If I was in charge of finding a solution for this, I think I would rather go with a more robust approach that would cover all instances of players losing progression because they were in an arena at the time of the save that is being loaded. I think the easiest approach to implement would be to simply save the following when an fight (bosses, tek cave, etc.) starts: Players and their inventories. Tamed creatures and their inventories. Tributes used to summon along with the pl