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Purrusaurus720

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  1. I was thinking about making this one as a titan fighter surpassing gigas only when fightning titans.
  2. A Pterosaur, no larger than a Dimorphodon is a great Idea for a scout, its small size makes it harder to detect and hit it can get into almost anywhere except water, it is desinged to hide in various areas and can even camouflage with its native surroundings to get anywhere unnoticed, it can not carry much, but is decently fast and maneuverable, you can use the radial wheel to play as it, it is still a flyer and can not enter boss arenas(Why would you bring this creature into a boss fight where it could get killed Except if it could be brought over to the broodmother It Might Be useful to prevent her regeneration, but the health Drain is too small to do anything else to her) Stats Base Level Wild Level Tamed Health 40 8 20% Stamina 50 25 50% Oxygen 150 15 10% Weight 25 5 20% Melee 4 0.4 10% Speed 100% N/A 1.5% Torpor 30% 5 N/A% Bite 4 damage, is fairly rapid instantly kills meganeura or titanomyrma, 200% damage bonus to other arthropods, immune to arhtropluera recoil, but not other recoils. Taming Strategy: You need to wear Chitin Armor and let the Pterosaur eat away at your armor, you will not take damage, but the armor will, you should repair or use highest possible durability for the first phase. the second phase involves dragging small insect bodies to the creature letting it eat them, once taming gets to max on the second phase it is now tamed. You also must be level 30 to tame one as well. Utility: It makes for a great scout or insect harassment creature, once it has eaten a large enough hole in its chitin it can start to burrow inside the insect If it has a drag weight of 80 or higher other than arthropleura do massive damage to the creature, even a rhyniognatha could easily fall to it and it ignores rhynio resin armor once embedded into its flesh, however to keep it balanced it only works by this table and the rules below Arthropod Level Difference (Nemi Must Be Higher) Lymantria 1 Araneo 5 Pulmonoscorpius 5 Mantis 20 Rhyniognatha 50 Player Can Also Hold To Remove Nemicolopterus similar to leeches, however if the insect, it would most likely be an araneo or lymantria (Which few people care for anyway) for this to happen, you would have time to save a mantis or rhyniognatha. once it killes the insect it gains an insect killer buff similar to megatherium and can not embed into a creature until it is at 50% or less food Which is not likely to happen. The insect must be at 40% health for this unfortunate fate, the owner of the creature can call of their nemi whenever they wish. any method of removing the nemicolopterus will deal 200 damage to the insect. This attack does not work on arthropleuras or any non insect It will conver the insect's health into the Nemicolopterus' food if the Nemi is at full food it will detsach dealing 200 damage not ignoring armor of any kind. For Scouting Purposes this creature is fast unless it has recently killed by its signature insect killing technique and it can camoflague and fly so long as it has food and stamina.
  3. This snake may be no larger than a dilo, but it can restrain any land creature with a drag weight of no more than 100, flyers with a drag weight below 150, argentavis is the lowest they can not restrain and sea creatures that can fit in a fish basket. Tameable: Yes Rideable: No, shoulder mounted Breedable: Yes Taming: These snakes will attack anything they can restrain, and that includes you, to tame it you will need any extra small or small egg, fertilized works better, but unfertilised works as well, the higher the drag weight of the creature the better. Trike Eggs work best, but if available Gallimimus eggs are better on non aberration maps. They will not move until they are hungry again. Similar to titanoboa, but you might not escape if you mess up. Use when on your shoulder a similar crosshair to when you have a noglin on your shoulder appears, and it allows you to determine what it can restrain, raptors and seekers are very annoying on aberration, so this creature could help assuming wildcard does not make a change to the creature concept and it gets voted in. When it has a creature, the snake will lose stamina until either the creature dies or it runs out of stamina, then creature pinned will lose oxygen and slowly lose health until their oxygen runs out, giving more incentive to level up oxygen on aberration. when you run out of oxygen from this serpent, its damage doubles and the suffocation damage helps the snake kill. Of course they will have options of strangulation allowing you to turn it off similar to pegomastax pickpocket or yutyranus auto courage. Normal strangulation, slaughter mode, or no strangulation. Slaughter Mode is used for when you need something dead fast and you are overwhelmed by creatures. normal mode is good for facing raptor pack or seeker swarms, no strangulation is good for taming.
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