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AnimaSolis

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  1. With ARK 2 on the way I seriously hope this has been addressed, because excess pillaring has ruined PVE for a long time now. On many servers massive parts of maps are covered so you can’t even place a sleeping bag. The game is complex so I understand there is now easy solution but I’d like to suggest something based on other survival games I play. Use a base marker (for example flag - like the base computer in No Mans Sky) to set limits for decay. So within that base marker range, decay timers are longer. But the further outside the base marker an object is placed, the faster it decays. Upgrades to the base marker would be a good idea to allow for larger areas as you progress. Other tribes should not be able to build within your base zone. This fixes multiple issues: 1. Prevents large tribes from pillaring all over the map and ruining the game for others 2. Allows the claiming of an area for base building without having the build pillars in the first place. 3. Stops base griefing with structures. open to other suggestions to improve this idea but I seriously think something like this is REQUIRED for ARK 2. And without it I probably wont buy the game. Why? Because the omission of a feature like this in ARK 2 would basically mean WC has ignored this problem and the calls from the community entirely.
  2. Certain things like the Phoenix have needed reworking for ages. This would be good.
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