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  1. Lost a dino and you can't find it? Want to see if it is still alive at all? Or maybe you are a server admin and want your players to be able to look for this info themselves, maybe even give them a list of all wild dinos including the relevant stats for breeding? Then you've come to the right place. Current State ARK Tools is currently available as a platform-independent console program, with a launcher for Windows and a shell script for other OSes. Run ark-tools.exe or ark-tools.sh to get a list of possible commands and options. A GUI version is planned. The tools themselves as well as the library they use are written in Java (with probably an overuse of Lambdas and Streams and a lack of JavaDoc) and the sources can be found here: https://github.com/Qowyn/ark-tools - Source of ark-tools itself https://github.com/Qowyn/ark-tools-web - WIP webinterface for creatures data, made with Polymer https://github.com/Qowyn/ark-savegame-toolkit - Library for low-level reading and writing of .ark, .arktribe and .arkprofile files Roadmap 0.7.0 Breaking change of xToJson formats (again), improved support for native array properties (properties which may or may not be ArrayProperty but still contain multiple values) Implement missing stuff to make the database system useful (e.G. json driver should be able to write data to multiple files, skip refreshing files without changes, implement missing support for cluster directory) Add more things to the modify command Add scripting support based on JSR-223 (Java includes javascript by default, other options are Lua, Ruby, Groovy, Python...) Documentation A tiny bit of documentation is now available here: https://github.com/Qowyn/ark-tools/wiki A general documentation about the file formats is available here: https://github.com/Qowyn/ark-savegame-toolkit/wiki Downloads Downloads are available as releases on GitHub here: https://github.com/Qowyn/ark-tools/releases/latest The data required for Class to human readable name translation can be obtained by using the updateData command or downloading them here:https://ark-tools.seen-von-ragan.de/data-download/ Changelog 0.6.4 Fixed broken players command players command can now detect LocalPlayer.arkprofile Hibernation support for debug commands 0.6.3 Important fixes for cluster and LocalProfile files, can affect map-saves too (I made a typo about 4 months ago, causing some properties to be written as Int8Property instead of ByteProperty) Command export can now select objects by class (e.G. PrimalItemConsumable_Egg_Wyvern_Fertilized_Poison_C for green wyvern eggs) Added switches --without-references and --without-components to export command (use --without-references for items, unless you want the whole base too) Command import is now able to import items into cluster files and into the LocalProfile (with caveats, items will lose durability if you exported them from a map) Command modify is now able to mass-delete objects in maps, cluster and LocalProfile files All creature commands, the tribe command and db command are now aware of hibernation Improved detection of all object types, no longer based on their class name 0.6.2 Added support for dropped items, making --non-player actually useful Renamed --non-player to --non-players (the old name will still work) Id of main inventory is now myInventoryComponent for all object types 0.6.1 Added missing DinoAncestor writers Added names of ancestors Added Polar Bear, Ragnarok Fire Wyvern and Ice Wyvern to the list of creatures (auto-detection fail) Added --non-player switch to tribes command Fixed lat and lon values for creatures, players and structures 0.6.0 Added (still incomplete) Database driver system Replaced javax.json with Jackson, massive performance improvements for mapToJson command (other commands benefit too) Adjustments to the names of some fields Increased amount of gathered data for all commands Allow parallel processing for players, tribes and cluster commands Amount of parallelism can no be controlled via --thread-count, defaults to the number of cores available to the JVM Full support for version 7 to 9 savegames, version 4 local player profile and version 4 cluster storage New options for some commands, "--write-all-fields" can now be used almost everywhere New option "--allow-broken-file" for xToJson commands will try to salvage as much data from broken files as possible 0.5.4 Read-only support for new savegame format versions 8 & 9 0.5.3 Experimental support for new savegame format version 7 0.5.2 Fixed NPE in modify command Fixed handling of high (>32767) itemStatValues for all item printing commands 0.5.1 Added support for new v3 cluster data format Added LatLong data for Ragnarok and TheVolcano Added type name for uploaded dinos 0.5.0 Many changes to ark-savegame-toolkit to improve stability and useability Breaks compatibility with old json formats (thingToJson and jsonToThing commands) Added support for previously unknown field in map saves (crash fix) Added support for the new PlayerLocalData.arkprofile Version 3 Added updateData command: checks for and downloads newer ark_data.json files Added version command: outputs the installed version of ark-tools Fixed output of unsigned 8 bit values: attributes and colors of creatures Removed ark_data.json from release 0.4.2 Added compatibility for changes to .arkprofile files (fix contributed by Kakoen on GitHub) Improved error message for broken installations (missing ark_data.json) 0.4.0 Added reading and writing support for sav files (except for text properties) Added --write-all-fields switch to creature commands, should write (almost) all fields Added team, playerId, and ownerName to creature commands Added --tribeless switch to tribe data extraction, this will list everything not belonging to a tribe in tribeless.json Added GPS data for PGAs Added --max-age option to ignore unchanged player profiles Added --positions switch to player command, this will load the map to get the current position of the player Improved player data extraction time by lazy loading tribe data Improved crash protection against broken files by catching all unexpected errors for player profiles, tribe data and cluster data Improved detection of tamed creatures Improved detection of array of struct properties Fixed tribe command ignoring equipped items Fixed crash while processing saves from Volcano map 0.3.0 New cluster command which extracts data from files in the clusters directory - uploaded items and creatures New commands to convert PlayerLocalData.arkprofile to json and back New command to modify existing .ark* and cluster files, allows converting Valhalla Beavers to normal beavers Extract colors from creatures Extract stats and colors from eggs Create items from scratch 0.2.7 Really fixed tamed creature detection Fixed releasing new versions while half asleep 0.2.6 Added ShigoIslands latlon data ark_data.json is now loaded from the same directory as the jar Fixed detection of tamed creatures that have been transfered Added cloudToJson/c2j and jsonToCloud/j2c commands 0.2.5 Fixed import command. Again. 0.2.4 Fixed level output for creatures with base/wild level 1 Added --inventory option to players command --inventory and --items now accept an argument: summary or long, summary will just count items, long will output each item stack with extended information 0.2.3 Added GPS values for Valhalla and Mortem Tupiu Added Rafts to creatures/wild/tamed and tribes --creatures commands Fixed import command Added location of bases to --bases option Added id field to creatures/wild/tamed command, needs testing to see if it is stable Updated included ark_data.json to 246.2 0.2.2 Added --with-names and --without-dupes options to classes command Changed source of ark data to a new tool, the new data is directly extracted from the game Added name mapping for structures Added global --lang option to output localized names Fixed potential bug in export and import commands Tribes command now ignores items held by sleeping players Tribes command now includes items lying on the floor 0.2.1 improved help for syntax errors skip and report potentially broken .arkprofile and .arktribe files new option --verbose to print a stacktrace for broken files new option --bases for the tribes list, for details see above 0.2.0 pretty printing of generated JSON files is now optional and disabled by default renamed animals command to creatures added more information to creature list statistic block is now optional and disabled by default conversion commands for .arkprofile and .arktribe hide general options in specific command help include data about items and creatures for the basegame, extracted from the wiki with help from https://github.com/DerekRies/arkpy use extracted data to output creature and item names new command to generate player list new command to generate tribe list new command to extract included list of maps for LatLng calculations automatically import LatLng values on startup if external file is created (so you can add support for different maps) display commands in groups with their descriptions