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Showing results for tags 'battle mount'.
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Harpagornis/The great harpy of the ark
GoushtSlash posted a suggestion in Creature submission archive
My presentation for the vote of the next creature on the map of the center is the haast eagle, also known as harpagornis. Facts about harpagornis: It was the largest eagle that ever existed with tiger-sized claws, and is credited with being the inspiration behind the legends of giant, man-eating birds in New Zealand. It was the apex predator of its environment and was capable of killing creatures several times its size. Given this, I believe it could function well as a powerful predator of the apex of the ark's heavens. Feature for the game: Having the haast eagle comfortably and quickly criss-cross the skies over mountains, jungles and a rough ocean where to dive to fish inside the ark would provide a powerful new flyer that would not only give a fun way to travel the map, but would also be a useful tool full of utility depending on what you need and how you use it. Skills: - dive attack: can perform a dive attack to stun and immobilize the flyers in the air for about ten seconds (works on creatures the size of a quetzal or wyvern). Rafaga electric feathers: this attack consists of throwing several of its electric feathers, poisonous or both at its enemies, (this can be done on the ground and in the air, depending on where the rider is pointing). After performing this attack, your enemy will be marked with an orange or reddish aura, depending on your life, in addition to being able to carry a quick attack. - fast forward attack: this attack can be made after you hit a maximum of 5 or 6 feathers to your target, giving harpagornis the opportunity to make this attack charged forward, giving him a big hit. - improved agility: harpagornis has developed the ability to spin in the air just like a pteranodon to cause even more damage to its enemies at high speeds, in turn gaining 40 seconds of affinity in its speed and energy. First class meat and fish catcher: can collect first class fish and meat from the small creatures of the ark with their claws or beak (these can be dodos, kairukus, pegomastax, piranhas, coelacanths, jerboa, etc.). -speed and damage: it is extremely faster and stronger than an argentavis but not as fast as a pteranodon, against its life/energy. - electromagnetic wave attack: generally consists of around it an electrical wave, which near electrical devices deactivates them for a period of 120 seconds causing this attack to weaken enemy traps, this can also alter the structures composed of tek element (armor, turrets and frames composed of this element). Cosmetic shriek: produces a shriek similar to that of eagles or hawks, opening their large wings to appear larger. -eagle's eye: when activated mounted on harpagornis, this will give the possibility of seeing the other creatures, serving as a mixture between an advanced telescope and a magnifying glass for its rider giving information about life, unconsciousness and level without the need to approach its prey or future taming. Method of domestication: For its domestication must be use of domesticated creatures, because harpagornis loves to be offered live sacrifices to be tamed by a survivor, the bigger and ferocious the sacrifice the better the effectiveness and domestication of these powerful birds and through this act harpagornis will bring you down by small sandwiches or treasures hidden under their wings. Appearance: Its appearance is loosely based on the largest living forest eagles along with a mixture of fishing eagles such as the harpy, crowned and Philippine eagles, but with obvious differences to give it a distinctive look. Taking as a sample its feather crown like some other large raptors. It would have a high, upright posture when grounded. A small detail worth mentioning is that in real life it had a rather long beak, which I base for its design and art. Additional data: It can be seen hunting and observing all the wild creatures in the ecosystem, as well as hunting and destroying them with its powerful claws. It is larger than an argentavis and more voluminous. In addition to having a rare taste of stalking all the corrupted creatures being even able to grab them and destroy them in a single moment by stunning them and taking them away to be devoured like the current eagles. It appears near cliffs and in the coldest or hottest areas of the map at higher altitudes. Release feathers that serve as a skin substitute or being able to be a new agile armor for the player.-
- pvpe
- thunder eagle
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Torosaurus: The Angry Horned Bulldozer
LordSwampy682 posted a suggestion in Creature submission archive
General Information: Torosaurus was a large ceratopsian dinosaur that lived 68-66 million years ago in North America. At 30 ft in length, weighing up to 13,000 lbs, and having a 9 ft long skull, it was one of the largest of the horned dinosaurs. Ark Information: Common Name: Torosaurus Species: Torosaurus iratus (Angry perforated lizard) Time: Late Cretaceous Diet: Herbivore Temperament: Aggressive Wild: These behemoths are not something you don’t want to be on their bad side. Torosaurus are very similar to the other ceratopsians I have come across on these Arks, with large horns and a long frill covering the back of its neck. Unlike the Triceratops or the Pachyrinosaurus, however, it was much larger and lives a solitary lifestyle. If you find two of these beast together they are almost always fighting each other. Torosaurus are very territorial and will fight anything or anyone that it seems as a challenger to its turf. There are very few things that can stand up to one of these beast once they start their charge. Torosaurus also have a habit of sharpening their horns before a fight to make them even more dangerous. If you run into one of these dinosaurs, I have one word of advice. DO NOT RUN! Running will trigger it to charge and it won’t stop until it tramples you. If you want to survive a Torosaurus encounter you have to stand your ground. It will view you as a challenger rather than a target to mow down. Once it sees you as a challenger, you either have the option to fight or back down. While backing down might be the safest option, fighting it is the key to domesticating them from what I’ve been told. Domesticated: Those who have tamed a Torosaurus are some of the most hardened survivors I have ever met. They have told me that by standing their ground and fighting, the dinosaur eventually calmed down and they were even able to hop onto its back. It would try to buck them off like a rodeo bull before eventually soothing it with food. Once it has relaxed, the real challenge begins. By leading the Torosaurus to new challengers to fight, the survivors were eventually able to gain their trust. The brave survivors who have tamed them no pose a near unstoppable animal of war at their side. A Torosaur’s charge is powerful enough to plow through lower quantity structures and severely damage high quality ones. They are also impossible to stop once they get going. I’ve been told the only way to stop them from charging is be throwing explosives under their legs. Its horns are also a force to be reckoned with. With the ability to sharpen its horns, it can use them to cut through armor and gore anything that gets in its way. When its horns are blunt, they are more suited for crashing through walls and knocking enemies off their feet. Surprisingly, Torosaurus isn’t just a good war mount. Its powerful legs are also useful in travel and it can carry heavy loads quite well. This animal is also great at scaling rough terrain and is even a fairly good swimmer for a creature of its size. Its temper also seems to heighten its fighting capabilities when it’s in the presence of large animals. Torosaurus it a very versatile creature to have by a survivors side. Torosaurus would be a late game powerhouse herbivore. It would be cable of damaging structures up to metal tier as well as take reduced damage when attacked from the head like the Triceratops. Its main attacks would be a charge and a horn attack. It’ll have two separate modes: Sharpened Horns Mode and Blunt Horns Mode. Sharpened Horns Mode: This mode is activated by Torosaurus scraping its horns on the ground. When this mode is activated, Torosaur’s horn attack deals increased damage and add a bleed affect to the target. Reduced knock back on both attacks. The buff last for 1 minute and has a 2 minute cooldown. Blunt Horns Mode: The natural state for Torosaurus. Charge attack deals more damage to structures and targets. Increased knock back on both attacks. Torosaurus also possesses the Rivalry ability of a Triceratops. Its taming method will be a mix of a Reaper, Amargasaurus, and Carchardontosaurus. First you must damage it bellow 10% health, then hop on its back and guide it towards creatures to fight, feeding it either kibble or healing items periodically. (images are not mine)- 1 reply
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- late game tame
- tank
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