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Ornithomimus - The Egg Collector "Species: Ornithomimus velox Time: Late Cretaceous Diet: Omnivore Temperament: Docile Wild: Ornithomimus can be found in the forests and beaches of the two islands. They can be found in packs of three or four around a nest where they gather eggs for other wild dinosaurs. The feathers on the wings seems to cradle and protect the eggs while they travel with them. It also seems the less in the pack the closer to the nest they stay. Though they live in packs there does not seem to be an alpha. Their nests have been found to contain numerous eggs and sometimes hatchlings. They are fast creatures that will flee from predators but seem to be indifferent to Survivors which allows us to approach them easily. Domesticated: Though they are not large enough for fighting and riding the survivors have found their egg collecting to be effective once domesticated. Their nests are placed within breeding areas where the more Ornithomimus you have the larger the collection area seems to be. They will gather any eggs laid and bring them to the nest. If there is a trough nearby they will leave the eggs alone to be gathered by a survivor. They will even pick up fertilized eggs. These eggs seem to hatch slightly faster but are no comparison to the Egg Incubator. ~Helena" Behavior Ornithomimus is used by Survivors for its Egg Collection. In the wild different eggs can be found at their nest. Any predators coming close to them will force them to flee at fast speeds. Appearance A theropod that resembles an Ostrich but smaller. Its feathers are smaller and closer to the body except for a plumage around the arms and tail. The plumage is more colorful then the body. Taming Taming Food: Fertilized Eggs from the Extra Large and Special Egg Groups, small dinosaurs, small mammals, and small insects. 1st Taming Method: With an unfertilized egg in your hotbar slot 0, lead an Ornothismimus or multiple to any of the following creatues: Achatina, Archaeopteryx, Bulbdog, Compy, Dilo, Dodo, Ferox, Glowtail, Hesperornis, Hyaenodon, Jerboa, Kairuku, Lystrosaurus, Mesopithecus, Otter, Oviraptor, Pegomastx, Shinehorn, Titanomyrma, Troodon. The Ornitho or Ornithos will kill the small creatures and gain taming. 2nd Taming Method: With a fertilized egg from the Extra Large and Special Egg Groups in your hotbar slot 0, approach a single Ornitho and feed it. Repeat until tamed. This is its kibble method and will tame faster. Once tamed the Ornithomimus is an omnivore and will eat any meat, berry or vegetable. If there is no trough nearby and no food in its inventory it will eat any eggs nearby. Utility Egg Collection: Bring the Ornitho near an Ornito Nest and the creature will begin to collect any eggs on the ground with a radius of the Ornitho Nest. This radius will change depending on the amount or Ornithos in the nest proximity. New Item Ornitho Nest: When placed, a radius in which Ornithomimus can collect eggs will be placed. This radius will change depending on the amount of Ornithos in the area. 4 Ornithos = 11 Cubic Foundations 3 Ornithos = 9 Cubic Foundations 2 Ornithos = 7 Cubic Foundations 1 Ornitho= 5 Cubic Foundations Ingredients 120 x Wood or Fungal Wood 60 Thatch 40 Fiber 8 Eggs Increase Hatched time by 4% for Fertilized Eggs within nest. The blue is the size. References: Ornithomimus Wiki - https://en.wikipedia.org/wiki/Ornithomimus (The Size Picture) Ornithomimus Picture 1 - http://www.sci-news.com/paleontology/science-ornithomimus-dinosaur-ostrich-like-plumage-03388.html Ornithomimus Picture 2 - https://dinosaursandbarbarians.com/2013/12/22/ornithomimus/
Kileskus is the earliest tyrannosauroid known. Since thereare 3 fossils of Kileskus thathave been discovered, a claw, a foot and a ptretty skuffed chunk of skull, I will ignore most scientific drawings and make somthing that is (totally) plausible out of kileskus. I like to think its crest could have been sharp and serated, possibly inflicting large amount of damage. there havebeen to many bleed kings recently and I ahve a feeling the andrew will do a bleed and I dont want to many bleeds in the game. this would be the first carnivore to have a ram attack. Maybe, since it is a russian creature that the yutyrannus evolved from, this creature has learned to imitate the yutyrannus's roar to pacifiy carnos. however, carnos are to prideful to take orders from a little creature like Kileskus and Kileskus will have a better chance of survival if it leaves the carnos alone. They can also uise this imitation against beach side creaturesthat havenever heard the yuty, this will mkae all of them flee. these creatures can be found across the realms but are concentrated in yoderheim. Their primitive feathers hold water, which freezes onto these feathers in the cold making a tail swing a dangerous tool. while, partially frozen, the Kileskus uses this to its advantage, making a great peircing armor (recoil) and will be used as a shattering club. living along side the Yuty and in fear of it, Kileskus has found away to "catch" its roars in its crest to repeat back at the yuty, thiscan scare the yutyrannus's carnos away. along with being a pack animal, with enough of them, they can leap at a creature with their strong feet to push some larger foes down. that is, if there are enough, if not then they have waste alot of stamina leaving the entire pack a ta disadvantage. however, if they suceed, this will push their enemy over, stunning the creature as it tries to get up. they can do this to anything up to the size of a mammoth. the yutyrannus, evolving along side these pests, has learned to not fight while the rats scurry into formation, this allows the yuty to brace itself for impact, and still stand, making the pack often not survive this mistake. if one is on the yuty, the yuty will refuse to attack while the pack of Kileskus are jumping. This group pounce can be activated (while on a Kileskus) by pressing jump while facing the target. Any available( not stunned, riden, out of stam, etc.) will jump. If enough makeit onto the creature targeted in 5 seconds the group pounce will be sucessful and the creature will be pushed down into its unconscious animation wait 5 seconds, then play the getting up animation. i think if the rider was forced off, this would be too op. The player cant doanything other tha ndismount while theit tame while this is happening. This is il-advised considering all of thepack will be on the tame. these creatures being from a country with, uhm, an equal society and form of government, have that same mentality in the pack. any creature can initiate thegroup pounce (as long as its being ridden.) The creature over all seems a bit op for something the size of a Gallimimus, but remember how does the tiny feathered chicken with a crest become the thing everyone hates, and why does a pig come into boss fight? look at the 2 dromeosaurs currently in the game, one is a basic creature with a bite and pack boost. raptor + feathers= a stackable bleed, climbing abilities, and the ability to latch onto larger creatures+ being over all a good mount that is taken into fight 3 bosses at once. clearly feathers are what makes things OP. considering the Kileskus is covered in feathers for its survival, it must be considerably OP. so i think for its attacks, primary attack, head swing- swings its head around, does some knockback but over all is the base attack. secondary attack- head ram/tail swing (is tail swing when tail is frosted over. tail frost is removed once this attack has been used) - charges ram similar to trike, does a good amount of damage, no trike stun, no destroying structures. requires a rider to perform tertiary attack- "yuty" roar- pacifies carnos, scares anything found on the beech and other small creatures. jump- (while looking at a target that has the "rage" debuff symbol on it (works similarly to the deino showing the "gnashed" symbol on a creature it can latch onto) it will make all available Kileskus jump at the target (as long as they are not on passive, stunned, ridden, etc.) If enough Kileskus jump at the target, thetarget will be forced into its unconscious animation for 5 secs dossier is being made
Tasmanian Tiger / Thylacine The thylacine was relatively shy and nocturnal, with the general appearance of a medium-to-large-size canid, except for its stiff tail and abdominal pouch similar to that of a kangaro. The thylacine was one of only two marsupials known to have a pouch in both sexes: the other (still extant) species is the water opossum from Central and South America. The pouch of the male thylacine served as a protective sheath, covering the external reproductive organs. The thylacine most likely preferred the dry eucalyptus forests, wetlands, and grasslands of mainland Australia. Indigenous Australian rock paintings indicate that the thylacine lived throughout mainland Australia and New Guinea. Proof of the animal's existence in mainland Australia came from a desiccated carcass that was discovered in a cave in the Nullarbor Plain in Western Australia in 1990; carbon dating revealed it to be around 3,300 years old. Recently examined fossilised footprints also suggest historical distribution of the species on Kangaroo Island. In Tasmania it preferred the woodlands of the midlands and coastal heath, which eventually became the primary focus of British settlers seeking grazing land for their livestock. The striped pattern may have provided camouflage in woodland conditions, but it may have also served for identification purposes. The animal had a typical home range of between 40 and 80 km2 (15 and 31 sq mi). It appears to have kept to its home range without being territorial; groups too large to be a family unit were sometimes observed together. Little is known about the behaviour of the thylacine. A few observations were made of the animal in captivity, but only limited, anecdotal evidence exists of the animal's behaviour in the wild. Most observations were made during the day, whereas the thylacine was naturally nocturnal. Those observations, made in the twentieth century, may have been atypical, as they were of a species already under the stresses that would soon lead to its extinction. Some behavioural characteristics have been extrapolated from the behaviour of its close relative, the Tasmanian devil. The thylacine was a nocturnal and crepuscular hunter, spending the daylight hours in small caves or hollow tree trunks in a nest of twigs, bark, or fern fronds. It tended to retreat to the hills and forest for shelter during the day. and hunted in the open heath at night. Early observers noted that the animal was typically shy and secretive, with awareness of the presence of humans and generallyavoiding contact, though it occasionally showed inquisitive traits. At the time, much stigma existed in regard to its "fierce" nature. (IN GAME) pack animal. with a pack buff. should be used to carry a lot of recourses. weight reduction on recourses, pack roar buff. Hunting animal. should be able to seak (smell and see) small to medium animals that it can hunt down and kill. or just track certain animals. that you can choose by going to behavior and choose. any small to medium animal it should track (sniff) and lead you to it. eiher to kill. or just to track for you to trap and tame the animal