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Luux
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Suggestion

A tool that had a couple uses I think next-gen Ark could use (especially considering the kinds of old farms we find in game).

- Harvesting for Sand, slower animation but can insta pull any hand picked plant on the ground for easier base "Weeding" when you have bushes in your floor with a slightly longer range than your hand so it can get them even if you cant.

- Has a higher chance to unearth seeds from plants when digging.

- Dedicated Tool for Farming that let's you quickly transfer Fertilizer from Bins and Tames to Plots, dig up plants from their plots quickly, and also for free form digging crop plot substitutes in mounds as an even more primitive and basic tier of farming.

- Deals copious amounts of Torpor to targets from headshots, can headshot, knock your friends out with a Shovel, or show the tek-geeks on the server who's boss. Is basically the spiritual successor to the Wooden Club. Seriously why don't we have a Mace?

- Perhaps if used at a precise time it could parry and halve the damage of an incoming attack?

The Shovel likely could be made out of stone but I think it'd be better if it was made of Metal, same as all the more specialized tools like the Crossbow, Sword and Sickle. A primitive version that could be used for Primitive Plus or such could be made from Chitin.

 

Farming is a little expanded to go with the Shovel and has more things like placement and plot types as well as some plant variations.

- New Table For Plant Seed Harvesting based on Biome -

(The normal drops would happen but up to half of the yield will contribute to the plants native to the biome your foraging in, encouraging more use and exploration of certain biomes.)

- Tropical (Beaches, Small Islands, Coves) - Amarberry, Coconut, Palm Tree.

- Temperate (Forests and Low Altitude Grasslands) - Tintoberry, Apple Tree, Rockarrot and Savoroot are more common.

- Arid - Silk Flowers, Small Cactus, Large Cactus Trees,Joshua Trees.

- Subterranean - Aquatic Mushroom, Ascerbic Mushroom, Auric Mushroom, Aggeravic Mushroom, Mushroom Trees.

- Jungle - Azulberry, Giant Melons, Rare Mushroom.

- Alpine/Mountain -Mejoberry, Rare Flower, Pumpkins.

- All - Stimberry, Narcoberry l, Rockarrot, Savoroot, Citronal, Longrass.

- Breakdown -

- Berries all naturally grow across the Arks like usual, but will be harvested more frequently in up to 50% higher proportion of yield in their respective biomes.

These biomes are - Beach (Amarberry), Deciduous Forests/Grassland (Tintoberry), Jungle (Azulberry), and Alpine/Mountain (Mejoberry).

Narcoberries and Stimberries as well as the normal four crops would be present in all biomes.

- Other Plant-based resources' seeds can now be harvested, this may require a dinosaur or a tool. Like Pegomastax (Yes they harvest bushes), Gigantipithecus, Iguanodon, Moschops, Therizinosaurus or Direbear. So any skilled Fiber or Bush Gatherer who isn't just a lumbering weight dino.

The following examples of resources that can be cultivated and their native biomes are

Arid (Desert) - Silk, Cactus (Patch and Small) 

Subterranean (Caves) - Aberration's unique Mushrooms

Jungle - Rare Mushroom

Alpine/Mountain - Rare Flower

- Trees are also a resource, the seeds of specific ones native to the biome can be harvested by skilled wood harvesters.

Tropical - Palm Tree (Thatch and Wood)

Temperate - Various forest trees (Wood)

Arid - Joshua Trees and Large Cactus Trees. 

Subterranean - Giant Mushrooms, maybe even glowing trees.

Jungle - Whatever Trees they used for Ark's jungles.

Alpine/Mountain - Pine and Firs etc.

- There are new advanced crops that can be found and each have their own benefits and places as favorites of certain dinosaurs. Some of then I have names or name ideas for but the naming method they use for crops and Berries is really odd so idk. For some of these, I've seen the names used by the maker of the mod The Hunted and they're pretty good so if you want reference go check those out.

The New Crops are -

Ambercrisps - Or just crisps. These are grown from trees found in Normal Temperate Forests rarely. They are Apples and are a favored treat for many mammalian herbivores and omnivores, notably Equus, Megaloceros, Casteroides (Beavers) and Megatherium.

Rubells - Sweet and delicious tiny fruits that grow in bushes in the dense Redwood Forests. They are the favored food of smaller dinosaurs such as the Pegomastax, Direbear, Gigantopithecus, Jerboa, Mesopithecus and Doedicurus.

Coconuts - Large nuts found on some palms on the beach, these can be invaluable as an early game resource, providing food and water, but also as a taming resource for beach going dinosaurs. These are favored primarily by dinosaurs and beach spawns such as Dodos, Lystrosaurus, Moschops, Trike, Iganodon, Carbonemys and Parasaur.

Pumpkin - A gourd that grows in the hills and fields of higher altitudes. It's thick skin makes it tough to break into without tools or creatures. They are a favored food of many larger creatures like Wooly Rhinos, Megatherium, Kentros, Ankylos and most other mammals who can.

Giant Melon - These huge and juicy fruits can be found only in the deep jungles of the Arks, only growing where it is lush and deeply rich in resources. They are the favored food of many large and lumbering dinosaurs such as Stegos, Amargasaurus, Paracers, Diplodocus, Pachycephalosaurus and Pachyrhinosaurus.

- New Crop Plots -

The Standard Crop Plot is not enough and should be expanded from its original design, especially if they don't plan on letting you plant directly in the ground from tilling etc.

Not only can they be made into different shapes, more than just triangles, they could be made from other materials, maybe allowing for more than just more appearances, but foe planting special and/or map specific resources like the Mushrooms unique to Ab, or the Cactus, Silk Flowers and Joshua Trees from Scorched and Desert biomes. They could also grow more than just normal bush and ground plant crops and be used to plant Trees, even if they would maybe have area limits or be only foe decoration in some cases.

Tall Crop Plot - Is deeper than the others and allows planting bushes and medium sized plants bigger than just the normal crops sort of like a decorative planter.

Row Plot - Has 3 plantable slots in a row to make more seamless garden plots, all plants have a greater storage of water and Fertizlier.

Circular Plot (Small, Medium and Large) - Able to plant anything any Plot could based on size limitations. Mostly for decoration but also for having a centerpiece for most setups.

Stone, Adobe, Mushroom Wood and Metal available tiers for all constructed Crop Plots mot made by using a Shovel or other Tilling method using tools or dinosaurs.

- New Pipe Types -

Adobe Pipes - Literally just for looks so scorched has a more natural fitting pipe appearance.

Sprinkler - Has an extended range over the tap and waters crops but cannot be drank from or used to fill containers. Attaches onto a pipe with water in it.

Grounded Water Resevoir - Is the same as the Water Resevoirs but snaps to the ground and has to be attached to other pipes by a flex pipe or started from the Resevoir's pipe link. Comes in Stone, Adobe and Metal versions as well as a large one.

Large Water Reservoir - Holds twice as much water as its normal counterpart. Twice as big. But also twice as durable.

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