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SeaRaider

Suggestion

I suggest to add hidden Mastercrafts learning ways, after completing some tasks you would get blueprint


Formula's colors are connected with each other:

  • {number}Lvl. Note: {Explorer}{#number{number}{repairing/crafting/hunting/taming} Exp. {item}{quality}Blueprint

How we get quality:

  • {number}Lvl. + Note: {explorer} => {quality}

35 Lvl. + Note: {Rockwell} = Ramshackle 
45 Lvl. + Note: {Helena} =  Apprentice 
55 Lvl. + Note: {???=   Journeyman 
65 Lvl. + Note: {Nerva} =  Mastercraft 
75 Lvl. + Note: {Meiyin} =   Ascendant 

How we get item:

  • Note: {#number{number}{repairing/crafting/hunting/taming} Exp. => {item}

with Note's number {#number}  we get its location for example if the note is in the forest we get an axe or if it is in the mountains/caves => Pickaxe

with number of tamings {number}{repairing/crafting/hunting/taming} we could get an saddle


Full example:

  • 25 Lvl. + Note: Rockwell #13 + 5x Iron pickaxe Repairing Exp. = Iron Pickaxe Blueprint Ramshackle 
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