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dedicated Dedicated Server on own Root Crash by Start(Save file issue)


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Hi guys, we have been running a server on our windows root since noon yesterday. Everything was running fine until I wanted to insert the saves from the old server. Console opens, server loads and then the console closes. We deleted the solution saves and everything set to 0, everything works again. Now 8 hours later and with 70 active players and over 300 player saves we had to restart the server because of a hacker. When restarting, the same problem as at server start. It does not load your own save files. Save files deleted? everything works. Now we have inserted all the save files one by one and found that the player saves and world saves work and the server starts. As soon as we insert the tribe saves the server does not start and the console closes by itself. Does anyone have any idea what the problem could be?

We're getting this error: Fatal error!

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000d0000000e

CL: 449352 0x00007ff79b1f35de ArkAscendedServer.exe!FWeakObjectPtr::operator=() [E:\ASAContinuous\Engine\Source\Runtime\CoreUObject\Private\UObject\WeakObjectPtr.cpp:30]message 5.numbers

message 5.txt

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  • 2 weeks later...

You have the "Rally Point" (radial Menü for pings) Bug. This Rally Point is only visible for tribes.


You can fix it by checking your *.arktribe files. Is there are a huge one? Over multiple 100kb?


That's the broken one. You can delete it and start the Server. Everything should work now. 


Don't delete the *.tribebak! The Server needs this to recover the*.arktribe File


Hope WC will fix this soon.

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