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Art Commissioned from RiskyBiscuits Name: Chasmosaurus Species: Chasmosaurus Antirupption Time: Cretaceous Temperament: Neutral But Aggressive to Corrupted Wild The Corrupted Creatures of the Wasteland would have killed me if it weren’t for Chasmosaurus. The Large Ceratopsian came charging at the Corrupted without hesitation killing them easily without a care in the world. It also seems to help other creatures that are attacked by the Corrupted, giving almost a morale boost. They only seem to attack Corrupted so maybe one could earn Chasmosaurus Trust by fighting the Corrupted with it. Domesticated If you can tame Chasmosaurus, I’d imagine a Powerful creature that can handle large hordes of Corrupted will be at your disposal. Their large frill might also help soak up large amounts of damage from the front and protect the rider as well. The Morale boost it does in the Wild could work with your other tames as well making them stronger and more resistant to the Corrupted Creatures of our Desolate Planet’s Wastelands… Abilities: Left Click: Head Smash Right Click: Morale Roar C: Roar for Cosmetics Chasmosaurus has large damage reduction & output when fighting Corrupted Creatures When Chasmosaurus kills a corrupted creature, it will gain a buff similar to the Megatherium but for Corrupted Creatures, increasing damage output & resistance for a period of time as long as it kills corrupted creatures. The damage resistance & damage output can also be increased by constantly killing Corrupted Creatures gains stacks similar to the Carcha (Max: 100 stacks) The Morale Roar boosts Ally creatures/survivors with damage output and resistant to Corrupted Creatures Taming: When you see a Wild Chasmosaurus fighting Corrupted Creatures, you must help Chasmosaurus kill them. If you land the final blow, Chasmo will allow you to ride it. From there, it’s similar to Carcha but you only gain taming progress from killing Corrupted Creatures. Taking damage reduces taming effectiveness. Saddle: Lv 60 Pros: Can Kill Corrupted by dealing more damage to them than any other creature & takes reduced damage from them as well, Rex Tier Herbivore when not fighting Corrupted, Damage reduction from Front Cons: Slow, Can not hit creatures behind it/turn fast enough to hit them, Morale Roar only works against Corrupted creatures
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- corrupted dino killer
- rex tier herbivorre
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Introducing Pristinailurus, The Giant Red Panda Tank!
MaidenMonarch posted a suggestion in Creature submission archive
Intro- Hello everyone! This is Pristinailurus Bristoli, a large carnivorous ancestor of the modern-day red panda. The real-world Pristinailurus was much larger than the red panda but was thought to have a weaker bite. I gave the Pristinailurus details close to the Gacha, because I envision it living within the Sunken Forest and experiencing whatever similar evolution that the Gacha underwent. The main use this creature would have is to be a turret/bullet soaker, and an overall menace of a tank all the while protecting the rider! Dossier Text Wild- Pristinailurus Bristoli, more commonly known as the Ailurus, is usually a docile and calm creature when left unprovoked, although Ailurus is a carnivore and will hunt smaller, less aggressive prey. (Humans aren't on the menu this time!) The Ailurus seems to have rocky "scales" covering their bodies as evolutionary defense mechanisms to protect against predators that get a little too confident in Ailurus's calm nature, or smaller prey that fights back. As far as resilient creatures go, you can't get more resilient than the Ailurus! Domesticated- Although this creature might not have the strongest bite, a tamed Ailurus in an invaluable tank to any tribe wishing for a reliable source of protection. Their damage-reducing rock armor will protect creature and rider alike by heavily reducing damage from projectiles and preventing dinos like Dimorphodon or Purlovia from singling out the rider! Attacking creatures soon realize they have taken on a harder target than initially thought, as the protective rock scales knock back creatures who try to take a bite, leaving them with rock "splinters" that increase damage dealt to them. The Ailurus is also proficient at climbing up cliffs and trees, and can sniff out uncommon resources like sap, fungal wood, and various mushrooms that wouldn't normally be found in trees or bushes! Ability Breakdown- -Reduced damaged from projectiles and heavy protection from bullets. -Prevents dismounting or rider-targeting from dinos like Microraptor, Dimorphodon, etc. -Knocks back creatures that attack. -Leaves Rock Splinters on attacking dinos, debuffing them by increasing damage dealt to them. -Can climb cliffs and trees (much like the real-world red panda). -Can gather sap, fungal wood, and various mushrooms from bushes that wouldn't normally produce them. Thank you all for reading and I hope you like my creature idea! Please consider voting for it!- 1 reply
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- sunken forest
- red panda
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Hadrokirus martini | THE ARCTIC TYRANT |
Compystuff posted a suggestion in Creature submission archive
APPERIENCE Hadrokirus is a large seal with big teeth, they can come in colors of brown, tan, white, and black. Larger than Dire Bear, shorter than a mammoth, males have a fur mane. WILD Hadrokirus can be seen in packs of 5 to 10. While on land. Hadrokirus is slow and lumbering and is only aggressive to Kairuku. While in the water, it is a super predator attacking almost anything. When it aggros to you, it will go to the surface of the water and let out a loud bellow that can be heard for miles and attack you. Hadrokirus also have a pickup attack On land they will only use this to play with you but in water they drown creatures. I think the pickup limit should be Equus and lower. TAMED Taming Hadrokirus is a little difficult to tame because it's thick blubber stop any and all tranq arrows or darts but it's to wild to be hand fed. So the only way to tame Hadrokirus is to take it to warmer climate. While on a beach or forest, Hadrokirus will passively lose torpor do to its blubber making it over heat. At 50% torpor Hadrokirus blubber will be retraced allowing you to hit it with tranq arrows and darts. But don't underestimate Hadrokirus. It's roar can stun you and it is fast thanks to it's retraced blubber. Once tamed, Hadrokirus is an amazing mount. It's fast in the water and has a fur saddle perfect for keeping you alive when traveling. They are very strong with an armor piercing attack and a tail attack that does ok damage. It can slow small creatures and with thick blubber to resist bullets and bites, immune to any ice attack, and cannot be frozen. Hadrokirus will get rage form killing Kairuku and gather more organic polymer. CORPSE DEBUFF When a Hadrokirus dies its body take days to weeks to decompose and far away carnivores will sense it and make there way towards it. This might make a Hadrokirus corpse look like a hazard but when a carnivore feeds, do to the fat, blubber, and nutrient rich meat the carnivore will become full and turn neutral. This is Hadrokirus satisfaction debuff, to rex to spino to allo to raptor almost every carnivore will become neutral and not attack you (you can use this to trap\tame carnivores easer). If a human consumes the meat they will gain increased heath regen, weight, and fortitude. IN SHORT I think Hadrokirus would be a great fit and it needs more attention. And if this dossier DOES NOT CONVINCE YOU, THIS WILL!-
- giant seal
- makes carnivore passive
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pvp Henodus - The Weildable Turtle Shield that can take a punch/bullet
korixon posted a suggestion in Creature submission archive
Ragnorok to me has always been a really big PVP map, so I thought why not try to introduce another turtle-like creature that would give Carbonemys a little friend and try and saitiate the hunger that PVP players have for their shields. Thus the HENODUS Arks first ever weildable creature. Henodus was a Placodont lived in and around the shallow, brackish lagoons of Europe during the late Triassic period, around 228 million to 200 million years ago. It was herbivorous though has also been thought of as a filter-feeder, and would allow survivors to take on each other and provide another option in between tek shields and riot shields. WILD In the wild, survivors can find Henodus in the lagoons of Ragnarok; it likes to float around the bottom of these lagoons and look for any kind of plant matter it can scrape off and chew with its odd mouth. They are relatively docile creatures but will fight back before trying to make a hasty exit. Unfortunately, Megalodons, the Basilosaurs, and some carnivorous land creatures find these little Placodonts irresistible. The Henodus does try to fight back and, if in a group, can possibly take down a Megalodon, but will end up as an empty shell if left to a group of hungry Megalodons. They have been seen to travel out of their watery homes to try and lay eggs and bask in the warm sunlight, but then become prey to all the large carnivores that would like to get to their nutritious heno meat. TAMING PROCESS Certain survivors and tribes, especially those that live around the coasts of these lagoons that Henodus calls home, have had luck taming these little masochistic Placodonts. They say that if you go out and protect these little guys, they become fanatics of those that are helping them. They will swim around and follow the survivors like little water puppies until they finally find enough solace with the carnage the survivors inflict on those who wish to take a bite out of the tough Henodus shell and will then allow their saviors to pick them up. TAMED Once tamed, survivors have said that the Henodus likes to ride about on the backs of the ones that saved it but, given the command, will switch to their savior's arm to act as the shield for the ones that shielded them. Tribes have noticed that the shells of the Henodus are pretty sturdy to damage and can withstand taking barrages of bullets by having them deflect off the odd shape of their carapace. Their Henodus does not seem all too bothered by the impacts though enough sustained damage will eventually cause the Henodus to succumb to the damage inflicted. Survivors have also been seen having sword duels while using their specific Henodus as their shield during the fight and will bash into one another, stunning each other from round to round. Though for those tribes that do not wish to inflict pain on their little water friends, instead allow their Henodus to protect and reflect any damage from other survivors on their backside, allowing them to have a better chance of being able to then turn about and destroy those that dare harm their Henodus. OTHER Tribes that tamed and bred some Henodus have noticed that specific mutations allow for hardier carapaces that allow their little living shields more damage resistance and better overall durability before they need a rest to certain weapons and damage types, along with one tribe that had found a mutation that turned their Henodus into bright red living shields that inflicted fear among those that opposed them. Certain tribes that have tamed wyverns have also found that mutated Henodus had become more protected from the elemental attacks of their wyverns and became very important when fending off those attacks from other wyverns. Since no specific tame has ever operated like this, this will be a quick summary of what I just typed. Henodus is what I would call your very own customizable shield that your survivors can use to run turrets of others and fight hand to hand; it would be an in-between, most likely between tek shields and riots. Lower level/mutated Henodus could be all over the shield line, from wooden to possibly tek. They would work similarly to Sinomacrops; when you press the corresponding button, they would essentially flip from being a shoulder mount to your offhand and possibly have a bash attack that you could perform to stun particular smaller creatures and players. They would show up in first person just like standard shields but with their little head and eyes looking right at you as you use them to fend off bullets. When on your survivor's back, you would be shielded from bullets and damage that others might try and snipe you from the back. They are just shielding your back. You can also breed these little buggers to make them hardier to specific kinds of damage, like making them better at reducing melee damage but taking more damage from bullets and vice versa. While also able to do other general mutations for colors, health, and the like. So given enough mutations, you could have a Henodus shield that could soak hundreds or maybe a thousand bullets and protect any attack from the back or possibly even be able to withstand Rhyniognatha resin, Wyvern attacks, or Reaper attacks. On a final note, I want these guys to be little battle buddies and rewarding for PVP players that put the time in caring for and customizing their Henodus, so while not being ridable, hopefully their range of shielding capabilities makes up for them. Also I do not own the photos of Henodus, but they are pretty cool. Please give your own feed back, and try suggesting more things that could be cool for the Henodus.