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Todouch

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  1. Hello everyone, I have a problem with Assertion Failed error on my Fjordur world and can't find any solution that would work for me. This is my last try to fix my world before resetting it and starting over again. I tried to post this on steam forum but I'm limited user (didn't buy anything - I can't add friends or make new threads in forum, etc.) I tried: Verifying game's folders on steam, run steam as administrator, reinstall Ark (took nearly 15 hours), reinstall steam (deleting all its folders except "steam.exe" and "steamapps" folder), open Ark directly from its folder... I think thats all Recently I had a few issues with my graphics drivers, but I reinstalled them several times and Ark was functioning. Note that it crashed a few times, along with whole computer, but that was caused by the graphic drivers. Last time it crashed, I reinstalled it again and after that Fjordur stopped working. I can access any other map and it works fine, maybe something went wrong during the crash and saved with error, I don't know. It says something about lost island map, I had 2 sinomacrops and 2 rhyniognathas tamed for some time and nothing happened. Here's my crash report: The UE4-ShooterGame Game has crashed and will close Assertion failed: Actuallndex >= 0 [File:F:\build\Lostlsland Engine\Source\Runtime\CoreUObject\Private\Object\WorldSerializedObject.cpp] [Line: 128] VERSION: 358.7 KERNELBASE.dll!UnknownFunction (0x00007ffd17454c3c) + 0 bytes [UnknownFile:0] ShooterGame.exe!FOutputDevice::Logf__VA) (0x00007ff7ef41edc8) + 159 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\output device.cpp:145] ShooterGame.exe!FDebug::AssertFailed) (0x00007ff7ef40bad8) + 117 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\outputdevice.cpp:220] ShooterGame.exe!FSaveFileObjectReader::operator<<0) (0x00007ff7ef4db7ea) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:130] ShooterGame.exe:operator<<0) (0x00007ff7ef4791df) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\public\uobject\propertytag.h:74] ShooterGame.exe!UStruct::SerializeTagged Properties() (0x00007ff7ef4aa9b2) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\class.cpp:757] ShooterGame.exe!UObject::SerializeScriptProperties() (0x00007ff7ef4d0fff) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\obj.cpp:1065] ShooterGame.exe!UObject::Serialize() (0x00007ff7ef4cff37) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\obj.cpp:1023] ShooterGame.exe!Alnstanced FoliageActor::Serialize() (0x00007ff7efc1ce7a) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private instancedfoliage.cpp:2503] ShooterGame.exe!WorldSerializedObject::SerializeObjectData() (0x00007ff7ef4e7de3) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:703] ShooterGame.exe!UWorld::LoadFromFile() (0x00007ff7efe8127d) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:6892] ShooterGame.exe!AShooterGameMode::LoadWorld() (0x00007ff7ee1f8d47) + 2606 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\shootergamemode.cpp:2754] ShooterGame.exe!UWorld::InitializeActorsForPlay) (0x00007ff7efe7e7c8) + 43 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:3243] ShooterGame.exe!UEngine::LoadMap) (0x00007ff7efe4275e) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:10374] ShooterGame.exe!AShooterGameMode::InitGame0) (0x00007ff7ee1a9e92) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\shootergamemode.cpp:1525] ShooterGame.exe!UEngine::Browse() (0x00007ff7efe23001) + 43 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unreal engine.cpp:9028] ShooterGame.exe!UEngine::TickWorldTravel) (0x00007ff7efe574de) + 60 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:9200] ShooterGame.exe!UGameEngine::Tick() (0x00007ff7efbe1e25) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\game engine.cpp:1168] ShooterGame.exe!FEngineLoop::Tick) (0x00007ff7ed3f59b4) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2647] ShooterGame.exe!Guarded Main() (0x00007ff7ed3f0a2c) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launch.cpp:140] ShooterGame.exe!Guarded MainWrapper0) (0x00007ff7ed3f0a7a) +5 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGame.exe!WinMain) (0x00007ff7ed3f62bc) + 17 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:213] ShooterGame.exe!_tmain CRT Startup() (0x00007ff7f0c82405) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffd19bb26ad) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffd1a06aa68) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffd1a06aa68) + 0 bytes [UnknownFile:0] Here are my mods in order (after reinstall): Dino Storage V2 Ark Additions : The Collection! Immersive Taming Creature Finder Deluxe Immersive Flight (Reborn) (Edited) And this is copied from steam -> help -> system information : Computer Information: Manufacturer: Gigabyte Technology Co., Ltd. Model: B550 GAMING X V2 Form Factor: Desktop No Touch Input Detected Processor Information: CPU Vendor: AuthenticAMD CPU Brand: AMD Ryzen 5 5600X 6-Core Processor CPU Family: 0x19 CPU Model: 0x21 CPU Stepping: 0x2 CPU Type: 0x0 Speed: 3693 MHz 12 logical processors 6 physical processors Hyper-threading: Supported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Supported SSE41: Supported SSE42: Supported AES: Supported AVX: Supported AVX2: Supported AVX512F: Unsupported AVX512PF: Unsupported AVX512ER: Unsupported AVX512CD: Unsupported AVX512VNNI: Unsupported SHA: Supported CMPXCHG16B: Supported LAHF/SAHF: Supported PrefetchW: Unsupported Operating System Version: Windows 11 (64 bit) NTFS: Supported Crypto Provider Codes: Supported 311 0x0 0x0 0x0 Video Card: Driver: Radeon (TM) RX 570 Graphics DirectX Driver Name: aticfx32.dll Driver Version: 31.0.21029.6002 DirectX Driver Version: 31.0.21029.6002 Driver Date: 8 17 2023 OpenGL Version: 4.6 Desktop Color Depth: 32 bits per pixel Monitor Refresh Rate: 60 Hz DirectX Card: Radeon (TM) RX 570 Graphics VendorID: 0x1002 DeviceID: 0x67df Revision: 0xcf Number of Monitors: 1 Number of Logical Video Cards: 1 No SLI or Crossfire Detected Primary Display Resolution: 1680 x 1050 Desktop Resolution: 1680 x 1050 Primary Display Size: 19.29" x 12.60" (23.03" diag), 49.0cm x 32.0cm (58.5cm diag) Primary Bus Type Not Detected Primary VRAM Not Detected Supported MSAA Modes: 2x 4x 8x Sound card: Audio device: Reproduktory (Realtek(R) Audio) Memory: RAM: 32672 Mb VR Hardware: VR Headset: None detected Miscellaneous: UI Language: English Media Type: Undetermined Total Hard Disk Space Available: 2020880 MB Largest Free Hard Disk Block: 766591 MB OS Install Date: j 05 2022 Game Controller: None detected MAC Address hash: f1bc00469600e9acf1af34e6cba87d2fed24feef Storage: Disk serial number hash: e4d0043b Number of SSDs: 0 Number of HDDs: 0 Number of removable drives: 0
  2. Hello everyone, I have a problem with Assertion Failed error on my Fjordur world and can't find any solution that would work for me. This is my last try to fix my world before resetting it and starting over again. I tried to post this on steam forum but I'm limited user (didn't buy anything - I can't add friends or make new threads in forum, etc.) I tried: Verifying game's folders on steam, run steam as administrator, reinstall Ark (took nearly 15 hours), reinstall steam (deleting all its folders except "steam.exe" and "steamapps" folder), open Ark directly from its folder... I think thats all Recently I had a few issues with my graphics drivers, but I reinstalled them several times and Ark was functioning. Note that it crashed a few times, along with whole computer, but that was caused by the graphic drivers. Last time it crashed, I reinstalled it again and after that Fjordur stopped working. I can access any other map and it works fine, maybe something went wrong during the crash and saved with error, I don't know. It says something about lost island map, I had 2 sinomacrops and 2 rhyniognathas tamed for some time and nothing happened. Here's my crash report: The UE4-ShooterGame Game has crashed and will close Assertion failed: Actuallndex >= 0 [File:F:\build\Lostlsland Engine\Source\Runtime\CoreUObject\Private\Object\WorldSerializedObject.cpp] [Line: 128] VERSION: 358.7 KERNELBASE.dll!UnknownFunction (0x00007ffd17454c3c) + 0 bytes [UnknownFile:0] ShooterGame.exe!FOutputDevice::Logf__VA) (0x00007ff7ef41edc8) + 159 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\output device.cpp:145] ShooterGame.exe!FDebug::AssertFailed) (0x00007ff7ef40bad8) + 117 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\outputdevice.cpp:220] ShooterGame.exe!FSaveFileObjectReader::operator<<0) (0x00007ff7ef4db7ea) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:130] ShooterGame.exe:operator<<0) (0x00007ff7ef4791df) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\public\uobject\propertytag.h:74] ShooterGame.exe!UStruct::SerializeTagged Properties() (0x00007ff7ef4aa9b2) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\class.cpp:757] ShooterGame.exe!UObject::SerializeScriptProperties() (0x00007ff7ef4d0fff) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\obj.cpp:1065] ShooterGame.exe!UObject::Serialize() (0x00007ff7ef4cff37) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\obj.cpp:1023] ShooterGame.exe!Alnstanced FoliageActor::Serialize() (0x00007ff7efc1ce7a) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private instancedfoliage.cpp:2503] ShooterGame.exe!WorldSerializedObject::SerializeObjectData() (0x00007ff7ef4e7de3) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:703] ShooterGame.exe!UWorld::LoadFromFile() (0x00007ff7efe8127d) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:6892] ShooterGame.exe!AShooterGameMode::LoadWorld() (0x00007ff7ee1f8d47) + 2606 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\shootergamemode.cpp:2754] ShooterGame.exe!UWorld::InitializeActorsForPlay) (0x00007ff7efe7e7c8) + 43 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:3243] ShooterGame.exe!UEngine::LoadMap) (0x00007ff7efe4275e) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:10374] ShooterGame.exe!AShooterGameMode::InitGame0) (0x00007ff7ee1a9e92) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\shootergamemode.cpp:1525] ShooterGame.exe!UEngine::Browse() (0x00007ff7efe23001) + 43 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unreal engine.cpp:9028] ShooterGame.exe!UEngine::TickWorldTravel) (0x00007ff7efe574de) + 60 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:9200] ShooterGame.exe!UGameEngine::Tick() (0x00007ff7efbe1e25) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\game engine.cpp:1168] ShooterGame.exe!FEngineLoop::Tick) (0x00007ff7ed3f59b4) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2647] ShooterGame.exe!Guarded Main() (0x00007ff7ed3f0a2c) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launch.cpp:140] ShooterGame.exe!Guarded MainWrapper0) (0x00007ff7ed3f0a7a) +5 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGame.exe!WinMain) (0x00007ff7ed3f62bc) + 17 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:213] ShooterGame.exe!_tmain CRT Startup() (0x00007ff7f0c82405) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffd19bb26ad) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffd1a06aa68) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffd1a06aa68) + 0 bytes [UnknownFile:0] Here are my mods in order: Dino Storage V2 Ark Additions : The Collection! Immersive Taming Creature Finder Deluxe Immersive Flight (Reborn) (Edited) And this is copied from steam -> help -> system information : Computer Information: Manufacturer: Gigabyte Technology Co., Ltd. Model: B550 GAMING X V2 Form Factor: Desktop No Touch Input Detected Processor Information: CPU Vendor: AuthenticAMD CPU Brand: AMD Ryzen 5 5600X 6-Core Processor CPU Family: 0x19 CPU Model: 0x21 CPU Stepping: 0x2 CPU Type: 0x0 Speed: 3693 MHz 12 logical processors 6 physical processors Hyper-threading: Supported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Supported SSE41: Supported SSE42: Supported AES: Supported AVX: Supported AVX2: Supported AVX512F: Unsupported AVX512PF: Unsupported AVX512ER: Unsupported AVX512CD: Unsupported AVX512VNNI: Unsupported SHA: Supported CMPXCHG16B: Supported LAHF/SAHF: Supported PrefetchW: Unsupported Operating System Version: Windows 11 (64 bit) NTFS: Supported Crypto Provider Codes: Supported 311 0x0 0x0 0x0 Video Card: Driver: Radeon (TM) RX 570 Graphics DirectX Driver Name: aticfx32.dll Driver Version: 31.0.21029.6002 DirectX Driver Version: 31.0.21029.6002 Driver Date: 8 17 2023 OpenGL Version: 4.6 Desktop Color Depth: 32 bits per pixel Monitor Refresh Rate: 60 Hz DirectX Card: Radeon (TM) RX 570 Graphics VendorID: 0x1002 DeviceID: 0x67df Revision: 0xcf Number of Monitors: 1 Number of Logical Video Cards: 1 No SLI or Crossfire Detected Primary Display Resolution: 1680 x 1050 Desktop Resolution: 1680 x 1050 Primary Display Size: 19.29" x 12.60" (23.03" diag), 49.0cm x 32.0cm (58.5cm diag) Primary Bus Type Not Detected Primary VRAM Not Detected Supported MSAA Modes: 2x 4x 8x Sound card: Audio device: Reproduktory (Realtek(R) Audio) Memory: RAM: 32672 Mb VR Hardware: VR Headset: None detected Miscellaneous: UI Language: English Media Type: Undetermined Total Hard Disk Space Available: 2020880 MB Largest Free Hard Disk Block: 766591 MB OS Install Date: j 05 2022 Game Controller: None detected MAC Address hash: f1bc00469600e9acf1af34e6cba87d2fed24feef Storage: Disk serial number hash: e4d0043b Number of SSDs: 0 Number of HDDs: 0 Number of removable drives: 0
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