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base organization GIANT KOALA - THE BEST FRIEND OF THOSE WHO LOVE ORGANIZATION


Pappazoltty
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APPEARANCE:

 

 

Much like the modern Koala, the giant Koala is about 1.20 M tall, and can weigh up to about 100 pounds!  Its coat is thick and its main feature is the toes apart, adapted to facilitate the climbing of trees.

 

WILD:

 

Wild koalas tend to hang from the redwood trees on their highest branches. Its orange coat serves as excellent natural camouflage. The best way to identify them is at night, when their large yellow eyes glow in the dark, and they become more active, chasing food, eating leaves and fruit from the top of the trees.

When attacked, they begin to jump from branch to branch, avoiding as much as possible to descend to the ground.

 

DOMESTICATED:

 

Giant Koalas are quite quiet, and like to hang on pillars built by their tamers, where they tend to spend most of their day, only letting go when they are called or when night comes and their round of tasks begins.

As they have nocturnal habits, they sleep all day, and only start the tasks to which they have been instructed after night comes.

 

DOMESTICATION:

 

To tame a Giant Koala, to begin with, the player must attract his attention by having him descend from the tree where he stands.

To do this, the player needs to position a storage box next to the tree where the Giant Koalas are. Despite being quite stationary during the day, the Giant Koalas are always watching everything around them, and notice what the players are doing.

When the Giant Koalas descends from the tree to inspect the box, the player must throw some item (works only with manufactured items) from their inventory in the direction of the Giant Koalas.

He will then gather that item and place it in the box that the player has placed.

When he completes this action, he will be watching the player, who must approach and give a "treat" to the Giant Koalas, who are very fans of the Sweet Vegie Cacke, just put him in the last position of his hotbar and press triangle on the Giant Koalas to feed him.

The Giant Koala will then celebrate and its tamming bar will appear.

Just repeat the process of throwing an item in the direction of the Giant Koalas and feed it cakes until it is fully tamed.

 

UTILITIES:

 

 

INVENTORY ORGANIZER:

 

Once tamed, Giant Koalas can be trained to store items in safes and lockers.

To do this, simply select the "workout > Start training" option in the Giant Koala's action bar, and it will enter training mode.

The player must then throw a manufactured item or a blueprint to the Giant Koala, and when he gathers the item, the player must then go to the safe or closet that he wants the Giant Koala to store such an item and open the inventory of the closet or safe. The Giant Koala will then access the inventory and will store the item entrusted to it, and will save the action.

He can distinguish the type of item, so he can be taught to store more than one type of item (separated by armor, weapons, blueprints, saddles, buildings, and manufacturing structures).

Thus, after the Giant Koala is trained, the player can simply throw his inventory into the Giant Koala's inventory, and he will make the distribution according to the type of item inside the base's vaults and lockers.

When a safe or closet is full, the Giant Koala will wave and yell at the player to empty the inventory from the locker or vault or teach him a new storage location.

Giant Koalas can only store objects already manufactured, their abilities do not work with raw materials.

 

 

GENERATOR SUPPLY:

 

Giant koalas can be trained to fuel generators with gasoline or element.

To do this, simply put the equivalent fuel in your inventory, and the Giant Koalas will every night make a round at the base to check how the fuel levels of the generators are, and refuel if necessary.

If the fuel in your inventory runs out it will wave and yell at the player to receive a new load of fuel to carry out its round.

 

MATTRES SUPPLIER:

 

Another function that the Giant Koala can be trained to do is the supply of the base troughs.

If at the time of training the player throws some kind of food to the Giant Koala, (be it raw or cooked meat, or berries for example) The Giant Koala will request 2 pieces of information for the training to be completed: "From where" and "To where". In the "From Where" command, the player must instruct the Giant Koala from where he should get the food. It can be from the inventory of an animal, a refrigerator or an industrial grill. In the second command, "Where", the player must show in which trough the giant Koala should place the food. If the player wants the giant koala to supply more than one trough, he must do the process for each trough he wants to be filled. As in other cases, the giant Koala will inform the player if the food at the source has run out.

 

Note: each Giant Koala has a limit of 20 trainings that can be given to it.

When a training is completed, the player can name that training, to be more easily identified. They can be displayed in the "Training> menu to display trainings".

If the player wants, it is possible to rename, delete, or demonstrate the selected training.

When selecting to demonstrate, the Giant Koala will do the action that that training represents, to facilitate the identification to the player

Giant Koala.png

Edited by Pappazoltty
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