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Majungasaurus The trickiest Chameleon (UPDATED)
Elrad posted a suggestion in Creature submission archive
I decided to make the Majungosaurus, from the other submission..but tweak it for aberration. LORE: These curious creatures inhabit the subterranean world Aberration, which caused a very unique evolution. Unlike their ancestors, The Majungasaurus has evolved not only camouflage, but bioluminescence, often glowing to communicate, or scare other creatures, even their own kind. Their tails are long and prehensile, used for wiping, or cutting with the sharp spines that decorate their tails. Beware, as those spines can make you question what’s real…and what’s not. Basically, it’ll have all its previous abilities, the skin shedding, camouflage, and stat reading. But I decided to give it venom, and bioluminescence…cause why not? I also thought giving them semi retractable teeth would be a nice touch. They would have evolved the chameleon like eyes, but be able to crawl like them to, using the element of surprise, and being able to change color, scale walls, and have a long tongue, and even mimic patterns. Their prehensile tails are covered in glowing venom, causing pain, hallucinations, and Paralysis. The teeth…more acidic in nature. Despite this, they have been known to be very curious, often not attacking unless they are attacked first….or if they’re hunting. BEHAVIOR : While they do share the same cannibalistic nature as their ancestors, this particular species do hunt in pairs, trios, or even packs of four, not eating each other unless one of them falls in battle. Or if it is an outsider not apart of the pack. They are found near the caverns of this sunken ecosystem, or in the fertile zones, and swamps. The Majungasaurus are a naturally curious species, often observing humans, or small animals while camouflaged, which triggers the feeling of being watched. They also like to use their unusually long tongues to swipe items when a survivors back is turned. This is all for either fun, or assessing weaknesses for prey, depending on its mood, and it will return said items. They are also known to shed, and leave their skin around their territories, permitting anyone to take them. Appearance:As I have mentioned before, their evolution has drastically changed their appearance such as their eyes. They now mimic the appearance of a chameleon, and can be moved in several directions and motions, and even zooming in and out at will. Their arms have also gotten larger, stronger, and a little bit longer, mainly used for grabbing, scratching loose skin, or even crawling on all fours like a giant chameleon. They have also evolved a form of bioluminescence, glowing blue, purple, green, red, orange, yellow, even green, used both for camouflage, and warning signals to both their own kind, and other creatures. They can also be used as a bright charge light to blind and scare away reapers and Nameless alike. Their mouths also glow as well. Their tails are long and prehensile, and covered in glowing, venom coated spines. ABILITIES: Stat reader: Their eyes have a function to see stats on the creatures around it, being able to zoom in and out, and even see the health and torpor of the creature. Edit: wall Crawling has been removed. Color changes: used for blending in to their surroundings for cover. If the creature is hit hard enough, it will cause their color to change, giving it away. Continued bashing will force the Majungasaurus to change color repeatedly. However, it cannot turn completely invisible like the rock drake. If charge light is shined on a Majungasaurus it’s pattern will disrupt and change, revealing the culprit instantly. Headbutt: Used for sending raptors, Nameless and other small creatures flying. Long Tongue: Used for grabbing, and sticking. tipped with venomous spikes. Tail: Used for shooting quills, or wrapping around something or someone. Bite: Standard bite. Acid bite: Used for venom, or breaking down armor. To tame: either feed it a dead Majungasaurus, or give it certain items it can play with. This is still a work and progress, but I am open to suggestions…plz. Also…maybe a dossier, if it isn’t too much trouble 😅 Link for my other Dino, Pyroraptor: https://www.pinterest.com/pin/jurassic-world-mattel-majungasaurus-by-freakyraptor-on-deviantart--781867185302360125/ This is what inspired me.- 21 replies
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Anqingosaurus - Your Friendly Neighborhood Tongue-Swinger.
Beamstalk44 posted a suggestion in Creature submission archive
Anqingosaurus Brevicephalus was one of the oldest known chameleons. While I did take liberties from other creatures(such as Drepanosaurus, and Jackson's Chameleon) I really liked the named Anqingosaurus(my assumed pronunciation is “An-king-go-saurus") Anqingosaurus will be the 5th shoulder-pet on Aberration however, it will not function like the other 4 as it will not be a glow-pet. It will have bioluminescence, but will function more like the aberrant variant creatures. If it wins it will also be the only shoulder-pet that has won a creature vote(I'm not including Sinomacrops since it technically got disqualified) The purpose of the Anqingo is to essentially turn you into spider-man but also has some extra perks, including increasing mutation percentages! I'm aware that the bloodstalker exists. However, I always felt that, while it was fun, I wanted to be able to be on the ground while utilizing a tech like this, I wanted it to feel more personal. It will work as the creature variant of the Grappling Hook, Whip, HL-NA, as well as being an upgraded ghillie suit/personal rock drake(which will act as a slight parasaur counter). However, while I do want it to stand out I do not want it to overshadow some of these items. It is also going to be an endgame creature so utilizing the grappling hook and whip early-mid game would still be somewhat essential. Location: Anqingo would spawn in the Bioluminescent Region, more specifically the Luminous Marshlands. You will find it on trees. It will be a rare spawn and very hard to find due to its camouflage. Taming: It is a passive tame and you need to approach it slowly with a rock drake, shadowmane, desmodus, or have another anqingo. After approaching the creature while invisible, it will notice you and a slight mini game will start, during this process it will change to one of 3 colors. Green, Blue, and Red. When it turns to one of these 3 colors you will need to hop off your mount and approach it slowly to give it one of the 3 gems, respective to the color it turns. Once tamed you can pick it up and it will cling to your arm. While clinged to you it will embed the hook on the end of its tail into your neck. This will link your nervous system to the Anqingo, much like a Bloodstalker. Controls : (Note: the Anqingo will function as a "weapon", meaning when swapped to an item you will not be able to utilize the Anqingos abilities) R/Square/X: cycles through the "modes" of the Anqingo. Indicated by the Anqingo changing to 1 of the 3 colors. Left Ctrl/R1/RB: Melee. Using the 3 horns of the Anqingo you will stab a target, causing a minor bleed effect. (Note: This can be done with any mode) Green(Camouflage/Stat reader mode): M1/R2/RT: Stat reader. This will work just like HL-NA. M2/L2/LT: Camouflage While you are not moving - you will be invisible, this will function like a rock drake, not a shadowmane, you will still have a silhouette. During this effect you are immune to "tracking" abilities, such as the parasaurs alarm mode(note: you can still be spotted by the scan, you are only immune to the passive) While moving - you are no longer invisible but it will reduce the aggro range of other creatures, similar to a ghillie suit(effects do not stack). Blue(movement mode): M1/R2/RT: The Anqingo will grab onto a surface you are looking at with its tongue. Using movement while latched will swing you in that direction, similar to bloodstalker. (While latched)Holding M1/R2/RT: Will rapidly send you towards that surface. (Note: it has a farther reach than grappling hooks, but a shorter reach than bloodstalkers) (While latched)Space/X/A or X/R3/RS: Unlatches (While latched)M2/L2/LT: unreels M2/L2/LT: Aims Red(Attack mode): M1/R2/RT: this will act as a whip, grabbing items, unbounding bolas, causing flyers to drop you. M2/L2/LT: this will grab smaller creatures and hold them in place(does not work on survivors). Once a creature is grabbed you can reel them in or out with a primary/secondary button respectively. If you use this on titanomyrma, meganeura, or insect swarms it will automatically reel them in and eat them. These same bugs will also be highlighted. Lastly, if you approach a creature and hold Left Ctrl/Square/X: you can attach the Anqingo to this creature. This will double the mutation chances of that creature's offspring. Thank you for your consideration. https://en.wikipedia.org/wiki/Anqingosaurus https://animalia.bio/anqingosaurus-brevicephalus (Drepanosaurus) (Jackson’s Chameleon)- 6 replies
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