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Megatherian

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  1. That worked for me with a new map I generated, that's all I know. I got the steps from another thread where someone else was talking about how they got it supposedly working on their Linux server. I followed the steps (on my windows server) and it's running right now. I thought maybe some other people might find it helpful.
  2. They seem to have updated the way ark does PGMs, and it's no longer the settings in the ini. Create a local Ark, go into the map locally and then back out. From there you will find the following file in something like (depending on where steam is installed on your machine): C:\Program Files (x86)\Steam\steamapps\common\ARK\ShooterGame\Saved\SavedArksLocal\MySavedPGM\MySavedPGM_v2.ark copy that file to the server, except instead of the directory 'SavedLocalArks\MySavedPGM\' it'll be something like 'SavedArks1234\PGArks\PGARK' folder, so... {FTP Server}\Saved\SavedArks1234\PGArks\PGARK\ then remove all the previous PGMap data from your game.ini file and just put the map name, for example: [/Script/ShooterGame.ShooterGameMode] PGMapName=MySavedPGM OverrideOfficialDifficulty=5.0 etc.
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