The problem is that we can not really make wild dinos stronger, without affecting our tames aswell, it's great if you wanna boost your tames, but that's not what I'm going for.
DinoResistanceMultiplier and DinoDamageMultiplier affect both wild and tamed dinos (So it won't help)
Can do the job, BUT you would need over 200 lines of this to fully cover all of the creatures. (this is why we need the .ini, would make it a lot easier)
Stats per level is not really a way to make things more diff