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leavitodeaver

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  1. "Put simply: we are absolutely committed to driving aggressive development towards a solid, feature-robust game launch for ARK: Survival Evolved ". That is the biggest joke I've heard out of any of the devs so far. If you guys would stop throwing out new shiny broken objects and work on the core features of the game, I might actually come back and play. And I've got 2000 hours on this game, I've dedicated a serious chunk of my life to it. Forget the "it's early access, how dare you make us pay for stuff" argument for now, despite how valid it is, I still can't leave animals in my base on the Center because Allosaurs still spawn in my house. Remember when that got 'fixed'? I do. Remember all the bug reports that got sent in? I do. Still can't place a behemoth gate without it disappearing 2 minutes later. Still have to dump my items in a chest before I log out, because who doesn't love falling through the world and losing an ascendant sniper rifle that they spent 18 trips searching the ocean floor for. Still haven't balanced spawns underwater, after releasing the Center map how many months ago? Can't even take a max level plesi out w/ MC saddle without dying to dunkles. Can't even breed the underwater creatures, not that you'd want to, because who the hell wants to spend 7 days waking up every 3.5 hours to give some virtual baby a cuddle or an egg? (I should know, that quetz was the bane of my existence for a week) Definitely don't allow tribemates to help imprint, that would just be WAY too convenient. Certainly don't fix the broken building system, placement system, don't allow us to craft the best equipment because the smithy doesn't have enough slots, don't even put mosasaurs IN THE GAME, just continue releasing new, broken creatures for us idiots to fawn over, to make us forget how busted, glitchy, and bug-ridden this game is. The concept is great, the idea was ambitious, but you guys need to work out the fundamentals before you start releasing PAID DLC. Rant over.
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