Can the transfer cool-down be adjusted or removed on private server clusters or is this hard-coded ?
This cool-down period only seems to be necessary on PVP servers to prevent blitz attacks but doesn't serve any purpose in a PVE environment and should be disabled on PVE servers due to the fact that its nothing more than a time waster with no purpose other than to keep people from transferring their fast scout flyers back with them
Acording to the op
" We want to provide the opportunity for tribes to scout each other across the ARK, as well as limit, -- to an extent -- tribes from storming in and then storming out immediately with their tames "