I don't know if anyone still reads these, or if these get considered for any of the new ASA content, but I had a thought about wyverns the other day:
Could we get a "fix flying trajectory" toggle for wyverns? This would be similar to the way the Amargasaurus can be toggled to run in a direction independent from the player's camera facing. Essentially, the idea would be to allow more controlled strafing with the breath. Set the wyvern on a path and aim the breath, which could help control post-attack trajectory and avoid putting the wyvern face-first into the ground (or other surface) during/after a breath attack which, in turn, would allow players riding wyverns to make full use of the fire and lightning breath attacks.
Suggestion
Oreochema
I don't know if anyone still reads these, or if these get considered for any of the new ASA content, but I had a thought about wyverns the other day:
Could we get a "fix flying trajectory" toggle for wyverns? This would be similar to the way the Amargasaurus can be toggled to run in a direction independent from the player's camera facing. Essentially, the idea would be to allow more controlled strafing with the breath. Set the wyvern on a path and aim the breath, which could help control post-attack trajectory and avoid putting the wyvern face-first into the ground (or other surface) during/after a breath attack which, in turn, would allow players riding wyverns to make full use of the fire and lightning breath attacks.
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