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New Dinosaurs/TLC but refreshed every few months
LoadedCrysis posted a suggestion in Game Suggestions
Hi LoadedCrysis here, Who remembers the days of early access? When we would get New Dinosaurs on the PC and Console every single month? Well I have thought of a really awesome idea that would defiantly be one step to growing Ark even more and bringing fresh content constantly to the game. So I believe there is already a lot of Dinosaurs in Ark survival evolved, which is great, but i think there are a lot of dinos that are not used that much anymore or are just a bit boring, especially if your someone like me who has played the game for over 3 years. It would be fantastic to see some new Dinos, but If its not possible just to keep adding new dinos on top of the old ones (maybe due to memory issues or something) then why not vault some of the less popular ones and bring in fresh new dinosaurs to take there place, similar to how fortnite vaults old guns and bring in new ones. I just feel like the game needs something new every month or so and something that gets us survivors excited because change can always great. On top of this us survivors can always look forward to other bigger projects you guys work on, such as new maps, DLC's or new fun game modes but enjoy the smaller changes in the meantime. If New Dinos couldn't work, then maybe a TLC until all the Dinosaurs are fully up to date? Let me know what you guys think, Thanks for the chance to let us share our suggestions, LoadedCrysis -
Glyptodonts and Borealopelta (Clubbless Dinosaurs)
DoggoAsHotdog posted a suggestion in Creature Submissions
Borealopelta: Remember Ankylosaurus That rock grinding animal I think it is time for a Varient Its a famous dinosaur that was mummified in Alberta Introducing Borealopelta Mark Mitchelli Borealopelta would Introduce a New Feature Called Side Spikes a Better weapon Advantage Glyptodon: Remember Doedicurus That Armadillo Doedicurus Is Lacking A varient Why Not Glyptodont there are clubbless dinosaurs Now Its up to both the comment section and Wild card to figure this out- 2 replies
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https://drive.google.com/file/d/1YLHMvWj66BgaiLtXDy57-vPKlIu4Tie2/view?usp=sharing SUCHOMIMUS, THE NEW TAMING META (dossier in the link up here) Common Name: Suchomimus Species: Suchomimus Aquavenator Time: Early Createceous Diet: Piscivore Temperament: Territorial Wild Suchomimus Aquavenator is probably the dinosaur that most adapted for underwater hunt on the island, with mooray-like nostrils capable of spotting the smallest drop of blood and pressure sensors on the snout that help it find its prey even in the darkest water. However, the most intriguing trait of Suchomimus is its special throat pouch that reminds me a lot of pelican ones. Adult specimens are very caring parents: they use their throat pouch to feed their hatchlings until they're autonomous enough to take care of themselves. While Suchomimus does display territoriality, it always chooses intimidation over fighting: in case unwanted visitors enter its territory, it will start bellowing like a crocodile. That usually suffices, but Suchomimus will stand its ground and defend itself, should it judge it necessary. In that case, it will tend to attack from a distance by throwing earth, mud and rocks with strong tail swipes. Domesticated Survivors on the Ark figured out a quite clever way to take advantage of Suchomimus and its unique features: while it's not as versatile as Baryonyx or as powerful in battle as Spinosaurus, this water predator can be extremely helpful when it comes to taming other creatures. Apparently, stocking food in its throat pouch turns it into a sort of natural kibble, which can be feeded to creatures undergoing a taming process to make it much more efficient. What's more, the tail swipes seem pretty practical for knocking out even the biggest target like apex predators or sauropods. The designing Before starting, I want to make a premise: I know that this idea for suchomimus may not look scientifically accurate (spoiler: it isn’t), but as WC also does not reserve the right to do, I conceded myself a little creative licence, but I justified every aspect of the creature with at least a believable contextualization. We all know the most famous relatives of suchomimus (spino, bary, irritator, ichthyovenator and so on and so forth); Well, they all present some distinct traits (it depends on the species): crocodilian mouth, conical teeth, hooked claws, amphibian body structures and finally, the sail. In the end, I decided to put all these characteristics in my suchomimus design, with something else as an extra. I took the idea of a throat pouch from pelicans (as you might have imagined) but I didn't use it for catching fish. Many species of birds conserve food in a specific zone of the throat for giving it to their chicks. Well, I inserted this feature in my sucho, but I made it more useful. You can prepare in its inventory a special “Sucho Kibble” that works way better for taming than any other kibble, and it’s effective on all creatures. You’ll just need a few resources (some of them are relatively rare, I don’t want to make it too easy, nor too hard. For example, it may require raw mutton, eggs, or fish, but also other things) to be crafted in its inventory, just like you would craft materials in the pestle and mortar. This “Sucho Kibble” works so well especially for taming other suchos, in fact you can tame Suchomimus at any level with very little “Sucho Kibble” (yes, the taming method is the classical KO method). But it doesn't end here, don’t forget that this feature is meant (at last in the “lore”) for taking care of babies, consequently you can use it for feeding baby dinos and mammal cubs, making the growth process faster and far more efficient. Finally, you players can consume it to restore both health and hunger. Speaking of other abilities, I gave to the sucho a tail swipe capable of throwing sand/ snow/dirt/water (depending on where you find) projectiles for dealing a HUGE amount of torpor. For this reason, its crocodile-like tail becomes a perfect tool for knocking off most creatures in both land and water. And everything of this dealing the minimum damage to the target, for not spoiling the taming efficiency. Next it can attack with both teeth and claws, but it can also grab prey with them (medium sized with mouth, smaller with claw). Finally, take a look at its name: Aquavenator (predator of the water). For making it a water predator I made it capable, only when under water, to show on your HUD every creature in the proximity distinguishing prey from rivals in addition to showing with an icon how much health they have (like with direwolves). What’s more it has the same Hydration buff from Spino. As I made the sucho relatively weak as a fighter (seriously, it’s not stronger than a lone allosaurus) I gave it a crocodile-like bellowing growl that deactivates aggro from enemy creatures. Let's make an example: a rex charges you, the Sucho bellows, the rex says: “ Understandable, have a nice day” and leaves ignoring you for long enough to let you leave. Now, I want you to get back to the beginning and read all its abilities again. You can see a scheme now? If you got it, good, but if you didn't, don't worry, I’m telling you. My aim was to create the first creature specifically made for taming in the game. Not for fighting nor for exploring (even if it’s actually faster and movable than both spino and bary in water, it’s way slower than them both on land). This suchomimus is made for taming the medium/high tear creatures. This feature I’m sure will make happy both PVE and PVP players, with a creature making all their taming way easier: imagine you and your friends riding 3 / 4 sucos collaborating for knocking off a giga (because you will see from the stats in the next section, knocking off apex predators as gigas is actually a concrete possibility, maybe even a easy task), for then fastly tame it with the special “Sucho Kibble”. Sounds convenient, doesn't it? Taming, Location etc. The taming process is the classical KO method. It has more or less the same size as allosaurus. It has 3 color regions, with the pattern inspired from “Jurassic World Evolution” Suchomimus. You can find them in swamps, shores, large rivers, lakes and also water caves. Infos: Tamable:KO Ridable: Hide Saddle lvl 58 Breedable:Egg Fav.food: Raw Prime Fish Stats: Health: 630 Stamina:250 Oxigen: / Food: 3000 Weight: 380 Melee Damage: 30/25/1 Torpidity: 1000 Attacks/active abilities: LC/RT/R2: Bite, 30 dmg, slower, more stamina consume, harvest more meat, hold for grab medium prey RC/LT/L2: Slap, 25 dmg, faster, bleeding, less stamina consume, harvest more hide,chitin etc., hold for grab small prey C/RC/R3: Growl, deactivate aggro from aggressive creatures Space/A/cross: Tail Swipe, 1 dmg, throw detrites/water projectiles that deals 800 torpor on hitted targets All these attacks work both in and out water, with both land and sea creatures affected. Passive abilities: -You can prepare in his inventory, whit the right ingredients, the special “Sucho Kibble” -While under water, your suco will spot on your HUD every creature nearby, distinguishing dangerous creatures(red) from harmless ones(green). Plus it will show how much HP they have with an icon. -While in contact with water it will obtain an ihdration buff like Spino Sucho Kibble: -is the most effective food for taming both herbivores and carnivores, both land and water creatures. -you can tame any level suco with really few “Sucho Kibbe” (1 every 10 levels ?) -if used to feed baby dinos or cups, he will make the growth more effective -if consumed it restores your life and hunger -from the many ingredients, it requires raw mutton to be crafted
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I've made a post about this creature and made a dossier on it. i will also go into detail again about its functions. with the news that a new creature vote will be coming to ark survival evolved i want to pitch my idea for a fantasy creature. Introducing The Dragon A large reptile a tad bigger than the Wyvern but has four legs a large tail and thick horns this creature is highly aggressive and will attack anything on sight. it has the capacity to carry creatures in its mouth and with its front hand claws. My Dragon compared to the boss has more combat abilities and have different variants. like the giga the dragon has a rage mode once it takes enough damage, it has a charge ability like the trike only instead of running and butting its head the dragon will stand on it hind legs and spin in a circle causing radius damage. The Dragon on top of its breath attack also has multiple melee attacks such as a tail whip, a slam and claw slash causing bleeding damage. This is mostly up to the developers but i planned to give this thing a TEK saddle that replaces it's melee attacks Breath Attack = Pulse Cannon Spin Attack = Grenade Barrage The variants will offer each a unique way to tackle the world: The Fire Variant is fire resistant and can quickly destroy metal with it's fire balls and fire roar and when they die you can harvest Prime Meat, Keratin and Organic Polymer The Electric Variant is Shock Resistant and it's roar launches an EMP that disables electronics but not TEK recharges for five minutes and can shoot paralyzing projectiles and when killed they give you Crystal and Gems The Element Variant is resistant to TEK attacks but with it's breath attack it can destroy TEK structures and armor and when killed they can give you Element Dust and it's breath attack can only be used if it has element in it's system. The Avian Variant is a bird like Dragon but it flies faster the the other Dragons and has a wind breath attack that can send survivors or dinos flying, i consider this one to be the weakest variant but it can carry a lot more and when killed it can give you Pelt and Fiber. To tame these creatures you need to knock them out like golems with a catapult, cannon or rocket launchers and feed them rare mushrooms. Note these animal can not be bred or cloned. Let me know what you think and if the devs see this thank you for checking it out
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House Cat: An adorable little friend found on exctinction in the city. You can tame this little Feline by sneaking up to it like a hyaenodon and feed it prime fish. Once tamed it can be used to gather fish meat, wool and chitin. When on your shoulder it will keep you warm and give you a 20% regen buff as long as you give it attention and will cry out when it wants attention. It will pur when you level it up. Dragon: Like the wyverns they will have 4 varients: Fire, Lightning, Avian and Element They have four legs, wide wings capable of flying, grabbing creatures in mid flight, can destroy anything weaker than stone and is a good swimmer but powers cant be used underwater. Ever varient is pretty much the same except for a few appearance differences and breaths. These creatures are not tamed via eggs but are knocked out like rock golems and are fed rare mushrooms. Once tamed they have four attacks LT: Breath attack RT: Bite\Claw Attack RB: Tail Whip RS: Roar Hold RT: Whirlwind (Meaning they stand on their hind legs and spin in a circle attacking everything in their wingspan) Varients: Avian: Basically a dragonbird it has feathered wings and a beak and releases a Sonic wave that pushes creatures and survivors Fire: looks like a normal dragon but with a red volcanic glow and shoots a precision fire stream Lightning: looks like a normal dragon but glows blue with a static electricity effect across its body and have crystals growing off its body and shoots lightning projectiles that create a shock radius Element: Normal dragon look but with a purple glow and and shoots a element blast as long as it has element in its enventory. Tek Saddle: Hold LB: Activate Tek Saddle When the tek is equiped and active it gives the dragon extra offensive abilities RS: AOF Grenade launcher on the wings RT: Pulse Cannon They cant be bred or cloned I know the dragon might seem op but isnt tbat usually the case with ark creatures? Let me know what you think