Current Behavior: Joining a singleplayer game using the "Join Last Session" button does not have a check to see if the mods in the saved game match the currently selected mods. Most modern games (right back to Skyrim) as well as SE had a warning.
Problem: Occasionally, mods are outdated or simply deactivate at random. This results in all content from those mods being permanently lost upon game load.
Suggestion: A popup warning that you must click away before rejoining a game, provided when your savegame mods do not match your activated mods.
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I have seen a multitude of players asking (ex. on Reddit) 'what can I do? I loaded the game, all my mods were deactivated somehow and all my stuff is lost.' I had it happen to me yesterday. Examples of what's lost:
- All modded structures, both supports and decoration
- All supplies (stacks mods are common) - metal, wood, thatch, everything
- All modded creatures, including the new Gigantoraptor, bred/imprinted/levelled, even ones in cryo; same with Deinosuchus, Sivatherium, etc.
- All holiday items from Valentine's. That was a lot of fishing, folks.
This also means all my dinos and troughs had empty inventories/no food, so I had to scramble to refill everything. My dino 'revive' buffs were gone and had to be manually inserted into every single dino's inventory, etc.
This isn't an uncommon issue, and not exactly a bug; if a mod's outdated it might not load. A warning such as: "WARNING: the mods active in this save file do not match your mods list. Loading this game may lose saved, modded content. Are you sure you want to continue?"
Suggestion
Feralkyn
Current Behavior: Joining a singleplayer game using the "Join Last Session" button does not have a check to see if the mods in the saved game match the currently selected mods. Most modern games (right back to Skyrim) as well as SE had a warning.
Problem: Occasionally, mods are outdated or simply deactivate at random. This results in all content from those mods being permanently lost upon game load.
Suggestion: A popup warning that you must click away before rejoining a game, provided when your savegame mods do not match your activated mods.
---
I have seen a multitude of players asking (ex. on Reddit) 'what can I do? I loaded the game, all my mods were deactivated somehow and all my stuff is lost.' I had it happen to me yesterday. Examples of what's lost:
- All modded structures, both supports and decoration
- All supplies (stacks mods are common) - metal, wood, thatch, everything
- All modded creatures, including the new Gigantoraptor, bred/imprinted/levelled, even ones in cryo; same with Deinosuchus, Sivatherium, etc.
- All holiday items from Valentine's. That was a lot of fishing, folks.
This also means all my dinos and troughs had empty inventories/no food, so I had to scramble to refill everything. My dino 'revive' buffs were gone and had to be manually inserted into every single dino's inventory, etc.
This isn't an uncommon issue, and not exactly a bug; if a mod's outdated it might not load. A warning such as: "WARNING: the mods active in this save file do not match your mods list. Loading this game may lose saved, modded content. Are you sure you want to continue?"
Thanks!
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