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acompy1

Early Birds
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  1. Thats even worst like i said once people have tek tp. People can only get in the caves on foot but you can have a 100 turret wall with dinos defending against only foot players? its not well balanced. If you can only raid a spot on foot against 100 turrets and dinos its impossible to raid if you have a spot thats impossible to raid make it so its like a solo spot were you cant fit much at all ? not a spot meant for a massive tribe.
  2. (YOU MIGHT NOT SEE THIS RN BUT ONCE PEOPLE HAVE TEK TP YOU WILL) You made cave meta more of a cave meta you removed ice cave crouch which yes is a good thing but you left other cave entrances the same and removed cyos with that so now every cave is even more op then ice cave was. If you want cave meta gone 1 you need to buff arb craft make it cheaper, 2 make more spots outside actually able to build a defended base make depending on the size of the spot how easy it is to defend Large spot make a single ramp to it medium make it a smaller pillar if its a small spot for a solo or the 3 man make it high up with no way to it(fix ramp raiding, fix tunneling into bases, remove any flyer soakers). All you did is make alpha spots more of thing if you want alive servers you need diverse spots if you wanna keep caves you need to have it so if its a large spot with a lot of room have a large entrance only good for a large tribe medium spot easier to defend but enough room and then make it for a solo-3man spot a crouch cave but you cant fit much in it. Or just add cryos back make it so caves are the same but no crouch spots unless its a tiny room cave only enough room for a solo. You guys always make it so the spots are only meant for big tribes so you loose a lot of the people playing you need to make it more diverse. Yes no cryos will help slow down the processes of it going downhill again but you didn't rebalance anything with it so it will just go down hill again after people have tek.
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