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About crowvalkairi

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  1. Season 4 is well underway! Come and give us a peek-see
  2. We're going to introduce recurring server events and additional quests for season 3 soon. Come join us and see what's exciting
  3. Season 3 is going live in an hour and a half!
  4. Bump! Season 2 is settling in. Come take a peek ;D
  5. Bump! Still looking for awesome people
  6. One day left before we open the server for roleplay! Be a cool kid and join us for the very beginning of our server
  7. We will be opening the ARK server for roleplay to commence this Saturday, October, 19th, at 10a BST/5a EST. Come and join us for the fun
  8. Missing Engrams When Overriding (I also posted this in the Steam discussion Bug Reports area, though I'm not sure it fit there) Hello! I am 100% uncertain where to post this so I thought I'd post it here to see if someone can help me I am running an unofficial server and am using engram overrides to prevent the appearance and use of Fabricator+ items. A vast majority of the engram overrides I have used have worked. However, any 'consumables' like narcotic, simple bullets, and re-fertilizer, have all disappeared. Below is a link to the code I'm using in the Game.ini file. I have mods installed so you will see engrams that aren't for Vanilla things mixed in. I have bOnlyAllowSpecifiedEngrams=true directly above the engram coding. https://pastebin.com/6DuGGHsQ If someone could point out what I'm doing wrong, I would appreciate it! Edit: After doing some much more extensive research, and contacting a few friends with ARK knowledge, I discovered and solved the issue. I use a stacking mod which changes the classnames of certain engrams. I just looked up the new classnames in the mod file and plugged them into my code and voila! Hope this helps someone else in the future!
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