Search the Community
Showing results for tags 'combat creature'.
-
(Art by Dilong, colorized by RiskyBiscuits) Collab art by the Darwinopterus creator, Zci5250! (If you haven't yet, go check out Darwinopterus!) (These sketches were made by Dekaexis!) ================================= (Everyone aforementioned made the art in this dossier, written by me, composed by Sp_ace) Common Name: Hatzegopteryx Species: Hatzegopteryx kukulkan Time: Late Cretaceous Diet: Carnivore Temperament: Highly aggressive Wild: “Seeing a creature not fully corrupted in the wastelands is extraordinarily rare, if not thought impossible, until today that is, Hatzegopteryx Kukulkan is a savage monster of the skies, as of writing this I’m observing it tearing into the element vein towers that scatter the wastes! Additionally it’s defending itself from any corrupted creatures with dangerously quick efficiency, be it slugging them on the ground with its heavy fists or shredding them apart with its massive maw. While it's not the greatest at flying, it sure isn’t the best to combat in the sky, as it seemingly has a tactic to effectively grapple a creature out of the skies and slam it into the earth!” Domesticated: “Despite its sheer ferocity, there does seem to be evidence that it can be domesticated, Hatzegopteryx seems to enjoy the thrill of battle, even from a young age, so any good adversary that can gain its respect may let it domesticate it. Though, you’d have to be utterly insane to even attempt that! All things considered however, a domesticated Hatzegopteryx would in theory be excellent for taking on hordes of corrupteds and gathering their nodules, additionally it would be great for harvesting the rich amount of element those corrupted spires contain.” Introduction: Hello Extinction survivors, I present Hatzegopteryx Kukulkan as my submission! This fierce pterosaur will show you efficiency on both land and sky combat, while also giving you an excellent counter to corrupted creatures (let's be honest, enforcers are bad) and even the titans! I hope you enjoy this submission, as it was a collaborative effort with Tweee. Now onto the summary! - Receives the “Titan slayer” buff when fighting against a titan, this buff gives it 30% damage reduction and a 15% damage boost, additionally it is unaffected by any of the special abilities the titans have, the forest titans uprooting for example. - Has a passive 10% damage boost and reduction against corrupted creatures. This counts for tumors as well. - Is the best at gathering element dust, element shards, element and corrupted nodules from element veins. - After defeating any of the titans, you are able to make a platform saddle for it, though “outpost” saddle is more fitting. This unique tek-platform-saddle comes equipped with a built-in TEK generator, though you need to supply the saddle with element to keep it running of course. When clinged to a surface, on ground or flight it will shift its position to conform with the Hatzegopteryx body. - This saddle also has a stationary mode for when you need creatures to come up onto the platform, this stationary mode will deploy a staircase. - If fed element, it can become its own TEK saddle (somewhat similar to how Ferox function with element feeding, needs to be fed a certain amount) with 1 unique ability: - The ability it can activate is “Element overflow” of which it is able to deal 10% more damage for 10% of its health taken away. Additionally, the attacks boosted by this cause mechanical creatures (Enforcers and what not) to malfunction and be stunned for a short while, though this has a grace period, This is essentially a trade-off type ability. - Can cling to surfaces similar to a Tapejara, but more like it brute forces itself onto the surface with its strength. - Has its own unique apex drop called “Hatzegopteryx jaw” this item is required in the taming of Hatzegopteryx! Size: 1.5-2x the size of a Quetzal (Sizing by VaporVenator) 1.5X 2.0X Suggested Base Stats: Health: 1450 Stamina: 700 Oxygen: 150 Food: 1200 Weight: 600 Melee Damage: Found in the “Actions Section” per each attack. Movement Speed: 100% (Not as fast as a wyvern, though it can sprint faster than a wyvern on the ground.) Torpidity: N/A Wild: Hatzegopteryx can be seen flying throughout the wastelands hunting corrupted creatures, though if you are spotted you will absolutely be targeted. It is most commonly found wherever an element vein may be. They may also be rarely found in the Sunken Forest. Wild Baby Behavior: Hatzegopteryx as babies in the wild share the same aggressiveness that adults do! However, they are a rare sight to see and have no use for Hatzegopteryx jaws (they do not drop them) and are unable to be tamed. (Art done by Sovi) Titan Clinging: Hatzegopteryx are able to cling onto Titans similar to how Deinonychus are able to latch onto creatures, the cling locations for the Titans are where the tumors on them are. Once a Hatzegopteryx is clung onto the corrupted tumor, it is able to shred at it with reduced damage to the Titan itself, though be wary as it is very stamina intensive. (Art done by Jade) Platform Saddle Shifting: The platform of Hatzegopteryx is different than that of Quetzal, since it is able to cling and has a different posture than Quetzal, its platform saddle is able to shift into different positions depending on if its airborne, grounded, latched onto a surface or diving! Art of it taking off and latched are displayed currently. (Art done by ZCI5250) Taming Process: To tame a Hatzegopteryx you must first challenge it to a fight with a “Hatzegopteryx jaw” in your inventory, it will sense this and then begin to fight you as it sees you as a worthy adversary. When it gets to a low enough health point it will become “tired out” you must then use this opportunity to mount it, after that it will take off into the air, you must try to not get knocked off by rapid button mashing! If you fail, you’ll have to fight it again. - When you start breeding Hatzegopteryx, be wary of the babies as they will attack you at random! Alternate Taming Process suggestion: (This is a complete alternative, I am not suggesting it as a dual taming method type creature. It would either be one or the other.) Alternatively the sunken forest would have an area where wild Hatzegopteryx live when away from the wastelands, in this area Hatzegotperyx eggs may be found, though not without venturing deep within the tight caverns that seldom creatures fit without the threat of Hatzegopteryx spotting you. – This is a complete alternative, mainly due to the fact that Extinction does not have a creature with an egg-steal method, while Scorched Earth, Aberration and Genesis 1 do. Tamed: Congratulations! You’ve successfully tamed a Hatzegopteryx! Actions: - LMB (Or its controller equivalent): Performs a bite attack while in the air but a hook/punch while on the ground, with a base of 75 damage. Additionally this gathers from element nodes/veins. - RMB (Or its controller equivalent): Locks onto a flier of large enough size (Argentavis and up) and then proceeds to grapple onto them, this will cause it to rapidly descend into the ground and slam the enemy, the base damage increases the higher you go, ranging from 70 at the lowest to 150 at the highest, however taking 5% of health. Both Hatzegopteryx and the enemy flier will be unable to fly for a short while as well. Though this attack can miss and will cost a chunk of stamina and may not be used immediately after, so it's recommended to only do it on near wyvern sized fliers, this counts for gliding Rock Drakes or jumping Managarmr as well. - This attack will also allow you to cling onto the tumors on titans and shred them, which costs heavy stamina to stay on however. - C (Or controller equivalent): Aesthetic roar. - X (Or controller equivalent): Activates “Element overflow” when fed with enough element. - Spacebar (Or controller equivalent): Flight - Shift (Or controller equivalent): Sprinting on both land and sky. - Looking downwards: Gliding similar to Desmodus. Though this functions as a divebomb as well, as if it hits the ground it will cause a knock-back to creatures within its radius, though it does not do much damage (Roughly 30 base damage that barely scales). Utility & Scenarios: PvE: While at first glance Hatzegopteryx may seem to lean far into a PvP niche, it does not, it is incredibly useful for its element vein gathering capabilities, moreover it is great for clearing out both sky and ground threats on OSD’s. Additionally, it is perfect to bring along for titan fights, especially against the desert titan. PvP: Hatzegopteryx has excellence in a PvP niche as well, being able to effectively tackle other apex fliers is handy, especially since it is able to close the range between it and a wyvern for example, moreover it is able to combat Managarmrs with its grapple attack. And with its “Element overflow” ability, it's able to combat Meks as well. Counter: Hatzegopteryx is worse at sky combat than ground combat, so you can effectively use a fast flier to dodge its grapple attack. After that, you may attack at it until it can perform another grapple, though it's still best to watch out for its attacks, as it still does a hefty amount of damage. It's best to combat a Hatzegopteryx on the ground with an equal ground mount, such as a Rex. Additionally, flying for Hatzegopteryx costs more stamina than any other flier, so tiring one out in sky combat is viable. Conclusion: To conclude this submission, I believe Hatzegopteryx has a good niche carved out for what Extinction offers in terms of gameplay, filling in an otherwise untouched niche. While yes enforcer “covers it already” enforcers are just bad and not suited for late game, and is the main reason for Hatzegopteryx’s niche. Additionally, I believe there is a good balance between its PvP and PvE prowess, though that's up to you of course! Besides all that, I hope you enjoyed reading through the submission and vote for it in the end! Other interpretations: RiskyBiscuits:
- 71 replies
-
- 2
-
- osd creature
- late game
- (and 7 more)
-
"Thylacosmilus is an extinct genus of marsupial mammal belonging to the Sparassodonta. It was a saber-toothed apex predator that lived during the Miocene approximately 7 million years ago." -Wild- Thylacosmilus atrox became one of the creatures most adapted to such a hostile environment. Compared to its prehistoric counterpart, this predator is larger and has useful adaptations. Is very sociable, so it is normal to see them in packs of three to seven members, being capable of facing enemies that outnumber and outsize them. Although they have their limits. One of the most useful adaptations of Thylacosmilus atrox is its eyesight, it is capable of analyzing and finding weak points in both creatures and structures. At the sametime, it has a great intelligence which allows it to carry out ambushes and more complex attacks. -Domesticated- Obtaining one of these majestic creatures is very useful, being capable of dealing with complex problems as well as being a very useful body guard, Not counting his great leadership over other tamed also a good use is to give ityour worn weapons and tools to make them shine again. Thylacosmilus atrox is immune to torpor, as well as being very territorial makes it a complicated tame, however There are two particular ways of tame them, Whether dominating an alpha or gaining confidence with a cub. Just remember that either of these ways won't be easy. -Thylacosmilus Atrox is designed to be a complex creature for an environment as hostile as Extiction. From its vision to the loyalty it comes to have with the survivor, makes it stand out from other creatures of greater size and power. At the same time, it brings with it a new fighting style, being more strategic- There are two thylacosmilus variants, the "normal" being the most common, it is smaller, it will not be possible to ride it, but it will still carry out its attacks and abilities. The "alphas" are the largest, they are mountable having greater power and skill than their smaller companions. Even with these differences, both are very useful. -Abilities- Passive: Any Thylacosmilus has the natural ability to repair a certain percentage of a weapon/armor/tool, this at the cost of putting Element Shard in his inventory (Does not repair 100%, depends on damage and quality) Scratch: It is the main attack of any Thylacosmilus, it is not that powerful but it is fast enough to continue fighting. Piercing Bite: This is a natural ability of the Thylacosmilus, after a while and finding a weak point it launches towards the target where it attacks it and quickly escapes, leaving behind an enhanced damage, based on the target's maximum health Distraction Roar: The "normal" Thylacosmilus makes a short roar that provokes the enemy to attack it instead of its already locked target. (Example: If a Rex is attacking you the roar makes it target the Thylacosmilus instead of you) Mark Objective: The "alpha" Thylacosmilus in combination with its mount performs a charge, when it hits a target (Enemy or Structure) it creates for a brief moment a weak point that its allies can attack. The ability to create weak points has a cooldown and the charge is not subject to this. Alpha's Roar: This ability belonging to Thylacosmilus "alpha" allows other allied creatures to join its pack for a while, allowing allies to see and attack weak points while the entire pack gains a percentage of armor . Clarifications: Because "normal" Thylacosmilus are not mountable, they perform attacks and abilities independently, prioritizing attacking weak points created by an "alpha" and in turn follow where the "alpha" Thylacosmilus requires them. Weak points spawn naturally from time to time as long as a Thylacosmilus is near the target. Those created by an "alpha" are shorter (in time) than natural ones. Distraction Roar will be performed naturally when seeing an ally being attacked The "alphas" are different to the normal thylacosmilus, could say that it is a subspecies of the same creature. The "alphas" have a very low chance of being born, so they end up being rare to find. The normal thylacosmilus can reach a higher level but never get a benefit, that's because only "alphas" are born leaders. The weak points are marks that appear visually on the target (a creature/player or structure) when a Thylacosmilus is nearby, these marks are temporary and when attacking where the mark indicates it deals high damage, based on the target's maximum health The "Normal" thylacosmilus does not have a saddle, however armor can be created to provide greater protection in battle. (Thanks to those who suggested the idea) Domestication: In order to obtain an adult Thylacosmilus, you first have to approach the pack without carrying any weapons or armor (Cloth Gear, Desert Cloth Gear or Chitin Gear do not count as a threat). When these see that you do not represent a danger, they will approach you to smell and observe you. Once you are in this moment you will have to make a Thylacosmilus of your choice and offer him a tribute. Depending on its value, it will begin to gain a link with you. You must repeat this process until you form a bond and it accepts you as its leader. The other thylacosmiulus will not attack once you dominate the one you choose. To tame a young it has to be separated in a non-aggressive way from its pack, not killing or provoking its pack. (This can happen if the baby was abandoned or is an orphan). You must gain confidence with it by playing, giving it tributes to gnaw or even feeding it. These steps will be repeated until tamed. The "alphas" are somewhat more complex to tame if you don't want to wait to breed one. These, being natural leaders reject tributes and if you choose him to tame you have to be prepared with a shield because he will try to kill you, you will have to use the shield to stun him when he charges towards you, dodge his scratches and mount him when you can, this to break him to your leadership. The advantage of this process is that it is faster and more direct than the others. (The pack will not attack you in the process Thank you very much for reading my suggestion and I am open to your contributions in ideas. 💙🐺 All artwork by Me (Drawolf)
- 91 replies
-
- 2
-
- weak points
- strategist
-
(and 6 more)
Tagged with: