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Shantungosaurus giganteus: a herbivores best friend


KrishRox101
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Suggestion

The Hadrosaur family is a very underrated family with many knowing only of the Parasaur or iguanadon, so ive wanted to bring my own hadrosaur into the new submissions. I, like many others, have struggled to portray ideas due to lack of artistic skill that many other submissions have, and because of this many great ideas are not noticed at first, so don’t always just look at the main post, hidden gems could be hidden right below and should be considered more by the community.

I love the rocky look of the titanosaur and would also like to see it on this massive beast as well, I would also like a more significant beak, the look that the Isle gave it is absolutely amazing, really hope that wildcard don’t disappoint. I am fully not expecting any of these ideas to go into the game. Good luck to all the other submissions, dinos and ideas!

Shantungosaurus:

The Shantungosaurus was a large hadrosaur from the late cretaceous period, it weighed around 16 metric tons reaching heights of  6 meters and reaching lengths of 16.6 meters, dwarfing most therapods like the T-rex, and even some sauropods, their size isn’t one to be taken lightly. Most creatures of its time would not dare touch the shant as they stood no chance to it immense size and weight, they were also very fast for their size.

 

In the wild:

The Shant can be seen towering over the large Jungles of the centre, surrounded by luscious greenery and animals. Its immense size wards off most predators creating a somewhat safe haven for the more docile creatures around, in return they protect the Shant in the case of any threats. When it sees a carnivore around which could endanger its followers, the Shant receives a rivalry buff similar to the trike. When provoked, the followers will all begin to attack to protect the Shant, this also includes flyers that can get you from the air.

 

Taming:

To tame, you must first kill all of the surrounding dinos, giving clear access to the Shant itself however most projectiles will not affect the giant beast, in this case the ballista turret works best, in it a tranq spear bolt. Once the Shant begins taking damage, it will attack back, standing on its hind legs delivering super damaging stomps, during which, docile creates who wander into the battle will join the Shant and attack. Its always best to trap the Shant before taming as once it gets high on torpor it will run away , making it harder to shoot with the ballista, once knocked out it will not need food to tame, just equip a saddle, similar to the titanosaur.

 

Domesticated:

The Shant is an enormous beast rivalling the size of even the giga! With its immense size it harbors a great amount of health and weight also having a 15% overall damage reduction and 40% against projectiles. Its massive tail is used to throw enemies, how far they are thrown is dependant on their drag weight where the less drag weight they have the further they are thrown. The Shant has a roar that buffs all tamed dinos attack and defence slightly with a big bonus to herbivores. The Shant has 2 modes or stances, similar to the TLC spino, with different attacks, Quadruped stance and Biped stance. The quadruped stance is its default stance withal 4 legs on the ground and gains the ability to charge. The Biped stance reduces the speed of the dino but increases damage output and attack efficiency i.e., tail swipe throws further , it also gains the Heavy Stomp ability.

 

Attacks

Change stance= Z

Quadruped stance:

1)     Left click = Headbutt:   a standard attack that does decent damage and slight knockback. Collects thatch and berries.

2)     Right click = Tail swipe:   a powerful attack that knocks its opponents far (based on drag weight)

3)     Hold Right click = Charge:   a short burst of speed that would charge toward a target stunning the target on impact, (with delay to separate stomp and charge)

4)     C = roar:   a loud bellowing call that gives all nearby tamed dinos a defence buff with a bonus to herbivores

5)     X = stomp:   a slightly heavier hitting attack that has no knockback. Collects wood and berries in a radius around the dino.

 

Bipedal stance: (+ damage, - speed)

1)     Left click = Claw swipe:   a standard attack that does good damage with no knockback. Collects thatch and berries.

2)     Right click = Tail swipe:   a powerful attack that knocks its opponents far (based on drag weight)

3)     C = roar:   a loud bellowing call that gives all nearby tamed dinos a defence buff with a bonus to herbivores

4)     X = Heavy stomp:   an extremely powerful attack that breaks opponents’ bones and stuns for a short period of time, it sets the dino back to quadruped stance and has a large cooldown,

Screenshot 2023-08-05 150618.png

Screenshot 2023-08-05 150838.png

Screenshot 2023-08-05 150900.png

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Edited by KrishRox101
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