Search the Community
Showing results for tags 'shoulder dino'.
-
Natunaornis gigoura Messenger pigeon!!!!!!
jimmibonanit posted a suggestion in Creature submission archive
Natunaornis gigoura What can't be missing in a city? PIGEONS!! I have traveled through many arks but when I came to earth I never imagined that there were still pigeons in the ancient city and that they still had the instincts of carrier pigeons and could even steal from other dinosaurs and people. Wild: These same ones, being wild, are the same as today's pigeons but larger and with a neutral temperament. They always make their nests on top of buildings but not too high in case a baby falls when trying to fly for the first time. Tame: Its domestication does not have much mystery, it is like modern pigeons, if you see a baby that fell from the nest you can claim it but it will not obey until you earn its trust by giving it the specific seeds it asks for, such as, for example, it can ask you berry seeds or X or Z seeds. domesticated: Once this one is tamed, you can put one of its two costumes on it: The thief suit is used so that with the hooks that the pigeon has, it flies towards a person or dinosaur and steals a random thing from their inventory, including armor pieces and mounts. The carrier pigeon suit is used to locate people or dinos from your tribe and send them to give them things that they carry in their backpack and put them directly in their inventory. You can also put coordinates on it like a delivery package and it flies to that position and leaves a backpack with what it had in inventory. end one vote equals a happy dove -
Dossier description Wild Sinornithosaurus is one of the most peculiar inhabitants that I have come across in this fantastic place, its cute appearance and curious behavior are apparently nothing more than a facade for this bizarre theropod. Despite its small size, this organism has developed an enormous number of adaptations. It looks like a fragile and fearful theropod, even so, I dare say that it is one of the most reckless and ferocious creatures I have ever seen. He is able to face creatures larger than him and still stand in one piece, due to this he does not usually compete with other predators, much less with survivors. Domesitcated Rumors about survivors are few, but luckily I have been able to verify that in a sadistic and brutal way, it is possible to tame one of these. I consider that it is a price to pay considering the results, this little friend is the perfect bodyguard, he will be able to protect you from aquatic, terrestrial and aerial threats, preventing you from falling prey to the claws or arms of any of the huge creatures that inhabit this island. Something that I would like to mention is the brutality with which it attacks small and medium creatures, if you for any reason become a victim of one of these, consider yourself dead. Description and explication of the concept Sinornithosaurus is a shoulder creature, very focused on combat, obviously not scientifically correct and has certain liberties which I grant it to be suitable as a creature in ark, https://es.wikipedia.org/wiki/Sinornithosaurus -wiki Hábitat It would share the habitat with large carnivores, such as rex, giganotosaurus and carcaharodontosaurus, being in hostile environments such as the volcanic island, snowy areas and redwood Ability - 1: Poisons Tiene 3 tipos de venenos, el veneno corrosivo, el veneno paralizante y el veneno letal, cada uno con un uso y obtencion diferente 1-Corrosive poison: this is obtained with wisdom and has the ability to destroy armor and shielding, added to this, large concentrations of this poison can deactivate tek 2-Paralyzing Poison: This poison has the ability to inflict unconsciousness and electrocute in a similar way to shock darts, the (shock effect also applies to creatures) 3-Lethal poison: this poison causes high damage to creatures and survivors in a percentage way, added to this, it can be used in certain ammunition such as arrows and bullets to grant them poison Ability - 2: Movilidad this creature is capable of granting you a large set of movements which allows you to increase your mobility Jumping: Sinornithosaurus increases the speed and distance of your jumps, giving you the ability to use a charged jump, much like jet pack tek propulsion could be Scroll: Adds a horizontal scroll to where the player is pointing, if used when moving sideways or backwards it will execute a quick turn Terrains: Your movement speed on land and water is faster and you gain the ability to scale surfaces in the same way as Megalania Air: You can activate a parachute mode and a glide mode similar to sinomacrops Ability - 3: Buff and Debuff Mimicry: Sinornithosaurus can extend its feathers to appear a much larger and intimidating figure, this being both on the back of a survivor and on the ground, thanks to this it could scare small and slightly medium-sized creatures, for example pteranodon or desmodus, this effect would also remove aggro from larger creatures Bizarre Singing: Singing would grant increased speed, damage and damage resistance towards nearby allies, this would also allow you to track enemies similar to a wolf, allowing you to see their location at a great distance and their health level (can be used from the shoulder) Ability - 4: Ambush Suppressor Leap: In the same way that you can drop your shoulder creature, you will be able to launch your target automatically towards a human target and incapacitate the target similar to a raptor, upon incapacitating the target, otherwise it will start attacking his target in a frenzied grip applying his poison. The only way to get rid of the suppressor jump is by constantly dealing high damage to the target or trying to incapacitate them via stuns items. parasitism: sinornitho has the ability to enter inside most creatures due to its enormous flexibility, when entering a creature it will constantly reduce its life and reduce its mobility, taking a maximum of 5 minutes to be inside a creature, during the 5 minutes, but it can induce madness in the infected creature, being in madness, the affected creature cannot be commanded, after 5 minutes, otherwise it will come out of its host in a brutal way, destroying it and momentarily incapacitating it, when it comes out, sinornithosaurus will get an improved health regen depending on the creature's size and stats, the damage will be higher, with Brontosaurus, Carcharodontosaurus, Giganotosaurus, and Megachelon taking more damage per size (Rhyniognatha cannot be paracited by Sinornithosaurus). Ability - Passives and extras 1-Sinornithosaurus accompanies your attacks, thanks to this the melee attacks are improved with the damage and poison in use of sinornithosaurus 2-by having it on the shoulder, you can not be affected by incapacitating objects such as net projectiles, bolas, bear traps or plants And, if one of your creatures is affected by any of these objects, sinornithosaurus will be able to free the affected creature, you just need to get close to the affected creature and it will automatically remove the disabling object 3-if any creature tries to take you, sinornitho avoids it, having nothing else on your shoulder, no creature can take you, if any flying creature like desmodus or argentavis tries to take you, they will be automatically repelled and damaged by the sinornithosaurus, this also applies to creatures like megalosaurus or karkinos, thanks to this ability it cannot be dismounted by other creatures (Rhyniognatha is the only creature that can take a sinornithosaurus or a survivor with sinornitho on its shoulder) 4-sinornitho produces feathers with certain properties, automatically, by having a sinornitho on your shoulder you will have an improvement in health regeneration and a 15% reduction in damage, added to this, from the options wheel you can configure the production of icy feathers and igneous feathers, icy feathers will increase your protection against cold and reduce the freezing time by 50%, igneous feathers will increase your protection against heat and receive damage received from fire Ability - Stealth and others 1-Sinornitho cannot be detected by Desmodus or Parasaurolophus and turrets have difficulty detecting it causing turrets to fail when trying to attack sinornitho. 2-has enormous resistance to most weapons, being highly resistant to tek weapons, explosions, and effects such as fire or bleeding, having a great overall damage reduction 3-you can enable a rest state for your sinornitho, which will increase its health regeneration Armor Sinornirho does not have a mount, since it cannot be mounted, it can only be carried on the shoulder, but it has a small armor, which gives it extra resistance, all the resistance granted by the armor towards sinornitho will also be applied to the survivor who porte to sinornitho Tame and breeding Sinornitho has a very particular breeding and training, to tame it you will first need to find one, which will start to follow you, as it is following you it will ask you for a sacrifice, to sacrifice a creature you simply have to access the options wheel and enable a new option that only It will be enabled when you are close to the sinornitho, this option will sacrifice your creature and give you the trust of the sinornitho, after this you will have to look for a creature to parasitize depending on the size of the creature you will have a certain time to use it (you can only infect wild creatures). you will have to kill creatures to increase the effectiveness, once you get 20% of the taming efficiency the creature will ask you to feed it with meat or with its kibble preferred, once the taming is finished, the sinornitho will kill the infected creature and come out tamed Breeding To raise a sinornitho you will have to follow a method similar to that of most creatures but a little more sinister, since a couple of sinornithos have reproduce, the female will lay her eggs in one of your creatures, after laying her eggs the sinornitho it will come out quickly, the infected creature will consume a large amount of food and the starvation damage will be higher, so you will have to take care of your infected creature so that it does not die before the birth of your sinornitho, at the end of the "gestation" the sinornitho will kill to the creature and it will come out with 20% maturation (after its birth its breeding process will be conventional) Conclucions Thank you very much to everyone who reads and supports this concept, both participants and fans. I wish you good luck in these votes. (all illustrations and ideas are my own creations)
- 3 replies
-
- desmodus counter
- pvp
- (and 11 more)