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BPVess

Early Birds
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About BPVess

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  • ARK Platforms Owned
    PC
  1. Sorry, I've been playing in Singleplayer currently. But thanks for the tip. I'll try this and hope they'll eventually fix the issue entirely.
  2. Game Crashes when exiting Inventory Assertion failed: OctreeId.IsValidId() [File:F:\build\Trunk\Engine\Source\Runtime\Renderer\Private\PrimitiveSceneInfo.cpp] [Line: 305] Assertion failed: OctreeId.IsValidId() [File:F:\build\Trunk\Engine\Source\Runtime\Renderer\Private\PrimitiveSceneInfo.cpp] [Line: 305] VERSION: 304.441 KERNELBASE.dll!UnknownFunction (0x00007ffca071a839) + 0 bytes [UnknownFile:0] ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff6eebe9f38) + 159 bytes [f:\build\trunk\engine\source\runtime\core\private\misc\outputdevice.cpp:145] ShooterGame.exe!FDebug::AssertFailed() (0x00007ff6eebea4d5) + 178 bytes [f:\build\trunk\engine\source\runtime\core\private\misc\outputdevice.cpp:220] ShooterGame.exe!FPrimitiveSceneInfo::RemoveFromScene() (0x00007ff6f01e1d0d) + 0 bytes [f:\build\trunk\engine\source\runtime\renderer\private\primitivesceneinfo.cpp:306] ShooterGame.exe!FScene::UpdatePrimitiveTransform_RenderThread() (0x00007ff6f022b76b) + 0 bytes [f:\build\trunk\engine\source\runtime\renderer\private\rendererscene.cpp:597] ShooterGame.exe!TGraphTask<`FScene::UpdatePrimitiveTransform'::`28'::EURCMacro_UpdateTransformCommand>::ExecuteTask() (0x00007ff6f025faf1) + 0 bytes [f:\build\trunk\engine\source\runtime\core\public\async\taskgraphinterfaces.h:895] ShooterGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff6eeb59578) + 0 bytes [f:\build\trunk\engine\source\runtime\core\private\async\taskgraph.cpp:939] ShooterGame.exe!FNamedTaskThread::ProcessTasksUntilIdle() (0x00007ff6eeb5882b) + 0 bytes [f:\build\trunk\engine\source\runtime\core\private\async\taskgraph.cpp:695] ShooterGame.exe!FFrameEndSync::Sync() (0x00007ff6ef6ce6d6) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\unrealengine.cpp:7951] ShooterGame.exe!FEngineLoop::Tick() (0x00007ff6edb4a439) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launchengineloop.cpp:2521] ShooterGame.exe!GuardedMain() (0x00007ff6edb446bc) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launch.cpp:140] ShooterGame.exe!GuardedMainWrapper() (0x00007ff6edb4b7ea) + 5 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGame.exe!WinMain() (0x00007ff6edb4b939) + 8 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:213] ShooterGame.exe!__tmainCRTStartup() (0x00007ff6f0724571) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffca21e7bd4) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffca294ced1) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffca294ced1) + 0 bytes [UnknownFile:0] OS: Windows 10 Pro Processor AMD A4-5300 APU with Radeon(tm) HD Graphics, 3400 Mhz, 1 Core(s), 2 Logical Processor(s) RAM: 8GB Video Card: NVIDIA GeForce GTX 1060 6GB I currently have 1293hrs in game. I've had the game since Christmas 2017 and never had really any issues till now. I've submitted tickets with Wildcard and was basically told to come to the Forums for help. Hopefully I have posted all the necessary information and would appreciate any assistance.
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