me, and the images were drawn by my friend. I hope you can leave a precious vote on this submission, and thank you in advance to anyone who supports my work. Basic Information: Common name: Gorgonichthys Full anme: Gorgonichthys Aegir Time: Devonian Temperament: ferocious Diet: Carnivorous Size: Slightly smaller than dunkleosteus Health: 900 Stamina: 600 Weight: 850 Oxygen: N/A Food: 4000 Melee damage: 180% Movement speed: 100% Speed values: Wild: 600, 800 Tamed: 650, 2350 Torpor: 1700 Breedable: yes, by gestation. Dossier text: Wild: Gorgonichthys is one of the fiercest predators of the shallow ocean. While other oceanic creatures usually ignore each other, gorgonichthys will savagely hunt other creatures. Though, because of the abundance of prey resources in the oceans, they generally ignore survivors. Compared to its relative, dunkleosteus, gorgonichthys is much more mobile and lethal with its attacks. It pursues prey with its incredible speed and shreds them with its bone plates, with struggles from the prey being easily blocked with their bony armor. If a gorgonichthys were to enter the deep ocean, even bloodier battles would be inevitable. Tamed: Aquatic tribes are incredibly fond of gorgonichthys, and for good reason. They are particularly enjoy gorgonichthys’ speed, which lets the big fish create sonic barrier-like torrents behind it when going at top speed, blocking enemy attacks and stunning them. Although its defenses are not as proficient as dunkleosteus, gorgonichthys’ smooth bone plates can still block many chemical substances, and be polished with weaker attacks to temporarily become more powerful. Their gigantic mouths and sharp bone plates are the main weapons of gorgonichthys. These enable it to easily ravage prey, or even swallow prey whole, which is even more of a death sentence. Even more terrifyingly, gorgonichthys can be trained to have enhanced prey drive against larger creatures. Behavior: Gorgonichthys can be found in shallow oceans, near groups of megalodon. Wild gorgonichthys prefer smaller prey, attacking creatures under 250 drag weight. Because of the abundance of food in its environment, gorgonichthys will very rarely attack players. Taming: Gorgonichthys can be tamed by knockout, and its saddle is unlocked at level 75. Next, lets take a look at gorgonichthys’ passive abilities and active attacks. Passive abilities: Gorgonichthys is well adapted to swim at very high speeds in open waters, which causes it to not consume stamina when sprinting. Also, while sprinting, gorgonichthys creates torrents of water round it that act almost like armor, protecting itself from ambushes. While sprinting, hitting ctrl puts gorgonichthys into charger mode, in which it can do long range dashes like the rock drake. If it strikes a creature while dashing, it deals a 60 base damage hit and attracts wild creature aggro similar to the rare flower’s effect. While charging, gorgonichthys has a shield of water around it with health equal to 40% of the fish’s max health. The shield absorbs damage and is immune to status conditions. If it is broken, it takes 30 seconds to recover. If the shield is broken or gorgonichthys stops charging, the water blasts out around gorgonichthys, dealing 85 base damage to creatures around it and stunning them if the victim’s drag weight is below 250. The shield dispersing also removes all aggro from gorgonichthys. Gorgonichthys has a layer of smooth bone armor on its body, which gives 25% damage resistance to non-explosive damage, and immunity to shocks, venom, ammonite bile and tuso ink. Also, weaker attacks will polish gorgonichthys’ armor. If gorgonichthys takes a melee hit that deals less than 4% of its max health, it receives 15 seconds of the ‘polished armor’ effect. This effect gives it 5% damage resistance and 15% resistance to armor pierce. This effect can stack up to 5 times. Properly trained gorgonichthys are truly fierce brawlers, able to use their agility and strength to defeat large enemies, dealing 1.3x damage to aquatic creatures with a drag weight above 250. I think these abilities will secure gorgonichthys’ role of being able to combat the threats of the deep ocean and explore it effectively. Attacks: Left click: Gorgonichthys bites the target. 70 base damage. Right click: Gorgonichthys rips at the target’s flesh an eats it. Consumes 100 stamina, 85 base damage, after hitting a creature, restores 20 stamina and 40 health on gorgonichthys per second for 10 seconds. This effect cannot stack or be refreshed. This attack can help players perform better with hit and run tactics, since oceanic creatures tend to lack recovery options, and aquatic battles tend to be even more fierce than land ones. Spacebar: Gorgonichthys grabs creatures smaller than plesiosaurus. Once grabbed, it can use left click to bite. While sprinting, it deals damage every second to the grabbed target, the damage increasing with how fast the gorgonichthys is moving. Holding spacebar makes gorgonichthys suck in creatures smaller than ichthyosaurus and kill them instantly, harvesting the body. Wild individuals cannot use this ability. This ability allows players to quickly deal with large amounts of small creatures, such as irritating eels and anglers. 😄Gorgonichthys swims downward quickly. Allows players to access the depths quickly. X: Gorgonichthys rapidly bites four times, consumes 150 stamina, deals 55x4 base damage, inflicts the mauled debuff, which reduces the victims’ damage and defense by 20% and inflicts 25 base damage every 0.3 seconds. This ability has 20 seconds of cooldown. Thank you for reading my work!❤️ -
🌳 Blakypithecus - An Almost Gentle Warrior ⚔️
Ermerus posted a suggestion in Creature submission archive
INTRODUCTION BLAKYPITHECUS The Master Of The Weapons Ark was born in 2015 and we all fell in love with its graphics, beautiful at the time, with the creatures that populated it, with multiplayer ... these are just some of the features that make it special, but I noticed one very particular thing during my dino lv. hunts 150 and my explorations....STATUES OF MONKEYS ARE EVERYWHERE, in caves, temples, tell me a map where these statues are not present. Some of you will have already figured out where I'm going, while for others the statues will be just decorative, a tribute to the jungle or to the second boss of the game ever, the Megapithecus!!....and if he told you it's not just that ? I'm sure these statues represented the arrival of something one day, something that would change the meta of the ark once again, the player of the ark needs a creature that can help him in defense and attack, that he can use its strength to defend us during our epic explorations and, why not, help us in boss fights. Meet the Blakypithecus, the king of insensitive nature!!! Initially the concept and the idea had started from the fact that I was not disappointed but a little embittered by the design of the monkeys of the time, it is true the dinopithecus has arrived (although it does not use rifles as it originally described ...) , but I thought that, now that the game has finally come to a conclusion and that it will now continue to rise for years to come ... to start the thematic team. Let me explain, a clan in the game manages to make a battle using only one type of species, such as team triceratops, crocodiles and then monkeys. Not to mention his ability which in my opinion was lacking in the game and which would allow a team to be highly versatile. Also I wanted to see not only a primate that finally walks on all fours and can be ridden at the same time, but one that is inspired by king kong (yes...i'm a fan of mostervers). SPECIES NAME: Gigantopithecus Blaky COMMON NAME: Blakypithecus PERIOD: Pleistocene TEMPERAMENT: Neutral-Aggressive RARYTI: similar to Ovis🐏 but more common DIET: Onmnivorous WILD Bigger, tougher and stronger than its cousins, the Blakypithecus has over time become the undisputed king of The Ark. Despite being famous for his laziness, he is not a creature to be underestimated, in fact their presence on a battlefield could change their fate in minutes, which is why statues were erected in his honor. They are solitary creatures competitive with those who dare to challenge them, so much so that even the T-rex fear their wrath, but despite their reputation as great warriors they prefer to eat and rest under the canopy of trees, aware that their well-deserved reputation as warriors will defend them from every threat. Their powerful arms allow them to deliver attacks that can both knock back or severely damage the opponent, as well as defend against attacks. His roars manage to frighten smaller creatures, such as birds of prey, carno and dilo, aware of the opponent's physical superiority ... as well as preferring not to be part of his daily menu. As if being as strong as a god weren't enough, they are incredibly intelligent, so much so that they have understood over time that using certain tools on certain occasions will allow them a easier life both in normality and in the bitter battles that await them in the future... Some explorers say they have found them almost everywhere as long as there were many forests or in temples .... but one must be careful, some "special" specimens have only been sighted by the few survivors who managed to escape them, they say they are more bigger and more powerful than the others and who with their impressive weapons guard the mysterious ARTIFACTS!!! Place of residence: dense forests of various kinds, mountains (in that case they will have a white color, as some yeti hunters assumed) and tamples! Trivia: The MEGAPITHECUS BOSS is only able to spawn Blakypithecus in Alfa mode, one for each time he summons monkeys. (size of best is the wall) ADDOMESTICATED Its taming varies according to the sex of the creature, if it is FAMELE it will be passive and you will have to give it what it asks for such as berries, mutton, rotten meat, etc. The problem comes with the MALES, because they will have a particular taming similar to amargasaurus and Charca, you will have to make them kill THE PREDATORS REQUESTED BY HIM!!! (Given the difficulty of doing this, you recommend taming them first and releasing them when they are sacrificed). The T-REXes will give more tamings if he asks for them. Once tamed you will find yourself a very efficient bodyguard. It can be ridden bareback or, with its saddle armor, it will not only have greater resistance due to the removable armor shield, but also have a second saddle on the creature's right shoulder, to allow a sniper to lurk. Of course he won't be able to use the shield when he uses his SPECIAL ABILITY, which I'll show you now. BASE STATS AND GROWTH Health 3000 +220 +5.4% 0.07 Stamina 500 +42 +10% Oxygen 200 +15 +10% Food 3000 +300 +10% Weight 550 +10 +4% Melee Damage 100 +3.1 +1.7% 7% 17.6% Movement Speed 100% N/A +1% Torpidity 2000 +100 N/A 0.5 Movement [u/s] Base Speed Sprinting Speed Stamina Wild Tamed1 Tamed2 Wild Tamed1 Tamed2 Walking 200 ? ? 700 1050 1100 20 Swimming 350 ? ? ? ? ? ? DIET AND COLLECTION OF RESOURCES He can usually gather wood for food such as berries and meat, but depending on the tool he uses, he can also flay carcasses for hide or hammer stone for stone and flint, and so on. it is an omnivorous creature, it eats everything that is edible. ABILITY and MOVESET (PVP\PVE) Its peculiarity is that of BEING ABLE TO USE OBJECTS AS WEAPONS: (trunk, boulders, giant boulder, vine, logs, cannon, bones, stalactites etc.) (!!!ATTENTION!!! The fact that he can use the objects from the ground does not mean that he can use them all at the same time, he will have to select on his personal menu the skill, or rather the weapon, and use that, AFTER TOT TIME you can change if it is too OP.) This special can be accessed through the creature menu, where you can decide which move to use specifically. The object it possesses also varies depending on where it is located, for example (Temple -> columns, large skeletons animals -> bones to throw ...). In addition to this, it has a normal defensive set such as: 1- The males have a fearsome WAR ROAR which, in addition to being similar in affection to that of the dinopithecus and being very cool visually, is capable of unleashing all the allied creatures of the same GROUP into a charge. ( He Can change the animation depending on the weapon he is using ) |CTRL| 2- He is generally able to use his Arm as a shield and, if he has the armor, he can use a shield that is unlocked with the movement of the arm, the damage inflicted by enemies greatly decreases but he will not be able to use weapons if parried. 3- Parry, Normal Attack with slap or punch 4- Heavy Attack that varies depending on the object it possesses, for example with the trunk it can make a super jump and hit the enemy with a super crash, like the ferox. 5- It has a Turret Mode, which also varies by the object it owns. It can stand on two legs, but it will consume a little more stamina. 6- The center is the ideal map for them since they are able to climb like the thylacoleo on the walls of the mountains in a modest way, but above all they are able to make jumps large enough to overcome rivers and pass from one mountain to the next one. THESE CHARACTERISTICS OF ITS MAKE IT INTERESTING AND USEFUL ALSO FOR Ark: The Survival Of The Fittest!!!!! - Females also being able to use the ability to use objects at will, she is able to carry medium-sized creatures in her arms, even puppies. FISIC ASPECT Its appearance is very similar to that of normal Orangutans, the only difference being that their size and strength is far superior. They show facial dimorphism, the males have this huge collar, the females do not have it (in addition to this the females have the ability to grab small creatures and bring them to safety). They mostly walk on all fours but can stand upright when they want!!! The colors vary according to the gender and the place of origin, and are colors of the type: red, orange, dark red, black, dark green, gray, white and with black or white skin. Mutations provide it with colors such as yellow, purple, blue, and lime green. DROPS Pelt Raw Meat Prime Meat Ascending Objects and Projects (Rare) FINAL CONSIDERATIONS Combat and Utility: Although at first glance it is a very powerful creature, bordering on being OP, it is balanced in the fact that what it takes to tame it compensates for its power in attack and defense, but above all it is a creature that would be implemented , (if Vien Diesel will help us) at the end of the game.This is not a role to be taken lightly in my opinion, because it would mean that it must match the needs of a player who wants something MORE if that can be said. Raid: Having said that it is a creature perfectly adaptable to the needs of those who know how to use it, both in PVE (Boss, basic defense from hostile creatures, Small resources, Alpha etc.) but at the same time also for PVP (it is a perfect animal for raids because in addition to defending players, with or without shields, it is ideal for attacking, which you can customize as you wish and it can defend the bases even when you are OFFLINE with the DK-style turret modes etc.). Thanks for watching IN SUBSTANCE, THE CHOICE IS UP TO YOU GENTLEMEN, I RECOMMEND READ IT ALL BEFORE YOU GET TO YOUR CONCLUSION, FOR THE REST HAVE FUN WITH THIS EVENT. I would liste your opinion!! Thanks in advance to some colleagues who have led me to improve my concept with their passion for the game and their advice- 14 replies
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