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diegopesente

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Posts posted by diegopesente

  1. On 2/19/2019 at 3:26 AM, TheDonn said:

    Not trying to be overly priggish Bazookajack...  But the real story is:

    Players:  A breeding event would be nice.

    WC:  OK, we will give you doodz 3x breeding for 4 days and 2x taming/gathering through the weekend.

    Players:  Wow, that is awesome!

    WC, in the 11th hour and 59th minute:  Actually...  Naah.  No taming/gathering.

    Players:  Ummm...  Why...  ?

    WC:  ................................

     

    EDIT:  Using the rationale that chocolates make 1x tames as effective as 2x tames (so therefore the cancellation of 2x is justified) is inaccurate.  It gets it close, but isn't as good sadly.  I had a really good event so far, tamed many things, some hilariously colorful stuff!  But it is the unexplained rug-pulling about the 2x that people are most likely to be bent about, and that is what I tried to convey.  I hope you understand.

    Yeah sure, the chocolates are neat and all, tammed a lot of slugs over lvl 230 whit less cakes (no sorry, same as if was 2x), but, the annoying PASSIVE tames keept on 1x, so no, wasint a really good event at all if u take on accout that the Chocollate was an EXTRA item (and really limited on ammount) used besides the 2x... so sorry, I'd trade the chocollates for a 2x taming anytime for some new cool collors... missed 2 phoenix to tame ( all over 60%, due 1x) due ppl comming over and lightinging they inside my traps by pure jealousy...

    Screenshot_44.jpg

  2. 6 hours ago, GoodDave said:

    While I find this game to be a lot of fun and extremely visually appealing, the cross-ark transfers with no limitations and no cost completely wreck any balance and eliminate fair-play. Starting players have no defense against a high power group suddenly spawning in and destroying everything. 

    If people really want to grief others so badly, they should be required to level on the server they wish to troll/grief on or have to pay to transfer from server to server and be limited to how often they can transfer/re-transfer. They should also be limited to their personal inventory as to what they can bring with them. That would go a long way towards balancing out the problem that Studio Wildcard created when they enabled free and unlimited server transfers.

    I'm fine with PvP, but I shouldn't be forced to resort to running a private server to avoid griefing, hacking, and lethargic involvement from admins.

    Well, THAT is why they told they gonna SEE how things goes, also, if u are afraid of sum1 comming and raid ur base, theres always the PVE mode to play

  3. Sure thing removing the lone pillars gonna fix the "ISSUE" whit players claiming lands, but, how abbout greenhorns killing almost every alpha spaw on the map? Castoroid spaws, spino spaws? Also when a server reach around 30~40 players, the dino spaw basically vanishes and they start to DE'SPAW to release resources to the massive number of player actions... Once I saw a PVE server running 3 hours whit 70 players, NO MEAT SOURCE anywhere... Hope we dint have the carnivores starve to death inside the bases.

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